Headphones (or head-phones in the early days of telephony and radio) are a pair of small listening devices that are designed to be worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound in the user's ear.
Headphone industry is relatively concentrated, players are mostly in the North America and Asia. However, there are great many of headset OEM/ODM factories in China.
Apple (Beats) is the world leading player in global Headphone market with the market share of 15.31%, in terms of revenue, and followed by Plantronics, Sennheiser, Sony, GN Netcom, Samsung (Harman), Bose, JVC, Philips, Logitech (Jaybird), Skullcandy, Audio-Technica, Motorola, Monster and LG.
There are major three types of Headphone in the market, Over-ear, On-ear and In-ear Headphone, among them, In-ear took a bigger share of 55.70% with the volume of 184299 K Units in 2017. On the meantime, the segment of bluetooth headset is increasing rapidly.
There are companies aims at the cost and quality leadership which shall improve profitability. As the same time, companies are focusing on technological innovation, equipment upgrades, and process improvements, especially the supply chain optimization, to reduce costs and improve quality.
The Headphone market was valued at 9220 Million US$ in 2018 and is projected to reach 12100 Million US$ by 2025, at a CAGR of 3.4% during the forecast period. In this study, 2018 has been considered as the base year and 2019 to 2025 as the forecast period to estimate the market size for Headphone.
This report presents the worldwide Headphone market size (value, production and consumption), splits the breakdown (data status 2014-2019 and forecast to 2025), by manufacturers, region, type and application.
This study also analyzes the market status, market share, growth rate, future trends, market drivers, opportunities and challenges, risks and entry barriers, sales channels, distributors and Porter's Five Forces Analysis.
The following manufacturers are covered in this report:
Apple (Beats)
Plantronics
Sennheiser
Sony
GN Netcom
Samsung (Harman)
Bose
JVC
Philips
Logitech (Jaybird)
Skullcandy
Audio-Technica
Motorola
Monster
LG
Headphone Breakdown Data by Type
Over-ear
On-ear
In-ear
Headphone Breakdown Data by Application
Sports Headphones
Gaming Headphones
Business Headphones
Professional Headphones
Ordinary Headphones
Headphone Production by Region
United States
Europe
China
Japan
South Korea
Other Regions
Headphone Consumption by Region
North America
United States
Canada
Mexico
Asia-Pacific
China
India
Japan
South Korea
Australia
Indonesia
Malaysia
Philippines
Thailand
Vietnam
Europe
Germany
France
UK
Italy
Russia
Rest of Europe
Central & South America
Brazil
Rest of South America
Middle East & Africa
GCC Countries
Turkey
Egypt
South Africa
Rest of Middle East & Africa
The study objectives are:
To analyze and research the global Headphone status and future forecast,involving, production, revenue, consumption, historical and forecast.
To present the key Headphone manufacturers, production, revenue, market share, and recent development.
To split the breakdown data by regions, type, manufacturers and applications.
To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints and risks.
To identify significant trends, drivers, influence factors in global and regions.
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
In this study, the years considered to estimate the market size of Headphone :
History Year: 2014 - 2018
Base Year: 2018
Estimated Year: 2019
Forecast Year: 2019 - 2025
This report includes the estimation of market size for value (million USD) and volume (K Units). Both top-down and bottom-up approaches have been used to estimate and validate the market size of Headphone market, to estimate the size of various other dependent submarkets in the overall market. Key players in the market have been identified through secondary research, and their market shares have been determined through primary and secondary research. All percentage shares, splits, and breakdowns have been determined using secondary sources and verified primary sources.
For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.
Summary:
Get latest Market Research Reports on Headphone . Industry analysis & Market Report on Headphone is a syndicated market report, published as Global Headphone Market Insights, Forecast to 2025. It is complete Research Study and Industry Analysis of Headphone market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.