Report Detail

Automobile & Transportation Global Automotive AR and VR Market Growth (Status and Outlook) 2019-2024

  • RnM3154423
  • |
  • 20 March, 2019
  • |
  • Global
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  • 115 Pages
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  • LPI(LP Information)
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  • Automobile & Transportation

Augmented reality is a digital layer superimposed on the physical world. Augmented reality applications are developed on special 3D programs that enable developers to integrate contextual or digital content with the real world. Moreover, it integrates the real-life environment with virtual details that enhance the experience. This is typically achieved by looking at real-life environments through a smart goggles and headsets, smartphone or tablet screen. Augmented reality in automotive is majorly used for the application that displays the features of pedestrian, navigations, and smart signaling on a windshield.

According to this study, over the next five years the Automotive AR and VR market will register a xx% CAGR in terms of revenue, the global market size will reach US$ xx million by 2024, from US$ xx million in 2019. In particular, this report presents the global revenue market share of key companies in Automotive AR and VR business, shared in Chapter 3.

This report presents a comprehensive overview, market shares and growth opportunities of Automotive AR and VR market by product type, application, key companies and key regions.

This study considers the Automotive AR and VR value generated from the sales of the following segments:

Segmentation by product type: breakdown data from 2014 to 2019 in Section 2.3; and forecast to 2024 in section 10.7.
Augmented Reality (AR)
Virtual Reality (VR)
Segmentation by application: breakdown data from 2014 to 2019, in Section 2.4; and forecast to 2024 in section 10.8.
Research & Development
Manufacturing & Supply
Marketing & Sales
Aftersales
Support Functions
Product

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Spain
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/manufacturers in the market. The key manufacturers covered in this report: Breakdown data in in Chapter 3.
Continental AG
DAQRI
HTC Corporation
Hyundai Motor Group
Microsoft Corporation
Robert Bosch GmbH
Unity Technologies ApS
Visteon Corporation
Volkswagen AG
WayRay AG

In addition, this report discusses the key drivers influencing market growth, opportunities, the challenges and the risks faced by key players and the market as a whole. It also analyzes key emerging trends and their impact on present and future development.

Research objectives
To study and analyze the global Automotive AR and VR market size by key regions/countries, product type and application, history data from 2014 to 2018, and forecast to 2024.
To understand the structure of Automotive AR and VR market by identifying its various subsegments.
Focuses on the key global Automotive AR and VR players, to define, describe and analyze the value, market share, market competition landscape, SWOT analysis and development plans in next few years.
To analyze the Automotive AR and VR with respect to individual growth trends, future prospects, and their contribution to the total market.
To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
To project the size of Automotive AR and VR submarkets, with respect to key regions (along with their respective key countries).
To analyze competitive developments such as expansions, agreements, new product launches and acquisitions in the market.
To strategically profile the key players and comprehensively analyze their growth strategies.


Table of Contents

    2019-2024 Global Automotive AR and VR Market Report (Status and Outlook)

      1 Scope of the Report

      • 1.1 Market Introduction
      • 1.2 Research Objectives
      • 1.3 Years Considered
      • 1.4 Market Research Methodology
      • 1.5 Economic Indicators
      • 1.6 Currency Considered

      2 Executive Summary

      • 2.1 World Market Overview
        • 2.1.1 Global Automotive AR and VR Market Size 2014-2024
        • 2.1.2 Automotive AR and VR Market Size CAGR by Region
      • 2.2 Automotive AR and VR Segment by Type
        • 2.2.1 Augmented Reality (AR)
        • 2.2.2 Virtual Reality (VR)
      • 2.3 Automotive AR and VR Market Size by Type
        • 2.3.1 Global Automotive AR and VR Market Size Market Share by Type (2014-2019)
        • 2.3.2 Global Automotive AR and VR Market Size Growth Rate by Type (2014-2019)
      • 2.4 Automotive AR and VR Segment by Application
        • 2.4.1 Research & Development
        • 2.4.2 Manufacturing & Supply
        • 2.4.3 Marketing & Sales
        • 2.4.4 Aftersales
        • 2.4.5 Support Functions
        • 2.4.6 Product
      • 2.5 Automotive AR and VR Market Size by Application
        • 2.5.1 Global Automotive AR and VR Market Size Market Share by Application (2014-2019)
        • 2.5.2 Global Automotive AR and VR Market Size Growth Rate by Application (2014-2019)

      3 Global Automotive AR and VR by Players

      • 3.1 Global Automotive AR and VR Market Size Market Share by Players
        • 3.1.1 Global Automotive AR and VR Market Size by Players (2017-2019)
        • 3.1.2 Global Automotive AR and VR Market Size Market Share by Players (2017-2019)
      • 3.2 Global Automotive AR and VR Key Players Head office and Products Offered
      • 3.3 Market Concentration Rate Analysis
        • 3.3.1 Competition Landscape Analysis
        • 3.3.2 Concentration Ratio (CR3, CR5 and CR10) (2017-2019)
      • 3.4 New Products and Potential Entrants
      • 3.5 Mergers & Acquisitions, Expansion

      4 Automotive AR and VR by Regions

      • 4.1 Automotive AR and VR Market Size by Regions
      • 4.2 Americas Automotive AR and VR Market Size Growth
      • 4.3 APAC Automotive AR and VR Market Size Growth
      • 4.4 Europe Automotive AR and VR Market Size Growth
      • 4.5 Middle East & Africa Automotive AR and VR Market Size Growth

      5 Americas

      • 5.1 Americas Automotive AR and VR Market Size by Countries
      • 5.2 Americas Automotive AR and VR Market Size by Type
      • 5.3 Americas Automotive AR and VR Market Size by Application
      • 5.4 United States
      • 5.5 Canada
      • 5.6 Mexico
      • 5.7 Key Economic Indicators of Few Americas Countries

      6 APAC

      • 6.1 APAC Automotive AR and VR Market Size by Countries
      • 6.2 APAC Automotive AR and VR Market Size by Type
      • 6.3 APAC Automotive AR and VR Market Size by Application
      • 6.4 China
      • 6.5 Japan
      • 6.6 Korea
      • 6.7 Southeast Asia
      • 6.8 India
      • 6.9 Australia
      • 6.10 Key Economic Indicators of Few APAC Countries

      7 Europe

      • 7.1 Europe Automotive AR and VR by Countries
      • 7.2 Europe Automotive AR and VR Market Size by Type
      • 7.3 Europe Automotive AR and VR Market Size by Application
      • 7.4 Germany
      • 7.5 France
      • 7.6 UK
      • 7.7 Italy
      • 7.8 Russia
      • 7.9 Spain
      • 7.10 Key Economic Indicators of Few Europe Countries

      8 Middle East & Africa

      • 8.1 Middle East & Africa Automotive AR and VR by Countries
      • 8.2 Middle East & Africa Automotive AR and VR Market Size by Type
      • 8.3 Middle East & Africa Automotive AR and VR Market Size by Application
      • 8.4 Egypt
      • 8.5 South Africa
      • 8.6 Israel
      • 8.7 Turkey
      • 8.8 GCC Countries

      9 Market Drivers, Challenges and Trends

      • 9.1 Market Drivers and Impact
        • 9.1.1 Growing Demand from Key Regions
        • 9.1.2 Growing Demand from Key Applications and Potential Industries
      • 9.2 Market Challenges and Impact
      • 9.3 Market Trends

      10 Global Automotive AR and VR Market Forecast

      • 10.1 Global Automotive AR and VR Market Size Forecast (2019-2024)
      • 10.2 Global Automotive AR and VR Forecast by Regions
        • 10.2.1 Global Automotive AR and VR Forecast by Regions (2019-2024)
        • 10.2.2 Americas Market Forecast
        • 10.2.3 APAC Market Forecast
        • 10.2.4 Europe Market Forecast
        • 10.2.5 Middle East & Africa Market Forecast
      • 10.3 Americas Forecast by Countries
        • 10.3.1 United States Market Forecast
        • 10.3.2 Canada Market Forecast
        • 10.3.3 Mexico Market Forecast
        • 10.3.4 Brazil Market Forecast
      • 10.4 APAC Forecast by Countries
        • 10.4.1 China Market Forecast
        • 10.4.2 Japan Market Forecast
        • 10.4.3 Korea Market Forecast
        • 10.4.4 Southeast Asia Market Forecast
        • 10.4.5 India Market Forecast
        • 10.4.6 Australia Market Forecast
      • 10.5 Europe Forecast by Countries
        • 10.5.1 Germany Market Forecast
        • 10.5.2 France Market Forecast
        • 10.5.3 UK Market Forecast
        • 10.5.4 Italy Market Forecast
        • 10.5.5 Russia Market Forecast
        • 10.5.6 Spain Market Forecast
      • 10.6 Middle East & Africa Forecast by Countries
        • 10.6.1 Egypt Market Forecast
        • 10.6.2 South Africa Market Forecast
        • 10.6.3 Israel Market Forecast
        • 10.6.4 Turkey Market Forecast
        • 10.6.5 GCC Countries Market Forecast
      • 10.7 Global Automotive AR and VR Forecast by Type
      • 10.8 Global Automotive AR and VR Forecast by Application

      11 Key Players Analysis

      • 11.1 Continental AG
        • 11.1.1 Company Details
        • 11.1.2 Automotive AR and VR Product Offered
        • 11.1.3 Continental AG Automotive AR and VR Revenue, Gross Margin and Market Share (2017-2019)
        • 11.1.4 Main Business Overview
        • 11.1.5 Continental AG News
      • 11.2 DAQRI
        • 11.2.1 Company Details
        • 11.2.2 Automotive AR and VR Product Offered
        • 11.2.3 DAQRI Automotive AR and VR Revenue, Gross Margin and Market Share (2017-2019)
        • 11.2.4 Main Business Overview
        • 11.2.5 DAQRI News
      • 11.3 HTC Corporation
        • 11.3.1 Company Details
        • 11.3.2 Automotive AR and VR Product Offered
        • 11.3.3 HTC Corporation Automotive AR and VR Revenue, Gross Margin and Market Share (2017-2019)
        • 11.3.4 Main Business Overview
        • 11.3.5 HTC Corporation News
      • 11.4 Hyundai Motor Group
        • 11.4.1 Company Details
        • 11.4.2 Automotive AR and VR Product Offered
        • 11.4.3 Hyundai Motor Group Automotive AR and VR Revenue, Gross Margin and Market Share (2017-2019)
        • 11.4.4 Main Business Overview
        • 11.4.5 Hyundai Motor Group News
      • 11.5 Microsoft Corporation
        • 11.5.1 Company Details
        • 11.5.2 Automotive AR and VR Product Offered
        • 11.5.3 Microsoft Corporation Automotive AR and VR Revenue, Gross Margin and Market Share (2017-2019)
        • 11.5.4 Main Business Overview
        • 11.5.5 Microsoft Corporation News
      • 11.6 Robert Bosch GmbH
        • 11.6.1 Company Details
        • 11.6.2 Automotive AR and VR Product Offered
        • 11.6.3 Robert Bosch GmbH Automotive AR and VR Revenue, Gross Margin and Market Share (2017-2019)
        • 11.6.4 Main Business Overview
        • 11.6.5 Robert Bosch GmbH News
      • 11.7 Unity Technologies ApS
        • 11.7.1 Company Details
        • 11.7.2 Automotive AR and VR Product Offered
        • 11.7.3 Unity Technologies ApS Automotive AR and VR Revenue, Gross Margin and Market Share (2017-2019)
        • 11.7.4 Main Business Overview
        • 11.7.5 Unity Technologies ApS News
      • 11.8 Visteon Corporation
        • 11.8.1 Company Details
        • 11.8.2 Automotive AR and VR Product Offered
        • 11.8.3 Visteon Corporation Automotive AR and VR Revenue, Gross Margin and Market Share (2017-2019)
        • 11.8.4 Main Business Overview
        • 11.8.5 Visteon Corporation News
      • 11.9 Volkswagen AG
        • 11.9.1 Company Details
        • 11.9.2 Automotive AR and VR Product Offered
        • 11.9.3 Volkswagen AG Automotive AR and VR Revenue, Gross Margin and Market Share (2017-2019)
        • 11.9.4 Main Business Overview
        • 11.9.5 Volkswagen AG News
      • 11.10 WayRay AG
        • 11.10.1 Company Details
        • 11.10.2 Automotive AR and VR Product Offered
        • 11.10.3 WayRay AG Automotive AR and VR Revenue, Gross Margin and Market Share (2017-2019)
        • 11.10.4 Main Business Overview
        • 11.10.5 WayRay AG News

      12 Research Findings and Conclusion

      Summary:
      Get latest Market Research Reports on Automotive AR and VR . Industry analysis & Market Report on Automotive AR and VR is a syndicated market report, published as Global Automotive AR and VR Market Growth (Status and Outlook) 2019-2024. It is complete Research Study and Industry Analysis of Automotive AR and VR market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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