Report Detail

Service & Software Global AI in Gaming Market Growth (Status and Outlook) 2023-2029

  • RnM4517445
  • |
  • 28 February, 2023
  • |
  • Global
  • |
  • 111 Pages
  • |
  • LPI(LP Information)
  • |
  • Service & Software

The global AI in Gaming market size is projected to grow from US$ million in 2022 to US$ million in 2029; it is expected to grow at a CAGR of % from 2023 to 2029.

United States market for AI in Gaming is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of % from 2023 through 2029.

China market for AI in Gaming is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of % from 2023 through 2029.

Europe market for AI in Gaming is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of % from 2023 through 2029.

Global key AI in Gaming players cover Activision Blizzard, Rockstar Games, Electronic Arts, Ubisoft, Firaxis Games, Psyonix, Sony, Deepmind and Utopos Games, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2022.

LPI (LP Information)' newest research report, the “AI in Gaming Industry Forecast” looks at past sales and reviews total world AI in Gaming sales in 2022, providing a comprehensive analysis by region and market sector of projected AI in Gaming sales for 2023 through 2029. With AI in Gaming sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world AI in Gaming industry.

This Insight Report provides a comprehensive analysis of the global AI in Gaming landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on AI in Gaming portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global AI in Gaming market.

This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for AI in Gaming and breaks down the forecast by type, by application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global AI in Gaming.

This report presents a comprehensive overview, market shares, and growth opportunities of AI in Gaming market by product type, application, key players and key regions and countries.

Market Segmentation:
Segmentation by type
Deterministic AI techniques
Nondeterministic AI techniques

Segmentation by application
Racing
Shooting
Sports
Action
Other

This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Activision Blizzard
Rockstar Games
Electronic Arts
Ubisoft
Firaxis Games
Psyonix
Sony
Deepmind
Utopos Games
Opsive
Meta
Arm
modl.ai
Inworld
Intel
AWS
Google Cloud
Alibaba Cloud
Tencent Cloud


1 Scope of the Report

  • 1.1 Market Introduction
  • 1.2 Years Considered
  • 1.3 Research Objectives
  • 1.4 Market Research Methodology
  • 1.5 Research Process and Data Source
  • 1.6 Economic Indicators
  • 1.7 Currency Considered
  • 1.8 Market Estimation Caveats

2 Executive Summary

  • 2.1 World Market Overview
    • 2.1.1 Global AI in Gaming Market Size 2018-2029
    • 2.1.2 AI in Gaming Market Size CAGR by Region 2018 VS 2022 VS 2029
  • 2.2 AI in Gaming Segment by Type
    • 2.2.1 Deterministic AI techniques
    • 2.2.2 Nondeterministic AI techniques
  • 2.3 AI in Gaming Market Size by Type
    • 2.3.1 AI in Gaming Market Size CAGR by Type (2018 VS 2022 VS 2029)
    • 2.3.2 Global AI in Gaming Market Size Market Share by Type (2018-2023)
  • 2.4 AI in Gaming Segment by Application
    • 2.4.1 Racing
    • 2.4.2 Shooting
    • 2.4.3 Sports
    • 2.4.4 Action
    • 2.4.5 Other
  • 2.5 AI in Gaming Market Size by Application
    • 2.5.1 AI in Gaming Market Size CAGR by Application (2018 VS 2022 VS 2029)
    • 2.5.2 Global AI in Gaming Market Size Market Share by Application (2018-2023)

3 AI in Gaming Market Size by Player

  • 3.1 AI in Gaming Market Size Market Share by Players
    • 3.1.1 Global AI in Gaming Revenue by Players (2018-2023)
    • 3.1.2 Global AI in Gaming Revenue Market Share by Players (2018-2023)
  • 3.2 Global AI in Gaming Key Players Head office and Products Offered
  • 3.3 Market Concentration Rate Analysis
    • 3.3.1 Competition Landscape Analysis
    • 3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2021-2023)
  • 3.4 New Products and Potential Entrants
  • 3.5 Mergers & Acquisitions, Expansion

4 AI in Gaming by Regions

  • 4.1 AI in Gaming Market Size by Regions (2018-2023)
  • 4.2 Americas AI in Gaming Market Size Growth (2018-2023)
  • 4.3 APAC AI in Gaming Market Size Growth (2018-2023)
  • 4.4 Europe AI in Gaming Market Size Growth (2018-2023)
  • 4.5 Middle East & Africa AI in Gaming Market Size Growth (2018-2023)

5 Americas

  • 5.1 Americas AI in Gaming Market Size by Country (2018-2023)
  • 5.2 Americas AI in Gaming Market Size by Type (2018-2023)
  • 5.3 Americas AI in Gaming Market Size by Application (2018-2023)
  • 5.4 United States
  • 5.5 Canada
  • 5.6 Mexico
  • 5.7 Brazil

6 APAC

  • 6.1 APAC AI in Gaming Market Size by Region (2018-2023)
  • 6.2 APAC AI in Gaming Market Size by Type (2018-2023)
  • 6.3 APAC AI in Gaming Market Size by Application (2018-2023)
  • 6.4 China
  • 6.5 Japan
  • 6.6 Korea
  • 6.7 Southeast Asia
  • 6.8 India
  • 6.9 Australia

7 Europe

  • 7.1 Europe AI in Gaming by Country (2018-2023)
  • 7.2 Europe AI in Gaming Market Size by Type (2018-2023)
  • 7.3 Europe AI in Gaming Market Size by Application (2018-2023)
  • 7.4 Germany
  • 7.5 France
  • 7.6 UK
  • 7.7 Italy
  • 7.8 Russia

8 Middle East & Africa

  • 8.1 Middle East & Africa AI in Gaming by Region (2018-2023)
  • 8.2 Middle East & Africa AI in Gaming Market Size by Type (2018-2023)
  • 8.3 Middle East & Africa AI in Gaming Market Size by Application (2018-2023)
  • 8.4 Egypt
  • 8.5 South Africa
  • 8.6 Israel
  • 8.7 Turkey
  • 8.8 GCC Countries

9 Market Drivers, Challenges and Trends

  • 9.1 Market Drivers & Growth Opportunities
  • 9.2 Market Challenges & Risks
  • 9.3 Industry Trends

10 Global AI in Gaming Market Forecast

  • 10.1 Global AI in Gaming Forecast by Regions (2024-2029)
    • 10.1.1 Global AI in Gaming Forecast by Regions (2024-2029)
    • 10.1.2 Americas AI in Gaming Forecast
    • 10.1.3 APAC AI in Gaming Forecast
    • 10.1.4 Europe AI in Gaming Forecast
    • 10.1.5 Middle East & Africa AI in Gaming Forecast
  • 10.2 Americas AI in Gaming Forecast by Country (2024-2029)
    • 10.2.1 United States AI in Gaming Market Forecast
    • 10.2.2 Canada AI in Gaming Market Forecast
    • 10.2.3 Mexico AI in Gaming Market Forecast
    • 10.2.4 Brazil AI in Gaming Market Forecast
  • 10.3 APAC AI in Gaming Forecast by Region (2024-2029)
    • 10.3.1 China AI in Gaming Market Forecast
    • 10.3.2 Japan AI in Gaming Market Forecast
    • 10.3.3 Korea AI in Gaming Market Forecast
    • 10.3.4 Southeast Asia AI in Gaming Market Forecast
    • 10.3.5 India AI in Gaming Market Forecast
    • 10.3.6 Australia AI in Gaming Market Forecast
  • 10.4 Europe AI in Gaming Forecast by Country (2024-2029)
    • 10.4.1 Germany AI in Gaming Market Forecast
    • 10.4.2 France AI in Gaming Market Forecast
    • 10.4.3 UK AI in Gaming Market Forecast
    • 10.4.4 Italy AI in Gaming Market Forecast
    • 10.4.5 Russia AI in Gaming Market Forecast
  • 10.5 Middle East & Africa AI in Gaming Forecast by Region (2024-2029)
    • 10.5.1 Egypt AI in Gaming Market Forecast
    • 10.5.2 South Africa AI in Gaming Market Forecast
    • 10.5.3 Israel AI in Gaming Market Forecast
    • 10.5.4 Turkey AI in Gaming Market Forecast
    • 10.5.5 GCC Countries AI in Gaming Market Forecast
  • 10.6 Global AI in Gaming Forecast by Type (2024-2029)
  • 10.7 Global AI in Gaming Forecast by Application (2024-2029)

11 Key Players Analysis

  • 11.1 Activision Blizzard
    • 11.1.1 Activision Blizzard Company Information
    • 11.1.2 Activision Blizzard AI in Gaming Product Offered
    • 11.1.3 Activision Blizzard AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.1.4 Activision Blizzard Main Business Overview
    • 11.1.5 Activision Blizzard Latest Developments
  • 11.2 Rockstar Games
    • 11.2.1 Rockstar Games Company Information
    • 11.2.2 Rockstar Games AI in Gaming Product Offered
    • 11.2.3 Rockstar Games AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.2.4 Rockstar Games Main Business Overview
    • 11.2.5 Rockstar Games Latest Developments
  • 11.3 Electronic Arts
    • 11.3.1 Electronic Arts Company Information
    • 11.3.2 Electronic Arts AI in Gaming Product Offered
    • 11.3.3 Electronic Arts AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.3.4 Electronic Arts Main Business Overview
    • 11.3.5 Electronic Arts Latest Developments
  • 11.4 Ubisoft
    • 11.4.1 Ubisoft Company Information
    • 11.4.2 Ubisoft AI in Gaming Product Offered
    • 11.4.3 Ubisoft AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.4.4 Ubisoft Main Business Overview
    • 11.4.5 Ubisoft Latest Developments
  • 11.5 Firaxis Games
    • 11.5.1 Firaxis Games Company Information
    • 11.5.2 Firaxis Games AI in Gaming Product Offered
    • 11.5.3 Firaxis Games AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.5.4 Firaxis Games Main Business Overview
    • 11.5.5 Firaxis Games Latest Developments
  • 11.6 Psyonix
    • 11.6.1 Psyonix Company Information
    • 11.6.2 Psyonix AI in Gaming Product Offered
    • 11.6.3 Psyonix AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.6.4 Psyonix Main Business Overview
    • 11.6.5 Psyonix Latest Developments
  • 11.7 Sony
    • 11.7.1 Sony Company Information
    • 11.7.2 Sony AI in Gaming Product Offered
    • 11.7.3 Sony AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.7.4 Sony Main Business Overview
    • 11.7.5 Sony Latest Developments
  • 11.8 Deepmind
    • 11.8.1 Deepmind Company Information
    • 11.8.2 Deepmind AI in Gaming Product Offered
    • 11.8.3 Deepmind AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.8.4 Deepmind Main Business Overview
    • 11.8.5 Deepmind Latest Developments
  • 11.9 Utopos Games
    • 11.9.1 Utopos Games Company Information
    • 11.9.2 Utopos Games AI in Gaming Product Offered
    • 11.9.3 Utopos Games AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.9.4 Utopos Games Main Business Overview
    • 11.9.5 Utopos Games Latest Developments
  • 11.10 Opsive
    • 11.10.1 Opsive Company Information
    • 11.10.2 Opsive AI in Gaming Product Offered
    • 11.10.3 Opsive AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.10.4 Opsive Main Business Overview
    • 11.10.5 Opsive Latest Developments
  • 11.11 Meta
    • 11.11.1 Meta Company Information
    • 11.11.2 Meta AI in Gaming Product Offered
    • 11.11.3 Meta AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.11.4 Meta Main Business Overview
    • 11.11.5 Meta Latest Developments
  • 11.12 Arm
    • 11.12.1 Arm Company Information
    • 11.12.2 Arm AI in Gaming Product Offered
    • 11.12.3 Arm AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.12.4 Arm Main Business Overview
    • 11.12.5 Arm Latest Developments
  • 11.13 modl.ai
    • 11.13.1 modl.ai Company Information
    • 11.13.2 modl.ai AI in Gaming Product Offered
    • 11.13.3 modl.ai AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.13.4 modl.ai Main Business Overview
    • 11.13.5 modl.ai Latest Developments
  • 11.14 Inworld
    • 11.14.1 Inworld Company Information
    • 11.14.2 Inworld AI in Gaming Product Offered
    • 11.14.3 Inworld AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.14.4 Inworld Main Business Overview
    • 11.14.5 Inworld Latest Developments
  • 11.15 Intel
    • 11.15.1 Intel Company Information
    • 11.15.2 Intel AI in Gaming Product Offered
    • 11.15.3 Intel AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.15.4 Intel Main Business Overview
    • 11.15.5 Intel Latest Developments
  • 11.16 AWS
    • 11.16.1 AWS Company Information
    • 11.16.2 AWS AI in Gaming Product Offered
    • 11.16.3 AWS AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.16.4 AWS Main Business Overview
    • 11.16.5 AWS Latest Developments
  • 11.17 Google Cloud
    • 11.17.1 Google Cloud Company Information
    • 11.17.2 Google Cloud AI in Gaming Product Offered
    • 11.17.3 Google Cloud AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.17.4 Google Cloud Main Business Overview
    • 11.17.5 Google Cloud Latest Developments
  • 11.18 Alibaba Cloud
    • 11.18.1 Alibaba Cloud Company Information
    • 11.18.2 Alibaba Cloud AI in Gaming Product Offered
    • 11.18.3 Alibaba Cloud AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.18.4 Alibaba Cloud Main Business Overview
    • 11.18.5 Alibaba Cloud Latest Developments
  • 11.19 Tencent Cloud
    • 11.19.1 Tencent Cloud Company Information
    • 11.19.2 Tencent Cloud AI in Gaming Product Offered
    • 11.19.3 Tencent Cloud AI in Gaming Revenue, Gross Margin and Market Share (2018-2023)
    • 11.19.4 Tencent Cloud Main Business Overview
    • 11.19.5 Tencent Cloud Latest Developments

12 Research Findings and Conclusion

Summary:
Get latest Market Research Reports on AI in Gaming. Industry analysis & Market Report on AI in Gaming is a syndicated market report, published as Global AI in Gaming Market Growth (Status and Outlook) 2023-2029. It is complete Research Study and Industry Analysis of AI in Gaming market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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