Report Detail

Service & Software Global Digital Comics Market 2021 by Company, Regions, Type and Application, Forecast to 2026

  • RnM4349076
  • |
  • 27 October, 2021
  • |
  • Global
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  • 115 Pages
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  • GIR (Global Info Research)
  • |
  • Service & Software

The Digital Comics market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global Digital Comics size is estimated to be USD million in 2026 from USD million in 2020, with a change % between 2020 and 2021. The global Digital Comics market size is expected to grow at a CAGR of % for the next five years.

Market segmentation
Digital Comics market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
Subscription Based
Advertisement Based

Market segment by Application, can be divided into
Mobile Phone
PC/Notebook
Tablet Computer
Others

Market segment by players, this report covers
Naver
Kakao
Lezhin Entertainment (KidariStudio)
Tappytoon
ToryComics
Toomics Global
Ridibooks (RIDI Corp)
KidariStudio
Webtoon Factory
Izneo Webtoon
Stela
Graphite
Webcomics (SideWalk Group)
SPOTTOON (Rolling Story)
Mr Blue
Tencent
Amazia
Shuueisha
Comico (NHN)
U17

Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)
South America (Brazil, Argentina, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 12 chapters:
Chapter 1, to describe Digital Comics product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top players of Digital Comics, with revenue, gross margin and global market share of Digital Comics from 2019 to 2021.
Chapter 3, the Digital Comics competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by type and application, with revenue and growth rate by type, application, from 2016 to 2026.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2016 to 2021.and Digital Comics market forecast, by regions, type and application, with revenue, from 2021 to 2026.
Chapter 11 and 12, to describe Digital Comics research findings and conclusion, appendix and data source.


1 Market Overview

  • 1.1 Product Overview and Scope of Digital Comics
  • 1.2 Classification of Digital Comics by Type
    • 1.2.1 Overview: Global Digital Comics Market Size by Type: 2020 Versus 2021 Versus 2026
    • 1.2.2 Global Digital Comics Revenue Market Share by Type in 2020
    • 1.2.3 Subscription Based
    • 1.2.4 Advertisement Based
  • 1.3 Global Digital Comics Market by Application
    • 1.3.1 Overview: Global Digital Comics Market Size by Application: 2020 Versus 2021 Versus 2026
    • 1.3.2 Mobile Phone
    • 1.3.3 PC/Notebook
    • 1.3.4 Tablet Computer
    • 1.3.5 Others
  • 1.4 Global Digital Comics Market Size & Forecast
  • 1.5 Global Digital Comics Market Size and Forecast by Region
    • 1.5.1 Global Digital Comics Market Size by Region: 2016 VS 2021 VS 2026
    • 1.5.2 Global Digital Comics Market Size by Region, (2016-2021)
    • 1.5.3 North America Digital Comics Market Size and Prospect (2016-2026)
    • 1.5.4 Europe Digital Comics Market Size and Prospect (2016-2026)
    • 1.5.5 Asia-Pacific Digital Comics Market Size and Prospect (2016-2026)
    • 1.5.6 South America Digital Comics Market Size and Prospect (2016-2026)
    • 1.5.7 Middle East and Africa Digital Comics Market Size and Prospect (2016-2026)
  • 1.6 Market Drivers, Restraints and Trends
    • 1.6.1 Digital Comics Market Drivers
    • 1.6.2 Digital Comics Market Restraints
    • 1.6.3 Digital Comics Trends Analysis

2 Company Profiles

  • 2.1 Naver
    • 2.1.1 Naver Details
    • 2.1.2 Naver Major Business
    • 2.1.3 Naver Digital Comics Product and Solutions
    • 2.1.4 Naver Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.1.5 Naver Recent Developments and Future Plans
  • 2.2 Kakao
    • 2.2.1 Kakao Details
    • 2.2.2 Kakao Major Business
    • 2.2.3 Kakao Digital Comics Product and Solutions
    • 2.2.4 Kakao Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.2.5 Kakao Recent Developments and Future Plans
  • 2.3 Lezhin Entertainment (KidariStudio)
    • 2.3.1 Lezhin Entertainment (KidariStudio) Details
    • 2.3.2 Lezhin Entertainment (KidariStudio) Major Business
    • 2.3.3 Lezhin Entertainment (KidariStudio) Digital Comics Product and Solutions
    • 2.3.4 Lezhin Entertainment (KidariStudio) Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.3.5 Lezhin Entertainment (KidariStudio) Recent Developments and Future Plans
  • 2.4 Tappytoon
    • 2.4.1 Tappytoon Details
    • 2.4.2 Tappytoon Major Business
    • 2.4.3 Tappytoon Digital Comics Product and Solutions
    • 2.4.4 Tappytoon Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.4.5 Tappytoon Recent Developments and Future Plans
  • 2.5 ToryComics
    • 2.5.1 ToryComics Details
    • 2.5.2 ToryComics Major Business
    • 2.5.3 ToryComics Digital Comics Product and Solutions
    • 2.5.4 ToryComics Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.5.5 ToryComics Recent Developments and Future Plans
  • 2.6 Toomics Global
    • 2.6.1 Toomics Global Details
    • 2.6.2 Toomics Global Major Business
    • 2.6.3 Toomics Global Digital Comics Product and Solutions
    • 2.6.4 Toomics Global Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.6.5 Toomics Global Recent Developments and Future Plans
  • 2.7 Ridibooks (RIDI Corp)
    • 2.7.1 Ridibooks (RIDI Corp) Details
    • 2.7.2 Ridibooks (RIDI Corp) Major Business
    • 2.7.3 Ridibooks (RIDI Corp) Digital Comics Product and Solutions
    • 2.7.4 Ridibooks (RIDI Corp) Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.7.5 Ridibooks (RIDI Corp) Recent Developments and Future Plans
  • 2.8 KidariStudio
    • 2.8.1 KidariStudio Details
    • 2.8.2 KidariStudio Major Business
    • 2.8.3 KidariStudio Digital Comics Product and Solutions
    • 2.8.4 KidariStudio Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.8.5 KidariStudio Recent Developments and Future Plans
  • 2.9 Webtoon Factory
    • 2.9.1 Webtoon Factory Details
    • 2.9.2 Webtoon Factory Major Business
    • 2.9.3 Webtoon Factory Digital Comics Product and Solutions
    • 2.9.4 Webtoon Factory Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.9.5 Webtoon Factory Recent Developments and Future Plans
  • 2.10 Izneo Webtoon
    • 2.10.1 Izneo Webtoon Details
    • 2.10.2 Izneo Webtoon Major Business
    • 2.10.3 Izneo Webtoon Digital Comics Product and Solutions
    • 2.10.4 Izneo Webtoon Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.10.5 Izneo Webtoon Recent Developments and Future Plans
  • 2.11 Stela
    • 2.11.1 Stela Details
    • 2.11.2 Stela Major Business
    • 2.11.3 Stela Digital Comics Product and Solutions
    • 2.11.4 Stela Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.11.5 Stela Recent Developments and Future Plans
  • 2.12 Graphite
    • 2.12.1 Graphite Details
    • 2.12.2 Graphite Major Business
    • 2.12.3 Graphite Digital Comics Product and Solutions
    • 2.12.4 Graphite Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.12.5 Graphite Recent Developments and Future Plans
  • 2.13 Webcomics (SideWalk Group)
    • 2.13.1 Webcomics (SideWalk Group) Details
    • 2.13.2 Webcomics (SideWalk Group) Major Business
    • 2.13.3 Webcomics (SideWalk Group) Digital Comics Product and Solutions
    • 2.13.4 Webcomics (SideWalk Group) Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.13.5 Webcomics (SideWalk Group) Recent Developments and Future Plans
  • 2.14 SPOTTOON (Rolling Story)
    • 2.14.1 SPOTTOON (Rolling Story) Details
    • 2.14.2 SPOTTOON (Rolling Story) Major Business
    • 2.14.3 SPOTTOON (Rolling Story) Digital Comics Product and Solutions
    • 2.14.4 SPOTTOON (Rolling Story) Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.14.5 SPOTTOON (Rolling Story) Recent Developments and Future Plans
  • 2.15 Mr Blue
    • 2.15.1 Mr Blue Details
    • 2.15.2 Mr Blue Major Business
    • 2.15.3 Mr Blue Digital Comics Product and Solutions
    • 2.15.4 Mr Blue Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.15.5 Mr Blue Recent Developments and Future Plans
  • 2.16 Tencent
    • 2.16.1 Tencent Details
    • 2.16.2 Tencent Major Business
    • 2.16.3 Tencent Digital Comics Product and Solutions
    • 2.16.4 Tencent Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.16.5 Tencent Recent Developments and Future Plans
  • 2.17 Amazia
    • 2.17.1 Amazia Details
    • 2.17.2 Amazia Major Business
    • 2.17.3 Amazia Digital Comics Product and Solutions
    • 2.17.4 Amazia Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.17.5 Amazia Recent Developments and Future Plans
  • 2.18 Shuueisha
    • 2.18.1 Shuueisha Details
    • 2.18.2 Shuueisha Major Business
    • 2.18.3 Shuueisha Digital Comics Product and Solutions
    • 2.18.4 Shuueisha Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.18.5 Shuueisha Recent Developments and Future Plans
  • 2.19 Comico (NHN)
    • 2.19.1 Comico (NHN) Details
    • 2.19.2 Comico (NHN) Major Business
    • 2.19.3 Comico (NHN) Digital Comics Product and Solutions
    • 2.19.4 Comico (NHN) Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.19.5 Comico (NHN) Recent Developments and Future Plans
  • 2.20 U17
    • 2.20.1 U17 Details
    • 2.20.2 U17 Major Business
    • 2.20.3 U17 Digital Comics Product and Solutions
    • 2.20.4 U17 Digital Comics Revenue, Gross Margin and Market Share (2019-2021)
    • 2.20.5 U17 Recent Developments and Future Plans

3 Market Competition, by Players

  • 3.1 Global Digital Comics Revenue and Share by Players (2019-2021)
  • 3.2 Market Concentration Rate
    • 3.2.1 Top 3 Digital Comics Players Market Share
    • 3.2.2 Top 10 Digital Comics Players Market Share
    • 3.2.3 Market Competition Trend
  • 3.3 Digital Comics Players Head Office, Products and Services Provided
  • 3.4 Mergers & Acquisitions
  • 3.5 New Entrants and Expansion Plans

4 Market Size Segment by Type

  • 4.1 Global Digital Comics Revenue and Market Share by Type (2016-2021)
  • 4.2 Global Digital Comics Market Forecast by Type (2021-2026)

5 Market Size Segment by Application

  • 5.1 Global Digital Comics Revenue Market Share by Application (2016-2021)
  • 5.2 Digital Comics Market Forecast by Application (2021-2026)

6 North America by Country, by Type, and by Application

  • 6.1 North America Digital Comics Revenue by Type (2016-2026)
  • 6.2 North America Digital Comics Revenue by Application (2016-2026)
  • 6.3 North America Digital Comics Market Size by Country
    • 6.3.1 North America Digital Comics Revenue by Country (2016-2026)
    • 6.3.2 United States Digital Comics Market Size and Forecast (2016-2026)
    • 6.3.3 Canada Digital Comics Market Size and Forecast (2016-2026)
    • 6.3.4 Mexico Digital Comics Market Size and Forecast (2016-2026)

7 Europe by Country, by Type, and by Application

  • 7.1 Europe Digital Comics Revenue by Type (2016-2026)
  • 7.2 Europe Digital Comics Revenue by Application (2016-2026)
  • 7.3 Europe Digital Comics Market Size by Country
    • 7.3.1 Europe Digital Comics Revenue by Country (2016-2026)
    • 7.3.2 Germany Digital Comics Market Size and Forecast (2016-2026)
    • 7.3.3 France Digital Comics Market Size and Forecast (2016-2026)
    • 7.3.4 United Kingdom Digital Comics Market Size and Forecast (2016-2026)
    • 7.3.5 Russia Digital Comics Market Size and Forecast (2016-2026)
    • 7.3.6 Italy Digital Comics Market Size and Forecast (2016-2026)

8 Asia-Pacific by Region…

Summary:
Get latest Market Research Reports on Digital Comics. Industry analysis & Market Report on Digital Comics is a syndicated market report, published as Global Digital Comics Market 2021 by Company, Regions, Type and Application, Forecast to 2026. It is complete Research Study and Industry Analysis of Digital Comics market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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