Report Detail

Medical Devices & Consumables Global and United States Virtual Reality (VR) Medical Training Market Report & Forecast 2022-2028

  • RnM4420660
  • |
  • 06 April, 2022
  • |
  • Global
  • |
  • 85 Pages
  • |
  • QYResearch
  • |
  • Medical Devices & Consumables

Summary:

Market Analysis and Insights: Global and United States Virtual Reality (VR) Medical Training Market
This report focuses on global and United States Virtual Reality (VR) Medical Training market, also covers the segmentation data of other regions in regional level and county level.
Due to the COVID-19 pandemic, the global Virtual Reality (VR) Medical Training market size is estimated to be worth US$ million in 2022 and is forecast to a readjusted size of US$ million by 2028 with a CAGR of % during the review period. Fully considering the economic change by this health crisis, by Type, Hardware accounting for % of the Virtual Reality (VR) Medical Training global market in 2021, is projected to value US$ million by 2028, growing at a revised % CAGR in the post-COVID-19 period. While by Application, Hospitals was the leading segment, accounting for over percent market share in 2021, and altered to an % CAGR throughout this forecast period.
In United States the Virtual Reality (VR) Medical Training market size is expected to grow from US$ million in 2021 to US$ million by 2028, at a CAGR of % during the forecast period.
Global Virtual Reality (VR) Medical Training Scope and Market Size
Virtual Reality (VR) Medical Training market is segmented by region (country), players, by Type and by Application. Players, stakeholders, and other participants in the global Virtual Reality (VR) Medical Training market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by region (country), by Type and by Application for the period 2017-2028.
For United States market, this report focuses on the Virtual Reality (VR) Medical Training market size by players, by Type and by Application, for the period 2017-2028. The key players include the global and local players, which play important roles in United States.
Segment by Type, the Virtual Reality (VR) Medical Training market is segmented into
Hardware
Software and Service
Segment by Application, the Virtual Reality (VR) Medical Training market is segmented into
Hospitals
Research and Teaching Institutions
Regional and Country-level Analysis
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Indonesia
Thailand
Malaysia
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE
Competitive Landscape and Virtual Reality (VR) Medical Training Market Share Analysis
Virtual Reality (VR) Medical Training market competitive landscape provides details and data information by players. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2017-2022. It also offers detailed analysis supported by reliable statistics on revenue (global and regional level) by players for the period 2017-2022. Details included are company description, major business, company total revenue and the sales, revenue generated in Virtual Reality (VR) Medical Training business, the date to enter into the Virtual Reality (VR) Medical Training market, Revenue in Virtual Reality (VR) Medical Training Business (2017-2022) & (US$ Million) introduction, recent developments, etc.
The major vendors covered:
CAE Inc.
Oculus (Facebook)
Osso VR, Inc.
Microsoft
3D Systems, Inc.
Elara Systems, Inc.
FundamentalVR
Firsthand Technology Inc.
Medical Realities


Table of Contents

    1 Study Coverage

    • 1.1 Virtual Reality (VR) Medical Training Revenue in Virtual Reality (VR) Medical Training Business (2017-2022) & (US$ Million) Introduction
    • 1.2 Global Virtual Reality (VR) Medical Training Outlook 2017 VS 2022 VS 2028
      • 1.2.1 Global Virtual Reality (VR) Medical Training Market Size for the Year 2017-2028
      • 1.2.2 Global Virtual Reality (VR) Medical Training Market Size for the Year 2017-2028
    • 1.3 Virtual Reality (VR) Medical Training Market Size, United States VS Global, 2017 VS 2022 VS 2028
      • 1.3.1 The Market Share of United States Virtual Reality (VR) Medical Training in Global, 2017 VS 2022 VS 2028
      • 1.3.2 The Growth Rate of Virtual Reality (VR) Medical Training Market Size, United States VS Global, 2017 VS 2022 VS 2028
    • 1.4 Virtual Reality (VR) Medical Training Market Dynamics
      • 1.4.1 Virtual Reality (VR) Medical Training Industry Trends
      • 1.4.2 Virtual Reality (VR) Medical Training Market Drivers
      • 1.4.3 Virtual Reality (VR) Medical Training Market Challenges
      • 1.4.4 Virtual Reality (VR) Medical Training Market Restraints
    • 1.5 Study Objectives
    • 1.6 Years Considered

    2 Virtual Reality (VR) Medical Training by Type

    • 2.1 Virtual Reality (VR) Medical Training Market Segment by Type
      • 2.1.1 Hardware
      • 2.1.2 Software and Service
    • 2.2 Global Virtual Reality (VR) Medical Training Market Size by Type (2017, 2022 & 2028)
    • 2.3 Global Virtual Reality (VR) Medical Training Market Size by Type (2017-2028)
    • 2.4 United States Virtual Reality (VR) Medical Training Market Size by Type (2017, 2022 & 2028)
    • 2.5 United States Virtual Reality (VR) Medical Training Market Size by Type (2017-2028)

    3 Virtual Reality (VR) Medical Training by Application

    • 3.1 Virtual Reality (VR) Medical Training Market Segment by Application
      • 3.1.1 Hospitals
      • 3.1.2 Research and Teaching Institutions
    • 3.2 Global Virtual Reality (VR) Medical Training Market Size by Application (2017, 2022 & 2028)
    • 3.3 Global Virtual Reality (VR) Medical Training Market Size by Application (2017-2028)
    • 3.4 United States Virtual Reality (VR) Medical Training Market Size by Application (2017, 2022 & 2028)
    • 3.5 United States Virtual Reality (VR) Medical Training Market Size by Application (2017-2028)

    4 Global Virtual Reality (VR) Medical Training Competitor Landscape by Company

    • 4.1 Global Virtual Reality (VR) Medical Training Market Size by Company
      • 4.1.1 Top Global Virtual Reality (VR) Medical Training Companies Ranked by Revenue (2021)
      • 4.1.2 Global Virtual Reality (VR) Medical Training Revenue by Player (2017-2022)
    • 4.2 Global Virtual Reality (VR) Medical Training Concentration Ratio (CR)
      • 4.2.1 Virtual Reality (VR) Medical Training Market Concentration Ratio (CR) (2017-2022)
      • 4.2.2 Global Top 5 and Top 10 Largest Companies of Virtual Reality (VR) Medical Training in 2021
      • 4.2.3 Global Virtual Reality (VR) Medical Training Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
    • 4.3 Global Virtual Reality (VR) Medical Training Headquarters, Revenue in Virtual Reality (VR) Medical Training Business (2017-2022) & (US$ Million) Type
      • 4.3.1 Global Virtual Reality (VR) Medical Training Headquarters and Area Served
      • 4.3.2 Global Virtual Reality (VR) Medical Training Companies Revenue in Virtual Reality (VR) Medical Training Business (2017-2022) & (US$ Million) Type
      • 4.3.3 Date of International Companies Enter into Virtual Reality (VR) Medical Training Market
    • 4.4 Companies Mergers & Acquisitions, Expansion Plans
    • 4.5 United States Virtual Reality (VR) Medical Training Market Size by Company
      • 4.5.1 Top Virtual Reality (VR) Medical Training Players in United States, Ranked by Revenue (2021)
      • 4.5.2 United States Virtual Reality (VR) Medical Training Revenue by Players (2020, 2021 & 2022)

    5 Global Virtual Reality (VR) Medical Training Market Size by Region

    • 5.1 Global Virtual Reality (VR) Medical Training Market Size by Region: 2017 VS 2022 VS 2028
    • 5.2 Global Virtual Reality (VR) Medical Training Market Size by Region (2017-2028)
      • 5.2.1 Global Virtual Reality (VR) Medical Training Market Size by Region: 2017-2022
      • 5.2.2 Global Virtual Reality (VR) Medical Training Market Size by Region (2023-2028)

    6 Segment in Region Level & Country Level

    • 6.1 North America
      • 6.1.1 North America Virtual Reality (VR) Medical Training Market Size YoY Growth 2017-2028
      • 6.1.2 North America Virtual Reality (VR) Medical Training Market Facts & Figures by Country (2017, 2022 & 2028)
      • 6.1.3 United States
      • 6.1.4 Canada
    • 6.2 Asia-Pacific
      • 6.2.1 Asia-Pacific Virtual Reality (VR) Medical Training Market Size YoY Growth 2017-2028
      • 6.2.2 Asia-Pacific Virtual Reality (VR) Medical Training Market Facts & Figures by Region (2017, 2022 & 2028)
      • 6.2.3 China
      • 6.2.4 Japan
      • 6.2.5 South Korea
      • 6.2.6 India
      • 6.2.7 Australia
      • 6.2.8 China Taiwan
      • 6.2.9 Indonesia
      • 6.2.10 Thailand
      • 6.2.11 Malaysia
    • 6.3 Europe
      • 6.3.1 Europe Virtual Reality (VR) Medical Training Market Size YoY Growth 2017-2028
      • 6.3.2 Europe Virtual Reality (VR) Medical Training Market Facts & Figures by Country (2017, 2022 & 2028)
      • 6.3.3 Germany
      • 6.3.4 France
      • 6.3.5 U.K.
      • 6.3.6 Italy
      • 6.3.7 Russia
    • 6.4 Latin America
      • 6.4.1 Latin America Virtual Reality (VR) Medical Training Market Size YoY Growth 2017-2028
      • 6.4.2 Latin America Virtual Reality (VR) Medical Training Market Facts & Figures by Country (2017, 2022 & 2028)
      • 6.4.3 Mexico
      • 6.4.4 Brazil
      • 6.4.5 Argentina
    • 6.5 Middle East and Africa
      • 6.5.1 Middle East and Africa Virtual Reality (VR) Medical Training Market Size YoY Growth 2017-2028
      • 6.5.2 Middle East and Africa Virtual Reality (VR) Medical Training Market Facts & Figures by Country (2017, 2022 & 2028)
      • 6.5.3 Turkey
      • 6.5.4 Saudi Arabia
      • 6.5.5 UAE

    7 Company Profiles

    • 7.1 CAE Inc.
      • 7.1.1 CAE Inc. Company Details
      • 7.1.2 CAE Inc. Business Overview
      • 7.1.3 CAE Inc. Virtual Reality (VR) Medical Training Introduction
      • 7.1.4 CAE Inc. Revenue in Virtual Reality (VR) Medical Training Business (2017-2022)
      • 7.1.5 CAE Inc. Recent Development
    • 7.2 Oculus (Facebook)
      • 7.2.1 Oculus (Facebook) Company Details
      • 7.2.2 Oculus (Facebook) Business Overview
      • 7.2.3 Oculus (Facebook) Virtual Reality (VR) Medical Training Introduction
      • 7.2.4 Oculus (Facebook) Revenue in Virtual Reality (VR) Medical Training Business (2017-2022)
      • 7.2.5 Oculus (Facebook) Recent Development
    • 7.3 Osso VR, Inc.
      • 7.3.1 Osso VR, Inc. Company Details
      • 7.3.2 Osso VR, Inc. Business Overview
      • 7.3.3 Osso VR, Inc. Virtual Reality (VR) Medical Training Introduction
      • 7.3.4 Osso VR, Inc. Revenue in Virtual Reality (VR) Medical Training Business (2017-2022)
      • 7.3.5 Osso VR, Inc. Recent Development
    • 7.4 Microsoft
      • 7.4.1 Microsoft Company Details
      • 7.4.2 Microsoft Business Overview
      • 7.4.3 Microsoft Virtual Reality (VR) Medical Training Introduction
      • 7.4.4 Microsoft Revenue in Virtual Reality (VR) Medical Training Business (2017-2022)
      • 7.4.5 Microsoft Recent Development
    • 7.5 3D Systems, Inc.
      • 7.5.1 3D Systems, Inc. Company Details
      • 7.5.2 3D Systems, Inc. Business Overview
      • 7.5.3 3D Systems, Inc. Virtual Reality (VR) Medical Training Introduction
      • 7.5.4 3D Systems, Inc. Revenue in Virtual Reality (VR) Medical Training Business (2017-2022)
      • 7.5.5 3D Systems, Inc. Recent Development
    • 7.6 Elara Systems, Inc.
      • 7.6.1 Elara Systems, Inc. Company Details
      • 7.6.2 Elara Systems, Inc. Business Overview
      • 7.6.3 Elara Systems, Inc. Virtual Reality (VR) Medical Training Introduction
      • 7.6.4 Elara Systems, Inc. Revenue in Virtual Reality (VR) Medical Training Business (2017-2022)
      • 7.6.5 Elara Systems, Inc. Recent Development
    • 7.7 FundamentalVR
      • 7.7.1 FundamentalVR Company Details
      • 7.7.2 FundamentalVR Business Overview
      • 7.7.3 FundamentalVR Virtual Reality (VR) Medical Training Introduction
      • 7.7.4 FundamentalVR Revenue in Virtual Reality (VR) Medical Training Business (2017-2022)
      • 7.7.5 FundamentalVR Recent Development
    • 7.8 Firsthand Technology Inc.
      • 7.8.1 Firsthand Technology Inc. Company Details
      • 7.8.2 Firsthand Technology Inc. Business Overview
      • 7.8.3 Firsthand Technology Inc. Virtual Reality (VR) Medical Training Introduction
      • 7.8.4 Firsthand Technology Inc. Revenue in Virtual Reality (VR) Medical Training Business (2017-2022)
      • 7.8.5 Firsthand Technology Inc. Recent Development
    • 7.9 Medical Realities
      • 7.9.1 Medical Realities Company Details
      • 7.9.2 Medical Realities Business Overview
      • 7.9.3 Medical Realities Virtual Reality (VR) Medical Training Introduction
      • 7.9.4 Medical Realities Revenue in Virtual Reality (VR) Medical Training Business (2017-2022)
      • 7.9.5 Medical Realities Recent Development

    8 Research Findings and Conclusion

      9 Appendix

      • 9.1 Research Methodology
        • 9.1.1 Methodology/Research Approach
        • 9.1.2 Data Source
      • 9.2 Author Details

      Summary:
      Get latest Market Research Reports on Virtual Reality (VR) Medical Training. Industry analysis & Market Report on Virtual Reality (VR) Medical Training is a syndicated market report, published as Global and United States Virtual Reality (VR) Medical Training Market Report & Forecast 2022-2028. It is complete Research Study and Industry Analysis of Virtual Reality (VR) Medical Training market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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