Report Detail

Consumer Goods Global Headphone Market Insights, Forecast to 2025

  • RnM3028363
  • |
  • 01 March, 2019
  • |
  • Global
  • |
  • 124 Pages
  • |
  • QYResearch
  • |
  • Consumer Goods

Headphones (or head-phones in the early days of telephony and radio) are a pair of small listening devices that are designed to be worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound in the user's ear.
Headphone industry is relatively concentrated, players are mostly in the North America and Asia. However, there are great many of headset OEM/ODM factories in China.
Apple (Beats) is the world leading player in global Headphone market with the market share of 15.31%, in terms of revenue, and followed by Plantronics, Sennheiser, Sony, GN Netcom, Samsung (Harman), Bose, JVC, Philips, Logitech (Jaybird), Skullcandy, Audio-Technica, Motorola, Monster and LG.
There are major three types of Headphone in the market, Over-ear, On-ear and In-ear Headphone, among them, In-ear took a bigger share of 55.70% with the volume of 184299 K Units in 2017. On the meantime, the segment of bluetooth headset is increasing rapidly.
There are companies aims at the cost and quality leadership which shall improve profitability. As the same time, companies are focusing on technological innovation, equipment upgrades, and process improvements, especially the supply chain optimization, to reduce costs and improve quality.
The Headphone market was valued at 9220 Million US$ in 2018 and is projected to reach 12100 Million US$ by 2025, at a CAGR of 3.4% during the forecast period. In this study, 2018 has been considered as the base year and 2019 to 2025 as the forecast period to estimate the market size for Headphone.

This report presents the worldwide Headphone market size (value, production and consumption), splits the breakdown (data status 2014-2019 and forecast to 2025), by manufacturers, region, type and application.
This study also analyzes the market status, market share, growth rate, future trends, market drivers, opportunities and challenges, risks and entry barriers, sales channels, distributors and Porter's Five Forces Analysis.

The following manufacturers are covered in this report:
Apple (Beats)
Plantronics
Sennheiser
Sony
GN Netcom
Samsung (Harman)
Bose
JVC
Philips
Logitech (Jaybird)
Skullcandy
Audio-Technica
Motorola
Monster
LG

Headphone Breakdown Data by Type
Over-ear
On-ear
In-ear
Headphone Breakdown Data by Application
Sports Headphones
Gaming Headphones
Business Headphones
Professional Headphones
Ordinary Headphones

Headphone Production by Region
United States
Europe
China
Japan
South Korea
Other Regions

Headphone Consumption by Region
North America
United States
Canada
Mexico
Asia-Pacific
China
India
Japan
South Korea
Australia
Indonesia
Malaysia
Philippines
Thailand
Vietnam
Europe
Germany
France
UK
Italy
Russia
Rest of Europe
Central & South America
Brazil
Rest of South America
Middle East & Africa
GCC Countries
Turkey
Egypt
South Africa
Rest of Middle East & Africa

The study objectives are:
To analyze and research the global Headphone status and future forecast,involving, production, revenue, consumption, historical and forecast.
To present the key Headphone manufacturers, production, revenue, market share, and recent development.
To split the breakdown data by regions, type, manufacturers and applications.
To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints and risks.
To identify significant trends, drivers, influence factors in global and regions.
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

In this study, the years considered to estimate the market size of Headphone :
History Year: 2014 - 2018
Base Year: 2018
Estimated Year: 2019
Forecast Year: 2019 - 2025

This report includes the estimation of market size for value (million USD) and volume (K Units). Both top-down and bottom-up approaches have been used to estimate and validate the market size of Headphone market, to estimate the size of various other dependent submarkets in the overall market. Key players in the market have been identified through secondary research, and their market shares have been determined through primary and secondary research. All percentage shares, splits, and breakdowns have been determined using secondary sources and verified primary sources.

For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.


Table of Contents

    1 Study Coverage

    • 1.1 Headphone Product
    • 1.2 Key Market Segments in This Study
    • 1.3 Key Manufacturers Covered
    • 1.4 Market by Type
      • 1.4.1 Global Headphone Market Size Growth Rate by Type
      • 1.4.2 Over-ear
      • 1.4.3 On-ear
      • 1.4.4 In-ear
    • 1.5 Market by Application
      • 1.5.1 Global Headphone Market Size Growth Rate by Application
      • 1.5.2 Sports Headphones
      • 1.5.3 Gaming Headphones
      • 1.5.4 Business Headphones
      • 1.5.5 Professional Headphones
      • 1.5.6 Ordinary Headphones
    • 1.6 Study Objectives
    • 1.7 Years Considered

    2 Executive Summary

    • 2.1 Global Headphone Market Size
      • 2.1.1 Global Headphone Revenue 2014-2025
      • 2.1.2 Global Headphone Production 2014-2025
    • 2.2 Headphone Growth Rate (CAGR) 2019-2025
    • 2.3 Analysis of Competitive Landscape
      • 2.3.1 Manufacturers Market Concentration Ratio (CR5 and HHI)
      • 2.3.2 Key Headphone Manufacturers
        • 2.3.2.1 Headphone Manufacturing Base Distribution, Headquarters
        • 2.3.2.2 Manufacturers Headphone Product Offered
        • 2.3.2.3 Date of Manufacturers Enter into Headphone Market
    • 2.4 Key Trends for Headphone Markets & Products

    3 Market Size by Manufacturers

    • 3.1 Headphone Production by Manufacturers
      • 3.1.1 Headphone Production by Manufacturers
      • 3.1.2 Headphone Production Market Share by Manufacturers
    • 3.2 Headphone Revenue by Manufacturers
      • 3.2.1 Headphone Revenue by Manufacturers (2014-2019)
      • 3.2.2 Headphone Revenue Share by Manufacturers (2014-2019)
    • 3.3 Headphone Price by Manufacturers
    • 3.4 Mergers & Acquisitions, Expansion Plans

    4 Headphone Production by Regions

    • 4.1 Global Headphone Production by Regions
      • 4.1.1 Global Headphone Production Market Share by Regions
      • 4.1.2 Global Headphone Revenue Market Share by Regions
    • 4.2 United States
      • 4.2.1 United States Headphone Production
      • 4.2.2 United States Headphone Revenue
      • 4.2.3 Key Players in United States
      • 4.2.4 United States Headphone Import & Export
    • 4.3 Europe
      • 4.3.1 Europe Headphone Production
      • 4.3.2 Europe Headphone Revenue
      • 4.3.3 Key Players in Europe
      • 4.3.4 Europe Headphone Import & Export
    • 4.4 China
      • 4.4.1 China Headphone Production
      • 4.4.2 China Headphone Revenue
      • 4.4.3 Key Players in China
      • 4.4.4 China Headphone Import & Export
    • 4.5 Japan
      • 4.5.1 Japan Headphone Production
      • 4.5.2 Japan Headphone Revenue
      • 4.5.3 Key Players in Japan
      • 4.5.4 Japan Headphone Import & Export
    • 4.6 South Korea
      • 4.6.1 South Korea Headphone Production
      • 4.6.2 South Korea Headphone Revenue
      • 4.6.3 Key Players in South Korea
      • 4.6.4 South Korea Headphone Import & Export
    • 4.7 Other Regions
      • 4.7.1 Taiwan
      • 4.7.2 India
      • 4.7.3 Southeast Asia

    5 Headphone Consumption by Regions

    • 5.1 Global Headphone Consumption by Regions
      • 5.1.1 Global Headphone Consumption by Regions
      • 5.1.2 Global Headphone Consumption Market Share by Regions
    • 5.2 North America
      • 5.2.1 North America Headphone Consumption by Application
      • 5.2.2 North America Headphone Consumption by Countries
      • 5.2.3 United States
      • 5.2.4 Canada
      • 5.2.5 Mexico
    • 5.3 Europe
      • 5.3.1 Europe Headphone Consumption by Application
      • 5.3.2 Europe Headphone Consumption by Countries
      • 5.3.3 Germany
      • 5.3.4 France
      • 5.3.5 UK
      • 5.3.6 Italy
      • 5.3.7 Russia
    • 5.4 Asia Pacific
      • 5.4.1 Asia Pacific Headphone Consumption by Application
      • 5.4.2 Asia Pacific Headphone Consumption by Countries
      • 5.4.3 China
      • 5.4.4 Japan
      • 5.4.5 South Korea
      • 5.4.6 India
      • 5.4.7 Australia
      • 5.4.8 Indonesia
      • 5.4.9 Thailand
      • 5.4.10 Malaysia
      • 5.4.11 Philippines
      • 5.4.12 Vietnam
    • 5.5 Central & South America
      • 5.5.1 Central & South America Headphone Consumption by Application
      • 5.5.2 Central & South America Headphone Consumption by Country
      • 5.5.3 Brazil
    • 5.6 Middle East and Africa
      • 5.6.1 Middle East and Africa Headphone Consumption by Application
      • 5.6.2 Middle East and Africa Headphone Consumption by Countries
      • 5.6.3 GCC Countries
      • 5.6.4 Egypt
      • 5.6.5 South Africa

    6 Market Size by Type

    • 6.1 Global Headphone Production by Type
    • 6.2 Global Headphone Revenue by Type
    • 6.3 Headphone Price by Type

    7 Market Size by Application

    • 7.1 Overview
    • 7.2 Global Headphone Breakdown Dada by Application
      • 7.2.1 Global Headphone Consumption by Application
      • 7.2.2 Global Headphone Consumption Market Share by Application (2014-2019)

    8 Manufacturers Profiles

    • 8.1 Apple (Beats)
      • 8.1.1 Apple (Beats) Company Details
      • 8.1.2 Company Overview
      • 8.1.3 Apple (Beats) Headphone Production Revenue and Gross Margin (2014-2019)
      • 8.1.4 Apple (Beats) Headphone Product Description
      • 8.1.5 Apple (Beats) Recent Development
    • 8.2 Plantronics
      • 8.2.1 Plantronics Company Details
      • 8.2.2 Company Overview
      • 8.2.3 Plantronics Headphone Production Revenue and Gross Margin (2014-2019)
      • 8.2.4 Plantronics Headphone Product Description
      • 8.2.5 Plantronics Recent Development
    • 8.3 Sennheiser
      • 8.3.1 Sennheiser Company Details
      • 8.3.2 Company Overview
      • 8.3.3 Sennheiser Headphone Production Revenue and Gross Margin (2014-2019)
      • 8.3.4 Sennheiser Headphone Product Description
      • 8.3.5 Sennheiser Recent Development
    • 8.4 Sony
      • 8.4.1 Sony Company Details
      • 8.4.2 Company Overview
      • 8.4.3 Sony Headphone Production Revenue and Gross Margin (2014-2019)
      • 8.4.4 Sony Headphone Product Description
      • 8.4.5 Sony Recent Development
    • 8.5 GN Netcom
      • 8.5.1 GN Netcom Company Details
      • 8.5.2 Company Overview
      • 8.5.3 GN Netcom Headphone Production Revenue and Gross Margin (2014-2019)
      • 8.5.4 GN Netcom Headphone Product Description
      • 8.5.5 GN Netcom Recent Development
    • 8.6 Samsung (Harman)
      • 8.6.1 Samsung (Harman) Company Details
      • 8.6.2 Company Overview
      • 8.6.3 Samsung (Harman) Headphone Production Revenue and Gross Margin (2014-2019)
      • 8.6.4 Samsung (Harman) Headphone Product Description
      • 8.6.5 Samsung (Harman) Recent Development
    • 8.7 Bose
      • 8.7.1 Bose Company Details
      • 8.7.2 Company Overview
      • 8.7.3 Bose Headphone Production Revenue and Gross Margin (2014-2019)
      • 8.7.4 Bose Headphone Product Description
      • 8.7.5 Bose Recent Development
    • 8.8 JVC
      • 8.8.1 JVC Company Details
      • 8.8.2 Company Overview
      • 8.8.3 JVC Headphone Production Revenue and Gross Margin (2014-2019)
      • 8.8.4 JVC Headphone Product Description
      • 8.8.5 JVC Recent Development
    • 8.9 Philips
      • 8.9.1 Philips Company Details
      • 8.9.2 Company Overview
      • 8.9.3 Philips Headphone Production Revenue and Gross Margin (2014-2019)
      • 8.9.4 Philips Headphone Product Description
      • 8.9.5 Philips Recent Development
    • 8.10 Logitech (Jaybird)
      • 8.10.1 Logitech (Jaybird) Company Details
      • 8.10.2 Company Overview
      • 8.10.3 Logitech (Jaybird) Headphone Production Revenue and Gross Margin (2014-2019)
      • 8.10.4 Logitech (Jaybird) Headphone Product Description
      • 8.10.5 Logitech (Jaybird) Recent Development
    • 8.11 Skullcandy
    • 8.12 Audio-Technica
    • 8.13 Motorola
    • 8.14 Monster
    • 8.15 LG

    9 Production Forecasts

    • 9.1 Headphone Production and Revenue Forecast
      • 9.1.1 Global Headphone Production Forecast 2019-2025
      • 9.1.2 Global Headphone Revenue Forecast 2019-2025
    • 9.2 Headphone Production and Revenue Forecast by Regions
      • 9.2.1 Global Headphone Revenue Forecast by Regions
      • 9.2.2 Global Headphone Production Forecast by Regions
    • 9.3 Headphone Key Producers Forecast
      • 9.3.1 United States
      • 9.3.2 Europe
      • 9.3.3 China
      • 9.3.4 Japan
      • 9.3.5 South Korea
    • 9.4 Forecast by Type
      • 9.4.1 Global Headphone Production Forecast by Type
      • 9.4.2 Global Headphone Revenue Forecast by Type

    10 Consumption Forecast

    • 10.1 Headphone Consumption Forecast by Application
    • 10.2 Headphone Consumption Forecast by Regions
    • 10.3 North America Market Consumption Forecast
      • 10.3.1 North America Headphone Consumption Forecast by Regions 2019-2025
      • 10.3.2 United States
      • 10.3.3 Canada
      • 10.3.4 Mexico
    • 10.4 Europe Market Consumption Forecast
      • 10.4.1 Europe Headphone Consumption Forecast by Regions 2019-2025
      • 10.4.2 Germany
      • 10.4.3 France
      • 10.4.4 UK
      • 10.4.5 Italy
      • 10.4.6 Russia
    • 10.5 Asia Pacific Market Consumption Forecast
      • 10.5.1 Asia Pacific Headphone Consumption Forecast by Regions 2019-2025
      • 10.5.2 China
      • 10.5.3 Japan
      • 10.5.4 South Korea
      • 10.5.5 India
      • 10.5.6 Australia
      • 10.5.7 Indonesia
      • 10.5.8 Thailand
      • 10.5.9 Malaysia
      • 10.5.10 Philippines
      • 10.5.11 Vietnam
    • 10.6 Central & South America Market Consumption Forecast
      • 10.6.1 Central & South America Headphone Consumption Forecast by Regions 2019-2025
      • 10.6.2 Brazil
    • 10.7 Middle East and Africa Market Consumption Forecast
      • 10.7.1 Middle East and Africa Headphone Consumption Forecast by Regions 2019-2025
      • 10.7.2 GCC Countries
      • 10.7.3 Egypt
      • 10.7.4 South Africa

    11 Value Chain and Sales Channels Analysis

    • 11.1 Value Chain Analysis
    • 11.2 Sales Channels Analysis
      • 11.2.1 Headphone Sales Channels
      • 11.2.2 Headphone Distributors
    • 11.3 Headphone Customers

    12 Market Opportunities & Challenges, Risks and Influences Factors Analysis

    • 12.1 Market Opportunities and Drivers
    • 12.2 Market Challenges
    • 12.3 Market Risks/Restraints

    13 Key Findings in the Global Headphone Study

      14 Appendix

      • 14.1 Research Methodology
        • 14.1.1 Methodology/Research Approach
          • 14.1.1.1 Research Programs/Design
          • 14.1.1.2 Market Size Estimation
          • 14.1.1.3 Market Breakdown and Data Triangulation
        • 14.1.2 Data Source
          • 14.1.2.1 Secondary Sources
          • 14.1.2.2 Primary Sources
      • 14.2 Author Details

      Summary:
      Get latest Market Research Reports on Headphone . Industry analysis & Market Report on Headphone is a syndicated market report, published as Global Headphone Market Insights, Forecast to 2025. It is complete Research Study and Industry Analysis of Headphone market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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