Report Detail

Consumer Goods Global Mobile Game Joysticks Market Research Report 2022

  • RnM4461868
  • |
  • 02 July, 2022
  • |
  • Global
  • |
  • 93 Pages
  • |
  • QYResearch
  • |
  • Consumer Goods

Industry Insights
Due to the COVID-19 pandemic, the global Mobile Game Joysticks market size is estimated to be worth US$ million in 2021 and is forecast to a readjusted size of US$ million by 2028 with a CAGR of % during the forecast period 2022-2028. Fully considering the economic change by this health crisis, the Europe Mobile Game Joysticks market is estimated at US$ million in 2022, while the United States and China are forecast to reach US$ million and US$ million by 2028, respectively. The proportion of the United States is % in 2022, while Chinese percentage is %, and it is predicted that China market share will reach % in 2028, trailing a CAGR of % through the analysis period. As for the Europe Mobile Game Joysticks landscape, Germany is projected to reach US$ million by 2028. and in Asia, the notable markets are Japan and South Korea, CAGR is % and % respectively for the next 6-year period.

Split Type accounting for % of the Mobile Game Joysticks global market in 2021, is projected to value US$ million by 2028, growing at a revised % CAGR from 2022 to 2028. While Online segment is altered to an % CAGR throughout this forecast period and will hold a share about % in 2028.

The global major manufacturers of Mobile Game Joysticks include Logitech, SONY, Microsoft, Razer, Mad Catz, Thrustmaster, BETOP Rumble, Speedlink and Sabrent, etc. In terms of revenue, the global 3 largest players have a % market share of Mobile Game Joysticks in 2021.

This report focuses on Mobile Game Joysticks volume and value at the global level, regional level, and company level. From a global perspective, this report represents overall Mobile Game Joysticks market size by analysing historical data and future prospect. Regionally, this report focuses on several key regions: North America, Europe, China and Japan, etc.

Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.

Post-covid-19 Outlook

The readers in the section will understand how the Mobile Game Joysticks market scenario changed across the globe during the pandemic and post-pandemic. The study is done keeping in view the changes in aspects such as sales, demand and supply chain. The industry experts have also highlighted the key factors that will help create opportunities for players and stabilize the overall industry in the years to come.

Segmental Outlook

Key segments including type and application have been elaborated in this report. The consultants at QY Research have studied every segment and provided the market size using historical data. They have also talked about the growth opportunities that the segment may pose in the future. This study bestows sales and revenue data by type, and application during the historical period (2017-2022) and forecast period (2023-2028).

Segment by Type

Split Type

One-piece

Segment by Sales Channel

Online

Offline

Regional Outlook

This section of the report provides key insights regarding various regions and the key players operating in each region. Economic, social, environmental, technological, and political factors have been taken into consideration while assessing the growth of the particular region/country. The readers will also get their hands on the revenue and sales data of each region and country for the period 2017-2028. This information derived through comprehensive research will help the reader to get familiar with the potential value of the investment in a particular region.

North America

United States

Canada

Europe

Germany

France

U.K.

Italy

Russia

Asia-Pacific

China

Japan

South Korea

India

Australia

China Taiwan

Indonesia

Thailand

Malaysia

Latin America

Mexico

Brazil

Argentina

Middle East & Africa

Turkey

Saudi Arabia

UAE

Competitive Scenario

In this section, the readers will gain an understanding of the key players competing. The experts at QY Research have studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue, price, and sales by manufacturers for the period 2017-2022. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses. Some of the prominent players reviewed in the research report include:

Logitech

SONY

Microsoft

Razer

Mad Catz

Thrustmaster

BETOP Rumble

Speedlink

Sabrent

Samsung

8BitDo

GuliKit

GameSir

Frequently Asked Questions

Which product segment grabbed the largest share in the Mobile Game Joysticks market?

How is the competitive scenario of the Mobile Game Joysticks market?

Which are the key factors aiding the Mobile Game Joysticks market growth?

Which are the prominent players in the Mobile Game Joysticks market?

Which region holds the maximum share in the Mobile Game Joysticks market?

What will be the CAGR of the Mobile Game Joysticks market during the forecast period?

Which application segment emerged as the leading segment in the Mobile Game Joysticks market?

What key trends are likely to emerge in the Mobile Game Joysticks market in the coming years?

What will be the Mobile Game Joysticks market size by 2028?

Which company held the largest share in the Mobile Game Joysticks market?


1 Mobile Game Joysticks Market Overview

  • 1.1 Product Overview and Scope of Mobile Game Joysticks
  • 1.2 Mobile Game Joysticks Segment by Type
  • 1.2.1 Global Mobile Game Joysticks Sales Growth Rate Comparison by Type (2022-2028)
  • 1.2.2 Split Type
  • 1.2.3 One-piece
  • 1.3 Mobile Game Joysticks Segment by Sales Channel
  • 1.3.1 Global Mobile Game Joysticks Sales Comparison by Sales Channel: (2022-2028)
  • 1.3.2 Online
  • 1.3.3 Offline
  • 1.4 Global Mobile Game Joysticks Market Size Estimates and Forecasts
  • 1.4.1 Global Mobile Game Joysticks Revenue 2017-2028
  • 1.4.2 Global Mobile Game Joysticks Sales 2017-2028
  • 1.4.3 Mobile Game Joysticks Market Size by Region: 2017 Versus 2021 Versus 2028
  • 2 Mobile Game Joysticks Market Competition by Manufacturers

    • 2.1 Global Mobile Game Joysticks Sales Market Share by Manufacturers (2017-2022)
    • 2.2 Global Mobile Game Joysticks Revenue Market Share by Manufacturers (2017-2022)
    • 2.3 Global Mobile Game Joysticks Average Price by Manufacturers (2017-2022)
    • 2.4 Manufacturers Mobile Game Joysticks Manufacturing Sites, Area Served, Product Type
    • 2.5 Mobile Game Joysticks Market Competitive Situation and Trends
    • 2.5.1 Mobile Game Joysticks Market Concentration Rate
  • 2.5.2 The Global Top 5 and Top 10 Largest Mobile Game Joysticks Players Market Share by Revenue
  • 2.5.3 Global Mobile Game Joysticks Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
  • 2.6 Manufacturers Mergers & Acquisitions, Expansion Plans
  • 3 Mobile Game Joysticks Retrospective Market Scenario by Region

    • 3.1 Global Mobile Game Joysticks Retrospective Market Scenario in Sales by Region: 2017-2022
    • 3.2 Global Mobile Game Joysticks Retrospective Market Scenario in Revenue by Region: 2017-2022
    • 3.3 North America Mobile Game Joysticks Market Facts & Figures by Country
    • 3.3.1 North America Mobile Game Joysticks Sales by Country
  • 3.3.2 North America Mobile Game Joysticks Revenue by Country
  • 3.3.3 United States
  • 3.3.4 Canada
  • 3.4 Europe Mobile Game Joysticks Market Facts & Figures by Country
  • 3.4.1 Europe Mobile Game Joysticks Sales by Country
  • 3.4.2 Europe Mobile Game Joysticks Revenue by Country
  • 3.4.3 Germany
  • 3.4.4 France
  • 3.4.5 U.K.
  • 3.4.6 Italy
  • 3.4.7 Russia
  • 3.5 Asia Pacific Mobile Game Joysticks Market Facts & Figures by Region
  • 3.5.1 Asia Pacific Mobile Game Joysticks Sales by Region
  • 3.5.2 Asia Pacific Mobile Game Joysticks Revenue by Region
  • 3.5.3 China
  • 3.5.4 Japan
  • 3.5.5 South Korea
  • 3.5.6 India
  • 3.5.7 Australia
  • 3.5.8 China Taiwan
  • 3.5.9 Indonesia
  • 3.5.10 Thailand
  • 3.5.11 Malaysia
  • 3.6 Latin America Mobile Game Joysticks Market Facts & Figures by Country
  • 3.6.1 Latin America Mobile Game Joysticks Sales by Country
  • 3.6.2 Latin America Mobile Game Joysticks Revenue by Country
  • 3.6.3 Mexico
  • 3.6.4 Brazil
  • 3.6.5 Argentina
  • 3.7 Middle East and Africa Mobile Game Joysticks Market Facts & Figures by Country
  • 3.7.1 Middle East and Africa Mobile Game Joysticks Sales by Country
  • 3.7.2 Middle East and Africa Mobile Game Joysticks Revenue by Country
  • 3.7.3 Turkey
  • 3.7.4 Saudi Arabia
  • 3.7.5 UAE
  • 4 Global Mobile Game Joysticks Historic Market Analysis by Type

    • 4.1 Global Mobile Game Joysticks Sales Market Share by Type (2017-2022)
    • 4.2 Global Mobile Game Joysticks Revenue Market Share by Type (2017-2022)
    • 4.3 Global Mobile Game Joysticks Price by Type (2017-2022)

    5 Global Mobile Game Joysticks Historic Market Analysis by Sales Channel

    • 5.1 Global Mobile Game Joysticks Sales Market Share by Sales Channel (2017-2022)
    • 5.2 Global Mobile Game Joysticks Revenue Market Share by Sales Channel (2017-2022)
    • 5.3 Global Mobile Game Joysticks Price by Sales Channel (2017-2022)

    6 Key Companies Profiled

    • 6.1 Logitech
    • 6.1.1 Logitech Corporation Information
  • 6.1.2 Logitech Description and Business Overview
  • 6.1.3 Logitech Mobile Game Joysticks Sales, Revenue and Gross Margin (2017-2022)
  • 6.1.4 Logitech Mobile Game Joysticks Product Portfolio
  • 6.1.5 Logitech Recent Developments/Updates
  • 6.2 SONY
  • 6.2.1 SONY Corporation Information
  • 6.2.2 SONY Description and Business Overview
  • 6.2.3 SONY Mobile Game Joysticks Sales, Revenue and Gross Margin (2017-2022)
  • 6.2.4 SONY Mobile Game Joysticks Product Portfolio
  • 6.2.5 SONY Recent Developments/Updates
  • 6.3 Microsoft
  • 6.3.1 Microsoft Corporation Information
  • 6.3.2 Microsoft Description and Business Overview
  • 6.3.3 Microsoft Mobile Game Joysticks Sales, Revenue and Gross Margin (2017-2022)
  • 6.3.4 Microsoft Mobile Game Joysticks Product Portfolio
  • 6.3.5 Microsoft Recent Developments/Updates
  • 6.4 Razer
  • 6.4.1 Razer Corporation Information
  • 6.4.2 Razer Description and Business Overview
  • 6.4.3 Razer Mobile Game Joysticks Sales, Revenue and Gross Margin (2017-2022)
  • 6.4.4 Razer Mobile Game Joysticks Product Portfolio
  • 6.4.5 Razer Recent Developments/Updates
  • 6.5 Mad Catz
  • 6.5.1 Mad Catz Corporation Information
  • 6.5.2 Mad Catz Description and Business Overview
  • 6.5.3 Mad Catz Mobile Game Joysticks Sales, Revenue and Gross Margin (2017-2022)
  • 6.5.4 Mad Catz Mobile Game Joysticks Product Portfolio
  • 6.5.5 Mad Catz Recent Developments/Updates
  • 6.6 Thrustmaster
  • 6.6.1 Thrustmaster Corporation Information
  • 6.6.2 Thrustmaster Description and Business Overview
  • 6.6.3 Thrustmaster Mobile Game Joysticks Sales, Revenue and Gross Margin (2017-2022)
  • 6.6.4 Thrustmaster Mobile Game Joysticks Product Portfolio
  • 6.6.5 Thrustmaster Recent Developments/Updates
  • 6.7 BETOP Rumble
  • 6.6.1 BETOP Rumble Corporation Information
  • 6.6.2 BETOP Rumble Description and Business Overview
  • 6.6.3 BETOP Rumble Mobile Game Joysticks Sales, Revenue and Gross Margin (2017-2022)
  • 6.4.4 BETOP Rumble Mobile Game Joysticks Product Portfolio
  • 6.7.5 BETOP Rumble Recent Developments/Updates
  • 6.8 Speedlink
  • 6.8.1 Speedlink Corporation Information
  • 6.8.2 Speedlink Description and Business Overview
  • 6.8.3 Speedlink Mobile Game Joysticks Sales, Revenue and Gross Margin (2017-2022)
  • 6.8.4 Speedlink Mobile Game Joysticks Product Portfolio
  • 6.8.5 Speedlink Recent Developments/Updates
  • 6.9 Sabrent
  • 6.9.1 Sabrent Corporation Information
  • 6.9.2 Sabrent Description and Business Overview
  • 6.9.3 Sabrent Mobile Game Joysticks Sales, Revenue and Gross Margin (2017-2022)
  • 6.9.4 Sabrent Mobile Game Joysticks Product Portfolio
  • 6.9.5 Sabrent Recent Developments/Updates
  • 6.10 Samsung
  • 6.10.1 Samsung Corporation Information
  • 6.10.2 Samsung Description and Business Overview
  • 6.10.3 Samsung Mobile Game Joysticks Sales, Revenue and Gross Margin (2017-2022)
  • 6.10.4 Samsung Mobile Game Joysticks Product Portfolio
  • 6.10.5 Samsung Recent Developments/Updates
  • 6.11 8BitDo
  • 6.11.1 8BitDo Corporation Information
  • 6.11.2 8BitDo Mobile Game Joysticks Description and Business Overview
  • 6.11.3 8BitDo Mobile Game Joysticks Sales, Revenue and Gross Margin (2017-2022)
  • 6.11.4 8BitDo Mobile Game Joysticks Product Portfolio
  • 6.11.5 8BitDo Recent Developments/Updates
  • 6.12 GuliKit
  • 6.12.1 GuliKit Corporation Information
  • 6.12.2 GuliKit Mobile Game Joysticks Description and Business Overview
  • 6.12.3 GuliKit Mobile Game Joysticks Sales, Revenue and Gross Margin (2017-2022)
  • 6.12.4 GuliKit Mobile Game Joysticks Product Portfolio
  • 6.12.5 GuliKit Recent Developments/Updates
  • 6.13 GameSir
  • 6.13.1 GameSir Corporation Information
  • 6.13.2 GameSir Mobile Game Joysticks Description and Business Overview
  • 6.13.3 GameSir Mobile Game Joysticks Sales, Revenue and Gross Margin (2017-2022)
  • 6.13.4 GameSir Mobile Game Joysticks Product Portfolio
  • 6.13.5 GameSir Recent Developments/Updates
  • 7 Mobile Game Joysticks Manufacturing Cost Analysis

    • 7.1 Mobile Game Joysticks Key Raw Materials Analysis
    • 7.1.1 Key Raw Materials
  • 7.1.2 Key Suppliers of Raw Materials
  • 7.2 Proportion of Manufacturing Cost Structure
  • 7.3 Manufacturing Process Analysis of Mobile Game Joysticks
  • 7.4 Mobile Game Joysticks Industrial Chain Analysis
  • 8 Marketing Channel, Distributors and Customers

    • 8.1 Marketing Channel
    • 8.2 Mobile Game Joysticks Distributors List
    • 8.3 Mobile Game Joysticks Customers

    9 Mobile Game Joysticks Market Dynamics

    • 9.1 Mobile Game Joysticks Industry Trends
    • 9.2 Mobile Game Joysticks Market Drivers
    • 9.3 Mobile Game Joysticks Market Challenges
    • 9.4 Mobile Game Joysticks Market Restraints

    10 Global Market Forecast

    • 10.1 Mobile Game Joysticks Market Estimates and Projections by Type
    • 10.1.1 Global Forecasted Sales of Mobile Game Joysticks by Type (2023-2028)
  • 10.1.2 Global Forecasted Revenue of Mobile Game Joysticks by Type (2023-2028)
  • 10.2 Mobile Game Joysticks Market Estimates and Projections by Sales Channel
  • 10.2.1 Global Forecasted Sales of Mobile Game Joysticks by Sales Channel (2023-2028)
  • 10.2.2 Global Forecasted Revenue of Mobile Game Joysticks by Sales Channel (2023-2028)
  • 10.3 Mobile Game Joysticks Market Estimates and Projections by Region
  • 10.3.1 Global Forecasted Sales of Mobile Game Joysticks by Region (2023-2028)
  • 10.3.2 Global Forecasted Revenue of Mobile Game Joysticks by Region (2023-2028)
  • 11 Research Finding and Conclusion

      12 Methodology and Data Source

      • 12.1 Methodology/Research Approach
      • 12.1.1 Research Programs/Design
    • 12.1.2 Market Size Estimation
    • 12.1.3 Market Breakdown and Data Triangulation
    • 12.2 Data Source
    • 12.2.1 Secondary Sources
    • 12.2.2 Primary Sources
    • 12.3 Author List
    • Summary:
      Get latest Market Research Reports on Mobile Game Joysticks. Industry analysis & Market Report on Mobile Game Joysticks is a syndicated market report, published as Global Mobile Game Joysticks Market Research Report 2022. It is complete Research Study and Industry Analysis of Mobile Game Joysticks market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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