Report Detail

Service & Software COVID-19 Impact on Global Online Classroom Market Size, Status and Forecast 2020-2026

  • RnM3985976
  • |
  • 03 June, 2020
  • |
  • Global
  • |
  • 159 Pages
  • |
  • QYResearch
  • |
  • Service & Software

An online classroom is an environment created through use of a learning management system that allows students and teacher to connect either synchronously (real-time, with teacher and students meeting at the same time or asynchronously with interaction between teacher and students occurring intermittently with a time delay; teacher students are generally separated by location.
Since the COVID-19 virus outbreak in December 2019, the disease has spread to almost 100 countries around the globe with the World Health Organization declaring it a public health emergency. The global impacts of the coronavirus disease 2019 (COVID-19) are already starting to be felt, and will significantly affect the Online Classroom market in 2020.
COVID-19 can affect the global economy in three main ways: by directly affecting production and demand, by creating supply chain and market disruption, and by its financial impact on firms and financial markets.
The outbreak of COVID-19 has brought effects on many aspects, like flight cancellations; travel bans and quarantines; restaurants closed; all indoor events restricted; over forty countries state of emergency declared; massive slowing of the supply chain; stock market volatility; falling business confidence, growing panic among the population, and uncertainty about future.
This report also analyses the impact of Coronavirus COVID-19 on the Online Classroom industry.
Based on our recent survey, we have several different scenarios about the Online Classroom YoY growth rate for 2020. The probable scenario is expected to grow by a xx% in 2020 and the revenue will be xx in 2020 from US$ xx million in 2019. The market size of Online Classroom will reach xx in 2026, with a CAGR of xx% from 2020 to 2026.
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Online Classroom market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Online Classroom market in terms of revenue.
Players, stakeholders, and other participants in the global Online Classroom market will be able to gain the upper hand as they use the report as a powerful resource. For this version of the report, the segmental analysis focuses on revenue and forecast by each application segment in terms of revenue and forecast by each type segment in terms of revenue for the period 2015-2026.
Regional and Country-level Analysis
The report offers an exhaustive geographical analysis of the global Online Classroom market, covering important regions, viz, North America, Europe, China, Japan, Southeast Asia, India and Central & South America. It also covers key countries (regions), viz, U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, U.A.E, etc.
The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by each application segment in terms of revenue for the period 2015-2026.
Competition Analysis
In the competitive analysis section of the report, leading as well as prominent players of the global Online Classroom market are broadly studied on the basis of key factors. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.
On the whole, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Online Classroom market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Online Classroom market.
The following players are covered in this report:
Saba Software
Google
Blackboard
Microsoft
IBM
Cisco
Dell
Oracle
HTC
Samsung Electronics
Sony
Hitachi
Panasonic
Barco
LG Electronics
Edvance360
Electa Communication
Braincert
Skyprep
Impero Software
Wiz IQ
Bigbluebutton
Digital Samba
Tutorroom
Veative Labs
Online Classroom Breakdown Data by Type
Cloud
On-premises
Online Classroom Breakdown Data by Application
K-12
Higher Education
Corporate Application


1 Report Overview

  • 1.1 Study Scope
  • 1.2 Key Market Segments
  • 1.3 Players Covered: Ranking by Online Classroom Revenue
  • 1.4 Market Analysis by Type
    • 1.4.1 Global Online Classroom Market Size Growth Rate by Type: 2020 VS 2026
    • 1.4.2 Cloud
    • 1.4.3 On-premises
  • 1.5 Market by Application
    • 1.5.1 Global Online Classroom Market Share by Application: 2020 VS 2026
    • 1.5.2 K-12
    • 1.5.3 Higher Education
    • 1.5.4 Corporate Application
  • 1.6 Coronavirus Disease 2019 (Covid-19): Online Classroom Industry Impact
    • 1.6.1 How the Covid-19 is Affecting the Online Classroom Industry
      • 1.6.1.1 Online Classroom Business Impact Assessment - Covid-19
      • 1.6.1.2 Supply Chain Challenges
      • 1.6.1.3 COVID-19’s Impact On Crude Oil and Refined Products
    • 1.6.2 Market Trends and Online Classroom Potential Opportunities in the COVID-19 Landscape
    • 1.6.3 Measures / Proposal against Covid-19
      • 1.6.3.1 Government Measures to Combat Covid-19 Impact
      • 1.6.3.2 Proposal for Online Classroom Players to Combat Covid-19 Impact
  • 1.7 Study Objectives
  • 1.8 Years Considered

2 Global Growth Trends by Regions

  • 2.1 Online Classroom Market Perspective (2015-2026)
  • 2.2 Online Classroom Growth Trends by Regions
    • 2.2.1 Online Classroom Market Size by Regions: 2015 VS 2020 VS 2026
    • 2.2.2 Online Classroom Historic Market Share by Regions (2015-2020)
    • 2.2.3 Online Classroom Forecasted Market Size by Regions (2021-2026)
  • 2.3 Industry Trends and Growth Strategy
    • 2.3.1 Market Top Trends
    • 2.3.2 Market Drivers
    • 2.3.3 Market Challenges
    • 2.3.4 Porter’s Five Forces Analysis
    • 2.3.5 Online Classroom Market Growth Strategy
    • 2.3.6 Primary Interviews with Key Online Classroom Players (Opinion Leaders)

3 Competition Landscape by Key Players

  • 3.1 Global Top Online Classroom Players by Market Size
    • 3.1.1 Global Top Online Classroom Players by Revenue (2015-2020)
    • 3.1.2 Global Online Classroom Revenue Market Share by Players (2015-2020)
    • 3.1.3 Global Online Classroom Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
  • 3.2 Global Online Classroom Market Concentration Ratio
    • 3.2.1 Global Online Classroom Market Concentration Ratio (CR5 and HHI)
    • 3.2.2 Global Top 10 and Top 5 Companies by Online Classroom Revenue in 2019
  • 3.3 Online Classroom Key Players Head office and Area Served
  • 3.4 Key Players Online Classroom Product Solution and Service
  • 3.5 Date of Enter into Online Classroom Market
  • 3.6 Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Type (2015-2026)

  • 4.1 Global Online Classroom Historic Market Size by Type (2015-2020)
  • 4.2 Global Online Classroom Forecasted Market Size by Type (2021-2026)

5 Online Classroom Breakdown Data by Application (2015-2026)

  • 5.1 Global Online Classroom Market Size by Application (2015-2020)
  • 5.2 Global Online Classroom Forecasted Market Size by Application (2021-2026)

6 North America

  • 6.1 North America Online Classroom Market Size (2015-2020)
  • 6.2 Online Classroom Key Players in North America (2019-2020)
  • 6.3 North America Online Classroom Market Size by Type (2015-2020)
  • 6.4 North America Online Classroom Market Size by Application (2015-2020)

7 Europe

  • 7.1 Europe Online Classroom Market Size (2015-2020)
  • 7.2 Online Classroom Key Players in Europe (2019-2020)
  • 7.3 Europe Online Classroom Market Size by Type (2015-2020)
  • 7.4 Europe Online Classroom Market Size by Application (2015-2020)

8 China

  • 8.1 China Online Classroom Market Size (2015-2020)
  • 8.2 Online Classroom Key Players in China (2019-2020)
  • 8.3 China Online Classroom Market Size by Type (2015-2020)
  • 8.4 China Online Classroom Market Size by Application (2015-2020)

9 Japan

  • 9.1 Japan Online Classroom Market Size (2015-2020)
  • 9.2 Online Classroom Key Players in Japan (2019-2020)
  • 9.3 Japan Online Classroom Market Size by Type (2015-2020)
  • 9.4 Japan Online Classroom Market Size by Application (2015-2020)

10 Southeast Asia

  • 10.1 Southeast Asia Online Classroom Market Size (2015-2020)
  • 10.2 Online Classroom Key Players in Southeast Asia (2019-2020)
  • 10.3 Southeast Asia Online Classroom Market Size by Type (2015-2020)
  • 10.4 Southeast Asia Online Classroom Market Size by Application (2015-2020)

11 India

  • 11.1 India Online Classroom Market Size (2015-2020)
  • 11.2 Online Classroom Key Players in India (2019-2020)
  • 11.3 India Online Classroom Market Size by Type (2015-2020)
  • 11.4 India Online Classroom Market Size by Application (2015-2020)

12 Central & South America

  • 12.1 Central & South America Online Classroom Market Size (2015-2020)
  • 12.2 Online Classroom Key Players in Central & South America (2019-2020)
  • 12.3 Central & South America Online Classroom Market Size by Type (2015-2020)
  • 12.4 Central & South America Online Classroom Market Size by Application (2015-2020)

13 Key Players Profiles

  • 13.1 Saba Software
    • 13.1.1 Saba Software Company Details
    • 13.1.2 Saba Software Business Overview and Its Total Revenue
    • 13.1.3 Saba Software Online Classroom Introduction
    • 13.1.4 Saba Software Revenue in Online Classroom Business (2015-2020))
    • 13.1.5 Saba Software Recent Development
  • 13.2 Google
    • 13.2.1 Google Company Details
    • 13.2.2 Google Business Overview and Its Total Revenue
    • 13.2.3 Google Online Classroom Introduction
    • 13.2.4 Google Revenue in Online Classroom Business (2015-2020)
    • 13.2.5 Google Recent Development
  • 13.3 Blackboard
    • 13.3.1 Blackboard Company Details
    • 13.3.2 Blackboard Business Overview and Its Total Revenue
    • 13.3.3 Blackboard Online Classroom Introduction
    • 13.3.4 Blackboard Revenue in Online Classroom Business (2015-2020)
    • 13.3.5 Blackboard Recent Development
  • 13.4 Microsoft
    • 13.4.1 Microsoft Company Details
    • 13.4.2 Microsoft Business Overview and Its Total Revenue
    • 13.4.3 Microsoft Online Classroom Introduction
    • 13.4.4 Microsoft Revenue in Online Classroom Business (2015-2020)
    • 13.4.5 Microsoft Recent Development
  • 13.5 IBM
    • 13.5.1 IBM Company Details
    • 13.5.2 IBM Business Overview and Its Total Revenue
    • 13.5.3 IBM Online Classroom Introduction
    • 13.5.4 IBM Revenue in Online Classroom Business (2015-2020)
    • 13.5.5 IBM Recent Development
  • 13.6 Cisco
    • 13.6.1 Cisco Company Details
    • 13.6.2 Cisco Business Overview and Its Total Revenue
    • 13.6.3 Cisco Online Classroom Introduction
    • 13.6.4 Cisco Revenue in Online Classroom Business (2015-2020)
    • 13.6.5 Cisco Recent Development
  • 13.7 Dell
    • 13.7.1 Dell Company Details
    • 13.7.2 Dell Business Overview and Its Total Revenue
    • 13.7.3 Dell Online Classroom Introduction
    • 13.7.4 Dell Revenue in Online Classroom Business (2015-2020)
    • 13.7.5 Dell Recent Development
  • 13.8 Oracle
    • 13.8.1 Oracle Company Details
    • 13.8.2 Oracle Business Overview and Its Total Revenue
    • 13.8.3 Oracle Online Classroom Introduction
    • 13.8.4 Oracle Revenue in Online Classroom Business (2015-2020)
    • 13.8.5 Oracle Recent Development
  • 13.9 HTC
    • 13.9.1 HTC Company Details
    • 13.9.2 HTC Business Overview and Its Total Revenue
    • 13.9.3 HTC Online Classroom Introduction
    • 13.9.4 HTC Revenue in Online Classroom Business (2015-2020)
    • 13.9.5 HTC Recent Development
  • 13.10 Samsung Electronics
    • 13.10.1 Samsung Electronics Company Details
    • 13.10.2 Samsung Electronics Business Overview and Its Total Revenue
    • 13.10.3 Samsung Electronics Online Classroom Introduction
    • 13.10.4 Samsung Electronics Revenue in Online Classroom Business (2015-2020)
    • 13.10.5 Samsung Electronics Recent Development
  • 13.11 Sony
    • 10.11.1 Sony Company Details
    • 10.11.2 Sony Business Overview and Its Total Revenue
    • 10.11.3 Sony Online Classroom Introduction
    • 10.11.4 Sony Revenue in Online Classroom Business (2015-2020)
    • 10.11.5 Sony Recent Development
  • 13.12 Hitachi
    • 10.12.1 Hitachi Company Details
    • 10.12.2 Hitachi Business Overview and Its Total Revenue
    • 10.12.3 Hitachi Online Classroom Introduction
    • 10.12.4 Hitachi Revenue in Online Classroom Business (2015-2020)
    • 10.12.5 Hitachi Recent Development
  • 13.13 Panasonic
    • 10.13.1 Panasonic Company Details
    • 10.13.2 Panasonic Business Overview and Its Total Revenue
    • 10.13.3 Panasonic Online Classroom Introduction
    • 10.13.4 Panasonic Revenue in Online Classroom Business (2015-2020)
    • 10.13.5 Panasonic Recent Development
  • 13.14 Barco
    • 10.14.1 Barco Company Details
    • 10.14.2 Barco Business Overview and Its Total Revenue
    • 10.14.3 Barco Online Classroom Introduction
    • 10.14.4 Barco Revenue in Online Classroom Business (2015-2020)
    • 10.14.5 Barco Recent Development
  • 13.15 LG Electronics
    • 10.15.1 LG Electronics Company Details
    • 10.15.2 LG Electronics Business Overview and Its Total Revenue
    • 10.15.3 LG Electronics Online Classroom Introduction
    • 10.15.4 LG Electronics Revenue in Online Classroom Business (2015-2020)
    • 10.15.5 LG Electronics Recent Development
  • 13.16 Edvance360
    • 10.16.1 Edvance360 Company Details
    • 10.16.2 Edvance360 Business Overview and Its Total Revenue
    • 10.16.3 Edvance360 Online Classroom Introduction
    • 10.16.4 Edvance360 Revenue in Online Classroom Business (2015-2020)
    • 10.16.5 Edvance360 Recent Development
  • 13.17 Electa Communication
    • 10.17.1 Electa Communication Company Details
    • 10.17.2 Electa Communication Business Overview and Its Total Revenue
    • 10.17.3 Electa Communication Online Classroom Introduction
    • 10.17.4 Electa Communication Revenue in Online Classroom Business (2015-2020)
    • 10.17.5 Electa Communication Recent Development
  • 13.18 Braincert
    • 10.18.1 Braincert Company Details
    • 10.18.2 Braincert Business Overview and Its Total Revenue
    • 10.18.3 Braincert Online Classroom Introduction
    • 10.18.4 Braincert Revenue in Online Classroom Business (2015-2020)
    • 10.18.5 Braincert Recent Development
  • 13.19 Skyprep
    • 10.19.1 Skyprep Company Details
    • 10.19.2 Skyprep Business Overview and Its Total Revenue
    • 10.19.3 Skyprep Online Classroom Introduction
    • 10.19.4 Skyprep Revenue in Online Classroom Business (2015-2020)
    • 10.19.5 Skyprep Recent Development
  • 13.20 Impero Software
    • 10.20.1 Impero Software Company Details
    • 10.20.2 Impero Software Business Overview and Its Total Revenue
    • 10.20.3 Impero Software Online Classroom Introduction
    • 10.20.4 Impero Software Revenue in Online Classroom Business (2015-2020)
    • 10.20.5 Impero Software Recent Development
  • 13.21 Wiz IQ
    • 10.21.1 Wiz IQ Company Details
    • 10.21.2 Wiz IQ Business Overview and Its Total Revenue
    • 10.21.3 Wiz IQ Online Classroom Introduction
    • 10.21.4 Wiz IQ Revenue in Online Classroom Business (2015-2020)
    • 10.21.5 Wiz IQ Recent Development
  • 13.22 Bigbluebutton
    • 10.22.1 Bigbluebutton Company Details
    • 10.22.2 Bigbluebutton Business Overview and Its Total Revenue
    • 10.22.3 Bigbluebutton Online Classroom Introduction
    • 10.22.4 Bigbluebutton Revenue in Online Classroom Business (2015-2020)
    • 10.22.5 Bigbluebutton Recent Development
  • 13.23 Digital Samba
    • 10.23.1 Digital Samba Company Details
    • 10.23.2 Digital Samba Business Overview and Its Total Revenue
    • 10.23.3 Digital Samba Online Classroom Introduction
    • 10.23.4 Digital Samba Revenue in Online Classroom Business (2015-2020)
    • 10.23.5 Digital Samba Recent Development
  • 13.24 Tutorroom
    • 10.24.1 Tutorroom Company Details
    • 10.24.2 Tutorroom Business Overview and Its Total Revenue
    • 10.24.3 Tutorroom Online Classroom Introduction
    • 10.24.4 Tutorroom Revenue in Online Classroom Business (2015-2020)
    • 10.24.5 Tutorroom Recent Development
  • 13.25 Veative Labs
    • 10.25.1 Veative Labs Company Details
    • 10.25.2 Veative Labs Business Overview and Its Total Revenue
    • 10.25.3 Veative Labs Online Classroom Introduction
    • 10.25.4 Veative Labs Revenue in Online Classroom Business (2015-2020)
    • 10.25.5 Veative Labs Recent Development

14 Analyst's Viewpoints/Conclusions

    15 Appendix

    • 15.1 Research Methodology
      • 15.1.1 Methodology/Research Approach
      • 15.1.2 Data Source
    • 15.2 Disclaimer

    Summary:
    Get latest Market Research Reports on COVID-19 Impact on Global Online Classroom. Industry analysis & Market Report on COVID-19 Impact on Global Online Classroom is a syndicated market report, published as COVID-19 Impact on Global Online Classroom Market Size, Status and Forecast 2020-2026. It is complete Research Study and Industry Analysis of COVID-19 Impact on Global Online Classroom market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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