Report Detail

Service & Software COVID-19 Impact on Global Action Games Market Size, Status and Forecast 2020-2026

  • RnM4066832
  • |
  • 17 June, 2020
  • |
  • Global
  • |
  • 93 Pages
  • |
  • QYResearch
  • |
  • Service & Software

This report focuses on the global Action Games status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Action Games development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.

The key players covered in this study
Rockstar North
Naughty Dog
Nintendo EPD
SIE Santa Monica Studio
Konami
Capcom
Bethesda Game Studios
Guerrilla Games
EA DICE
FromSoftware
PlatinumGames
Crystal Dynamics
Rocksteady Studios
id Software

Market segment by Type, the product can be split into
Client Type
Webgame Type
Market segment by Application, split into
PC
Mobile
Tablet
Others

Market segment by Regions/Countries, this report covers
North America
Europe
China
Japan
Southeast Asia
India
Central & South America

The study objectives of this report are:
To analyze global Action Games status, future forecast, growth opportunity, key market and key players.
To present the Action Games development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by type, market and key regions.

In this study, the years considered to estimate the market size of Action Games are as follows:
History Year: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Year 2020 to 2026
For the data information by region, company, type and application, 2019 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.


1 Report Overview

  • 1.1 Study Scope
  • 1.2 Key Market Segments
  • 1.3 Players Covered: Ranking by Action Games Revenue
  • 1.4 Market Analysis by Type
    • 1.4.1 Global Action Games Market Size Growth Rate by Type: 2020 VS 2026
    • 1.4.2 Client Type
    • 1.4.3 Webgame Type
  • 1.5 Market by Application
    • 1.5.1 Global Action Games Market Share by Application: 2020 VS 2026
    • 1.5.2 PC
    • 1.5.3 Mobile
    • 1.5.4 Tablet
    • 1.5.5 Others
  • 1.6 Coronavirus Disease 2019 (Covid-19): Action Games Industry Impact
    • 1.6.1 How the Covid-19 is Affecting the Action Games Industry
      • 1.6.1.1 Action Games Business Impact Assessment - Covid-19
      • 1.6.1.2 Supply Chain Challenges
      • 1.6.1.3 COVID-19’s Impact On Crude Oil and Refined Products
    • 1.6.2 Market Trends and Action Games Potential Opportunities in the COVID-19 Landscape
    • 1.6.3 Measures / Proposal against Covid-19
      • 1.6.3.1 Government Measures to Combat Covid-19 Impact
      • 1.6.3.2 Proposal for Action Games Players to Combat Covid-19 Impact
  • 1.7 Study Objectives
  • 1.8 Years Considered

2 Global Growth Trends by Regions

  • 2.1 Action Games Market Perspective (2015-2026)
  • 2.2 Action Games Growth Trends by Regions
    • 2.2.1 Action Games Market Size by Regions: 2015 VS 2020 VS 2026
    • 2.2.2 Action Games Historic Market Share by Regions (2015-2020)
    • 2.2.3 Action Games Forecasted Market Size by Regions (2021-2026)
  • 2.3 Industry Trends and Growth Strategy
    • 2.3.1 Market Top Trends
    • 2.3.2 Market Drivers
    • 2.3.3 Market Challenges
    • 2.3.4 Porter’s Five Forces Analysis
    • 2.3.5 Action Games Market Growth Strategy
    • 2.3.6 Primary Interviews with Key Action Games Players (Opinion Leaders)

3 Competition Landscape by Key Players

  • 3.1 Global Top Action Games Players by Market Size
    • 3.1.1 Global Top Action Games Players by Revenue (2015-2020)
    • 3.1.2 Global Action Games Revenue Market Share by Players (2015-2020)
    • 3.1.3 Global Action Games Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
  • 3.2 Global Action Games Market Concentration Ratio
    • 3.2.1 Global Action Games Market Concentration Ratio (CR5 and HHI)
    • 3.2.2 Global Top 10 and Top 5 Companies by Action Games Revenue in 2019
  • 3.3 Action Games Key Players Head office and Area Served
  • 3.4 Key Players Action Games Product Solution and Service
  • 3.5 Date of Enter into Action Games Market
  • 3.6 Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Type (2015-2026)

  • 4.1 Global Action Games Historic Market Size by Type (2015-2020)
  • 4.2 Global Action Games Forecasted Market Size by Type (2021-2026)

5 Action Games Breakdown Data by Application (2015-2026)

  • 5.1 Global Action Games Market Size by Application (2015-2020)
  • 5.2 Global Action Games Forecasted Market Size by Application (2021-2026)

6 North America

  • 6.1 North America Action Games Market Size (2015-2020)
  • 6.2 Action Games Key Players in North America (2019-2020)
  • 6.3 North America Action Games Market Size by Type (2015-2020)
  • 6.4 North America Action Games Market Size by Application (2015-2020)

7 Europe

  • 7.1 Europe Action Games Market Size (2015-2020)
  • 7.2 Action Games Key Players in Europe (2019-2020)
  • 7.3 Europe Action Games Market Size by Type (2015-2020)
  • 7.4 Europe Action Games Market Size by Application (2015-2020)

8 China

  • 8.1 China Action Games Market Size (2015-2020)
  • 8.2 Action Games Key Players in China (2019-2020)
  • 8.3 China Action Games Market Size by Type (2015-2020)
  • 8.4 China Action Games Market Size by Application (2015-2020)

9 Japan

  • 9.1 Japan Action Games Market Size (2015-2020)
  • 9.2 Action Games Key Players in Japan (2019-2020)
  • 9.3 Japan Action Games Market Size by Type (2015-2020)
  • 9.4 Japan Action Games Market Size by Application (2015-2020)

10 Southeast Asia

  • 10.1 Southeast Asia Action Games Market Size (2015-2020)
  • 10.2 Action Games Key Players in Southeast Asia (2019-2020)
  • 10.3 Southeast Asia Action Games Market Size by Type (2015-2020)
  • 10.4 Southeast Asia Action Games Market Size by Application (2015-2020)

11 India

  • 11.1 India Action Games Market Size (2015-2020)
  • 11.2 Action Games Key Players in India (2019-2020)
  • 11.3 India Action Games Market Size by Type (2015-2020)
  • 11.4 India Action Games Market Size by Application (2015-2020)

12 Central & South America

  • 12.1 Central & South America Action Games Market Size (2015-2020)
  • 12.2 Action Games Key Players in Central & South America (2019-2020)
  • 12.3 Central & South America Action Games Market Size by Type (2015-2020)
  • 12.4 Central & South America Action Games Market Size by Application (2015-2020)

13 Key Players Profiles

  • 13.1 Rockstar North
    • 13.1.1 Rockstar North Company Details
    • 13.1.2 Rockstar North Business Overview and Its Total Revenue
    • 13.1.3 Rockstar North Action Games Introduction
    • 13.1.4 Rockstar North Revenue in Action Games Business (2015-2020))
    • 13.1.5 Rockstar North Recent Development
  • 13.2 Naughty Dog
    • 13.2.1 Naughty Dog Company Details
    • 13.2.2 Naughty Dog Business Overview and Its Total Revenue
    • 13.2.3 Naughty Dog Action Games Introduction
    • 13.2.4 Naughty Dog Revenue in Action Games Business (2015-2020)
    • 13.2.5 Naughty Dog Recent Development
  • 13.3 Nintendo EPD
    • 13.3.1 Nintendo EPD Company Details
    • 13.3.2 Nintendo EPD Business Overview and Its Total Revenue
    • 13.3.3 Nintendo EPD Action Games Introduction
    • 13.3.4 Nintendo EPD Revenue in Action Games Business (2015-2020)
    • 13.3.5 Nintendo EPD Recent Development
  • 13.4 SIE Santa Monica Studio
    • 13.4.1 SIE Santa Monica Studio Company Details
    • 13.4.2 SIE Santa Monica Studio Business Overview and Its Total Revenue
    • 13.4.3 SIE Santa Monica Studio Action Games Introduction
    • 13.4.4 SIE Santa Monica Studio Revenue in Action Games Business (2015-2020)
    • 13.4.5 SIE Santa Monica Studio Recent Development
  • 13.5 Konami
    • 13.5.1 Konami Company Details
    • 13.5.2 Konami Business Overview and Its Total Revenue
    • 13.5.3 Konami Action Games Introduction
    • 13.5.4 Konami Revenue in Action Games Business (2015-2020)
    • 13.5.5 Konami Recent Development
  • 13.6 Capcom
    • 13.6.1 Capcom Company Details
    • 13.6.2 Capcom Business Overview and Its Total Revenue
    • 13.6.3 Capcom Action Games Introduction
    • 13.6.4 Capcom Revenue in Action Games Business (2015-2020)
    • 13.6.5 Capcom Recent Development
  • 13.7 Bethesda Game Studios
    • 13.7.1 Bethesda Game Studios Company Details
    • 13.7.2 Bethesda Game Studios Business Overview and Its Total Revenue
    • 13.7.3 Bethesda Game Studios Action Games Introduction
    • 13.7.4 Bethesda Game Studios Revenue in Action Games Business (2015-2020)
    • 13.7.5 Bethesda Game Studios Recent Development
  • 13.8 Guerrilla Games
    • 13.8.1 Guerrilla Games Company Details
    • 13.8.2 Guerrilla Games Business Overview and Its Total Revenue
    • 13.8.3 Guerrilla Games Action Games Introduction
    • 13.8.4 Guerrilla Games Revenue in Action Games Business (2015-2020)
    • 13.8.5 Guerrilla Games Recent Development
  • 13.9 EA DICE
    • 13.9.1 EA DICE Company Details
    • 13.9.2 EA DICE Business Overview and Its Total Revenue
    • 13.9.3 EA DICE Action Games Introduction
    • 13.9.4 EA DICE Revenue in Action Games Business (2015-2020)
    • 13.9.5 EA DICE Recent Development
  • 13.10 FromSoftware
    • 13.10.1 FromSoftware Company Details
    • 13.10.2 FromSoftware Business Overview and Its Total Revenue
    • 13.10.3 FromSoftware Action Games Introduction
    • 13.10.4 FromSoftware Revenue in Action Games Business (2015-2020)
    • 13.10.5 FromSoftware Recent Development
  • 13.11 PlatinumGames
    • 10.11.1 PlatinumGames Company Details
    • 10.11.2 PlatinumGames Business Overview and Its Total Revenue
    • 10.11.3 PlatinumGames Action Games Introduction
    • 10.11.4 PlatinumGames Revenue in Action Games Business (2015-2020)
    • 10.11.5 PlatinumGames Recent Development
  • 13.12 Crystal Dynamics
    • 10.12.1 Crystal Dynamics Company Details
    • 10.12.2 Crystal Dynamics Business Overview and Its Total Revenue
    • 10.12.3 Crystal Dynamics Action Games Introduction
    • 10.12.4 Crystal Dynamics Revenue in Action Games Business (2015-2020)
    • 10.12.5 Crystal Dynamics Recent Development
  • 13.13 Rocksteady Studios
    • 10.13.1 Rocksteady Studios Company Details
    • 10.13.2 Rocksteady Studios Business Overview and Its Total Revenue
    • 10.13.3 Rocksteady Studios Action Games Introduction
    • 10.13.4 Rocksteady Studios Revenue in Action Games Business (2015-2020)
    • 10.13.5 Rocksteady Studios Recent Development
  • 13.14 id Software
    • 10.14.1 id Software Company Details
    • 10.14.2 id Software Business Overview and Its Total Revenue
    • 10.14.3 id Software Action Games Introduction
    • 10.14.4 id Software Revenue in Action Games Business (2015-2020)
    • 10.14.5 id Software Recent Development

14 Analyst's Viewpoints/Conclusions

    15 Appendix

    • 15.1 Research Methodology
      • 15.1.1 Methodology/Research Approach
      • 15.1.2 Data Source
    • 15.2 Disclaimer

    Summary:
    Get latest Market Research Reports on COVID-19 Impact on Global Action Games. Industry analysis & Market Report on COVID-19 Impact on Global Action Games is a syndicated market report, published as COVID-19 Impact on Global Action Games Market Size, Status and Forecast 2020-2026. It is complete Research Study and Industry Analysis of COVID-19 Impact on Global Action Games market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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