According to our (Global Info Research) latest study, the global Online Multiplayer Strategy Games market size was valued at US$ 22163 million in 2025 and is forecast to a readjusted size of US$ 42225 million by 2032 with a CAGR of 9.5% during review period.
Online Multiplayer Strategy Games are a genre of video games that operate online and revolve around players' strategic planning, decision-making, and resource management. Players can compete or cooperate with human players or artificial intelligence worldwide through the internet, achieving victory through tactical design and long-term planning. Victory depends primarily on the quality of decision-making rather than random luck, and its core appeal lies in testing players' logical thinking and game theory abilities.
This report is a detailed and comprehensive analysis for global Online Multiplayer Strategy Games market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2025, are provided.
Key Features:
Global Online Multiplayer Strategy Games market size and forecasts, in consumption value ($ Million), 2021-2032
Global Online Multiplayer Strategy Games market size and forecasts by region and country, in consumption value ($ Million), 2021-2032
Global Online Multiplayer Strategy Games market size and forecasts, by Type and by Application, in consumption value ($ Million), 2021-2032
Global Online Multiplayer Strategy Games market shares of main players, in revenue ($ Million), 2021-2026
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Online Multiplayer Strategy Games
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global Online Multiplayer Strategy Games market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include IGG, Supercell, InnoGames, Lilith Games, Century Games, FunPlus, Top Games Inc., Scopely, Machine Zone, Plarium, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
Market segmentation
Online Multiplayer Strategy Games market is split by Type and by Application. For the period 2021-2032, the growth among segments provides accurate calculations and forecasts for Consumption Value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
Real-time Strategy
Turn-based Strategy
Long-term Strategy
Market segment by Mechanism
Resource Management
Area Control
Fortified Position Defense
Others
Market segment by Interactive Mode
Free Strategy
Multiplayer Battle
Others
Market segment by Application
18-25 Years Old
26-45 Years Old
45 Years Old and Above
Others
Market segment by players, this report covers
IGG
Supercell
InnoGames
Lilith Games
Century Games
FunPlus
Top Games Inc.
Scopely
Machine Zone
Plarium
Electronic Arts (EA)
Microsoft
Take-Two
Relic Entertainment
Sega
Slitherine
Paradox Interactive
NetEase Games
Blizzard Entertainment
Ubisoft
Market segment by regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia, Italy and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia and Rest of Asia-Pacific)
South America (Brazil, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Online Multiplayer Strategy Games product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Online Multiplayer Strategy Games, with revenue, gross margin, and global market share of Online Multiplayer Strategy Games from 2021 to 2026.
Chapter 3, the Online Multiplayer Strategy Games competitive situation, revenue, and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and by Application, with consumption value and growth rate by Type, by Application, from 2021 to 2032.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2021 to 2026.and Online Multiplayer Strategy Games market forecast, by regions, by Type and by Application, with consumption value, from 2027 to 2032.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis.
Chapter 12, the key raw materials and key suppliers, and industry chain of Online Multiplayer Strategy Games.
Chapter 13, to describe Online Multiplayer Strategy Games research findings and conclusion.
Summary:
Get latest Market Research Reports on Online Multiplayer Strategy Games. Industry analysis & Market Report on Online Multiplayer Strategy Games is a syndicated market report, published as Global Online Multiplayer Strategy Games Market 2026 by Company, Regions, Type and Application, Forecast to 2032. It is complete Research Study and Industry Analysis of Online Multiplayer Strategy Games market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.