Report Detail

Technology Global Non-Fungible Token (NFT) Games Market 2022 by Company, Regions, Type and Application, Forecast to 2028

  • RnM4365236
  • |
  • 05 January, 2022
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  • Global
  • |
  • 120 Pages
  • |
  • GIR (Global Info Research)
  • |
  • Technology

The Non-Fungible Token (NFT) Games market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.
According to our latest research, the global Non-Fungible Token (NFT) Games market size will reach USD million in 2028, growing at a CAGR of % over the analysis period.
Global key companies of Non-Fungible Token (NFT) Games include Ubisoft, Sky Mavis, Decentraland, Mythical Games, and DAPPER LABS, etc. In terms of revenue, the global top four players hold a share over % in 2021.
Market segmentation
Non-Fungible Token (NFT) Games market is split by Type and by Application. For the period 2012-2028, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type, covers
By ETH
Based on Polygon
Based on Ronin
Based on FLOW
Based on BSC
Based on Near
Based on WAX
Market segment by Application, can be divided into
Cell Phone
Computer
Others
Market segment by players, this report covers
Ubisoft
Sky Mavis
Decentraland
Mythical Games
DAPPER LABS
Forte
Enjin
Voxie Tactics
Bright Star
Sandbox
FoundGame
Splinterlands
DACOCO
MixMarvel
ITAM Games
Biscuit Labs
Double Jump
Immutable
Altitude Games
NOD Games
Blockade Games
Loom Network
Lucid Sight
Unity 3D
Tencent
NetEase
Baidu
XiaoMi
JD
In Xin Network Technology
Cocos
Egretia
Animoca Brands
Antler Interactive
Sorare
Social Lending
Planetarium
Experimental
WAX
B2Expand
FirstBlood
VZ Games
Market segment by regions, regional analysis covers
North America
Europe
Asia-Pacific (China, Japan, South Korea, Rest of Asia-Pacific)
South America
Middle East & Africa
The content of the study subjects, includes a total of 8 chapters:
Chapter 1, to describe Non-Fungible Token (NFT) Games product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top players of Non-Fungible Token (NFT) Games, with recent developments and future plans
Chapter 3, the Non-Fungible Token (NFT) Games competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4, to break the market size data at the region level, with key companies in the key region and Non-Fungible Token (NFT) Games market forecast, by regions, with revenue, from 2022 to 2028.
Chapter 5 and 6, to segment the market size by Type and application, with revenue and growth rate by Type, application, from 2022 to 2028.
Chapter 7 and 8, to describe Non-Fungible Token (NFT) Games research findings and conclusion, appendix and data source.


1 Market Overview

  • 1.1 Product Overview and Scope of Non-Fungible Token (NFT) Games
  • 1.2 Classification of Non-Fungible Token (NFT) Games by Type
    • 1.2.1 Overview: Global Non-Fungible Token (NFT) Games Market Size by Type: 2022 Versus 2028
    • 1.2.2 Global Non-Fungible Token (NFT) Games Revenue Market Share by Type in 2028
    • 1.2.3 Based on Polygon
    • 1.2.4 Based on Ronin
  • 1.3 Global Non-Fungible Token (NFT) Games Market by Application
    • 1.3.1 Overview: Global Non-Fungible Token (NFT) Games Market Size by Application: 2022 Versus 2028
    • 1.3.2 Cell Phone
    • 1.3.3 Computer
    • 1.3.4 Others
  • 1.4 Global Non-Fungible Token (NFT) Games Market Size & Forecast
  • 1.5 Market Drivers, Restraints and Trends
    • 1.5.1 Non-Fungible Token (NFT) Games Market Drivers
    • 1.5.2 Non-Fungible Token (NFT) Games Market Restraints
    • 1.5.3 Non-Fungible Token (NFT) Games Trends Analysis

2 Company Profiles

  • 2.1 Ubisoft
    • 2.1.1 Ubisoft Details
    • 2.1.2 Ubisoft Major Business
    • 2.1.3 Ubisoft Non-Fungible Token (NFT) Games Product and Solutions
    • 2.1.4 Ubisoft Recent Developments and Future Plans
  • 2.2 Sky Mavis
    • 2.2.1 Sky Mavis Details
    • 2.2.2 Sky Mavis Major Business
    • 2.2.3 Sky Mavis Non-Fungible Token (NFT) Games Product and Solutions
    • 2.2.4 Sky Mavis Recent Developments and Future Plans
  • 2.3 Decentraland
    • 2.3.1 Decentraland Details
    • 2.3.2 Decentraland Major Business
    • 2.3.3 Decentraland Non-Fungible Token (NFT) Games Product and Solutions
    • 2.3.4 Decentraland Recent Developments and Future Plans
  • 2.4 Mythical Games
    • 2.4.1 Mythical Games Details
    • 2.4.2 Mythical Games Major Business
    • 2.4.3 Mythical Games Non-Fungible Token (NFT) Games Product and Solutions
    • 2.4.4 Mythical Games Recent Developments and Future Plans
  • 2.5 DAPPER LABS
    • 2.5.1 DAPPER LABS Details
    • 2.5.2 DAPPER LABS Major Business
    • 2.5.3 DAPPER LABS Non-Fungible Token (NFT) Games Product and Solutions
    • 2.5.4 DAPPER LABS Recent Developments and Future Plans
  • 2.6 Forte
    • 2.6.1 Forte Details
    • 2.6.2 Forte Major Business
    • 2.6.3 Forte Non-Fungible Token (NFT) Games Product and Solutions
    • 2.6.4 Forte Recent Developments and Future Plans
  • 2.7 Enjin
    • 2.7.1 Enjin Details
    • 2.7.2 Enjin Major Business
    • 2.7.3 Enjin Non-Fungible Token (NFT) Games Product and Solutions
    • 2.7.4 Enjin Recent Developments and Future Plans
  • 2.8 Voxie Tactics
    • 2.8.1 Voxie Tactics Details
    • 2.8.2 Voxie Tactics Major Business
    • 2.8.3 Voxie Tactics Non-Fungible Token (NFT) Games Product and Solutions
    • 2.8.4 Voxie Tactics Recent Developments and Future Plans
  • 2.9 Bright Star
    • 2.9.1 Bright Star Details
    • 2.9.2 Bright Star Major Business
    • 2.9.3 Bright Star Non-Fungible Token (NFT) Games Product and Solutions
    • 2.9.4 Bright Star Recent Developments and Future Plans
  • 2.10 Sandbox
    • 2.10.1 Sandbox Details
    • 2.10.2 Sandbox Major Business
    • 2.10.3 Sandbox Non-Fungible Token (NFT) Games Product and Solutions
    • 2.10.4 Sandbox Recent Developments and Future Plans
  • 2.11 FoundGame
    • 2.11.1 FoundGame Details
    • 2.11.2 FoundGame Major Business
    • 2.11.3 FoundGame Non-Fungible Token (NFT) Games Product and Solutions
    • 2.11.4 FoundGame Recent Developments and Future Plans
  • 2.12 Splinterlands
    • 2.12.1 Splinterlands Details
    • 2.12.2 Splinterlands Major Business
    • 2.12.3 Splinterlands Non-Fungible Token (NFT) Games Product and Solutions
    • 2.12.4 Splinterlands Recent Developments and Future Plans
  • 2.13 DACOCO
    • 2.13.1 DACOCO Details
    • 2.13.2 DACOCO Major Business
    • 2.13.3 DACOCO Non-Fungible Token (NFT) Games Product and Solutions
    • 2.13.4 DACOCO Recent Developments and Future Plans
  • 2.14 MixMarvel
    • 2.14.1 MixMarvel Details
    • 2.14.2 MixMarvel Major Business
    • 2.14.3 MixMarvel Non-Fungible Token (NFT) Games Product and Solutions
    • 2.14.4 MixMarvel Recent Developments and Future Plans
  • 2.15 ITAM Games
    • 2.15.1 ITAM Games Details
    • 2.15.2 ITAM Games Major Business
    • 2.15.3 ITAM Games Non-Fungible Token (NFT) Games Product and Solutions
    • 2.15.4 ITAM Games Recent Developments and Future Plans
  • 2.16 Biscuit Labs
    • 2.16.1 Biscuit Labs Details
    • 2.16.2 Biscuit Labs Major Business
    • 2.16.3 Biscuit Labs Non-Fungible Token (NFT) Games Product and Solutions
    • 2.16.4 Biscuit Labs Recent Developments and Future Plans
  • 2.17 Double Jump
    • 2.17.1 Double Jump Details
    • 2.17.2 Double Jump Major Business
    • 2.17.3 Double Jump Non-Fungible Token (NFT) Games Product and Solutions
    • 2.17.4 Double Jump Recent Developments and Future Plans
  • 2.18 Immutable
    • 2.18.1 Immutable Details
    • 2.18.2 Immutable Major Business
    • 2.18.3 Immutable Non-Fungible Token (NFT) Games Product and Solutions
    • 2.18.4 Immutable Recent Developments and Future Plans
  • 2.19 Altitude Games
    • 2.19.1 Altitude Games Details
    • 2.19.2 Altitude Games Major Business
    • 2.19.3 Altitude Games Non-Fungible Token (NFT) Games Product and Solutions
    • 2.19.4 Altitude Games Recent Developments and Future Plans
  • 2.20 NOD Games
    • 2.20.1 NOD Games Details
    • 2.20.2 NOD Games Major Business
    • 2.20.3 NOD Games Non-Fungible Token (NFT) Games Product and Solutions
    • 2.20.4 NOD Games Recent Developments and Future Plans
  • 2.21 Blockade Games
    • 2.21.1 Blockade Games Details
    • 2.21.2 Blockade Games Major Business
    • 2.21.3 Blockade Games Non-Fungible Token (NFT) Games Product and Solutions
    • 2.21.4 Blockade Games Recent Developments and Future Plans
  • 2.22 Loom Network
    • 2.22.1 Loom Network Details
    • 2.22.2 Loom Network Major Business
    • 2.22.3 Loom Network Non-Fungible Token (NFT) Games Product and Solutions
    • 2.22.4 Loom Network Recent Developments and Future Plans
  • 2.23 Lucid Sight
    • 2.23.1 Lucid Sight Details
    • 2.23.2 Lucid Sight Major Business
    • 2.23.3 Lucid Sight Non-Fungible Token (NFT) Games Product and Solutions
    • 2.23.4 Lucid Sight Recent Developments and Future Plans
  • 2.24 Unity 3D
    • 2.24.1 Unity 3D Details
    • 2.24.2 Unity 3D Major Business
    • 2.24.3 Unity 3D Non-Fungible Token (NFT) Games Product and Solutions
    • 2.24.4 Unity 3D Recent Developments and Future Plans
  • 2.25 Tencent
    • 2.25.1 Tencent Details
    • 2.25.2 Tencent Major Business
    • 2.25.3 Tencent Non-Fungible Token (NFT) Games Product and Solutions
    • 2.25.4 Tencent Recent Developments and Future Plans
  • 2.26 NetEase
    • 2.26.1 NetEase Details
    • 2.26.2 NetEase Major Business
    • 2.26.3 NetEase Non-Fungible Token (NFT) Games Product and Solutions
    • 2.26.4 NetEase Recent Developments and Future Plans
  • 2.27 Baidu
    • 2.27.1 Baidu Details
    • 2.27.2 Baidu Major Business
    • 2.27.3 Baidu Non-Fungible Token (NFT) Games Product and Solutions
    • 2.27.4 Baidu Recent Developments and Future Plans
  • 2.28 XiaoMi
    • 2.28.1 XiaoMi Details
    • 2.28.2 XiaoMi Major Business
    • 2.28.3 XiaoMi Non-Fungible Token (NFT) Games Product and Solutions
    • 2.28.4 XiaoMi Recent Developments and Future Plans
  • 2.29 JD
    • 2.29.1 JD Details
    • 2.29.2 JD Major Business
    • 2.29.3 JD Non-Fungible Token (NFT) Games Product and Solutions
    • 2.29.4 JD Recent Developments and Future Plans
  • 2.30 In Xin Network Technology
    • 2.30.1 In Xin Network Technology Details
    • 2.30.2 In Xin Network Technology Major Business
    • 2.30.3 In Xin Network Technology Non-Fungible Token (NFT) Games Product and Solutions
    • 2.30.4 In Xin Network Technology Recent Developments and Future Plans
  • 2.31 Cocos
    • 2.31.1 Cocos Details
    • 2.31.2 Cocos Major Business
    • 2.31.3 Cocos Non-Fungible Token (NFT) Games Product and Solutions
    • 2.31.4 Cocos Recent Developments and Future Plans
  • 2.32 Egretia
    • 2.32.1 Egretia Details
    • 2.32.2 Egretia Major Business
    • 2.32.3 Egretia Non-Fungible Token (NFT) Games Product and Solutions
    • 2.32.4 Egretia Recent Developments and Future Plans
  • 2.33 Animoca Brands
    • 2.33.1 Animoca Brands Details
    • 2.33.2 Animoca Brands Major Business
    • 2.33.3 Animoca Brands Non-Fungible Token (NFT) Games Product and Solutions
    • 2.33.4 Animoca Brands Recent Developments and Future Plans
  • 2.34 Antler Interactive
    • 2.34.1 Antler Interactive Details
    • 2.34.2 Antler Interactive Major Business
    • 2.34.3 Antler Interactive Non-Fungible Token (NFT) Games Product and Solutions
    • 2.34.4 Antler Interactive Recent Developments and Future Plans
  • 2.35 Sorare
    • 2.35.1 Sorare Details
    • 2.35.2 Sorare Major Business
    • 2.35.3 Sorare Non-Fungible Token (NFT) Games Product and Solutions
    • 2.35.4 Sorare Recent Developments and Future Plans
  • 2.36 Social Lending
    • 2.36.1 Social Lending Details
    • 2.36.2 Social Lending Major Business
    • 2.36.3 Social Lending Non-Fungible Token (NFT) Games Product and Solutions
    • 2.36.4 Social Lending Recent Developments and Future Plans
  • 2.37 Planetarium
    • 2.37.1 Planetarium Details
    • 2.37.2 Planetarium Major Business
    • 2.37.3 Planetarium Non-Fungible Token (NFT) Games Product and Solutions
    • 2.37.4 Planetarium Recent Developments and Future Plans
  • 2.38 Experimental
    • 2.38.1 Experimental Details
    • 2.38.2 Experimental Major Business
    • 2.38.3 Experimental Non-Fungible Token (NFT) Games Product and Solutions
    • 2.38.4 Experimental Recent Developments and Future Plans
  • 2.39 WAX
    • 2.39.1 WAX Details
    • 2.39.2 WAX Major Business

Summary:
Get latest Market Research Reports on Non-Fungible Token (NFT) Games. Industry analysis & Market Report on Non-Fungible Token (NFT) Games is a syndicated market report, published as Global Non-Fungible Token (NFT) Games Market 2022 by Company, Regions, Type and Application, Forecast to 2028. It is complete Research Study and Industry Analysis of Non-Fungible Token (NFT) Games market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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