Report Detail

Consumer Goods Global Wired Gamepad Market Insights, Forecast to 2025

  • RnM3371138
  • |
  • 01 May, 2019
  • |
  • Global
  • |
  • 110 Pages
  • |
  • QYResearch
  • |
  • Consumer Goods

The Gamepad is a kind of input device of electronic game machine. By controlling its buttons, etc., the controller can control the role simulation on the computer.
Rising demand from Asia-Pacific region a major driver for the growth of the market.
The global Wired Gamepad market is valued at xx million US$ in 2018 and will reach xx million US$ by the end of 2025, growing at a CAGR of xx% during 2019-2025. The objectives of this study are to define, segment, and project the size of the Wired Gamepad market based on company, product type, end user and key regions.

This report studies the global market size of Wired Gamepad in key regions like North America, Europe, Asia Pacific, Central & South America and Middle East & Africa, focuses on the consumption of Wired Gamepad in these regions.
This research report categorizes the global Wired Gamepad market by top players/brands, region, type and end user. This report also studies the global Wired Gamepad market status, competition landscape, market share, growth rate, future trends, market drivers, opportunities and challenges, sales channels and distributors.

The following manufacturers are covered in this report, with sales, revenue, market share for each company:
Logitech
SONY
Microsoft
Razer
Mad Catz
Thrustmaster
BETOP Rumble
Speedlink
Sabrent
Samsung

Market size by Product
Android
Windows
IOS
Xbox
Market size by End User
PC
Smartphone
Smart TV

Market size by Region
North America
United States
Canada
Mexico
Asia-Pacific
China
India
Japan
South Korea
Australia
Indonesia
Singapore
Malaysia
Philippines
Thailand
Vietnam
Europe
Germany
France
UK
Italy
Spain
Russia
Central & South America
Brazil
Rest of Central & South America
Middle East & Africa
GCC Countries
Turkey
Egypt
South Africa

The study objectives of this report are:
To study and analyze the global Wired Gamepad market size (value & volume) by company, key regions, products and end user, breakdown data from 2014 to 2018, and forecast to 2025.
To understand the structure of Wired Gamepad market by identifying its various subsegments.
To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
Focuses on the key global Wired Gamepad companies, to define, describe and analyze the sales volume, value, market share, market competition landscape and recent development.
To project the value and sales volume of Wired Gamepad submarkets, with respect to key regions.
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

In this study, the years considered to estimate the market size of Wired Gamepad are as follows:
History Year: 2014-2018
Base Year: 2018
Estimated Year: 2019
Forecast Year 2019 to 2025

This report includes the estimation of market size for value (million US$) and volume (K Units). Both top-down and bottom-up approaches have been used to estimate and validate the market size of Wired Gamepad market, to estimate the size of various other dependent submarkets in the overall market. Key players in the market have been identified through secondary research, and their market shares have been determined through primary and secondary research. All percentage shares, splits, and breakdowns have been determined using secondary sources and verified primary sources.

For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.


Table of Contents

    1 Study Coverage

    • 1.1 Wired Gamepad Product
    • 1.2 Market Segments
    • 1.3 Key Manufacturers Covered
    • 1.4 Market by Type
      • 1.4.1 Global Wired Gamepad Market Size Growth Rate by Product
      • 1.4.2 Android
      • 1.4.3 Windows
      • 1.4.4 IOS
      • 1.4.5 Xbox
    • 1.5 Market by End User
      • 1.5.1 Global Wired Gamepad Market Size Growth Rate by End User
      • 1.5.2 PC
      • 1.5.3 Smartphone
      • 1.5.4 Smart TV
    • 1.6 Study Objectives
    • 1.7 Years Considered

    2 Executive Summary

    • 2.1 Global Wired Gamepad Market Size
      • 2.1.1 Global Wired Gamepad Revenue 2014-2025
      • 2.1.2 Global Wired Gamepad Sales 2014-2025
    • 2.2 Wired Gamepad Growth Rate by Regions
      • 2.2.1 Global Wired Gamepad Sales by Regions
      • 2.2.2 Global Wired Gamepad Revenue by Regions

    3 Breakdown Data by Manufacturers

    • 3.1 Wired Gamepad Sales by Manufacturers
      • 3.1.1 Wired Gamepad Sales by Manufacturers
      • 3.1.2 Wired Gamepad Sales Market Share by Manufacturers
      • 3.1.3 Global Wired Gamepad Market Concentration Ratio (CR5 and HHI)
    • 3.2 Wired Gamepad Revenue by Manufacturers
      • 3.2.1 Wired Gamepad Revenue by Manufacturers (2014-2019)
      • 3.2.2 Wired Gamepad Revenue Share by Manufacturers (2014-2019)
    • 3.3 Wired Gamepad Price by Manufacturers
    • 3.4 Wired Gamepad Manufacturing Base Distribution, Product Types
      • 3.4.1 Wired Gamepad Manufacturers Manufacturing Base Distribution, Headquarters
      • 3.4.2 Manufacturers Wired Gamepad Product Type
      • 3.4.3 Date of International Manufacturers Enter into Wired Gamepad Market
    • 3.5 Manufacturers Mergers & Acquisitions, Expansion Plans

    4 Breakdown Data by Product

    • 4.1 Global Wired Gamepad Sales by Product
    • 4.2 Global Wired Gamepad Revenue by Product
    • 4.3 Wired Gamepad Price by Product

    5 Breakdown Data by End User

    • 5.1 Overview
    • 5.2 Global Wired Gamepad Breakdown Data by End User

    6 North America

    • 6.1 North America Wired Gamepad by Countries
      • 6.1.1 North America Wired Gamepad Sales by Countries
      • 6.1.2 North America Wired Gamepad Revenue by Countries
      • 6.1.3 United States
      • 6.1.4 Canada
      • 6.1.5 Mexico
    • 6.2 North America Wired Gamepad by Product
    • 6.3 North America Wired Gamepad by End User

    7 Europe

    • 7.1 Europe Wired Gamepad by Countries
      • 7.1.1 Europe Wired Gamepad Sales by Countries
      • 7.1.2 Europe Wired Gamepad Revenue by Countries
      • 7.1.3 Germany
      • 7.1.4 France
      • 7.1.5 UK
      • 7.1.6 Italy
      • 7.1.7 Russia
    • 7.2 Europe Wired Gamepad by Product
    • 7.3 Europe Wired Gamepad by End User

    8 Asia Pacific

    • 8.1 Asia Pacific Wired Gamepad by Countries
      • 8.1.1 Asia Pacific Wired Gamepad Sales by Countries
      • 8.1.2 Asia Pacific Wired Gamepad Revenue by Countries
      • 8.1.3 China
      • 8.1.4 Japan
      • 8.1.5 Korea
      • 8.1.6 India
      • 8.1.7 Australia
      • 8.1.8 Indonesia
      • 8.1.9 Malaysia
      • 8.1.10 Philippines
      • 8.1.11 Thailand
      • 8.1.12 Vietnam
      • 8.1.13 Singapore
    • 8.2 Asia Pacific Wired Gamepad by Product
    • 8.3 Asia Pacific Wired Gamepad by End User

    9 Central & South America

    • 9.1 Central & South America Wired Gamepad by Countries
      • 9.1.1 Central & South America Wired Gamepad Sales by Countries
      • 9.1.2 Central & South America Wired Gamepad Revenue by Countries
      • 9.1.3 Brazil
    • 9.2 Central & South America Wired Gamepad by Product
    • 9.3 Central & South America Wired Gamepad by End User

    10 Middle East and Africa

    • 10.1 Middle East and Africa Wired Gamepad by Countries
      • 10.1.1 Middle East and Africa Wired Gamepad Sales by Countries
      • 10.1.2 Middle East and Africa Wired Gamepad Revenue by Countries
      • 10.1.3 GCC Countries
      • 10.1.4 Turkey
      • 10.1.5 Egypt
      • 10.1.6 South Africa
    • 10.2 Middle East and Africa Wired Gamepad by Product
    • 10.3 Middle East and Africa Wired Gamepad by End User

    11 Company Profiles

    • 11.1 Logitech
      • 11.1.1 Logitech Company Details
      • 11.1.2 Company Business Overview
      • 11.1.3 Logitech Wired Gamepad Sales, Revenue and Gross Margin (2014-2019)
      • 11.1.4 Logitech Wired Gamepad Products Offered
      • 11.1.5 Logitech Recent Development
    • 11.2 SONY
      • 11.2.1 SONY Company Details
      • 11.2.2 Company Business Overview
      • 11.2.3 SONY Wired Gamepad Sales, Revenue and Gross Margin (2014-2019)
      • 11.2.4 SONY Wired Gamepad Products Offered
      • 11.2.5 SONY Recent Development
    • 11.3 Microsoft
      • 11.3.1 Microsoft Company Details
      • 11.3.2 Company Business Overview
      • 11.3.3 Microsoft Wired Gamepad Sales, Revenue and Gross Margin (2014-2019)
      • 11.3.4 Microsoft Wired Gamepad Products Offered
      • 11.3.5 Microsoft Recent Development
    • 11.4 Razer
      • 11.4.1 Razer Company Details
      • 11.4.2 Company Business Overview
      • 11.4.3 Razer Wired Gamepad Sales, Revenue and Gross Margin (2014-2019)
      • 11.4.4 Razer Wired Gamepad Products Offered
      • 11.4.5 Razer Recent Development
    • 11.5 Mad Catz
      • 11.5.1 Mad Catz Company Details
      • 11.5.2 Company Business Overview
      • 11.5.3 Mad Catz Wired Gamepad Sales, Revenue and Gross Margin (2014-2019)
      • 11.5.4 Mad Catz Wired Gamepad Products Offered
      • 11.5.5 Mad Catz Recent Development
    • 11.6 Thrustmaster
      • 11.6.1 Thrustmaster Company Details
      • 11.6.2 Company Business Overview
      • 11.6.3 Thrustmaster Wired Gamepad Sales, Revenue and Gross Margin (2014-2019)
      • 11.6.4 Thrustmaster Wired Gamepad Products Offered
      • 11.6.5 Thrustmaster Recent Development
    • 11.7 BETOP Rumble
      • 11.7.1 BETOP Rumble Company Details
      • 11.7.2 Company Business Overview
      • 11.7.3 BETOP Rumble Wired Gamepad Sales, Revenue and Gross Margin (2014-2019)
      • 11.7.4 BETOP Rumble Wired Gamepad Products Offered
      • 11.7.5 BETOP Rumble Recent Development
    • 11.8 Speedlink
      • 11.8.1 Speedlink Company Details
      • 11.8.2 Company Business Overview
      • 11.8.3 Speedlink Wired Gamepad Sales, Revenue and Gross Margin (2014-2019)
      • 11.8.4 Speedlink Wired Gamepad Products Offered
      • 11.8.5 Speedlink Recent Development
    • 11.9 Sabrent
      • 11.9.1 Sabrent Company Details
      • 11.9.2 Company Business Overview
      • 11.9.3 Sabrent Wired Gamepad Sales, Revenue and Gross Margin (2014-2019)
      • 11.9.4 Sabrent Wired Gamepad Products Offered
      • 11.9.5 Sabrent Recent Development
    • 11.10 Samsung
      • 11.10.1 Samsung Company Details
      • 11.10.2 Company Business Overview
      • 11.10.3 Samsung Wired Gamepad Sales, Revenue and Gross Margin (2014-2019)
      • 11.10.4 Samsung Wired Gamepad Products Offered
      • 11.10.5 Samsung Recent Development

    12 Future Forecast

    • 12.1 Wired Gamepad Market Forecast by Regions
      • 12.1.1 Global Wired Gamepad Sales Forecast by Regions 2019-2025
      • 12.1.2 Global Wired Gamepad Revenue Forecast by Regions 2019-2025
    • 12.2 Wired Gamepad Market Forecast by Product
      • 12.2.1 Global Wired Gamepad Sales Forecast by Product 2019-2025
      • 12.2.2 Global Wired Gamepad Revenue Forecast by Product 2019-2025
    • 12.3 Wired Gamepad Market Forecast by End User
    • 12.4 North America Wired Gamepad Forecast
    • 12.5 Europe Wired Gamepad Forecast
    • 12.6 Asia Pacific Wired Gamepad Forecast
    • 12.7 Central & South America Wired Gamepad Forecast
    • 12.8 Middle East and Africa Wired Gamepad Forecast

    13 Market Opportunities, Challenges, Risks and Influences Factors Analysis

    • 13.1 Market Opportunities and Drivers
    • 13.2 Market Challenges
    • 13.3 Market Risks/Restraints
    • 13.4 Macroscopic Indicators

    14 Value Chain and Sales Channels Analysis

    • 14.1 Value Chain Analysis
    • 14.2 Wired Gamepad Customers
    • 14.3 Sales Channels Analysis
      • 14.3.1 Sales Channels
      • 14.3.2 Distributors

    15 Research Findings and Conclusion

      16 Appendix

      • 16.1 Research Methodology
        • 16.1.1 Methodology/Research Approach
        • 16.1.2 Data Source
      • 16.2 Author Details

      Summary:
      Get latest Market Research Reports on Wired Gamepad. Industry analysis & Market Report on Wired Gamepad is a syndicated market report, published as Global Wired Gamepad Market Insights, Forecast to 2025. It is complete Research Study and Industry Analysis of Wired Gamepad market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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