Report Detail

Automobile & Transportation Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Growth (Status and Outlook) 2019-2024

  • RnM3146260
  • |
  • 19 March, 2019
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  • Global
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  • 116 Pages
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  • LPI(LP Information)
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  • Automobile & Transportation

While augmented and virtual reality applications in mobile and gaming have recently emerged, these concepts have already been deployed for a variety of automotive use cases including AR HUDs, local and remote see-through applications, pre-sales experiences, vehicle desgin, manufacturing, maintenance, and user manuals. Main benefits are centered around a more intuitive and seamless user interface for drivers, especially critical for semi-autonomous driving and driving down costs.

According to this study, over the next five years the Automotive Augmented Reality (AR) and Virtual Reality (VR) market will register a xx% CAGR in terms of revenue, the global market size will reach US$ xx million by 2024, from US$ xx million in 2019. In particular, this report presents the global revenue market share of key companies in Automotive Augmented Reality (AR) and Virtual Reality (VR) business, shared in Chapter 3.

This report presents a comprehensive overview, market shares and growth opportunities of Automotive Augmented Reality (AR) and Virtual Reality (VR) market by product type, application, key companies and key regions.

This study considers the Automotive Augmented Reality (AR) and Virtual Reality (VR) value generated from the sales of the following segments:

Segmentation by product type: breakdown data from 2014 to 2019 in Section 2.3; and forecast to 2024 in section 10.7.
Augmented Reality (AR)
Virtual Reality (VR)
Segmentation by application: breakdown data from 2014 to 2019, in Section 2.4; and forecast to 2024 in section 10.8.
Research & Development
Manufacturing & Supply
Marketing & Sales
Aftersales
Support Functions
Product

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Spain
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/manufacturers in the market. The key manufacturers covered in this report: Breakdown data in in Chapter 3.
Continental
Microsoft
Visteon Corporation
Volkswagen
Unity
Bosch
DAQRI
HTC
Hyundai Motor
Wayray

In addition, this report discusses the key drivers influencing market growth, opportunities, the challenges and the risks faced by key players and the market as a whole. It also analyzes key emerging trends and their impact on present and future development.

Research objectives
To study and analyze the global Automotive Augmented Reality (AR) and Virtual Reality (VR) market size by key regions/countries, product type and application, history data from 2014 to 2018, and forecast to 2024.
To understand the structure of Automotive Augmented Reality (AR) and Virtual Reality (VR) market by identifying its various subsegments.
Focuses on the key global Automotive Augmented Reality (AR) and Virtual Reality (VR) players, to define, describe and analyze the value, market share, market competition landscape, SWOT analysis and development plans in next few years.
To analyze the Automotive Augmented Reality (AR) and Virtual Reality (VR) with respect to individual growth trends, future prospects, and their contribution to the total market.
To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
To project the size of Automotive Augmented Reality (AR) and Virtual Reality (VR) submarkets, with respect to key regions (along with their respective key countries).
To analyze competitive developments such as expansions, agreements, new product launches and acquisitions in the market.
To strategically profile the key players and comprehensively analyze their growth strategies.


Table of Contents

    2019-2024 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Report (Status and Outlook)

      1 Scope of the Report

      • 1.1 Market Introduction
      • 1.2 Research Objectives
      • 1.3 Years Considered
      • 1.4 Market Research Methodology
      • 1.5 Economic Indicators
      • 1.6 Currency Considered

      2 Executive Summary

      • 2.1 World Market Overview
        • 2.1.1 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size 2014-2024
        • 2.1.2 Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size CAGR by Region
      • 2.2 Automotive Augmented Reality (AR) and Virtual Reality (VR) Segment by Type
        • 2.2.1 Augmented Reality (AR)
        • 2.2.2 Virtual Reality (VR)
      • 2.3 Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size by Type
        • 2.3.1 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size Market Share by Type (2014-2019)
        • 2.3.2 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size Growth Rate by Type (2014-2019)
      • 2.4 Automotive Augmented Reality (AR) and Virtual Reality (VR) Segment by Application
        • 2.4.1 Research & Development
        • 2.4.2 Manufacturing & Supply
        • 2.4.3 Marketing & Sales
        • 2.4.4 Aftersales
        • 2.4.5 Support Functions
        • 2.4.6 Product
      • 2.5 Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size by Application
        • 2.5.1 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size Market Share by Application (2014-2019)
        • 2.5.2 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size Growth Rate by Application (2014-2019)

      3 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) by Players

      • 3.1 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size Market Share by Players
        • 3.1.1 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size by Players (2017-2019)
        • 3.1.2 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size Market Share by Players (2017-2019)
      • 3.2 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Key Players Head office and Products Offered
      • 3.3 Market Concentration Rate Analysis
        • 3.3.1 Competition Landscape Analysis
        • 3.3.2 Concentration Ratio (CR3, CR5 and CR10) (2017-2019)
      • 3.4 New Products and Potential Entrants
      • 3.5 Mergers & Acquisitions, Expansion

      4 Automotive Augmented Reality (AR) and Virtual Reality (VR) by Regions

      • 4.1 Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size by Regions
      • 4.2 Americas Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size Growth
      • 4.3 APAC Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size Growth
      • 4.4 Europe Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size Growth
      • 4.5 Middle East & Africa Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size Growth

      5 Americas

      • 5.1 Americas Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size by Countries
      • 5.2 Americas Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size by Type
      • 5.3 Americas Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size by Application
      • 5.4 United States
      • 5.5 Canada
      • 5.6 Mexico
      • 5.7 Key Economic Indicators of Few Americas Countries

      6 APAC

      • 6.1 APAC Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size by Countries
      • 6.2 APAC Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size by Type
      • 6.3 APAC Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size by Application
      • 6.4 China
      • 6.5 Japan
      • 6.6 Korea
      • 6.7 Southeast Asia
      • 6.8 India
      • 6.9 Australia
      • 6.10 Key Economic Indicators of Few APAC Countries

      7 Europe

      • 7.1 Europe Automotive Augmented Reality (AR) and Virtual Reality (VR) by Countries
      • 7.2 Europe Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size by Type
      • 7.3 Europe Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size by Application
      • 7.4 Germany
      • 7.5 France
      • 7.6 UK
      • 7.7 Italy
      • 7.8 Russia
      • 7.9 Spain
      • 7.10 Key Economic Indicators of Few Europe Countries

      8 Middle East & Africa

      • 8.1 Middle East & Africa Automotive Augmented Reality (AR) and Virtual Reality (VR) by Countries
      • 8.2 Middle East & Africa Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size by Type
      • 8.3 Middle East & Africa Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size by Application
      • 8.4 Egypt
      • 8.5 South Africa
      • 8.6 Israel
      • 8.7 Turkey
      • 8.8 GCC Countries

      9 Market Drivers, Challenges and Trends

      • 9.1 Market Drivers and Impact
        • 9.1.1 Growing Demand from Key Regions
        • 9.1.2 Growing Demand from Key Applications and Potential Industries
      • 9.2 Market Challenges and Impact
      • 9.3 Market Trends

      10 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Forecast

      • 10.1 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size Forecast (2019-2024)
      • 10.2 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Forecast by Regions
        • 10.2.1 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Forecast by Regions (2019-2024)
        • 10.2.2 Americas Market Forecast
        • 10.2.3 APAC Market Forecast
        • 10.2.4 Europe Market Forecast
        • 10.2.5 Middle East & Africa Market Forecast
      • 10.3 Americas Forecast by Countries
        • 10.3.1 United States Market Forecast
        • 10.3.2 Canada Market Forecast
        • 10.3.3 Mexico Market Forecast
        • 10.3.4 Brazil Market Forecast
      • 10.4 APAC Forecast by Countries
        • 10.4.1 China Market Forecast
        • 10.4.2 Japan Market Forecast
        • 10.4.3 Korea Market Forecast
        • 10.4.4 Southeast Asia Market Forecast
        • 10.4.5 India Market Forecast
        • 10.4.6 Australia Market Forecast
      • 10.5 Europe Forecast by Countries
        • 10.5.1 Germany Market Forecast
        • 10.5.2 France Market Forecast
        • 10.5.3 UK Market Forecast
        • 10.5.4 Italy Market Forecast
        • 10.5.5 Russia Market Forecast
        • 10.5.6 Spain Market Forecast
      • 10.6 Middle East & Africa Forecast by Countries
        • 10.6.1 Egypt Market Forecast
        • 10.6.2 South Africa Market Forecast
        • 10.6.3 Israel Market Forecast
        • 10.6.4 Turkey Market Forecast
        • 10.6.5 GCC Countries Market Forecast
      • 10.7 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Forecast by Type
      • 10.8 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Forecast by Application

      11 Key Players Analysis

      • 11.1 Continental
        • 11.1.1 Company Details
        • 11.1.2 Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offered
        • 11.1.3 Continental Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, Gross Margin and Market Share (2017-2019)
        • 11.1.4 Main Business Overview
        • 11.1.5 Continental News
      • 11.2 Microsoft
        • 11.2.1 Company Details
        • 11.2.2 Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offered
        • 11.2.3 Microsoft Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, Gross Margin and Market Share (2017-2019)
        • 11.2.4 Main Business Overview
        • 11.2.5 Microsoft News
      • 11.3 Visteon Corporation
        • 11.3.1 Company Details
        • 11.3.2 Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offered
        • 11.3.3 Visteon Corporation Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, Gross Margin and Market Share (2017-2019)
        • 11.3.4 Main Business Overview
        • 11.3.5 Visteon Corporation News
      • 11.4 Volkswagen
        • 11.4.1 Company Details
        • 11.4.2 Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offered
        • 11.4.3 Volkswagen Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, Gross Margin and Market Share (2017-2019)
        • 11.4.4 Main Business Overview
        • 11.4.5 Volkswagen News
      • 11.5 Unity
        • 11.5.1 Company Details
        • 11.5.2 Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offered
        • 11.5.3 Unity Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, Gross Margin and Market Share (2017-2019)
        • 11.5.4 Main Business Overview
        • 11.5.5 Unity News
      • 11.6 Bosch
        • 11.6.1 Company Details
        • 11.6.2 Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offered
        • 11.6.3 Bosch Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, Gross Margin and Market Share (2017-2019)
        • 11.6.4 Main Business Overview
        • 11.6.5 Bosch News
      • 11.7 DAQRI
        • 11.7.1 Company Details
        • 11.7.2 Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offered
        • 11.7.3 DAQRI Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, Gross Margin and Market Share (2017-2019)
        • 11.7.4 Main Business Overview
        • 11.7.5 DAQRI News
      • 11.8 HTC
        • 11.8.1 Company Details
        • 11.8.2 Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offered
        • 11.8.3 HTC Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, Gross Margin and Market Share (2017-2019)
        • 11.8.4 Main Business Overview
        • 11.8.5 HTC News
      • 11.9 Hyundai Motor
        • 11.9.1 Company Details
        • 11.9.2 Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offered
        • 11.9.3 Hyundai Motor Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, Gross Margin and Market Share (2017-2019)
        • 11.9.4 Main Business Overview
        • 11.9.5 Hyundai Motor News
      • 11.10 Wayray
        • 11.10.1 Company Details
        • 11.10.2 Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offered
        • 11.10.3 Wayray Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, Gross Margin and Market Share (2017-2019)
        • 11.10.4 Main Business Overview
        • 11.10.5 Wayray News

      12 Research Findings and Conclusion

      Summary:
      Get latest Market Research Reports on Automotive Augmented Reality (AR) and Virtual Reality (VR) . Industry analysis & Market Report on Automotive Augmented Reality (AR) and Virtual Reality (VR) is a syndicated market report, published as Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Growth (Status and Outlook) 2019-2024. It is complete Research Study and Industry Analysis of Automotive Augmented Reality (AR) and Virtual Reality (VR) market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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