Report Detail

Service & Software Global In-Flight Entertainment and Connectivity Market Size, Status and Forecast 2019-2025

  • RnM2679494
  • |
  • 16 July, 2019
  • |
  • Global
  • |
  • 98 Pages
  • |
  • QYResearch
  • |
  • Service & Software

In-flight entertainment and Connectivity refers to the entertainment and Internet available to aircraft passengers during a flight.
The key regions like North America, Europe, Asia-Pacific, Central & South America, Middle East and Africa.
In 2018, the global In-Flight Entertainment and Connectivity market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2019-2025.

This report focuses on the global In-Flight Entertainment and Connectivity status, future forecast, growth opportunity, key market and key players. The study objectives are to present the In-Flight Entertainment and Connectivity development in United States, Europe and China.

The key players covered in this study
Lufthansa Systems
GEE Media
Dysonics
Panasonic Avionics
Rockwell Collins
Digicor
Lumexis
...

Market segment by Type, the product can be split into
Hardware
Content
Connectivity

Market segment by Application, split into
First Class
Business Class
Economy Class
Other

Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India
Central & South America

The study objectives of this report are:
To analyze global In-Flight Entertainment and Connectivity status, future forecast, growth opportunity, key market and key players.
To present the In-Flight Entertainment and Connectivity development in United States, Europe and China.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by product type, market and key regions.

In this study, the years considered to estimate the market size of In-Flight Entertainment and Connectivity are as follows:
History Year: 2014-2018
Base Year: 2018
Estimated Year: 2019
Forecast Year 2019 to 2025
For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.


Table of Contents

    1 Report Overview

    • 1.1 Study Scope
    • 1.2 Key Market Segments
    • 1.3 Players Covered
    • 1.4 Market Analysis by Type
      • 1.4.1 Global In-Flight Entertainment and Connectivity Market Size Growth Rate by Type (2014-2025)
      • 1.4.2 Hardware
      • 1.4.3 Content
      • 1.4.4 Connectivity
    • 1.5 Market by Application
      • 1.5.1 Global In-Flight Entertainment and Connectivity Market Share by Application (2014-2025)
      • 1.5.2 First Class
      • 1.5.3 Business Class
      • 1.5.4 Economy Class
      • 1.5.5 Other
    • 1.6 Study Objectives
    • 1.7 Years Considered

    2 Global Growth Trends

    • 2.1 In-Flight Entertainment and Connectivity Market Size
    • 2.2 In-Flight Entertainment and Connectivity Growth Trends by Regions
      • 2.2.1 In-Flight Entertainment and Connectivity Market Size by Regions (2014-2025)
      • 2.2.2 In-Flight Entertainment and Connectivity Market Share by Regions (2014-2019)
    • 2.3 Industry Trends
      • 2.3.1 Market Top Trends
      • 2.3.2 Market Drivers
      • 2.3.3 Market Opportunities

    3 Market Share by Key Players

    • 3.1 In-Flight Entertainment and Connectivity Market Size by Manufacturers
      • 3.1.1 Global In-Flight Entertainment and Connectivity Revenue by Manufacturers (2014-2019)
      • 3.1.2 Global In-Flight Entertainment and Connectivity Revenue Market Share by Manufacturers (2014-2019)
      • 3.1.3 Global In-Flight Entertainment and Connectivity Market Concentration Ratio (CR5 and HHI)
    • 3.2 In-Flight Entertainment and Connectivity Key Players Head office and Area Served
    • 3.3 Key Players In-Flight Entertainment and Connectivity Product/Solution/Service
    • 3.4 Date of Enter into In-Flight Entertainment and Connectivity Market
    • 3.5 Mergers & Acquisitions, Expansion Plans

    4 Breakdown Data by Type and Application

    • 4.1 Global In-Flight Entertainment and Connectivity Market Size by Type (2014-2019)
    • 4.2 Global In-Flight Entertainment and Connectivity Market Size by Application (2014-2019)

    5 United States

    • 5.1 United States In-Flight Entertainment and Connectivity Market Size (2014-2019)
    • 5.2 In-Flight Entertainment and Connectivity Key Players in United States
    • 5.3 United States In-Flight Entertainment and Connectivity Market Size by Type
    • 5.4 United States In-Flight Entertainment and Connectivity Market Size by Application

    6 Europe

    • 6.1 Europe In-Flight Entertainment and Connectivity Market Size (2014-2019)
    • 6.2 In-Flight Entertainment and Connectivity Key Players in Europe
    • 6.3 Europe In-Flight Entertainment and Connectivity Market Size by Type
    • 6.4 Europe In-Flight Entertainment and Connectivity Market Size by Application

    7 China

    • 7.1 China In-Flight Entertainment and Connectivity Market Size (2014-2019)
    • 7.2 In-Flight Entertainment and Connectivity Key Players in China
    • 7.3 China In-Flight Entertainment and Connectivity Market Size by Type
    • 7.4 China In-Flight Entertainment and Connectivity Market Size by Application

    8 Japan

    • 8.1 Japan In-Flight Entertainment and Connectivity Market Size (2014-2019)
    • 8.2 In-Flight Entertainment and Connectivity Key Players in Japan
    • 8.3 Japan In-Flight Entertainment and Connectivity Market Size by Type
    • 8.4 Japan In-Flight Entertainment and Connectivity Market Size by Application

    9 Southeast Asia

    • 9.1 Southeast Asia In-Flight Entertainment and Connectivity Market Size (2014-2019)
    • 9.2 In-Flight Entertainment and Connectivity Key Players in Southeast Asia
    • 9.3 Southeast Asia In-Flight Entertainment and Connectivity Market Size by Type
    • 9.4 Southeast Asia In-Flight Entertainment and Connectivity Market Size by Application

    10 India

    • 10.1 India In-Flight Entertainment and Connectivity Market Size (2014-2019)
    • 10.2 In-Flight Entertainment and Connectivity Key Players in India
    • 10.3 India In-Flight Entertainment and Connectivity Market Size by Type
    • 10.4 India In-Flight Entertainment and Connectivity Market Size by Application

    11 Central & South America

    • 11.1 Central & South America In-Flight Entertainment and Connectivity Market Size (2014-2019)
    • 11.2 In-Flight Entertainment and Connectivity Key Players in Central & South America
    • 11.3 Central & South America In-Flight Entertainment and Connectivity Market Size by Type
    • 11.4 Central & South America In-Flight Entertainment and Connectivity Market Size by Application

    12 International Players Profiles

    • 12.1 Lufthansa Systems
      • 12.1.1 Lufthansa Systems Company Details
      • 12.1.2 Company Description and Business Overview
      • 12.1.3 In-Flight Entertainment and Connectivity Introduction
      • 12.1.4 Lufthansa Systems Revenue in In-Flight Entertainment and Connectivity Business (2014-2019)
      • 12.1.5 Lufthansa Systems Recent Development
    • 12.2 GEE Media
      • 12.2.1 GEE Media Company Details
      • 12.2.2 Company Description and Business Overview
      • 12.2.3 In-Flight Entertainment and Connectivity Introduction
      • 12.2.4 GEE Media Revenue in In-Flight Entertainment and Connectivity Business (2014-2019)
      • 12.2.5 GEE Media Recent Development
    • 12.3 Dysonics
      • 12.3.1 Dysonics Company Details
      • 12.3.2 Company Description and Business Overview
      • 12.3.3 In-Flight Entertainment and Connectivity Introduction
      • 12.3.4 Dysonics Revenue in In-Flight Entertainment and Connectivity Business (2014-2019)
      • 12.3.5 Dysonics Recent Development
    • 12.4 Panasonic Avionics
      • 12.4.1 Panasonic Avionics Company Details
      • 12.4.2 Company Description and Business Overview
      • 12.4.3 In-Flight Entertainment and Connectivity Introduction
      • 12.4.4 Panasonic Avionics Revenue in In-Flight Entertainment and Connectivity Business (2014-2019)
      • 12.4.5 Panasonic Avionics Recent Development
    • 12.5 Rockwell Collins
      • 12.5.1 Rockwell Collins Company Details
      • 12.5.2 Company Description and Business Overview
      • 12.5.3 In-Flight Entertainment and Connectivity Introduction
      • 12.5.4 Rockwell Collins Revenue in In-Flight Entertainment and Connectivity Business (2014-2019)
      • 12.5.5 Rockwell Collins Recent Development
    • 12.6 Digicor
      • 12.6.1 Digicor Company Details
      • 12.6.2 Company Description and Business Overview
      • 12.6.3 In-Flight Entertainment and Connectivity Introduction
      • 12.6.4 Digicor Revenue in In-Flight Entertainment and Connectivity Business (2014-2019)
      • 12.6.5 Digicor Recent Development
    • 12.7 Lumexis
      • 12.7.1 Lumexis Company Details
      • 12.7.2 Company Description and Business Overview
      • 12.7.3 In-Flight Entertainment and Connectivity Introduction
      • 12.7.4 Lumexis Revenue in In-Flight Entertainment and Connectivity Business (2014-2019)
      • 12.7.5 Lumexis Recent Development

    13 Market Forecast 2019-2025

    • 13.1 Market Size Forecast by Regions
    • 13.2 United States
    • 13.3 Europe
    • 13.4 China
    • 13.5 Japan
    • 13.6 Southeast Asia
    • 13.7 India
    • 13.8 Central & South America
    • 13.9 Market Size Forecast by Product (2019-2025)
    • 13.10 Market Size Forecast by Application (2019-2025)

    14 Analyst's Viewpoints/Conclusions

      15 Appendix

      • 15.1 Research Methodology
        • 15.1.1 Methodology/Research Approach
          • 15.1.1.1 Research Programs/Design
          • 15.1.1.2 Market Size Estimation
          • 12.1.1.3 Market Breakdown and Data Triangulation
        • 15.1.2 Data Source
          • 15.1.2.1 Secondary Sources
          • 15.1.2.2 Primary Sources
      • 15.2 Disclaimer

      Summary:
      Get latest Market Research Reports on In-Flight Entertainment and Connectivity . Industry analysis & Market Report on In-Flight Entertainment and Connectivity is a syndicated market report, published as Global In-Flight Entertainment and Connectivity Market Size, Status and Forecast 2019-2025. It is complete Research Study and Industry Analysis of In-Flight Entertainment and Connectivity market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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