Report Detail

Consumer Goods Global Anime Figure Blind Box Market 2023 by Company, Regions, Type and Application, Forecast to 2029

  • RnM4539738
  • |
  • 10 July, 2023
  • |
  • Global
  • |
  • 110 Pages
  • |
  • GIR (Global Info Research)
  • |
  • Consumer Goods

According to our (Global Info Research) latest study, the global Anime Figure Blind Box market size was valued at USD 3150.6 million in 2022 and is forecast to a readjusted size of USD 4232.3 million by 2029 with a CAGR of 4.3% during review period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
Since there is no label on the box, consumers will only know the product in the draw after purchasing and opening it, so it is named blind box. This uncertain stimulus makes the blind box attractive and has become a hot topic in social communication among users. Therefore, the blind box has both surprise and social attributes. In addition, the blind box also has attributes such as spiritual comfort and collection. The blind box has so many attributes that it goes beyond the category of leisure toys, and the audience covers a wider range of ages. The channels for blind box sales mainly include online Taobao stores, offline branded toy shopping mall stores, robot stores, and specialized fashion goods sales stores. At present, there are few blind box brands in offline self-operated stores (only Bubble Mart has self-operated stores), self-operated channels are mainly operated through online Taobao studio stores, and offline channels also have special trendy toy sales supplies shop.
Consumers cannot know in advance the toy boxes of specific product styles
This report is a detailed and comprehensive analysis for global Anime Figure Blind Box market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2023, are provided.
Key Features:
Global Anime Figure Blind Box market size and forecasts, in consumption value ($ Million), 2018-2029
Global Anime Figure Blind Box market size and forecasts by region and country, in consumption value ($ Million), 2018-2029
Global Anime Figure Blind Box market size and forecasts, by Type and by Application, in consumption value ($ Million), 2018-2029
Global Anime Figure Blind Box market shares of main players, in revenue ($ Million), 2018-2023
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Anime Figure Blind Box
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global Anime Figure Blind Box market based on the following parameters - company overview, production, value, price, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Sonny Angel, Popmart, 1983, LEGO and Miniso, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.
Market segmentation
Anime Figure Blind Box market is split by Type and by Application. For the period 2018-2029, the growth among segments provide accurate calculations and forecasts for consumption value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
Limited Edition
Hidden Edition
Ordinary Edition
Market segment by Application
Supermarkets
Convenience Stores
Online Sales
Others
Market segment by players, this report covers
Sonny Angel
Popmart
1983
LEGO
Miniso
TOKIDOKI
Kidrobot
DisneyFunko
Shopkins
Dreams inc
52toys
Robotime
Ip Station
EXDL
12dong
China Brands
Alpha Group
Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia and Rest of Asia-Pacific)
South America (Brazil, Argentina and Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Anime Figure Blind Box product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Anime Figure Blind Box, with revenue, gross margin and global market share of Anime Figure Blind Box from 2018 to 2023.
Chapter 3, the Anime Figure Blind Box competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with consumption value and growth rate by Type, application, from 2018 to 2029.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2018 to 2023.and Anime Figure Blind Box market forecast, by regions, type and application, with consumption value, from 2024 to 2029.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis, and Influence of COVID-19 and Russia-Ukraine War
Chapter 12, the key raw materials and key suppliers, and industry chain of Anime Figure Blind Box.
Chapter 13, to describe Anime Figure Blind Box research findings and conclusion.


1 Market Overview

  • 1.1 Product Overview and Scope of Anime Figure Blind Box
  • 1.2 Market Estimation Caveats and Base Year
  • 1.3 Classification of Anime Figure Blind Box by Type
    • 1.3.1 Overview: Global Anime Figure Blind Box Market Size by Type: 2018 Versus 2022 Versus 2029
    • 1.3.2 Global Anime Figure Blind Box Consumption Value Market Share by Type in 2022
    • 1.3.3 Limited Edition
    • 1.3.4 Hidden Edition
    • 1.3.5 Ordinary Edition
  • 1.4 Global Anime Figure Blind Box Market by Application
    • 1.4.1 Overview: Global Anime Figure Blind Box Market Size by Application: 2018 Versus 2022 Versus 2029
    • 1.4.2 Supermarkets
    • 1.4.3 Convenience Stores
    • 1.4.4 Online Sales
    • 1.4.5 Others
  • 1.5 Global Anime Figure Blind Box Market Size & Forecast
  • 1.6 Global Anime Figure Blind Box Market Size and Forecast by Region
    • 1.6.1 Global Anime Figure Blind Box Market Size by Region: 2018 VS 2022 VS 2029
    • 1.6.2 Global Anime Figure Blind Box Market Size by Region, (2018-2029)
    • 1.6.3 North America Anime Figure Blind Box Market Size and Prospect (2018-2029)
    • 1.6.4 Europe Anime Figure Blind Box Market Size and Prospect (2018-2029)
    • 1.6.5 Asia-Pacific Anime Figure Blind Box Market Size and Prospect (2018-2029)
    • 1.6.6 South America Anime Figure Blind Box Market Size and Prospect (2018-2029)
    • 1.6.7 Middle East and Africa Anime Figure Blind Box Market Size and Prospect (2018-2029)

2 Company Profiles

  • 2.1 Sonny Angel
    • 2.1.1 Sonny Angel Details
    • 2.1.2 Sonny Angel Major Business
    • 2.1.3 Sonny Angel Anime Figure Blind Box Product and Solutions
    • 2.1.4 Sonny Angel Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.1.5 Sonny Angel Recent Developments and Future Plans
  • 2.2 Popmart
    • 2.2.1 Popmart Details
    • 2.2.2 Popmart Major Business
    • 2.2.3 Popmart Anime Figure Blind Box Product and Solutions
    • 2.2.4 Popmart Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.2.5 Popmart Recent Developments and Future Plans
  • 2.3 1983
    • 2.3.1 1983 Details
    • 2.3.2 1983 Major Business
    • 2.3.3 1983 Anime Figure Blind Box Product and Solutions
    • 2.3.4 1983 Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.3.5 1983 Recent Developments and Future Plans
  • 2.4 LEGO
    • 2.4.1 LEGO Details
    • 2.4.2 LEGO Major Business
    • 2.4.3 LEGO Anime Figure Blind Box Product and Solutions
    • 2.4.4 LEGO Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.4.5 LEGO Recent Developments and Future Plans
  • 2.5 Miniso
    • 2.5.1 Miniso Details
    • 2.5.2 Miniso Major Business
    • 2.5.3 Miniso Anime Figure Blind Box Product and Solutions
    • 2.5.4 Miniso Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.5.5 Miniso Recent Developments and Future Plans
  • 2.6 TOKIDOKI
    • 2.6.1 TOKIDOKI Details
    • 2.6.2 TOKIDOKI Major Business
    • 2.6.3 TOKIDOKI Anime Figure Blind Box Product and Solutions
    • 2.6.4 TOKIDOKI Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.6.5 TOKIDOKI Recent Developments and Future Plans
  • 2.7 Kidrobot
    • 2.7.1 Kidrobot Details
    • 2.7.2 Kidrobot Major Business
    • 2.7.3 Kidrobot Anime Figure Blind Box Product and Solutions
    • 2.7.4 Kidrobot Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.7.5 Kidrobot Recent Developments and Future Plans
  • 2.8 DisneyFunko
    • 2.8.1 DisneyFunko Details
    • 2.8.2 DisneyFunko Major Business
    • 2.8.3 DisneyFunko Anime Figure Blind Box Product and Solutions
    • 2.8.4 DisneyFunko Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.8.5 DisneyFunko Recent Developments and Future Plans
  • 2.9 Shopkins
    • 2.9.1 Shopkins Details
    • 2.9.2 Shopkins Major Business
    • 2.9.3 Shopkins Anime Figure Blind Box Product and Solutions
    • 2.9.4 Shopkins Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.9.5 Shopkins Recent Developments and Future Plans
  • 2.10 Dreams inc
    • 2.10.1 Dreams inc Details
    • 2.10.2 Dreams inc Major Business
    • 2.10.3 Dreams inc Anime Figure Blind Box Product and Solutions
    • 2.10.4 Dreams inc Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.10.5 Dreams inc Recent Developments and Future Plans
  • 2.11 52toys
    • 2.11.1 52toys Details
    • 2.11.2 52toys Major Business
    • 2.11.3 52toys Anime Figure Blind Box Product and Solutions
    • 2.11.4 52toys Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.11.5 52toys Recent Developments and Future Plans
  • 2.12 Robotime
    • 2.12.1 Robotime Details
    • 2.12.2 Robotime Major Business
    • 2.12.3 Robotime Anime Figure Blind Box Product and Solutions
    • 2.12.4 Robotime Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.12.5 Robotime Recent Developments and Future Plans
  • 2.13 Ip Station
    • 2.13.1 Ip Station Details
    • 2.13.2 Ip Station Major Business
    • 2.13.3 Ip Station Anime Figure Blind Box Product and Solutions
    • 2.13.4 Ip Station Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.13.5 Ip Station Recent Developments and Future Plans
  • 2.14 EXDL
    • 2.14.1 EXDL Details
    • 2.14.2 EXDL Major Business
    • 2.14.3 EXDL Anime Figure Blind Box Product and Solutions
    • 2.14.4 EXDL Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.14.5 EXDL Recent Developments and Future Plans
  • 2.15 12dong
    • 2.15.1 12dong Details
    • 2.15.2 12dong Major Business
    • 2.15.3 12dong Anime Figure Blind Box Product and Solutions
    • 2.15.4 12dong Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.15.5 12dong Recent Developments and Future Plans
  • 2.16 China Brands
    • 2.16.1 China Brands Details
    • 2.16.2 China Brands Major Business
    • 2.16.3 China Brands Anime Figure Blind Box Product and Solutions
    • 2.16.4 China Brands Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.16.5 China Brands Recent Developments and Future Plans
  • 2.17 Alpha Group
    • 2.17.1 Alpha Group Details
    • 2.17.2 Alpha Group Major Business
    • 2.17.3 Alpha Group Anime Figure Blind Box Product and Solutions
    • 2.17.4 Alpha Group Anime Figure Blind Box Revenue, Gross Margin and Market Share (2018-2023)
    • 2.17.5 Alpha Group Recent Developments and Future Plans

3 Market Competition, by Players

  • 3.1 Global Anime Figure Blind Box Revenue and Share by Players (2018-2023)
  • 3.2 Market Share Analysis (2022)
    • 3.2.1 Market Share of Anime Figure Blind Box by Company Revenue
    • 3.2.2 Top 3 Anime Figure Blind Box Players Market Share in 2022
    • 3.2.3 Top 6 Anime Figure Blind Box Players Market Share in 2022
  • 3.3 Anime Figure Blind Box Market: Overall Company Footprint Analysis
    • 3.3.1 Anime Figure Blind Box Market: Region Footprint
    • 3.3.2 Anime Figure Blind Box Market: Company Product Type Footprint
    • 3.3.3 Anime Figure Blind Box Market: Company Product Application Footprint
  • 3.4 New Market Entrants and Barriers to Market Entry
  • 3.5 Mergers, Acquisition, Agreements, and Collaborations

4 Market Size Segment by Type

  • 4.1 Global Anime Figure Blind Box Consumption Value and Market Share by Type (2018-2023)
  • 4.2 Global Anime Figure Blind Box Market Forecast by Type (2024-2029)

5 Market Size Segment by Application

  • 5.1 Global Anime Figure Blind Box Consumption Value Market Share by Application (2018-2023)
  • 5.2 Global Anime Figure Blind Box Market Forecast by Application (2024-2029)

6 North America

  • 6.1 North America Anime Figure Blind Box Consumption Value by Type (2018-2029)
  • 6.2 North America Anime Figure Blind Box Consumption Value by Application (2018-2029)
  • 6.3 North America Anime Figure Blind Box Market Size by Country
    • 6.3.1 North America Anime Figure Blind Box Consumption Value by Country (2018-2029)
    • 6.3.2 United States Anime Figure Blind Box Market Size and Forecast (2018-2029)
    • 6.3.3 Canada Anime Figure Blind Box Market Size and Forecast (2018-2029)
    • 6.3.4 Mexico Anime Figure Blind Box Market Size and Forecast (2018-2029)

7 Europe

  • 7.1 Europe Anime Figure Blind Box Consumption Value by Type (2018-2029)
  • 7.2 Europe Anime Figure Blind Box Consumption Value by Application (2018-2029)
  • 7.3 Europe Anime Figure Blind Box Market Size by Country
    • 7.3.1 Europe Anime Figure Blind Box Consumption Value by Country (2018-2029)
    • 7.3.2 Germany Anime Figure Blind Box Market Size and Forecast (2018-2029)
    • 7.3.3 France Anime Figure Blind Box Market Size and Forecast (2018-2029)
    • 7.3.4 United Kingdom Anime Figure Blind Box Market Size and Forecast (2018-2029)
    • 7.3.5 Russia Anime Figure Blind Box Market Size and Forecast (2018-2029)
    • 7.3.6 Italy Anime Figure Blind Box Market Size and Forecast (2018-2029)

8 Asia-Pacific

  • 8.1 Asia-Pacific Anime Figure Blind Box Consumption Value by Type (2018-2029)
  • 8.2 Asia-Pacific Anime Figure Blind Box Consumption Value by Application (2018-2029)
  • 8.3 Asia-Pacific Anime Figure Blind Box Market Size by Region
    • 8.3.1 Asia-Pacific Anime Figure Blind Box Consumption Value by Region (2018-2029)
    • 8.3.2 China Anime Figure Blind Box Market Size and Forecast (2018-2029)
    • 8.3.3 Japan Anime Figure Blind Box Market Size and Forecast (2018-2029)
    • 8.3.4 South Korea Anime Figure Blind Box Market Size and Forecast (2018-2029)
    • 8.3.5 India Anime Figure Blind Box Market Size and Forecast (2018-2029)
    • 8.3.6 Southeast Asia Anime Figure Blind Box Market Size and Forecast (2018-2029)
    • 8.3.7 Australia Anime Figure Blind Box Market Size and Forecast (2018-2029)

9 South America

  • 9.1 South America Anime Figure Blind Box Consumption Value by Type (2018-2029)
  • 9.2 South America Anime Figure Blind Box Consumption Value by Application (2018-2029)
  • 9.3 South America Anime Figure Blind Box Market Size by Country
    • 9.3.1 South America Anime Figure Blind Box Consumption Value by Country (2018-2029)
    • 9.3.2 Brazil Anime Figure Blind Box Market Size and Forecast (2018-2029)
    • 9.3.3 Argentina Anime Figure Blind Box Market Size and Forecast (2018-2029)

10 Middle East & Africa

  • 10.1 Middle East & Africa Anime Figure Blind Box Consumption Value by Type (2018-2029)
  • 10.2 Middle East & Africa Anime Figure Blind Box Consumption Value by Application (2018-2029)
  • 10.3 Middle East & Africa Anime Figure Blind Box Market Size by Country
    • 10.3.1 Middle East & Africa Anime Figure Blind Box Consumption Value by Country (2018-2029)
    • 10.3.2 Turkey Anime Figure Blind Box Market Size and Forecast (2018-2029)
    • 10.3.3 Saudi Arabia Anime Figure Blind Box Market Size and Forecast (2018-2029)
    • 10.3.4 UAE Anime Figure Blind Box Market Size and Forecast (2018-2029)

11 Market Dynamics

  • 11.1 Anime Figure Blind Box Market Drivers
  • 11.2 Anime Figure Blind Box Market Restraints
  • 11.3 Anime Figure Blind Box Trends Analysis
  • 11.4 Porters Five Forces Analysis
    • 11.4.1 Threat of New Entrants
    • 11.4.2 Bargaining Power of Suppliers
    • 11.4.3 Bargaining Power of Buyers
    • 11.4.4 Threat of Substitutes
    • 11.4.5 Competitive Rivalry
  • 11.5 Influence of COVID-19 and Russia-Ukraine War
    • 11.5.1 Influence of COVID-19
    • 11.5.2 Influence of Russia-Ukraine War

12 Industry Chain Analysis

  • 12.1 Anime Figure Blind Box Industry Chain
  • 12.2 Anime Figure Blind Box Upstream Analysis
  • 12.3 Anime Figure Blind Box Midstream Analysis
  • 12.4 Anime Figure Blind Box Downstream Analysis

13 Research Findings and Conclusion

    14 Appendix

    • 14.1 Methodology
    • 14.2 Research Process and Data Source

    Summary:
    Get latest Market Research Reports on Anime Figure Blind Box. Industry analysis & Market Report on Anime Figure Blind Box is a syndicated market report, published as Global Anime Figure Blind Box Market 2023 by Company, Regions, Type and Application, Forecast to 2029. It is complete Research Study and Industry Analysis of Anime Figure Blind Box market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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