Report Detail

Machinery & Equipment Global In-flight Entertainment (IFE) Market Insights, Forecast to 2025

  • RnM2910559
  • |
  • 08 February, 2019
  • |
  • Global
  • |
  • 114 Pages
  • |
  • QYResearch
  • |
  • Machinery & Equipment

The In-flight Entertainment (IFE) market was valued at Million US$ in 2018 and is projected to reach Million US$ by 2025, at a CAGR of during the forecast period. In this study, 2018 has been considered as the base year and 2019 to 2025 as the forecast period to estimate the market size for In-flight Entertainment (IFE).

This report presents the worldwide In-flight Entertainment (IFE) market size (value, production and consumption), splits the breakdown (data status 2014-2019 and forecast to 2025), by manufacturers, region, type and application.
This study also analyzes the market status, market share, growth rate, future trends, market drivers, opportunities and challenges, risks and entry barriers, sales channels, distributors and Porter's Five Forces Analysis.

The following manufacturers are covered in this report:
Gogo LLC
Global Eagle Entertainment, Inc.
Thales Group
Zodiac Aerospace
Honeywell International
Panasonic Avionics Corporation
Viasat Inc.
Rockwell Collins
Lufthansa Systems GmbH & Co. Kg
SITAONAIR

In-flight Entertainment (IFE) Breakdown Data by Type
IFE Hardware
IFE Connectivity & Communication
IFE Content
In-flight Entertainment (IFE) Breakdown Data by Application
Narrow Body Aircraft
Wide Body Aircraft
Other

In-flight Entertainment (IFE) Production by Region
United States
Europe
China
Japan
Other Regions

In-flight Entertainment (IFE) Consumption by Region
North America
United States
Canada
Mexico
Asia-Pacific
China
India
Japan
South Korea
Australia
Indonesia
Malaysia
Philippines
Thailand
Vietnam
Europe
Germany
France
UK
Italy
Russia
Rest of Europe
Central & South America
Brazil
Rest of South America
Middle East & Africa
GCC Countries
Turkey
Egypt
South Africa
Rest of Middle East & Africa

The study objectives are:
To analyze and research the global In-flight Entertainment (IFE) status and future forecast,involving, production, revenue, consumption, historical and forecast.
To present the key In-flight Entertainment (IFE) manufacturers, production, revenue, market share, and recent development.
To split the breakdown data by regions, type, manufacturers and applications.
To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints and risks.
To identify significant trends, drivers, influence factors in global and regions.
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

In this study, the years considered to estimate the market size of In-flight Entertainment (IFE) :
History Year: 2014 - 2018
Base Year: 2018
Estimated Year: 2019
Forecast Year: 2019 - 2025

This report includes the estimation of market size for value (million USD) and volume (K Units). Both top-down and bottom-up approaches have been used to estimate and validate the market size of In-flight Entertainment (IFE) market, to estimate the size of various other dependent submarkets in the overall market. Key players in the market have been identified through secondary research, and their market shares have been determined through primary and secondary research. All percentage shares, splits, and breakdowns have been determined using secondary sources and verified primary sources.

For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.


Table of Contents

    1 Study Coverage

    • 1.1 In-flight Entertainment (IFE) Product
    • 1.2 Key Market Segments in This Study
    • 1.3 Key Manufacturers Covered
    • 1.4 Market by Type
      • 1.4.1 Global In-flight Entertainment (IFE) Market Size Growth Rate by Type
      • 1.4.2 IFE Hardware
      • 1.4.3 IFE Connectivity & Communication
      • 1.4.4 IFE Content
    • 1.5 Market by Application
      • 1.5.1 Global In-flight Entertainment (IFE) Market Size Growth Rate by Application
      • 1.5.2 Narrow Body Aircraft
      • 1.5.3 Wide Body Aircraft
      • 1.5.4 Other
    • 1.6 Study Objectives
    • 1.7 Years Considered

    2 Executive Summary

    • 2.1 Global In-flight Entertainment (IFE) Market Size
      • 2.1.1 Global In-flight Entertainment (IFE) Revenue 2014-2025
      • 2.1.2 Global In-flight Entertainment (IFE) Production 2014-2025
    • 2.2 In-flight Entertainment (IFE) Growth Rate (CAGR) 2019-2025
    • 2.3 Analysis of Competitive Landscape
      • 2.3.1 Manufacturers Market Concentration Ratio (CR5 and HHI)
      • 2.3.2 Key In-flight Entertainment (IFE) Manufacturers
        • 2.3.2.1 In-flight Entertainment (IFE) Manufacturing Base Distribution, Headquarters
        • 2.3.2.2 Manufacturers In-flight Entertainment (IFE) Product Offered
        • 2.3.2.3 Date of Manufacturers Enter into In-flight Entertainment (IFE) Market
    • 2.4 Key Trends for In-flight Entertainment (IFE) Markets & Products

    3 Market Size by Manufacturers

    • 3.1 In-flight Entertainment (IFE) Production by Manufacturers
      • 3.1.1 In-flight Entertainment (IFE) Production by Manufacturers
      • 3.1.2 In-flight Entertainment (IFE) Production Market Share by Manufacturers
    • 3.2 In-flight Entertainment (IFE) Revenue by Manufacturers
      • 3.2.1 In-flight Entertainment (IFE) Revenue by Manufacturers (2014-2019)
      • 3.2.2 In-flight Entertainment (IFE) Revenue Share by Manufacturers (2014-2019)
    • 3.3 In-flight Entertainment (IFE) Price by Manufacturers
    • 3.4 Mergers & Acquisitions, Expansion Plans

    4 In-flight Entertainment (IFE) Production by Regions

    • 4.1 Global In-flight Entertainment (IFE) Production by Regions
      • 4.1.1 Global In-flight Entertainment (IFE) Production Market Share by Regions
      • 4.1.2 Global In-flight Entertainment (IFE) Revenue Market Share by Regions
    • 4.2 United States
      • 4.2.1 United States In-flight Entertainment (IFE) Production
      • 4.2.2 United States In-flight Entertainment (IFE) Revenue
      • 4.2.3 Key Players in United States
      • 4.2.4 United States In-flight Entertainment (IFE) Import & Export
    • 4.3 Europe
      • 4.3.1 Europe In-flight Entertainment (IFE) Production
      • 4.3.2 Europe In-flight Entertainment (IFE) Revenue
      • 4.3.3 Key Players in Europe
      • 4.3.4 Europe In-flight Entertainment (IFE) Import & Export
    • 4.4 China
      • 4.4.1 China In-flight Entertainment (IFE) Production
      • 4.4.2 China In-flight Entertainment (IFE) Revenue
      • 4.4.3 Key Players in China
      • 4.4.4 China In-flight Entertainment (IFE) Import & Export
    • 4.5 Japan
      • 4.5.1 Japan In-flight Entertainment (IFE) Production
      • 4.5.2 Japan In-flight Entertainment (IFE) Revenue
      • 4.5.3 Key Players in Japan
      • 4.5.4 Japan In-flight Entertainment (IFE) Import & Export
    • 4.6 Other Regions
      • 4.6.1 South Korea
      • 4.6.2 India
      • 4.6.3 Southeast Asia

    5 In-flight Entertainment (IFE) Consumption by Regions

    • 5.1 Global In-flight Entertainment (IFE) Consumption by Regions
      • 5.1.1 Global In-flight Entertainment (IFE) Consumption by Regions
      • 5.1.2 Global In-flight Entertainment (IFE) Consumption Market Share by Regions
    • 5.2 North America
      • 5.2.1 North America In-flight Entertainment (IFE) Consumption by Application
      • 5.2.2 North America In-flight Entertainment (IFE) Consumption by Countries
      • 5.2.3 United States
      • 5.2.4 Canada
      • 5.2.5 Mexico
    • 5.3 Europe
      • 5.3.1 Europe In-flight Entertainment (IFE) Consumption by Application
      • 5.3.2 Europe In-flight Entertainment (IFE) Consumption by Countries
      • 5.3.3 Germany
      • 5.3.4 France
      • 5.3.5 UK
      • 5.3.6 Italy
      • 5.3.7 Russia
    • 5.4 Asia Pacific
      • 5.4.1 Asia Pacific In-flight Entertainment (IFE) Consumption by Application
      • 5.4.2 Asia Pacific In-flight Entertainment (IFE) Consumption by Countries
      • 5.4.3 China
      • 5.4.4 Japan
      • 5.4.5 South Korea
      • 5.4.6 India
      • 5.4.7 Australia
      • 5.4.8 Indonesia
      • 5.4.9 Thailand
      • 5.4.10 Malaysia
      • 5.4.11 Philippines
      • 5.4.12 Vietnam
    • 5.5 Central & South America
      • 5.5.1 Central & South America In-flight Entertainment (IFE) Consumption by Application
      • 5.5.2 Central & South America In-flight Entertainment (IFE) Consumption by Country
      • 5.5.3 Brazil
    • 5.6 Middle East and Africa
      • 5.6.1 Middle East and Africa In-flight Entertainment (IFE) Consumption by Application
      • 5.6.2 Middle East and Africa In-flight Entertainment (IFE) Consumption by Countries
      • 5.6.3 GCC Countries
      • 5.6.4 Egypt
      • 5.6.5 South Africa

    6 Market Size by Type

    • 6.1 Global In-flight Entertainment (IFE) Production by Type
    • 6.2 Global In-flight Entertainment (IFE) Revenue by Type
    • 6.3 In-flight Entertainment (IFE) Price by Type

    7 Market Size by Application

    • 7.1 Overview
    • 7.2 Global In-flight Entertainment (IFE) Breakdown Dada by Application
      • 7.2.1 Global In-flight Entertainment (IFE) Consumption by Application
      • 7.2.2 Global In-flight Entertainment (IFE) Consumption Market Share by Application (2014-2019)

    8 Manufacturers Profiles

    • 8.1 Gogo LLC
      • 8.1.1 Gogo LLC Company Details
      • 8.1.2 Company Overview
      • 8.1.3 Gogo LLC In-flight Entertainment (IFE) Production Revenue and Gross Margin (2014-2019)
      • 8.1.4 Gogo LLC In-flight Entertainment (IFE) Product Description
      • 8.1.5 Gogo LLC Recent Development
    • 8.2 Global Eagle Entertainment, Inc.
      • 8.2.1 Global Eagle Entertainment, Inc. Company Details
      • 8.2.2 Company Overview
      • 8.2.3 Global Eagle Entertainment, Inc. In-flight Entertainment (IFE) Production Revenue and Gross Margin (2014-2019)
      • 8.2.4 Global Eagle Entertainment, Inc. In-flight Entertainment (IFE) Product Description
      • 8.2.5 Global Eagle Entertainment, Inc. Recent Development
    • 8.3 Thales Group
      • 8.3.1 Thales Group Company Details
      • 8.3.2 Company Overview
      • 8.3.3 Thales Group In-flight Entertainment (IFE) Production Revenue and Gross Margin (2014-2019)
      • 8.3.4 Thales Group In-flight Entertainment (IFE) Product Description
      • 8.3.5 Thales Group Recent Development
    • 8.4 Zodiac Aerospace
      • 8.4.1 Zodiac Aerospace Company Details
      • 8.4.2 Company Overview
      • 8.4.3 Zodiac Aerospace In-flight Entertainment (IFE) Production Revenue and Gross Margin (2014-2019)
      • 8.4.4 Zodiac Aerospace In-flight Entertainment (IFE) Product Description
      • 8.4.5 Zodiac Aerospace Recent Development
    • 8.5 Honeywell International
      • 8.5.1 Honeywell International Company Details
      • 8.5.2 Company Overview
      • 8.5.3 Honeywell International In-flight Entertainment (IFE) Production Revenue and Gross Margin (2014-2019)
      • 8.5.4 Honeywell International In-flight Entertainment (IFE) Product Description
      • 8.5.5 Honeywell International Recent Development
    • 8.6 Panasonic Avionics Corporation
      • 8.6.1 Panasonic Avionics Corporation Company Details
      • 8.6.2 Company Overview
      • 8.6.3 Panasonic Avionics Corporation In-flight Entertainment (IFE) Production Revenue and Gross Margin (2014-2019)
      • 8.6.4 Panasonic Avionics Corporation In-flight Entertainment (IFE) Product Description
      • 8.6.5 Panasonic Avionics Corporation Recent Development
    • 8.7 Viasat Inc.
      • 8.7.1 Viasat Inc. Company Details
      • 8.7.2 Company Overview
      • 8.7.3 Viasat Inc. In-flight Entertainment (IFE) Production Revenue and Gross Margin (2014-2019)
      • 8.7.4 Viasat Inc. In-flight Entertainment (IFE) Product Description
      • 8.7.5 Viasat Inc. Recent Development
    • 8.8 Rockwell Collins
      • 8.8.1 Rockwell Collins Company Details
      • 8.8.2 Company Overview
      • 8.8.3 Rockwell Collins In-flight Entertainment (IFE) Production Revenue and Gross Margin (2014-2019)
      • 8.8.4 Rockwell Collins In-flight Entertainment (IFE) Product Description
      • 8.8.5 Rockwell Collins Recent Development
    • 8.9 Lufthansa Systems GmbH & Co. Kg
      • 8.9.1 Lufthansa Systems GmbH & Co. Kg Company Details
      • 8.9.2 Company Overview
      • 8.9.3 Lufthansa Systems GmbH & Co. Kg In-flight Entertainment (IFE) Production Revenue and Gross Margin (2014-2019)
      • 8.9.4 Lufthansa Systems GmbH & Co. Kg In-flight Entertainment (IFE) Product Description
      • 8.9.5 Lufthansa Systems GmbH & Co. Kg Recent Development
    • 8.10 SITAONAIR
      • 8.10.1 SITAONAIR Company Details
      • 8.10.2 Company Overview
      • 8.10.3 SITAONAIR In-flight Entertainment (IFE) Production Revenue and Gross Margin (2014-2019)
      • 8.10.4 SITAONAIR In-flight Entertainment (IFE) Product Description
      • 8.10.5 SITAONAIR Recent Development

    9 Production Forecasts

    • 9.1 In-flight Entertainment (IFE) Production and Revenue Forecast
      • 9.1.1 Global In-flight Entertainment (IFE) Production Forecast 2019-2025
      • 9.1.2 Global In-flight Entertainment (IFE) Revenue Forecast 2019-2025
    • 9.2 In-flight Entertainment (IFE) Production and Revenue Forecast by Regions
      • 9.2.1 Global In-flight Entertainment (IFE) Revenue Forecast by Regions
      • 9.2.2 Global In-flight Entertainment (IFE) Production Forecast by Regions
    • 9.3 In-flight Entertainment (IFE) Key Producers Forecast
      • 9.3.1 United States
      • 9.3.2 Europe
      • 9.3.3 China
      • 9.3.4 Japan
    • 9.4 Forecast by Type
      • 9.4.1 Global In-flight Entertainment (IFE) Production Forecast by Type
      • 9.4.2 Global In-flight Entertainment (IFE) Revenue Forecast by Type

    10 Consumption Forecast

    • 10.1 In-flight Entertainment (IFE) Consumption Forecast by Application
    • 10.2 In-flight Entertainment (IFE) Consumption Forecast by Regions
    • 10.3 North America Market Consumption Forecast
      • 10.3.1 North America In-flight Entertainment (IFE) Consumption Forecast by Regions 2019-2025
      • 10.3.2 United States
      • 10.3.3 Canada
      • 10.3.4 Mexico
    • 10.4 Europe Market Consumption Forecast
      • 10.4.1 Europe In-flight Entertainment (IFE) Consumption Forecast by Regions 2019-2025
      • 10.4.2 Germany
      • 10.4.3 France
      • 10.4.4 UK
      • 10.4.5 Italy
      • 10.4.6 Russia
    • 10.5 Asia Pacific Market Consumption Forecast
      • 10.5.1 Asia Pacific In-flight Entertainment (IFE) Consumption Forecast by Regions 2019-2025
      • 10.5.2 China
      • 10.5.3 Japan
      • 10.5.4 South Korea
      • 10.5.5 India
      • 10.5.6 Australia
      • 10.5.7 Indonesia
      • 10.5.8 Thailand
      • 10.5.9 Malaysia
      • 10.5.10 Philippines
      • 10.5.11 Vietnam
    • 10.6 Central & South America Market Consumption Forecast
      • 10.6.1 Central & South America In-flight Entertainment (IFE) Consumption Forecast by Regions 2019-2025
      • 10.6.2 Brazil
    • 10.7 Middle East and Africa Market Consumption Forecast
      • 10.7.1 Middle East and Africa In-flight Entertainment (IFE) Consumption Forecast by Regions 2019-2025
      • 10.7.2 GCC Countries
      • 10.7.3 Egypt
      • 10.7.4 South Africa

    11 Value Chain and Sales Channels Analysis

    • 11.1 Value Chain Analysis
    • 11.2 Sales Channels Analysis
      • 11.2.1 In-flight Entertainment (IFE) Sales Channels
      • 11.2.2 In-flight Entertainment (IFE) Distributors
    • 11.3 In-flight Entertainment (IFE) Customers

    12 Market Opportunities & Challenges, Risks and Influences Factors Analysis

    • 12.1 Market Opportunities and Drivers
    • 12.2 Market Challenges
    • 12.3 Market Risks/Restraints

    13 Key Findings in the Global In-flight Entertainment (IFE) Study

      14 Appendix

      • 14.1 Research Methodology
        • 14.1.1 Methodology/Research Approach
          • 14.1.1.1 Research Programs/Design
          • 14.1.1.2 Market Size Estimation
          • 14.1.1.3 Market Breakdown and Data Triangulation
        • 14.1.2 Data Source
          • 14.1.2.1 Secondary Sources
          • 14.1.2.2 Primary Sources
      • 14.2 Author Details

      Summary:
      Get latest Market Research Reports on In-flight Entertainment (IFE) . Industry analysis & Market Report on In-flight Entertainment (IFE) is a syndicated market report, published as Global In-flight Entertainment (IFE) Market Insights, Forecast to 2025. It is complete Research Study and Industry Analysis of In-flight Entertainment (IFE) market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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