Report Detail

Electronics & Semiconductor Global Headsets Market Research Report 2019

  • RnM3073097
  • |
  • 08 March, 2019
  • |
  • Global
  • |
  • 106 Pages
  • |
  • QYResearch
  • |
  • Electronics & Semiconductor

A headset combines a headphone with a microphone. Headsets are made with either a single-earpiece (mono) or a double-earpiece (mono to both ears or stereo). Headsets provide the equivalent functionality of a telephone handset but with handsfree operation.[1] They have many uses including in call centers and other telephone-intensive jobs and for anybody wishing to have both hands free during a telephone conversation.

The global Headsets market is valued at xx million US$ in 2018 is expected to reach xx million US$ by the end of 2025, growing at a CAGR of xx% during 2019-2025.
This report focuses on Headsets volume and value at global level, regional level and company level. From a global perspective, this report represents overall Headsets market size by analyzing historical data and future prospect. Regionally, this report focuses on several key regions: North America, Europe, China and Japan.
At company level, this report focuses on the production capacity, ex-factory price, revenue and market share for each manufacturer covered in this report.

The following manufacturers are covered:
Apple
Sennheiser Electronic
Sony
Bose
JVC Kenwood
Alclair Audio
Harman
Panasonic
Beats
B&O
Samsung Electronics
LG
Plantronics
Skullcandy

Segment by Regions
North America
Europe
China
Japan

Segment by Type
By product type
In-ear
Over-ear
By connecting type
Wired
Wireless

Segment by Application
Home Audio
Commercial
Consumer
Automotive
Others


Table of Contents

    Executive Summary

      1 Headsets Market Overview

      • 1.1 Product Overview and Scope of Headsets
      • 1.2 Headsets Segment By product type
        • 1.2.1 Global Headsets Production Growth Rate Comparison By product type (2014-2025)
        • 1.2.2 In-ear
        • 1.2.3 Over-ear
      • 1.3 Headsets Segment by Application
        • 1.3.1 Headsets Consumption Comparison by Application (2014-2025)
        • 1.3.2 Home Audio
        • 1.3.3 Commercial
        • 1.3.4 Consumer
        • 1.3.5 Automotive
        • 1.3.6 Others
      • 1.4 Global Headsets Market by Region
        • 1.4.1 Global Headsets Market Size Region
        • 1.4.2 North America Status and Prospect (2014-2025)
        • 1.4.3 Europe Status and Prospect (2014-2025)
        • 1.4.4 China Status and Prospect (2014-2025)
        • 1.4.5 Japan Status and Prospect (2014-2025)
      • 1.5 Global Headsets Market Size
        • 1.5.1 Global Headsets Revenue (2014-2025)
        • 1.5.2 Global Headsets Production (2014-2025)

      2 Global Headsets Market Competition by Manufacturers

      • 2.1 Global Headsets Production Market Share by Manufacturers (2014-2019)
      • 2.2 Global Headsets Revenue Share by Manufacturers (2014-2019)
      • 2.3 Global Headsets Average Price by Manufacturers (2014-2019)
      • 2.4 Manufacturers Headsets Production Sites, Area Served, Product Types
      • 2.5 Headsets Market Competitive Situation and Trends
        • 2.5.1 Headsets Market Concentration Rate
        • 2.5.2 Headsets Market Share of Top 3 and Top 5 Manufacturers
        • 2.5.3 Mergers & Acquisitions, Expansion

      3 Global Headsets Production Market Share by Regions

      • 3.1 Global Headsets Production Market Share by Regions
      • 3.2 Global Headsets Revenue Market Share by Regions (2014-2019)
      • 3.3 Global Headsets Production, Revenue, Price and Gross Margin (2014-2019)
      • 3.4 North America Headsets Production
        • 3.4.1 North America Headsets Production Growth Rate (2014-2019)
        • 3.4.2 North America Headsets Production, Revenue, Price and Gross Margin (2014-2019)
      • 3.5 Europe Headsets Production
        • 3.5.1 Europe Headsets Production Growth Rate (2014-2019)
        • 3.5.2 Europe Headsets Production, Revenue, Price and Gross Margin (2014-2019)
      • 3.6 China Headsets Production (2014-2019)
        • 3.6.1 China Headsets Production Growth Rate (2014-2019)
        • 3.6.2 China Headsets Production, Revenue, Price and Gross Margin (2014-2019)
      • 3.7 Japan Headsets Production (2014-2019)
        • 3.7.1 Japan Headsets Production Growth Rate (2014-2019)
        • 3.7.2 Japan Headsets Production, Revenue, Price and Gross Margin (2014-2019)

      4 Global Headsets Consumption by Regions

      • 4.1 Global Headsets Consumption by Regions
      • 4.2 North America Headsets Consumption (2014-2019)
      • 4.3 Europe Headsets Consumption (2014-2019)
      • 4.4 China Headsets Consumption (2014-2019)
      • 4.5 Japan Headsets Consumption (2014-2019)

      5 Global Headsets Production, Revenue, Price Trend by Type

      • 5.1 Global Headsets Production Market Share by Type (2014-2019)
      • 5.2 Global Headsets Revenue Market Share by Type (2014-2019)
      • 5.3 Global Headsets Price by Type (2014-2019)
      • 5.4 Global Headsets Production Growth by Type (2014-2019)

      6 Global Headsets Market Analysis by Applications

      • 6.1 Global Headsets Consumption Market Share by Application (2014-2019)
      • 6.2 Global Headsets Consumption Growth Rate by Application (2014-2019)

      7 Company Profiles and Key Figures in Headsets Business

      • 7.1 Apple
        • 7.1.1 Apple Headsets Production Sites and Area Served
        • 7.1.2 Headsets Product Introduction, Application and Specification
        • 7.1.3 Apple Headsets Production, Revenue, Price and Gross Margin (2014-2019)
        • 7.1.4 Main Business and Markets Served
      • 7.2 Sennheiser Electronic
        • 7.2.1 Sennheiser Electronic Headsets Production Sites and Area Served
        • 7.2.2 Headsets Product Introduction, Application and Specification
        • 7.2.3 Sennheiser Electronic Headsets Production, Revenue, Price and Gross Margin (2014-2019)
        • 7.2.4 Main Business and Markets Served
      • 7.3 Sony
        • 7.3.1 Sony Headsets Production Sites and Area Served
        • 7.3.2 Headsets Product Introduction, Application and Specification
        • 7.3.3 Sony Headsets Production, Revenue, Price and Gross Margin (2014-2019)
        • 7.3.4 Main Business and Markets Served
      • 7.4 Bose
        • 7.4.1 Bose Headsets Production Sites and Area Served
        • 7.4.2 Headsets Product Introduction, Application and Specification
        • 7.4.3 Bose Headsets Production, Revenue, Price and Gross Margin (2014-2019)
        • 7.4.4 Main Business and Markets Served
      • 7.5 JVC Kenwood
        • 7.5.1 JVC Kenwood Headsets Production Sites and Area Served
        • 7.5.2 Headsets Product Introduction, Application and Specification
        • 7.5.3 JVC Kenwood Headsets Production, Revenue, Price and Gross Margin (2014-2019)
        • 7.5.4 Main Business and Markets Served
      • 7.6 Alclair Audio
        • 7.6.1 Alclair Audio Headsets Production Sites and Area Served
        • 7.6.2 Headsets Product Introduction, Application and Specification
        • 7.6.3 Alclair Audio Headsets Production, Revenue, Price and Gross Margin (2014-2019)
        • 7.6.4 Main Business and Markets Served
      • 7.7 Harman
        • 7.7.1 Harman Headsets Production Sites and Area Served
        • 7.7.2 Headsets Product Introduction, Application and Specification
        • 7.7.3 Harman Headsets Production, Revenue, Price and Gross Margin (2014-2019)
        • 7.7.4 Main Business and Markets Served
      • 7.8 Panasonic
        • 7.8.1 Panasonic Headsets Production Sites and Area Served
        • 7.8.2 Headsets Product Introduction, Application and Specification
        • 7.8.3 Panasonic Headsets Production, Revenue, Price and Gross Margin (2014-2019)
        • 7.8.4 Main Business and Markets Served
      • 7.9 Beats
        • 7.9.1 Beats Headsets Production Sites and Area Served
        • 7.9.2 Headsets Product Introduction, Application and Specification
        • 7.9.3 Beats Headsets Production, Revenue, Price and Gross Margin (2014-2019)
        • 7.9.4 Main Business and Markets Served
      • 7.10 B&O
        • 7.10.1 B&O Headsets Production Sites and Area Served
        • 7.10.2 Headsets Product Introduction, Application and Specification
        • 7.10.3 B&O Headsets Production, Revenue, Price and Gross Margin (2014-2019)
        • 7.10.4 Main Business and Markets Served
      • 7.11 Samsung Electronics
      • 7.12 LG
      • 7.13 Plantronics
      • 7.14 Skullcandy

      8 Headsets Manufacturing Cost Analysis

      • 8.1 Headsets Key Raw Materials Analysis
        • 8.1.1 Key Raw Materials
        • 8.1.2 Price Trend of Key Raw Materials
        • 8.1.3 Key Suppliers of Raw Materials
      • 8.2 Proportion of Manufacturing Cost Structure
      • 8.3 Manufacturing Process Analysis of Headsets
      • 8.4 Headsets Industrial Chain Analysis

      9 Marketing Channel, Distributors and Customers

      • 9.1 Marketing Channel
        • 9.1.1 Direct Marketing
        • 9.1.2 Indirect Marketing
      • 9.2 Headsets Distributors List
      • 9.3 Headsets Customers

      10 Market Dynamics

      • 10.1 Market Trends
      • 10.2 Opportunities
      • 10.3 Market Drivers
      • 10.4 Challenges
      • 10.5 Influence Factors

      11 Global Headsets Market Forecast

      • 11.1 Global Headsets Production, Revenue Forecast
        • 11.1.1 Global Headsets Production Growth Rate Forecast (2019-2025)
        • 11.1.2 Global Headsets Revenue and Growth Rate Forecast (2019-2025)
        • 11.1.3 Global Headsets Price and Trend Forecast (2019-2025)
      • 11.2 Global Headsets Production Forecast by Regions (2019-2025)
        • 11.2.1 North America Headsets Production, Revenue Forecast (2019-2025)
        • 11.2.2 Europe Headsets Production, Revenue Forecast (2019-2025)
        • 11.2.3 China Headsets Production, Revenue Forecast (2019-2025)
        • 11.2.4 Japan Headsets Production, Revenue Forecast (2019-2025)
      • 11.3 Global Headsets Consumption Forecast by Regions (2019-2025)
        • 11.3.1 North America Headsets Consumption Forecast (2019-2025)
        • 11.3.2 Europe Headsets Consumption Forecast (2019-2025)
        • 11.3.3 China Headsets Consumption Forecast (2019-2025)
        • 11.3.4 Japan Headsets Consumption Forecast (2019-2025)
      • 11.4 Global Headsets Production, Revenue and Price Forecast by Type (2019-2025)
      • 11.5 Global Headsets Consumption Forecast by Application (2019-2025)

      12 Research Findings and Conclusion

        13 Methodology and Data Source

        • 13.1 Methodology/Research Approach
          • 13.1.1 Research Programs/Design
          • 13.1.2 Market Size Estimation
          • 13.1.3 Market Breakdown and Data Triangulation
        • 13.2 Data Source
          • 13.2.1 Secondary Sources
          • 13.2.2 Primary Sources
        • 13.3 Author List

        Summary:
        Get latest Market Research Reports on Headsets. Industry analysis & Market Report on Headsets is a syndicated market report, published as Global Headsets Market Research Report 2019. It is complete Research Study and Industry Analysis of Headsets market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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