Report Detail

Service & Software Global Virtual Fairs and Exhibition Platform Market Research Report 2022

  • RnM4438454
  • |
  • 11 May, 2022
  • |
  • Global
  • |
  • 113 Pages
  • |
  • QYResearch
  • |
  • Service & Software

Table of Contents

    1 Report Overview

    • 1.1 Study Scope
    • 1.2 Market Analysis by Type
      • 1.2.1 Global Virtual Fairs and Exhibition Platform Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
      • 1.2.2 Trade Exhibition
      • 1.2.3 Art Exhibition
      • 1.2.4 Other
    • 1.3 Market by Application
      • 1.3.1 Global Virtual Fairs and Exhibition Platform Market Share by Application: 2017 VS 2021 VS 2028
      • 1.3.2 Manufacturing Industry
      • 1.3.3 Education Industry
      • 1.3.4 Financial Industry
      • 1.3.5 Others
    • 1.4 Study Objectives
    • 1.5 Years Considered

    2 Global Growth Trends

    • 2.1 Global Virtual Fairs and Exhibition Platform Market Perspective (2017-2028)
    • 2.2 Virtual Fairs and Exhibition Platform Growth Trends by Region
      • 2.2.1 Virtual Fairs and Exhibition Platform Market Size by Region: 2017 VS 2021 VS 2028
      • 2.2.2 Virtual Fairs and Exhibition Platform Historic Market Size by Region (2017-2022)
      • 2.2.3 Virtual Fairs and Exhibition Platform Forecasted Market Size by Region (2023-2028)
    • 2.3 Virtual Fairs and Exhibition Platform Market Dynamics
      • 2.3.1 Virtual Fairs and Exhibition Platform Industry Trends
      • 2.3.2 Virtual Fairs and Exhibition Platform Market Drivers
      • 2.3.3 Virtual Fairs and Exhibition Platform Market Challenges
      • 2.3.4 Virtual Fairs and Exhibition Platform Market Restraints

    3 Competition Landscape by Key Players

    • 3.1 Global Top Virtual Fairs and Exhibition Platform Players by Revenue
      • 3.1.1 Global Top Virtual Fairs and Exhibition Platform Players by Revenue (2017-2022)
      • 3.1.2 Global Virtual Fairs and Exhibition Platform Revenue Market Share by Players (2017-2022)
    • 3.2 Global Virtual Fairs and Exhibition Platform Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
    • 3.3 Players Covered: Ranking by Virtual Fairs and Exhibition Platform Revenue
    • 3.4 Global Virtual Fairs and Exhibition Platform Market Concentration Ratio
      • 3.4.1 Global Virtual Fairs and Exhibition Platform Market Concentration Ratio (CR5 and HHI)
      • 3.4.2 Global Top 10 and Top 5 Companies by Virtual Fairs and Exhibition Platform Revenue in 2021
    • 3.5 Virtual Fairs and Exhibition Platform Key Players Head office and Area Served
    • 3.6 Key Players Virtual Fairs and Exhibition Platform Product Solution and Service
    • 3.7 Date of Enter into Virtual Fairs and Exhibition Platform Market
    • 3.8 Mergers & Acquisitions, Expansion Plans

    4 Virtual Fairs and Exhibition Platform Breakdown Data by Type

    • 4.1 Global Virtual Fairs and Exhibition Platform Historic Market Size by Type (2017-2022)
    • 4.2 Global Virtual Fairs and Exhibition Platform Forecasted Market Size by Type (2023-2028)

    5 Virtual Fairs and Exhibition Platform Breakdown Data by Application

    • 5.1 Global Virtual Fairs and Exhibition Platform Historic Market Size by Application (2017-2022)
    • 5.2 Global Virtual Fairs and Exhibition Platform Forecasted Market Size by Application (2023-2028)

    6 North America

    • 6.1 North America Virtual Fairs and Exhibition Platform Market Size (2017-2028)
    • 6.2 North America Virtual Fairs and Exhibition Platform Market Size by Country (2017-2022)
    • 6.3 North America Virtual Fairs and Exhibition Platform Market Size by Country (2023-2028)
    • 6.4 United States
    • 6.5 Canada

    7 Europe

    • 7.1 Europe Virtual Fairs and Exhibition Platform Market Size (2017-2028)
    • 7.2 Europe Virtual Fairs and Exhibition Platform Market Size by Country (2017-2022)
    • 7.3 Europe Virtual Fairs and Exhibition Platform Market Size by Country (2023-2028)
    • 7.4 Germany
    • 7.5 France
    • 7.6 U.K.
    • 7.7 Italy
    • 7.8 Russia
    • 7.9 Nordic Countries

    8 Asia-Pacific

    • 8.1 Asia-Pacific Virtual Fairs and Exhibition Platform Market Size (2017-2028)
    • 8.2 Asia-Pacific Virtual Fairs and Exhibition Platform Market Size by Country (2017-2022)
    • 8.3 Asia-Pacific Virtual Fairs and Exhibition Platform Market Size by Country (2023-2028)
    • 8.4 China
    • 8.5 Japan
    • 8.6 South Korea
    • 8.7 Southeast Asia
    • 8.8 India
    • 8.9 Australia

    9 Latin America

    • 9.1 Latin America Virtual Fairs and Exhibition Platform Market Size (2017-2028)
    • 9.2 Latin America Virtual Fairs and Exhibition Platform Market Size by Country (2017-2022)
    • 9.3 Latin America Virtual Fairs and Exhibition Platform Market Size by Country (2023-2028)
    • 9.4 Mexico
    • 9.5 Brazil

    10 Middle East & Africa

    • 10.1 Middle East & Africa Virtual Fairs and Exhibition Platform Market Size (2017-2028)
    • 10.2 Middle East & Africa Virtual Fairs and Exhibition Platform Market Size by Country (2017-2022)
    • 10.3 Middle East & Africa Virtual Fairs and Exhibition Platform Market Size by Country (2023-2028)
    • 10.4 Turkey
    • 10.5 Saudi Arabia
    • 10.6 UAE

    11 Key Players Profiles

    • 11.1 HexaFair
      • 11.1.1 HexaFair Company Detail
      • 11.1.2 HexaFair Business Overview
      • 11.1.3 HexaFair Virtual Fairs and Exhibition Platform Introduction
      • 11.1.4 HexaFair Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.1.5 HexaFair Recent Development
    • 11.2 Xporium
      • 11.2.1 Xporium Company Detail
      • 11.2.2 Xporium Business Overview
      • 11.2.3 Xporium Virtual Fairs and Exhibition Platform Introduction
      • 11.2.4 Xporium Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.2.5 Xporium Recent Development
    • 11.3 Utradefair
      • 11.3.1 Utradefair Company Detail
      • 11.3.2 Utradefair Business Overview
      • 11.3.3 Utradefair Virtual Fairs and Exhibition Platform Introduction
      • 11.3.4 Utradefair Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.3.5 Utradefair Recent Development
    • 11.4 ExpoBurg
      • 11.4.1 ExpoBurg Company Detail
      • 11.4.2 ExpoBurg Business Overview
      • 11.4.3 ExpoBurg Virtual Fairs and Exhibition Platform Introduction
      • 11.4.4 ExpoBurg Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.4.5 ExpoBurg Recent Development
    • 11.5 Dreamcast
      • 11.5.1 Dreamcast Company Detail
      • 11.5.2 Dreamcast Business Overview
      • 11.5.3 Dreamcast Virtual Fairs and Exhibition Platform Introduction
      • 11.5.4 Dreamcast Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.5.5 Dreamcast Recent Development
    • 11.6 Blues N Coppers
      • 11.6.1 Blues N Coppers Company Detail
      • 11.6.2 Blues N Coppers Business Overview
      • 11.6.3 Blues N Coppers Virtual Fairs and Exhibition Platform Introduction
      • 11.6.4 Blues N Coppers Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.6.5 Blues N Coppers Recent Development
    • 11.7 EventX
      • 11.7.1 EventX Company Detail
      • 11.7.2 EventX Business Overview
      • 11.7.3 EventX Virtual Fairs and Exhibition Platform Introduction
      • 11.7.4 EventX Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.7.5 EventX Recent Development
    • 11.8 vFairs
      • 11.8.1 vFairs Company Detail
      • 11.8.2 vFairs Business Overview
      • 11.8.3 vFairs Virtual Fairs and Exhibition Platform Introduction
      • 11.8.4 vFairs Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.8.5 vFairs Recent Development
    • 11.9 Samaaro
      • 11.9.1 Samaaro Company Detail
      • 11.9.2 Samaaro Business Overview
      • 11.9.3 Samaaro Virtual Fairs and Exhibition Platform Introduction
      • 11.9.4 Samaaro Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.9.5 Samaaro Recent Development
    • 11.10 V-Ex
      • 11.10.1 V-Ex Company Detail
      • 11.10.2 V-Ex Business Overview
      • 11.10.3 V-Ex Virtual Fairs and Exhibition Platform Introduction
      • 11.10.4 V-Ex Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.10.5 V-Ex Recent Development
    • 11.11 V-CUBE
      • 11.11.1 V-CUBE Company Detail
      • 11.11.2 V-CUBE Business Overview
      • 11.11.3 V-CUBE Virtual Fairs and Exhibition Platform Introduction
      • 11.11.4 V-CUBE Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.11.5 V-CUBE Recent Development
    • 11.12 iVent
      • 11.12.1 iVent Company Detail
      • 11.12.2 iVent Business Overview
      • 11.12.3 iVent Virtual Fairs and Exhibition Platform Introduction
      • 11.12.4 iVent Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.12.5 iVent Recent Development
    • 11.13 Accelevents
      • 11.13.1 Accelevents Company Detail
      • 11.13.2 Accelevents Business Overview
      • 11.13.3 Accelevents Virtual Fairs and Exhibition Platform Introduction
      • 11.13.4 Accelevents Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.13.5 Accelevents Recent Development
    • 11.14 INXPO
      • 11.14.1 INXPO Company Detail
      • 11.14.2 INXPO Business Overview
      • 11.14.3 INXPO Virtual Fairs and Exhibition Platform Introduction
      • 11.14.4 INXPO Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.14.5 INXPO Recent Development
    • 11.15 Expogun
      • 11.15.1 Expogun Company Detail
      • 11.15.2 Expogun Business Overview
      • 11.15.3 Expogun Virtual Fairs and Exhibition Platform Introduction
      • 11.15.4 Expogun Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.15.5 Expogun Recent Development
    • 11.16 Virtualive
      • 11.16.1 Virtualive Company Detail
      • 11.16.2 Virtualive Business Overview
      • 11.16.3 Virtualive Virtual Fairs and Exhibition Platform Introduction
      • 11.16.4 Virtualive Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.16.5 Virtualive Recent Development
    • 11.17 Lansera
      • 11.17.1 Lansera Company Detail
      • 11.17.2 Lansera Business Overview
      • 11.17.3 Lansera Virtual Fairs and Exhibition Platform Introduction
      • 11.17.4 Lansera Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.17.5 Lansera Recent Development
    • 11.18 pragati
      • 11.18.1 pragati Company Detail
      • 11.18.2 pragati Business Overview
      • 11.18.3 pragati Virtual Fairs and Exhibition Platform Introduction
      • 11.18.4 pragati Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.18.5 pragati Recent Development
    • 11.19 Meetyoo
      • 11.19.1 Meetyoo Company Detail
      • 11.19.2 Meetyoo Business Overview
      • 11.19.3 Meetyoo Virtual Fairs and Exhibition Platform Introduction
      • 11.19.4 Meetyoo Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.19.5 Meetyoo Recent Development
    • 11.20 Canapii
      • 11.20.1 Canapii Company Detail
      • 11.20.2 Canapii Business Overview
      • 11.20.3 Canapii Virtual Fairs and Exhibition Platform Introduction
      • 11.20.4 Canapii Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.20.5 Canapii Recent Development
    • 11.21 ibentos
      • 11.21.1 ibentos Company Detail
      • 11.21.2 ibentos Business Overview
      • 11.21.3 ibentos Virtual Fairs and Exhibition Platform Introduction
      • 11.21.4 ibentos Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.21.5 ibentos Recent Development
    • 11.22 VR-All-Art
      • 11.22.1 VR-All-Art Company Detail
      • 11.22.2 VR-All-Art Business Overview
      • 11.22.3 VR-All-Art Virtual Fairs and Exhibition Platform Introduction
      • 11.22.4 VR-All-Art Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.22.5 VR-All-Art Recent Development
    • 11.23 HoloFair
      • 11.23.1 HoloFair Company Detail
      • 11.23.2 HoloFair Business Overview
      • 11.23.3 HoloFair Virtual Fairs and Exhibition Platform Introduction
      • 11.23.4 HoloFair Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.23.5 HoloFair Recent Development
    • 11.24 ExpoPlatform
      • 11.24.1 ExpoPlatform Company Detail
      • 11.24.2 ExpoPlatform Business Overview
      • 11.24.3 ExpoPlatform Virtual Fairs and Exhibition Platform Introduction
      • 11.24.4 ExpoPlatform Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.24.5 ExpoPlatform Recent Development
    • 11.25 iStaging
      • 11.25.1 iStaging Company Detail
      • 11.25.2 iStaging Business Overview
      • 11.25.3 iStaging Virtual Fairs and Exhibition Platform Introduction
      • 11.25.4 iStaging Revenue in Virtual Fairs and Exhibition Platform Business (2017-2022)
      • 11.25.5 iStaging Recent Development

    12 Analyst's Viewpoints/Conclusions

      13 Appendix

      • 13.1 Research Methodology
        • 13.1.1 Methodology/Research Approach
        • 13.1.2 Data Source
      • 13.2 Disclaimer

      Summary:

      Industry Insights
      The global Virtual Fairs and Exhibition Platform market size is projected to reach US$ million by 2028, from US$ million in 2021, at a CAGR of % during 2022-2028.
      Fully considering the economic change by this health crisis, Trade Exhibition accounting for % of the Virtual Fairs and Exhibition Platform global market in 2021, is projected to value US$ million by 2028, growing at a revised % CAGR from 2022 to 2028. While Manufacturing Industry segment is altered to an % CAGR throughout this forecast period.
      China Virtual Fairs and Exhibition Platform market size is valued at US$ million in 2021, while the North America and Europe Virtual Fairs and Exhibition Platform are US$ million and US$ million, severally. The proportion of the North America is % in 2021, while China and Europe are % and respectively, and it is predicted that China proportion will reach % in 2028, trailing a CAGR of % through the analysis period 2022-2028. Japan, South Korea, and Southeast Asia are noteworthy markets in Asia, with CAGR %, %, and % respectively for the next 6-year period. As for the Europe Virtual Fairs and Exhibition Platform landscape, Germany is projected to reach US$ million by 2028 trailing a CAGR of % over the forecast period 2022-2028.
      With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Virtual Fairs and Exhibition Platform market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Virtual Fairs and Exhibition Platform market in terms of revenue.
      Overall, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Virtual Fairs and Exhibition Platform market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Virtual Fairs and Exhibition Platform market.
      Impact of Covid-19 Outbreak
      This section of the report has explored the overall status of the Covid scenario and has offered valuable insights into the changes in supply chain disruption, fluctuations in demand, etc. The analysts have also focused on the key measures that the companies are opting to withstand the harsh scenario.
      Segmental Analysis
      The report has been segmented into product and application segments. The researchers have documented all the products present today in the Virtual Fairs and Exhibition Platform market. They have also shed light on the new product innovations and launches by the key players. In the segmental analysis, the analysts have provided revenue forecast figures based on type and application for the period 2017-2028. They have also discussed about the growth rate and potential of each segment for the period 2017-2028.
      Virtual Fairs and Exhibition Platform Breakdown Data by Type
      Trade Exhibition
      Art Exhibition
      Other
      Virtual Fairs and Exhibition Platform Breakdown Data by Application
      Manufacturing Industry
      Education Industry
      Financial Industry
      Others
      Regional Analysis
      North America
      United States
      Canada
      Europe
      Germany
      France
      UK
      Italy
      Russia
      Nordic Countries
      Rest of Europe
      Asia-Pacific
      China
      Japan
      South Korea
      Southeast Asia
      India
      Australia
      Rest of Asia
      Latin America
      Mexico
      Brazil
      Rest of Latin America
      Middle East & Africa
      Turkey
      Saudi Arabia
      UAE
      Rest of MEA
      Competitive Landscape
      This segment focuses on the key players operating in the industry. It underlines all the current and future activities by the prominent manufacturers. By understanding various initiatives being taken up by different players, readers will gain the ability to settle on correct business choices. The authors of the report have provided accurate revenue figures of the companies for the period 2017-2022. The clients are sure to gain the upper hand once they get hold of this report. Key players studied in the research report include:
      HexaFair
      Xporium
      Utradefair
      ExpoBurg
      Dreamcast
      Blues N Coppers
      EventX
      vFairs
      Samaaro
      V-Ex
      V-CUBE
      iVent
      Accelevents
      INXPO
      Expogun
      Virtualive
      Lansera
      pragati
      Meetyoo
      Canapii
      ibentos
      VR-All-Art
      HoloFair
      ExpoPlatform
      iStaging
      Frequently Asked Questions
      What factors will challenge the Virtual Fairs and Exhibition Platform market growth?
      Which end-use segment will expand at the fastest CAGR in the Virtual Fairs and Exhibition Platform market?
      Which are the emerging players in the Virtual Fairs and Exhibition Platform market?
      How concentrated is the Virtual Fairs and Exhibition Platform market?
      Which factors are positively contributing to the Virtual Fairs and Exhibition Platform market growth?
      Which are the novel product innovations in the Virtual Fairs and Exhibition Platform market?
      Which product segment will emerge as the most lucrative in the Virtual Fairs and Exhibition Platform market?
      Which factors are increasing the competition in the Virtual Fairs and Exhibition Platform market?
      Which are the strategic measures taken by the Virtual Fairs and Exhibition Platform industry players?
      Which region will witness inactive growth during the forecast period?
      What key trends are likely to emerge in the Virtual Fairs and Exhibition Platform market in the coming years?


      Summary:
      Get latest Market Research Reports on Virtual Fairs and Exhibition Platform. Industry analysis & Market Report on Virtual Fairs and Exhibition Platform is a syndicated market report, published as Global Virtual Fairs and Exhibition Platform Market Research Report 2022. It is complete Research Study and Industry Analysis of Virtual Fairs and Exhibition Platform market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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