Report Detail

Service & Software Global Racing Games Market Growth (Status and Outlook) 2019-2024

  • RnM3621064
  • |
  • 24 July, 2019
  • |
  • Global
  • |
  • 137 Pages
  • |
  • LPI(LP Information)
  • |
  • Service & Software

According to this study, over the next five years the Racing Games market will register a xx% CAGR in terms of revenue, the global market size will reach US$ xx million by 2024, from US$ xx million in 2019. In particular, this report presents the global revenue market share of key companies in Racing Games business, shared in Chapter 3.

This report presents a comprehensive overview, market shares and growth opportunities of Racing Games market by product type, application, key companies and key regions.

This study considers the Racing Games value generated from the sales of the following segments:

Segmentation by product type: breakdown data from 2014 to 2019 in Section 2.3; and forecast to 2024 in section 10.7.
Client Type
Webgame Type

Segmentation by application: breakdown data from 2014 to 2019, in Section 2.4; and forecast to 2024 in section 10.8.
PC
Mobile
Tablet
Others

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Spain
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/manufacturers in the market. The key manufacturers covered in this report: Breakdown data in in Chapter 3.
iRacing Motorsport Simulations
Microprose
Slightly Mad Studios
Turn 10 Studios
Kunos Simulazioni 
Codemasters
Image Space
Nadeo
Amistech Games
Milestone
Sector3 Studios
Criterion
Black Rock Studio
Ubisoft Reflections

In addition, this report discusses the key drivers influencing market growth, opportunities, the challenges and the risks faced by key players and the market as a whole. It also analyzes key emerging trends and their impact on present and future development.

Research objectives
To study and analyze the global Racing Games market size by key regions/countries, product type and application, history data from 2014 to 2018, and forecast to 2024.
To understand the structure of Racing Games market by identifying its various subsegments.
Focuses on the key global Racing Games players, to define, describe and analyze the value, market share, market competition landscape, SWOT analysis and development plans in next few years.
To analyze the Racing Games with respect to individual growth trends, future prospects, and their contribution to the total market.
To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
To project the size of Racing Games submarkets, with respect to key regions (along with their respective key countries).
To analyze competitive developments such as expansions, agreements, new product launches and acquisitions in the market.
To strategically profile the key players and comprehensively analyze their growth strategies.


Table of Contents

    Global Racing Games Market Growth (Status and Outlook) 2019-2024

      1 Scope of the Report

      • 1.1 Market Introduction
      • 1.2 Research Objectives
      • 1.3 Years Considered
      • 1.4 Market Research Methodology
      • 1.5 Economic Indicators
      • 1.6 Currency Considered

      2 Executive Summary

      • 2.1 World Market Overview
        • 2.1.1 Global Racing Games Market Size 2014-2024
        • 2.1.2 Racing Games Market Size CAGR by Region
      • 2.2 Racing Games Segment by Type
        • 2.2.1 Client Type
        • 2.2.2 Client Type
      • 2.3 Racing Games Market Size by Type
        • 2.3.1 Global Racing Games Market Size Market Share by Type (2014-2019)
        • 2.3.2 Global Racing Games Market Size Growth Rate by Type (2014-2019)
      • 2.4 Racing Games Segment by Application
        • 2.4.1 PC
        • 2.4.2 Mobile
        • 2.4.3 Tablet
        • 2.4.4 Others
      • 2.5 Racing Games Market Size by Application
        • 2.5.1 Global Racing Games Market Size Market Share by Application (2014-2019)
        • 2.5.2 Global Racing Games Market Size Growth Rate by Application (2014-2019)

      3 Global Racing Games by Players

      • 3.1 Global Racing Games Market Size Market Share by Players
        • 3.1.1 Global Racing Games Market Size by Players (2017-2019)
        • 3.1.2 Global Racing Games Market Size Market Share by Players (2017-2019)
      • 3.2 Global Racing Games Key Players Head office and Products Offered
      • 3.3 Market Concentration Rate Analysis
        • 3.3.1 Competition Landscape Analysis
        • 3.3.2 Concentration Ratio (CR3, CR5 and CR10) (2017-2019)
      • 3.4 New Products and Potential Entrants
      • 3.5 Mergers & Acquisitions, Expansion

      4 Racing Games by Regions

      • 4.1 Racing Games Market Size by Regions
      • 4.2 Americas Racing Games Market Size Growth
      • 4.3 APAC Racing Games Market Size Growth
      • 4.4 Europe Racing Games Market Size Growth
      • 4.5 Middle East & Africa Racing Games Market Size Growth

      5 Americas

      • 5.1 Americas Racing Games Market Size by Countries
      • 5.2 Americas Racing Games Market Size by Type
      • 5.3 Americas Racing Games Market Size by Application
      • 5.4 United States
      • 5.5 Canada
      • 5.6 Mexico
      • 5.7 Key Economic Indicators of Few Americas Countries

      6 APAC

      • 6.1 APAC Racing Games Market Size by Countries
      • 6.2 APAC Racing Games Market Size by Type
      • 6.3 APAC Racing Games Market Size by Application
      • 6.4 China
      • 6.5 Japan
      • 6.6 Korea
      • 6.7 Southeast Asia
      • 6.8 India
      • 6.9 Australia
      • 6.10 Key Economic Indicators of Few APAC Countries

      7 Europe

      • 7.1 Europe Racing Games by Countries
      • 7.2 Europe Racing Games Market Size by Type
      • 7.3 Europe Racing Games Market Size by Application
      • 7.4 Germany
      • 7.5 France
      • 7.6 UK
      • 7.7 Italy
      • 7.8 Russia
      • 7.9 Spain
      • 7.10 Key Economic Indicators of Few Europe Countries

      8 Middle East & Africa

      • 8.1 Middle East & Africa Racing Games by Countries
      • 8.2 Middle East & Africa Racing Games Market Size by Type
      • 8.3 Middle East & Africa Racing Games Market Size by Application
      • 8.4 Egypt
      • 8.5 South Africa
      • 8.6 Israel
      • 8.7 Turkey
      • 8.8 GCC Countries

      9 Market Drivers, Challenges and Trends

      • 9.1 Market Drivers and Impact
        • 9.1.1 Growing Demand from Key Regions
        • 9.1.2 Growing Demand from Key Applications and Potential Industries
      • 9.2 Market Challenges and Impact
      • 9.3 Market Trends

      10 Global Racing Games Market Forecast

      • 10.1 Global Racing Games Market Size Forecast (2019-2024)
      • 10.2 Global Racing Games Forecast by Regions
        • 10.2.1 Global Racing Games Forecast by Regions (2019-2024)
        • 10.2.2 Americas Market Forecast
        • 10.2.3 APAC Market Forecast
        • 10.2.4 Europe Market Forecast
        • 10.2.5 Middle East & Africa Market Forecast
      • 10.3 Americas Forecast by Countries
        • 10.3.1 United States Market Forecast
        • 10.3.2 Canada Market Forecast
        • 10.3.3 Mexico Market Forecast
        • 10.3.4 Brazil Market Forecast
      • 10.4 APAC Forecast by Countries
        • 10.4.1 China Market Forecast
        • 10.4.2 Japan Market Forecast
        • 10.4.3 Korea Market Forecast
        • 10.4.4 Southeast Asia Market Forecast
        • 10.4.5 India Market Forecast
        • 10.4.6 Australia Market Forecast
      • 10.5 Europe Forecast by Countries
        • 10.5.1 Germany Market Forecast
        • 10.5.2 France Market Forecast
        • 10.5.3 UK Market Forecast
        • 10.5.4 Italy Market Forecast
        • 10.5.5 Russia Market Forecast
        • 10.5.6 Spain Market Forecast
      • 10.6 Middle East & Africa Forecast by Countries
        • 10.6.1 Egypt Market Forecast
        • 10.6.2 South Africa Market Forecast
        • 10.6.3 Israel Market Forecast
        • 10.6.4 Turkey Market Forecast
        • 10.6.5 GCC Countries Market Forecast
      • 10.7 Global Racing Games Forecast by Type
      • 10.8 Global Racing Games Forecast by Application

      11 Key Players Analysis

      • 11.1 iRacing Motorsport Simulations
        • 11.1.1 Company Details
        • 11.1.2 Racing Games Product Offered
        • 11.1.3 iRacing Motorsport Simulations Racing Games Revenue, Gross Margin and Market Share (2017-2019)
        • 11.1.4 Main Business Overview
        • 11.1.5 iRacing Motorsport Simulations News
      • 11.2 Microprose
        • 11.2.1 Company Details
        • 11.2.2 Racing Games Product Offered
        • 11.2.3 Microprose Racing Games Revenue, Gross Margin and Market Share (2017-2019)
        • 11.2.4 Main Business Overview
        • 11.2.5 Microprose News
      • 11.3 Slightly Mad Studios
        • 11.3.1 Company Details
        • 11.3.2 Racing Games Product Offered
        • 11.3.3 Slightly Mad Studios Racing Games Revenue, Gross Margin and Market Share (2017-2019)
        • 11.3.4 Main Business Overview
        • 11.3.5 Slightly Mad Studios News
      • 11.4 Turn 10 Studios
        • 11.4.1 Company Details
        • 11.4.2 Racing Games Product Offered
        • 11.4.3 Turn 10 Studios Racing Games Revenue, Gross Margin and Market Share (2017-2019)
        • 11.4.4 Main Business Overview
        • 11.4.5 Turn 10 Studios News
      • 11.5 Kunos Simulazioni
        • 11.5.1 Company Details
        • 11.5.2 Racing Games Product Offered
        • 11.5.3 Kunos Simulazioni Racing Games Revenue, Gross Margin and Market Share (2017-2019)
        • 11.5.4 Main Business Overview
        • 11.5.5 Kunos Simulazioni News
      • 11.6 Codemasters
        • 11.6.1 Company Details
        • 11.6.2 Racing Games Product Offered
        • 11.6.3 Codemasters Racing Games Revenue, Gross Margin and Market Share (2017-2019)
        • 11.6.4 Main Business Overview
        • 11.6.5 Codemasters News
      • 11.7 Image Space
        • 11.7.1 Company Details
        • 11.7.2 Racing Games Product Offered
        • 11.7.3 Image Space Racing Games Revenue, Gross Margin and Market Share (2017-2019)
        • 11.7.4 Main Business Overview
        • 11.7.5 Image Space News
      • 11.8 Nadeo
        • 11.8.1 Company Details
        • 11.8.2 Racing Games Product Offered
        • 11.8.3 Nadeo Racing Games Revenue, Gross Margin and Market Share (2017-2019)
        • 11.8.4 Main Business Overview
        • 11.8.5 Nadeo News
      • 11.9 Amistech Games
        • 11.9.1 Company Details
        • 11.9.2 Racing Games Product Offered
        • 11.9.3 Amistech Games Racing Games Revenue, Gross Margin and Market Share (2017-2019)
        • 11.9.4 Main Business Overview
        • 11.9.5 Amistech Games News
      • 11.10 Milestone
        • 11.10.1 Company Details
        • 11.10.2 Racing Games Product Offered
        • 11.10.3 Milestone Racing Games Revenue, Gross Margin and Market Share (2017-2019)
        • 11.10.4 Main Business Overview
        • 11.10.5 Milestone News
      • 11.11 Sector3 Studios
      • 11.12 Criterion
      • 11.13 Black Rock Studio
      • 11.14 Ubisoft Reflections

      12 Research Findings and Conclusion

      Summary:
      Get latest Market Research Reports on Racing Games . Industry analysis & Market Report on Racing Games is a syndicated market report, published as Global Racing Games Market Growth (Status and Outlook) 2019-2024. It is complete Research Study and Industry Analysis of Racing Games market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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