In the broadest sense, merchandising is any practice which contributes to the sale of products to a retail consumer. At a retail in-store level, merchandising refers to the variety of products available for sale and the display of those products in such a way that it stimulates interest and entices customers to make a purchase.
In marketing, one of the definitions of merchandising is the practice in which the brand or image from one product or service is used to sell another. Trademarked brand names, logos, or character images are licensed to manufacturers of products such as toys or clothing, which then make items in or emblazoned with the image of the license, hoping they'll sell better than the same item with no such image. For the owners of the IP (intellectual property) in question, merchandising is a very popular source of revenue, due to the low cost of letting a third party manufacture the merchandise, while the IP owners collect the merchandising fees.
The global Licensed Merchandise market was valued at xx million US$ in 2018 and will reach xx million US$ by the end of 2025, growing at a CAGR of xx% during 2019-2025.
This report focuses on Licensed Merchandise volume and value at global level, regional level and company level. From a global perspective, this report represents overall Licensed Merchandise market size by analyzing historical data and future prospect.
Regionally, this report categorizes the production, apparent consumption, export and import of Licensed Merchandise in North America, Europe, China, Japan, Southeast Asia and India.
For each manufacturer covered, this report analyzes their Licensed Merchandise manufacturing sites, capacity, production, ex-factory price, revenue and market share in global market.
The following manufacturers are covered:
Fanatics
G-III Apparel Group
Hasbro
NBCUniversal Media
The Walt Disney Company
Warner Bros. Consumer Products
Adidas
Bioworld
Cartoon Network
Columbia Sportswear
DreamWorks Animations
Discovery Consumer Products
Entertainment One
Everlast Worldwide
Hanesbrands
Knights Apparel
Mattel
Nike
Prada
Puma
Rainbow
Ralph Lauren
Reebok
Sanrio
Twentieth Century Fox Consumer Products
Under Armour
Segment by Regions
North America
Europe
China
Japan
Southeast Asia
India
Segment by Type
Apparels
Toys
Accessories
Video games
Home decoration
Segment by Application
Entertainment
Corporate trademarks
Fashion
Sports
Table of Contents
Executive Summary
1 Industry Overview of Licensed Merchandise
1.1 Definition of Licensed Merchandise
1.2 Licensed Merchandise Segment by Type
1.2.1 Global Licensed Merchandise Production Growth Rate Comparison by Types (2014-2025)
1.2.2 Apparels
1.2.3 Toys
1.2.4 Accessories
1.2.5 Video games
1.2.6 Home decoration
1.3 Licensed Merchandise Segment by Applications
1.3.1 Global Licensed Merchandise Consumption Comparison by Applications (2014-2025)
1.3.2 Entertainment
1.3.3 Corporate trademarks
1.3.4 Fashion
1.3.5 Sports
1.4 Global Licensed Merchandise Overall Market
1.4.1 Global Licensed Merchandise Revenue (2014-2025)
1.4.2 Global Licensed Merchandise Production (2014-2025)
1.4.3 North America Licensed Merchandise Status and Prospect (2014-2025)
1.4.4 Europe Licensed Merchandise Status and Prospect (2014-2025)
1.4.5 China Licensed Merchandise Status and Prospect (2014-2025)
1.4.6 Japan Licensed Merchandise Status and Prospect (2014-2025)
1.4.7 Southeast Asia Licensed Merchandise Status and Prospect (2014-2025)
1.4.8 India Licensed Merchandise Status and Prospect (2014-2025)
2 Manufacturing Cost Structure Analysis
2.1 Raw Material and Suppliers
2.2 Manufacturing Cost Structure Analysis of Licensed Merchandise
2.3 Manufacturing Process Analysis of Licensed Merchandise
2.4 Industry Chain Structure of Licensed Merchandise
3 Development and Manufacturing Plants Analysis of Licensed Merchandise
3.1 Capacity and Commercial Production Date
3.2 Global Licensed Merchandise Manufacturing Plants Distribution
3.3 Major Manufacturers Technology Source and Market Position of Licensed Merchandise
3.4 Recent Development and Expansion Plans
4 Key Figures of Major Manufacturers
4.1 Licensed Merchandise Production and Capacity Analysis
4.2 Licensed Merchandise Revenue Analysis
4.3 Licensed Merchandise Price Analysis
4.4 Market Concentration Degree
5 Licensed Merchandise Regional Market Analysis
5.1 Licensed Merchandise Production by Regions
5.1.1 Global Licensed Merchandise Production by Regions
5.1.2 Global Licensed Merchandise Revenue by Regions
5.2 Licensed Merchandise Consumption by Regions
5.3 North America Licensed Merchandise Market Analysis
5.3.1 North America Licensed Merchandise Production
5.3.2 North America Licensed Merchandise Revenue
5.3.3 Key Manufacturers in North America
5.3.4 North America Licensed Merchandise Import and Export
5.4 Europe Licensed Merchandise Market Analysis
5.4.1 Europe Licensed Merchandise Production
5.4.2 Europe Licensed Merchandise Revenue
5.4.3 Key Manufacturers in Europe
5.4.4 Europe Licensed Merchandise Import and Export
5.5 China Licensed Merchandise Market Analysis
5.5.1 China Licensed Merchandise Production
5.5.2 China Licensed Merchandise Revenue
5.5.3 Key Manufacturers in China
5.5.4 China Licensed Merchandise Import and Export
5.6 Japan Licensed Merchandise Market Analysis
5.6.1 Japan Licensed Merchandise Production
5.6.2 Japan Licensed Merchandise Revenue
5.6.3 Key Manufacturers in Japan
5.6.4 Japan Licensed Merchandise Import and Export
5.7 Southeast Asia Licensed Merchandise Market Analysis
5.7.1 Southeast Asia Licensed Merchandise Production
5.7.2 Southeast Asia Licensed Merchandise Revenue
5.7.3 Key Manufacturers in Southeast Asia
5.7.4 Southeast Asia Licensed Merchandise Import and Export
5.8 India Licensed Merchandise Market Analysis
5.8.1 India Licensed Merchandise Production
5.8.2 India Licensed Merchandise Revenue
5.8.3 Key Manufacturers in India
5.8.4 India Licensed Merchandise Import and Export
Summary: Get latest Market Research Reports on Licensed Merchandise. Industry analysis & Market Report on Licensed Merchandise is a syndicated market report, published as Global Licensed Merchandise Market Professional Survey Report 2019. It is complete Research Study and Industry Analysis of Licensed Merchandise market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.