Report Detail

Service & Software Global Sweepstakes Software Market 2026 by Company, Regions, Type and Application, Forecast to 2032

  • RnM4670409
  • |
  • 10 February, 2026
  • |
  • Global
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  • 122 Pages
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  • GIR
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  • Service & Software

According to our (Global Info Research) latest study, the global Sweepstakes Software market size was valued at US$ 596 million in 2025 and is forecast to a readjusted size of US$ 928 million by 2032 with a CAGR of 6.2% during review period.
Sweepstakes software, also referred to as competition marketing software, allows business to engage existing and potential customers through reward-based promotions.
Sweepstakes Software is a platform or suite of digital tools designed to create, launch, manage, and analyze promotional contests, giveaways, and sweepstakes. It automates the complex legal and operational requirements of running such promotions, ensuring compliance while maximizing participant engagement and data collection.
Market Drivers
1. Explosion of Digital Marketing: Brands are in a constant battle for consumer attention online. Sweepstakes are a proven high-engagement tactic to cut through the noise.
2. Demand for First-Party Data: With the phasing out of third-party cookies, sweepstakes are a powerful, consent-based tool for collecting valuable zero- and first-party data (emails, preferences, demographics).
3. Growth of Social Media & Influencer Marketing: Platforms like Instagram and TikTok have built-in contest features. Software is needed to manage complex, cross-platform campaigns and influencer-partnered giveaways professionally.
This report is a detailed and comprehensive analysis for global Sweepstakes Software market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2025, are provided.
Key Features:
Global Sweepstakes Software market size and forecasts, in consumption value ($ Million), 2021-2032
Global Sweepstakes Software market size and forecasts by region and country, in consumption value ($ Million), 2021-2032
Global Sweepstakes Software market size and forecasts, by Type and by Application, in consumption value ($ Million), 2021-2032
Global Sweepstakes Software market shares of main players, in revenue ($ Million), 2021-2026
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Sweepstakes Software
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global Sweepstakes Software market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Wishpond, Upland, QNTM (Qualifio), ShortStack, Votigo, Woobox, Apphub (ViralSweep), Gleam, Chetu, GammaSweep, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
Market segmentation
Sweepstakes Software market is split by Type and by Application. For the period 2021-2032, the growth among segments provides accurate calculations and forecasts for Consumption Value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
Cloud Based
Web Based
Market segment by Business Model
Enterprise SaaS Platforms
Managed Service/Solution Providers
Specialized Niche Software
Market segment by Industry
Brand Marketing and Consumer Goods (CPG)
Retail and E-commerce
Media and Entertainment
Social/Sweepstakes Gaming
Other
Market segment by Application
Large Enterprises
SMEs
Market segment by players, this report covers
Wishpond
Upland
QNTM (Qualifio)
ShortStack
Votigo
Woobox
Apphub (ViralSweep)
Gleam
Chetu
GammaSweep
NuxGame
KodeDice
TRUEiGTECH
CrustLab
My Gaming License
Whimsy Games
LuckyStreak
RiverSlot (RiverSweeps)
SoftSwiss
Vegangster
Market segment by regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia, Italy and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia and Rest of Asia-Pacific)
South America (Brazil, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Sweepstakes Software product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Sweepstakes Software, with revenue, gross margin, and global market share of Sweepstakes Software from 2021 to 2026.
Chapter 3, the Sweepstakes Software competitive situation, revenue, and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and by Application, with consumption value and growth rate by Type, by Application, from 2021 to 2032.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2021 to 2026.and Sweepstakes Software market forecast, by regions, by Type and by Application, with consumption value, from 2027 to 2032.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis.
Chapter 12, the key raw materials and key suppliers, and industry chain of Sweepstakes Software.
Chapter 13, to describe Sweepstakes Software research findings and conclusion.


1 Market Overview

  • 1.1 Product Overview and Scope
  • 1.2 Market Estimation Caveats and Base Year
  • 1.3 Classification of Sweepstakes Software by Type
    • 1.3.1 Overview: Global Sweepstakes Software Market Size by Type: 2021 Versus 2025 Versus 2032
    • 1.3.2 Global Sweepstakes Software Consumption Value Market Share by Type in 2025
    • 1.3.3 Cloud Based
    • 1.3.4 Web Based
  • 1.4 Classification of Sweepstakes Software by Business Model
    • 1.4.1 Overview: Global Sweepstakes Software Market Size by Business Model: 2021 Versus 2025 Versus 2032
    • 1.4.2 Global Sweepstakes Software Consumption Value Market Share by Business Model in 2025
    • 1.4.3 Enterprise SaaS Platforms
    • 1.4.4 Managed Service/Solution Providers
    • 1.4.5 Specialized Niche Software
  • 1.5 Classification of Sweepstakes Software by Industry
    • 1.5.1 Overview: Global Sweepstakes Software Market Size by Industry: 2021 Versus 2025 Versus 2032
    • 1.5.2 Global Sweepstakes Software Consumption Value Market Share by Industry in 2025
    • 1.5.3 Brand Marketing and Consumer Goods (CPG)
    • 1.5.4 Retail and E-commerce
    • 1.5.5 Media and Entertainment
    • 1.5.6 Social/Sweepstakes Gaming
    • 1.5.7 Other
  • 1.6 Global Sweepstakes Software Market by Application
    • 1.6.1 Overview: Global Sweepstakes Software Market Size by Application: 2021 Versus 2025 Versus 2032
    • 1.6.2 Large Enterprises
    • 1.6.3 SMEs
  • 1.7 Global Sweepstakes Software Market Size & Forecast
  • 1.8 Global Sweepstakes Software Market Size and Forecast by Region
    • 1.8.1 Global Sweepstakes Software Market Size by Region: 2021 VS 2025 VS 2032
    • 1.8.2 Global Sweepstakes Software Market Size by Region, (2021-2032)
    • 1.8.3 North America Sweepstakes Software Market Size and Prospect (2021-2032)
    • 1.8.4 Europe Sweepstakes Software Market Size and Prospect (2021-2032)
    • 1.8.5 Asia-Pacific Sweepstakes Software Market Size and Prospect (2021-2032)
    • 1.8.6 South America Sweepstakes Software Market Size and Prospect (2021-2032)
    • 1.8.7 Middle East & Africa Sweepstakes Software Market Size and Prospect (2021-2032)

2 Company Profiles

  • 2.1 Wishpond
    • 2.1.1 Wishpond Details
    • 2.1.2 Wishpond Major Business
    • 2.1.3 Wishpond Sweepstakes Software Product and Solutions
    • 2.1.4 Wishpond Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.1.5 Wishpond Recent Developments and Future Plans
  • 2.2 Upland
    • 2.2.1 Upland Details
    • 2.2.2 Upland Major Business
    • 2.2.3 Upland Sweepstakes Software Product and Solutions
    • 2.2.4 Upland Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.2.5 Upland Recent Developments and Future Plans
  • 2.3 QNTM (Qualifio)
    • 2.3.1 QNTM (Qualifio) Details
    • 2.3.2 QNTM (Qualifio) Major Business
    • 2.3.3 QNTM (Qualifio) Sweepstakes Software Product and Solutions
    • 2.3.4 QNTM (Qualifio) Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.3.5 QNTM (Qualifio) Recent Developments and Future Plans
  • 2.4 ShortStack
    • 2.4.1 ShortStack Details
    • 2.4.2 ShortStack Major Business
    • 2.4.3 ShortStack Sweepstakes Software Product and Solutions
    • 2.4.4 ShortStack Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.4.5 ShortStack Recent Developments and Future Plans
  • 2.5 Votigo
    • 2.5.1 Votigo Details
    • 2.5.2 Votigo Major Business
    • 2.5.3 Votigo Sweepstakes Software Product and Solutions
    • 2.5.4 Votigo Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.5.5 Votigo Recent Developments and Future Plans
  • 2.6 Woobox
    • 2.6.1 Woobox Details
    • 2.6.2 Woobox Major Business
    • 2.6.3 Woobox Sweepstakes Software Product and Solutions
    • 2.6.4 Woobox Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.6.5 Woobox Recent Developments and Future Plans
  • 2.7 Apphub (ViralSweep)
    • 2.7.1 Apphub (ViralSweep) Details
    • 2.7.2 Apphub (ViralSweep) Major Business
    • 2.7.3 Apphub (ViralSweep) Sweepstakes Software Product and Solutions
    • 2.7.4 Apphub (ViralSweep) Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.7.5 Apphub (ViralSweep) Recent Developments and Future Plans
  • 2.8 Gleam
    • 2.8.1 Gleam Details
    • 2.8.2 Gleam Major Business
    • 2.8.3 Gleam Sweepstakes Software Product and Solutions
    • 2.8.4 Gleam Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.8.5 Gleam Recent Developments and Future Plans
  • 2.9 Chetu
    • 2.9.1 Chetu Details
    • 2.9.2 Chetu Major Business
    • 2.9.3 Chetu Sweepstakes Software Product and Solutions
    • 2.9.4 Chetu Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.9.5 Chetu Recent Developments and Future Plans
  • 2.10 GammaSweep
    • 2.10.1 GammaSweep Details
    • 2.10.2 GammaSweep Major Business
    • 2.10.3 GammaSweep Sweepstakes Software Product and Solutions
    • 2.10.4 GammaSweep Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.10.5 GammaSweep Recent Developments and Future Plans
  • 2.11 NuxGame
    • 2.11.1 NuxGame Details
    • 2.11.2 NuxGame Major Business
    • 2.11.3 NuxGame Sweepstakes Software Product and Solutions
    • 2.11.4 NuxGame Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.11.5 NuxGame Recent Developments and Future Plans
  • 2.12 KodeDice
    • 2.12.1 KodeDice Details
    • 2.12.2 KodeDice Major Business
    • 2.12.3 KodeDice Sweepstakes Software Product and Solutions
    • 2.12.4 KodeDice Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.12.5 KodeDice Recent Developments and Future Plans
  • 2.13 TRUEiGTECH
    • 2.13.1 TRUEiGTECH Details
    • 2.13.2 TRUEiGTECH Major Business
    • 2.13.3 TRUEiGTECH Sweepstakes Software Product and Solutions
    • 2.13.4 TRUEiGTECH Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.13.5 TRUEiGTECH Recent Developments and Future Plans
  • 2.14 CrustLab
    • 2.14.1 CrustLab Details
    • 2.14.2 CrustLab Major Business
    • 2.14.3 CrustLab Sweepstakes Software Product and Solutions
    • 2.14.4 CrustLab Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.14.5 CrustLab Recent Developments and Future Plans
  • 2.15 My Gaming License
    • 2.15.1 My Gaming License Details
    • 2.15.2 My Gaming License Major Business
    • 2.15.3 My Gaming License Sweepstakes Software Product and Solutions
    • 2.15.4 My Gaming License Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.15.5 My Gaming License Recent Developments and Future Plans
  • 2.16 Whimsy Games
    • 2.16.1 Whimsy Games Details
    • 2.16.2 Whimsy Games Major Business
    • 2.16.3 Whimsy Games Sweepstakes Software Product and Solutions
    • 2.16.4 Whimsy Games Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.16.5 Whimsy Games Recent Developments and Future Plans
  • 2.17 LuckyStreak
    • 2.17.1 LuckyStreak Details
    • 2.17.2 LuckyStreak Major Business
    • 2.17.3 LuckyStreak Sweepstakes Software Product and Solutions
    • 2.17.4 LuckyStreak Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.17.5 LuckyStreak Recent Developments and Future Plans
  • 2.18 RiverSlot (RiverSweeps)
    • 2.18.1 RiverSlot (RiverSweeps) Details
    • 2.18.2 RiverSlot (RiverSweeps) Major Business
    • 2.18.3 RiverSlot (RiverSweeps) Sweepstakes Software Product and Solutions
    • 2.18.4 RiverSlot (RiverSweeps) Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.18.5 RiverSlot (RiverSweeps) Recent Developments and Future Plans
  • 2.19 SoftSwiss
    • 2.19.1 SoftSwiss Details
    • 2.19.2 SoftSwiss Major Business
    • 2.19.3 SoftSwiss Sweepstakes Software Product and Solutions
    • 2.19.4 SoftSwiss Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.19.5 SoftSwiss Recent Developments and Future Plans
  • 2.20 Vegangster
    • 2.20.1 Vegangster Details
    • 2.20.2 Vegangster Major Business
    • 2.20.3 Vegangster Sweepstakes Software Product and Solutions
    • 2.20.4 Vegangster Sweepstakes Software Revenue, Gross Margin and Market Share (2021-2026)
    • 2.20.5 Vegangster Recent Developments and Future Plans

3 Market Competition, by Players

  • 3.1 Global Sweepstakes Software Revenue and Share by Players (2021-2026)
  • 3.2 Market Share Analysis (2025)
    • 3.2.1 Market Share of Sweepstakes Software by Company Revenue
    • 3.2.2 Top 3 Sweepstakes Software Players Market Share in 2025
    • 3.2.3 Top 6 Sweepstakes Software Players Market Share in 2025
  • 3.3 Sweepstakes Software Market: Overall Company Footprint Analysis
    • 3.3.1 Sweepstakes Software Market: Region Footprint
    • 3.3.2 Sweepstakes Software Market: Company Product Type Footprint
    • 3.3.3 Sweepstakes Software Market: Company Product Application Footprint
  • 3.4 New Market Entrants and Barriers to Market Entry
  • 3.5 Mergers, Acquisition, Agreements, and Collaborations

4 Market Size Segment by Type

  • 4.1 Global Sweepstakes Software Consumption Value and Market Share by Type (2021-2026)
  • 4.2 Global Sweepstakes Software Market Forecast by Type (2027-2032)

5 Market Size Segment by Application

  • 5.1 Global Sweepstakes Software Consumption Value Market Share by Application (2021-2026)
  • 5.2 Global Sweepstakes Software Market Forecast by Application (2027-2032)

6 North America

  • 6.1 North America Sweepstakes Software Consumption Value by Type (2021-2032)
  • 6.2 North America Sweepstakes Software Market Size by Application (2021-2032)
  • 6.3 North America Sweepstakes Software Market Size by Country
    • 6.3.1 North America Sweepstakes Software Consumption Value by Country (2021-2032)
    • 6.3.2 United States Sweepstakes Software Market Size and Forecast (2021-2032)
    • 6.3.3 Canada Sweepstakes Software Market Size and Forecast (2021-2032)
    • 6.3.4 Mexico Sweepstakes Software Market Size and Forecast (2021-2032)

7 Europe

  • 7.1 Europe Sweepstakes Software Consumption Value by Type (2021-2032)
  • 7.2 Europe Sweepstakes Software Consumption Value by Application (2021-2032)
  • 7.3 Europe Sweepstakes Software Market Size by Country
    • 7.3.1 Europe Sweepstakes Software Consumption Value by Country (2021-2032)
    • 7.3.2 Germany Sweepstakes Software Market Size and Forecast (2021-2032)
    • 7.3.3 France Sweepstakes Software Market Size and Forecast (2021-2032)
    • 7.3.4 United Kingdom Sweepstakes Software Market Size and Forecast (2021-2032)
    • 7.3.5 Russia Sweepstakes Software Market Size and Forecast (2021-2032)
    • 7.3.6 Italy Sweepstakes Software Market Size and Forecast (2021-2032)

8 Asia-Pacific

  • 8.1 Asia-Pacific Sweepstakes Software Consumption Value by Type (2021-2032)
  • 8.2 Asia-Pacific Sweepstakes Software Consumption Value by Application (2021-2032)
  • 8.3 Asia-Pacific Sweepstakes Software Market Size by Region
    • 8.3.1 Asia-Pacific Sweepstakes Software Consumption Value by Region (2021-2032)
    • 8.3.2 China Sweepstakes Software Market Size and Forecast (2021-2032)
    • 8.3.3 Japan Sweepstakes Software Market Size and Forecast (2021-2032)
    • 8.3.4 South Korea Sweepstakes Software Market Size and Forecast (2021-2032)
    • 8.3.5 India Sweepstakes Software Market Size and Forecast (2021-2032)
    • 8.3.6 Southeast Asia Sweepstakes Software Market Size and Forecast (2021-2032)
    • 8.3.7 Australia Sweepstakes Software Market Size and Forecast (2021-2032)

9 South America

  • 9.1 South America Sweepstakes Software Consumption Value by Type (2021-2032)
  • 9.2 South America Sweepstakes Software Consumption Value by Application (2021-2032)
  • 9.3 South America Sweepstakes Software Market Size by Country
    • 9.3.1 South America Sweepstakes Software Consumption Value by Country (2021-2032)
    • 9.3.2 Brazil Sweepstakes Software Market Size and Forecast (2021-2032)
    • 9.3.3 Argentina Sweepstakes Software Market Size and Forecast (2021-2032)

10 Middle East & Africa

  • 10.1 Middle East & Africa Sweepstakes Software Consumption Value by Type (2021-2032)
  • 10.2 Middle East & Africa Sweepstakes Software Consumption Value by Application (2021-2032)
  • 10.3 Middle East & Africa Sweepstakes Software Market Size by Country
    • 10.3.1 Middle East & Africa Sweepstakes Software Consumption Value by Country (2021-2032)
    • 10.3.2 Turkey Sweepstakes Software Market Size and Forecast (2021-2032)
    • 10.3.3 Saudi Arabia Sweepstakes Software Market Size and Forecast (2021-2032)
    • 10.3.4 UAE Sweepstakes Software Market Size and Forecast (2021-2032)

11 Market Dynamics

  • 11.1 Sweepstakes Software Market Drivers
  • 11.2 Sweepstakes Software Market Restraints
  • 11.3 Sweepstakes Software Trends Analysis
  • 11.4 Porters Five Forces Analysis
    • 11.4.1 Threat of New Entrants
    • 11.4.2 Bargaining Power of Suppliers
    • 11.4.3 Bargaining Power of Buyers
    • 11.4.4 Threat of Substitutes
    • 11.4.5 Competitive Rivalry

12 Industry Chain Analysis

  • 12.1 Sweepstakes Software Industry Chain
  • 12.2 Sweepstakes Software Upstream Analysis
  • 12.3 Sweepstakes Software Midstream Analysis
  • 12.4 Sweepstakes Software Downstream Analysis

13 Research Findings and Conclusion

    14 Appendix

    • 14.1 Methodology
    • 14.2 Research Process and Data Source

    Summary:
    Get latest Market Research Reports on Sweepstakes Software. Industry analysis & Market Report on Sweepstakes Software is a syndicated market report, published as Global Sweepstakes Software Market 2026 by Company, Regions, Type and Application, Forecast to 2032. It is complete Research Study and Industry Analysis of Sweepstakes Software market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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