Report Detail

Service & Software Global VFX Services Market Size, Status and Forecast 2019-2025

  • RnM3475873
  • |
  • 22 May, 2020
  • |
  • Global
  • |
  • 102 Pages
  • |
  • QYResearch
  • |
  • Service & Software

This report covers market size and forecasts of VFX Services, including the following market information:
Global VFX Services Market Size, 2019-2021, and 2020 (quarterly data), (US$ Million)
Global VFX Services Market Size by Type and by Application, 2019-2021, and 2020 (quarterly data), (US$ Million)
Global VFX Services Market Size by Region (and Key Countries), 2019-2021, and 2020 (quarterly data), (US$ Million)
Global VFX Services Market Size by Company, 2019- 2020 (quarterly data), (US$ Million)

Key market players
Major competitors identified in this market include Industrial Light and Magic, The Mill, Weta Digital, Moving Picture Company (MPC), DNEG, Sony Pictures Imageworks, Cinesite, Digital Domain, Deluxe Entertainment, Framestore, Animal Logic, Pixomondo, Digital Idea, Tippett Studio, Flatworld Solutions Pvt, Method Studios, BUF, Scanline vfx, TNG Visual Effects, etc.

Based on the Region:
Asia-Pacific (China, Japan, South Korea, India and ASEAN)
North America (US and Canada)
Europe (Germany, France, UK and Italy)
Rest of World (Latin America, Middle East & Africa)

Based on the Type:
Digital Effects
Special Effects

Based on the Application:
Film
TV Series
Video Game
Others


  • 1.1 Research Scope
  • 1.2 Market Segmentation
  • 1.3 Research Objectives
  • 1.4 Research Methodology
    • 1.4.1 Research Process
    • 1.4.2 Data Triangulation
    • 1.4.3 Research Approach
    • 1.4.4 Base Year
  • 1.5 Coronavirus Disease 2019 (Covid-19) Impact Will Have a Severe Impact on Global Growth
    • 1.5.1 Covid-19 Impact: Global GDP Growth, 2019, 2020 and 2021 Projections
    • 1.5.2 Covid-19 Impact: Commodity Prices Indices
    • 1.5.3 Covid-19 Impact: Global Major Government Policy
  • 1.6 The Covid-19 Impact on VFX Services Industry
  • 1.7 COVID-19 Impact: VFX Services Market Trends
  • 2 Global VFX Services Quarterly Market Size Analysis

    • 2.1 VFX Services Business Impact Assessment - COVID-19
      • 2.1.1 Global VFX Services Market Size, Pre-COVID-19 and Post- COVID-19 Comparison, 2015-2026
    • 2.2 Global VFX Services Quarterly Market Size 2020-2021
    • 2.3 COVID-19-Driven Market Dynamics and Factor Analysis
      • 2.3.1 Drivers
      • 2.3.2 Restraints
      • 2.3.3 Opportunities
      • 2.3.4 Challenges

    3 Quarterly Competitive Assessment, 2020

    • 3.1 By Players, Global VFX Services Quarterly Market Size, 2019 VS 2020
    • 3.2 By Players, VFX Services Headquarters and Area Served
    • 3.3 Date of Key Players Enter into VFX Services Market
    • 3.4 Key Players VFX Services Product Offered
    • 3.5 Mergers & Acquisitions, Expansion Plans

    4 Impact of Covid-19 on VFX Services Segments, By Type

    • 4.1 Introduction
      • 1.4.1 Digital Effects
      • 1.4.2 Special Effects
    • 4.2 By Type, Global VFX Services Market Size, 2019-2021

    5 Impact of Covid-19 on VFX Services Segments, By Application

    • 5.1 Overview
      • 5.5.1 Film
      • 5.5.2 TV Series
      • 5.5.3 Video Game
      • 5.5.4 Others
    • 5.2 By Application, Global VFX Services Market Size, 2019-2021
      • 5.2.1 By Application, Global VFX Services Market Size by Application, 2019-2021

    6 Geographic Analysis

    • 6.1 Introduction
    • 6.2 North America
      • 6.2.1 Macroeconomic Indicators of US
      • 6.2.2 US
      • 6.2.3 Canada
    • 6.3 Europe
      • 6.3.1 Macroeconomic Indicators of Europe
      • 6.3.2 Germany
      • 6.3.3 France
      • 6.3.4 UK
      • 6.3.5 Italy
    • 6.4 Asia-Pacific
      • 6.4.1 Macroeconomic Indicators of Asia-Pacific
      • 6.4.2 China
      • 6.4.3 Japan
      • 6.4.4 South Korea
      • 6.4.5 India
      • 6.4.6 ASEAN
    • 6.5 Rest of World
      • 6.5.1 Latin America
      • 6.5.2 Middle East and Africa

    7 Company Profiles

    • 7.1 Industrial Light and Magic
      • 7.1.1 Industrial Light and Magic Business Overview
      • 7.1.2 Industrial Light and Magic VFX Services Quarterly Revenue, 2020
      • 7.1.3 Industrial Light and Magic VFX Services Product Introduction
      • 7.1.4 Industrial Light and Magic Response to COVID-19 and Related Developments
    • 7.2 The Mill
      • 7.2.1 The Mill Business Overview
      • 7.2.2 The Mill VFX Services Quarterly Revenue, 2020
      • 7.2.3 The Mill VFX Services Product Introduction
      • 7.2.4 The Mill Response to COVID-19 and Related Developments
    • 7.3 Weta Digital
      • 7.3.1 Weta Digital Business Overview
      • 7.3.2 Weta Digital VFX Services Quarterly Revenue, 2020
      • 7.3.3 Weta Digital VFX Services Product Introduction
      • 7.3.4 Weta Digital Response to COVID-19 and Related Developments
    • 7.4 Moving Picture Company (MPC)
      • 7.4.1 Moving Picture Company (MPC) Business Overview
      • 7.4.2 Moving Picture Company (MPC) VFX Services Quarterly Revenue, 2020
      • 7.4.3 Moving Picture Company (MPC) VFX Services Product Introduction
      • 7.4.4 Moving Picture Company (MPC) Response to COVID-19 and Related Developments
    • 7.5 DNEG
      • 7.5.1 DNEG Business Overview
      • 7.5.2 DNEG VFX Services Quarterly Revenue, 2020
      • 7.5.3 DNEG VFX Services Product Introduction
      • 7.5.4 DNEG Response to COVID-19 and Related Developments
    • 7.6 Sony Pictures Imageworks
      • 7.6.1 Sony Pictures Imageworks Business Overview
      • 7.6.2 Sony Pictures Imageworks VFX Services Quarterly Revenue, 2020
      • 7.6.3 Sony Pictures Imageworks VFX Services Product Introduction
      • 7.6.4 Sony Pictures Imageworks Response to COVID-19 and Related Developments
    • 7.7 Cinesite
      • 7.7.1 Cinesite Business Overview
      • 7.7.2 Cinesite VFX Services Quarterly Revenue, 2020
      • 7.7.3 Cinesite VFX Services Product Introduction
      • 7.7.4 Cinesite Response to COVID-19 and Related Developments
    • 7.8 Digital Domain
      • 7.8.1 Digital Domain Business Overview
      • 7.8.2 Digital Domain VFX Services Quarterly Revenue, 2020
      • 7.8.3 Digital Domain VFX Services Product Introduction
      • 7.8.4 Digital Domain Response to COVID-19 and Related Developments
    • 7.9 Deluxe Entertainment
      • 7.9.1 Deluxe Entertainment Business Overview
      • 7.9.2 Deluxe Entertainment VFX Services Quarterly Revenue, 2020
      • 7.9.3 Deluxe Entertainment VFX Services Product Introduction
      • 7.9.4 Deluxe Entertainment Response to COVID-19 and Related Developments
    • 7.10 Framestore
      • 7.10.1 Framestore Business Overview
      • 7.10.2 Framestore VFX Services Quarterly Revenue, 2020
      • 7.10.3 Framestore VFX Services Product Introduction
      • 7.10.4 Framestore Response to COVID-19 and Related Developments
    • 7.11 Animal Logic
      • 7.11.1 Animal Logic Business Overview
      • 7.11.2 Animal Logic VFX Services Quarterly Revenue, 2020
      • 7.11.3 Animal Logic VFX Services Product Introduction
      • 7.11.4 Animal Logic Response to COVID-19 and Related Developments
    • 7.12 Pixomondo
      • 7.12.1 Pixomondo Business Overview
      • 7.12.2 Pixomondo VFX Services Quarterly Revenue, 2020
      • 7.12.3 Pixomondo VFX Services Product Introduction
      • 7.12.4 Pixomondo Response to COVID-19 and Related Developments
    • 7.13 Digital Idea
      • 7.13.1 Digital Idea Business Overview
      • 7.13.2 Digital Idea VFX Services Quarterly Revenue, 2020
      • 7.13.3 Digital Idea VFX Services Product Introduction
      • 7.13.4 Digital Idea Response to COVID-19 and Related Developments
    • 7.14 Tippett Studio
      • 7.14.1 Tippett Studio Business Overview
      • 7.14.2 Tippett Studio VFX Services Quarterly Revenue, 2020
      • 7.14.3 Tippett Studio VFX Services Product Introduction
      • 7.14.4 Tippett Studio Response to COVID-19 and Related Developments
    • 7.15 Flatworld Solutions Pvt
      • 7.15.1 Flatworld Solutions Pvt Business Overview
      • 7.15.2 Flatworld Solutions Pvt VFX Services Quarterly Revenue, 2020
      • 7.15.3 Flatworld Solutions Pvt VFX Services Product Introduction
      • 7.15.4 Flatworld Solutions Pvt Response to COVID-19 and Related Developments
    • 7.16 Method Studios
      • 7.16.1 Method Studios Business Overview
      • 7.16.2 Method Studios VFX Services Quarterly Revenue, 2020
      • 7.16.3 Method Studios VFX Services Product Introduction
      • 7.16.4 Method Studios Response to COVID-19 and Related Developments
    • 7.17 BUF
      • 7.17.1 BUF Business Overview
      • 7.17.2 BUF VFX Services Quarterly Revenue, 2020
      • 7.17.3 BUF VFX Services Product Introduction
      • 7.17.4 BUF Response to COVID-19 and Related Developments
    • 7.18 Scanline vfx
      • 7.18.1 Scanline vfx Business Overview
      • 7.18.2 Scanline vfx VFX Services Quarterly Revenue, 2020
      • 7.18.3 Scanline vfx VFX Services Product Introduction
      • 7.18.4 Scanline vfx Response to COVID-19 and Related Developments
    • 7.19 TNG Visual Effects
      • 7.19.1 TNG Visual Effects Business Overview
      • 7.19.2 TNG Visual Effects VFX Services Quarterly Revenue, 2020
      • 7.19.3 TNG Visual Effects VFX Services Product Introduction
      • 7.19.4 TNG Visual Effects Response to COVID-19 and Related Developments

    8 Key Findings

      9 Appendix

      • 9.1 About US

      Summary:
      Get latest Market Research Reports on VFX Services. Industry analysis & Market Report on VFX Services is a syndicated market report, published as Global VFX Services Market Size, Status and Forecast 2019-2025. It is complete Research Study and Industry Analysis of VFX Services market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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