Report Detail

Service & Software Global Action Games Market 2019 by Company, Regions, Type and Application, Forecast to 2024

  • RnM3802905
  • |
  • 04 October, 2019
  • |
  • Global
  • |
  • 109 Pages
  • |
  • GIR (Global Info Research)
  • |
  • Service & Software

Scope of the Report:
The global Action Games market is valued at xx million USD in 2018 and is expected to reach xx million USD by the end of 2024, growing at a CAGR of xx% between 2019 and 2024.
The Asia-Pacific will occupy for more market share in following years, especially in China, also fast growing India and Southeast Asia regions.
North America, especially The United States, will still play an important role which cannot be ignored. Any changes from United States might affect the development trend of Action Games.
Europe also play important roles in global market, with market size of xx million USD in 2019 and will be xx million USD in 2024, with a CAGR of xx%.
This report studies the Action Games market status and outlook of Global and major regions, from angles of players, countries, product types and end industries; this report analyzes the top players in global market, and splits the Action Games market by product type and applications/end industries.

Market Segment by Companies, this report covers
Bethesda Game Studios
Guerrilla Games
SIE Santa Monica Studio
Naughty Dog
Rockstar North
Nintendo EPD
FromSoftware
Capcom
Konami
EA DICE
PlatinumGames
id Software
Crystal Dynamics
Rocksteady Studios

Market Segment by Regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
South America (Brazil, Argentina, Colombia)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Market Segment by Type, covers
Client Type
Webgame Type

Market Segment by Applications, can be divided into
PC
Mobile
Tablet
Others


Table of Contents

    1 Action Games Market Overview

    • 1.1 Product Overview and Scope of Action Games
    • 1.2 Classification of Action Games by Types
      • 1.2.1 Global Action Games Revenue Comparison by Types (2019-2024)
      • 1.2.2 Global Action Games Revenue Market Share by Types in 2018
      • 1.2.3 Client Type
      • 1.2.4 Webgame Type
    • 1.3 Global Action Games Market by Application
      • 1.3.1 Global Action Games Market Size and Market Share Comparison by Applications (2014-2024)
      • 1.3.2 PC
      • 1.3.3 Mobile
      • 1.3.4 Tablet
      • 1.3.5 Others
    • 1.4 Global Action Games Market by Regions
      • 1.4.1 Global Action Games Market Size (Million USD) Comparison by Regions (2014-2024)
      • 1.4.1 North America (USA, Canada and Mexico) Action Games Status and Prospect (2014-2024)
      • 1.4.2 Europe (Germany, France, UK, Russia and Italy) Action Games Status and Prospect (2014-2024)
      • 1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia) Action Games Status and Prospect (2014-2024)
      • 1.4.4 South America (Brazil, Argentina, Colombia) Action Games Status and Prospect (2014-2024)
      • 1.4.5 Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa) Action Games Status and Prospect (2014-2024)
    • 1.5 Global Market Size of Action Games (2014-2024)

    2 Company Profiles

    • 2.1 Bethesda Game Studios
      • 2.1.1 Business Overview
      • 2.1.2 Action Games Type and Applications
        • 2.1.2.1 Product A
        • 2.1.2.2 Product B
      • 2.1.3 Bethesda Game Studios Action Games Revenue, Gross Margin and Market Share (2017-2018)
    • 2.2 Guerrilla Games
      • 2.2.1 Business Overview
      • 2.2.2 Action Games Type and Applications
        • 2.2.2.1 Product A
        • 2.2.2.2 Product B
      • 2.2.3 Guerrilla Games Action Games Revenue, Gross Margin and Market Share (2017-2018)
    • 2.3 SIE Santa Monica Studio
      • 2.3.1 Business Overview
      • 2.3.2 Action Games Type and Applications
        • 2.3.2.1 Product A
        • 2.3.2.2 Product B
      • 2.3.3 SIE Santa Monica Studio Action Games Revenue, Gross Margin and Market Share (2017-2018)
    • 2.4 Naughty Dog
      • 2.4.1 Business Overview
      • 2.4.2 Action Games Type and Applications
        • 2.4.2.1 Product A
        • 2.4.2.2 Product B
      • 2.4.3 Naughty Dog Action Games Revenue, Gross Margin and Market Share (2017-2018)
    • 2.5 Rockstar North
      • 2.5.1 Business Overview
      • 2.5.2 Action Games Type and Applications
        • 2.5.2.1 Product A
        • 2.5.2.2 Product B
      • 2.5.3 Rockstar North Action Games Revenue, Gross Margin and Market Share (2017-2018)
    • 2.6 Nintendo EPD
      • 2.6.1 Business Overview
      • 2.6.2 Action Games Type and Applications
        • 2.6.2.1 Product A
        • 2.6.2.2 Product B
      • 2.6.3 Nintendo EPD Action Games Revenue, Gross Margin and Market Share (2017-2018)
    • 2.7 FromSoftware
      • 2.7.1 Business Overview
      • 2.7.2 Action Games Type and Applications
        • 2.7.2.1 Product A
        • 2.7.2.2 Product B
      • 2.7.3 FromSoftware Action Games Revenue, Gross Margin and Market Share (2017-2018)
    • 2.8 Capcom
      • 2.8.1 Business Overview
      • 2.8.2 Action Games Type and Applications
        • 2.8.2.1 Product A
        • 2.8.2.2 Product B
      • 2.8.3 Capcom Action Games Revenue, Gross Margin and Market Share (2017-2018)
    • 2.9 Konami
      • 2.9.1 Business Overview
      • 2.9.2 Action Games Type and Applications
        • 2.9.2.1 Product A
        • 2.9.2.2 Product B
      • 2.9.3 Konami Action Games Revenue, Gross Margin and Market Share (2017-2018)
    • 2.10 EA DICE
      • 2.10.1 Business Overview
      • 2.10.2 Action Games Type and Applications
        • 2.10.2.1 Product A
        • 2.10.2.2 Product B
      • 2.10.3 EA DICE Action Games Revenue, Gross Margin and Market Share (2017-2018)
    • 2.11 PlatinumGames
      • 2.11.1 Business Overview
      • 2.11.2 Action Games Type and Applications
        • 2.11.2.1 Product A
        • 2.11.2.2 Product B
      • 2.11.3 PlatinumGames Action Games Revenue, Gross Margin and Market Share (2017-2018)
    • 2.12 id Software
      • 2.12.1 Business Overview
      • 2.12.2 Action Games Type and Applications
        • 2.12.2.1 Product A
        • 2.12.2.2 Product B
      • 2.12.3 id Software Action Games Revenue, Gross Margin and Market Share (2017-2018)
    • 2.13 Crystal Dynamics
      • 2.13.1 Business Overview
      • 2.13.2 Action Games Type and Applications
        • 2.13.2.1 Product A
        • 2.13.2.2 Product B
      • 2.13.3 Crystal Dynamics Action Games Revenue, Gross Margin and Market Share (2017-2018)
    • 2.14 Rocksteady Studios
      • 2.14.1 Business Overview
      • 2.14.2 Action Games Type and Applications
        • 2.14.2.1 Product A
        • 2.14.2.2 Product B
      • 2.14.3 Rocksteady Studios Action Games Revenue, Gross Margin and Market Share (2017-2018)

    3 Global Action Games Market Competition, by Players

    • 3.1 Global Action Games Revenue and Share by Players (2014-2019)
    • 3.2 Market Concentration Rate
      • 3.2.1 Top 5 Action Games Players Market Share
      • 3.2.2 Top 10 Action Games Players Market Share
    • 3.3 Market Competition Trend

    4 Global Action Games Market Size by Regions

    • 4.1 Global Action Games Revenue and Market Share by Regions
    • 4.2 North America Action Games Revenue and Growth Rate (2014-2019)
    • 4.3 Europe Action Games Revenue and Growth Rate (2014-2019)
    • 4.4 Asia-Pacific Action Games Revenue and Growth Rate (2014-2019)
    • 4.5 South America Action Games Revenue and Growth Rate (2014-2019)
    • 4.6 Middle East and Africa Action Games Revenue and Growth Rate (2014-2019)

    5 North America Action Games Revenue by Countries

    • 5.1 North America Action Games Revenue by Countries (2014-2019)
    • 5.2 USA Action Games Revenue and Growth Rate (2014-2019)
    • 5.3 Canada Action Games Revenue and Growth Rate (2014-2019)
    • 5.4 Mexico Action Games Revenue and Growth Rate (2014-2019)

    6 Europe Action Games Revenue by Countries

    • 6.1 Europe Action Games Revenue by Countries (2014-2019)
    • 6.2 Germany Action Games Revenue and Growth Rate (2014-2019)
    • 6.3 UK Action Games Revenue and Growth Rate (2014-2019)
    • 6.4 France Action Games Revenue and Growth Rate (2014-2019)
    • 6.5 Russia Action Games Revenue and Growth Rate (2014-2019)
    • 6.6 Italy Action Games Revenue and Growth Rate (2014-2019)

    7 Asia-Pacific Action Games Revenue by Countries

    • 7.1 Asia-Pacific Action Games Revenue by Countries (2014-2019)
    • 7.2 China Action Games Revenue and Growth Rate (2014-2019)
    • 7.3 Japan Action Games Revenue and Growth Rate (2014-2019)
    • 7.4 Korea Action Games Revenue and Growth Rate (2014-2019)
    • 7.5 India Action Games Revenue and Growth Rate (2014-2019)
    • 7.6 Southeast Asia Action Games Revenue and Growth Rate (2014-2019)

    8 South America Action Games Revenue by Countries

    • 8.1 South America Action Games Revenue by Countries (2014-2019)
    • 8.2 Brazil Action Games Revenue and Growth Rate (2014-2019)
    • 8.3 Argentina Action Games Revenue and Growth Rate (2014-2019)
    • 8.4 Colombia Action Games Revenue and Growth Rate (2014-2019)

    9 Middle East and Africa Revenue Action Games by Countries

    • 9.1 Middle East and Africa Action Games Revenue by Countries (2014-2019)
    • 9.2 Saudi Arabia Action Games Revenue and Growth Rate (2014-2019)
    • 9.3 UAE Action Games Revenue and Growth Rate (2014-2019)
    • 9.4 Egypt Action Games Revenue and Growth Rate (2014-2019)
    • 9.5 Nigeria Action Games Revenue and Growth Rate (2014-2019)
    • 9.6 South Africa Action Games Revenue and Growth Rate (2014-2019)

    10 Global Action Games Market Segment by Type

    • 10.1 Global Action Games Revenue and Market Share by Type (2014-2019)
    • 10.2 Global Action Games Market Forecast by Type (2019-2024)
    • 10.3 Client Type Revenue Growth Rate (2014-2024)
    • 10.4 Webgame Type Revenue Growth Rate (2014-2024)

    11 Global Action Games Market Segment by Application

    • 11.1 Global Action Games Revenue Market Share by Application (2014-2019)
    • 11.2 Action Games Market Forecast by Application (2019-2024)
    • 11.3 PC Revenue Growth (2014-2019)
    • 11.4 Mobile Revenue Growth (2014-2019)
    • 11.5 Tablet Revenue Growth (2014-2019)
    • 11.6 Others Revenue Growth (2014-2019)

    12 Global Action Games Market Size Forecast (2019-2024)

    • 12.1 Global Action Games Market Size Forecast (2019-2024)
    • 12.2 Global Action Games Market Forecast by Regions (2019-2024)
    • 12.3 North America Action Games Revenue Market Forecast (2019-2024)
    • 12.4 Europe Action Games Revenue Market Forecast (2019-2024)
    • 12.5 Asia-Pacific Action Games Revenue Market Forecast (2019-2024)
    • 12.6 South America Action Games Revenue Market Forecast (2019-2024)
    • 12.7 Middle East and Africa Action Games Revenue Market Forecast (2019-2024)

    13 Research Findings and Conclusion

      14 Appendix

      • 14.1 Methodology

      Summary:
      Get latest Market Research Reports on Action Games. Industry analysis & Market Report on Action Games is a syndicated market report, published as Global Action Games Market 2019 by Company, Regions, Type and Application, Forecast to 2024. It is complete Research Study and Industry Analysis of Action Games market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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