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Global VR for Engineering Market Size, Status and Forecast 2019-2025

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Table of Contents

    1 Report Overview

    • 1.1 Study Scope
    • 1.2 Key Market Segments
    • 1.3 Players Covered
    • 1.4 Market Analysis by Type
      • 1.4.1 Global VR for Engineering Market Size Growth Rate by Type (2014-2025)
      • 1.4.2 Hardware
      • 1.4.3 Software
    • 1.5 Market by Application
      • 1.5.1 Global VR for Engineering Market Share by Application (2017-2025)
      • 1.5.2 Aerospace/aeronautical Engineering
      • 1.5.3 Civil Engineering
      • 1.5.4 Electrical/electronics Engineering
      • 1.5.5 Mechanical Engineering
      • 1.5.6 Others
    • 1.6 Study Objectives
    • 1.7 Years Considered

    2 Executive Summary

    • 2.1 VR for Engineering Market Size
    • 2.2 VR for Engineering Growth Trends by Regions
      • 2.2.1 VR for Engineering Market Size by Regions (2019-2025)
      • 2.2.2 VR for Engineering Market Share by Regions (2017-2015)
    • 2.3 Industry Trends
      • 2.3.1 Market Top Trends
      • 2.3.2 Market Drivers

    3 Key Players

    • 3.1 VR for Engineering Revenue by Players (2018-2019)
    • 3.2 VR for Engineering Key Players Head office and Area Served
    • 3.3 Key Players VR for Engineering Product/Solution/Service
    • 3.4 Date of Enter into VR for Engineering Market
    • 3.5 Key Players VR for Engineering Funding/Investment Analysis
    • 3.6 Global Key Players VR for Engineering Valuation & Market Capitalization
    • 3.7 Mergers & Acquisitions, Expansion Plans

    4 Breakdown Data by Type and Application

    • 4.1 Global VR for Engineering Market Size by Type (2017-2025)
    • 4.2 Global VR for Engineering Market Size by Application (2017-2025)

    5 North America

    • 5.1 North America VR for Engineering Market Forecast (2017-2025)
    • 5.2 VR for Engineering Key Players in North America
    • 5.3 North America VR for Engineering Market Size by Type
    • 5.4 North America VR for Engineering Market Size by Application

    6 Europe

    • 6.1 Europe VR for Engineering Market Forecast (2017-2025)
    • 6.2 VR for Engineering Key Players in Europe
    • 6.3 Europe VR for Engineering Market Size by Type
    • 6.4 Europe VR for Engineering Market Size by Application

    7 China

    • 7.1 China VR for Engineering Market Forecast (2017-2025)
    • 7.2 VR for Engineering Key Players in China
    • 7.3 China VR for Engineering Market Size by Type
    • 7.4 China VR for Engineering Market Size by Application

    8 Japan

    • 8.1 Japan VR for Engineering Market Forecast (2017-2025)
    • 8.2 VR for Engineering Key Players in Japan
    • 8.3 Japan VR for Engineering Market Size by Type
    • 8.4 Japan VR for Engineering Market Size by Application

    9 Southeast Asia

    • 9.1 Southeast Asia VR for Engineering Market Forecast (2017-2025)
    • 9.2 VR for Engineering Key Players in Southeast Asia
    • 9.3 Southeast Asia VR for Engineering Market Size by Type
    • 9.4 Southeast Asia VR for Engineering Market Size by Application

    10 India

    • 10.1 India VR for Engineering Market Forecast (2017-2025)
    • 10.2 VR for Engineering Key Players in India
    • 10.3 India VR for Engineering Market Size by Type
    • 10.4 India VR for Engineering Market Size by Application

    11 Central & South America

    • 11.1 Central & South America VR for Engineering Market Forecast (2017-2025)
    • 11.2 VR for Engineering Key Players in Central & South America
    • 11.3 Central & South America VR for Engineering Market Size by Type
    • 11.4 Central & South America VR for Engineering Market Size by Application

    12 International Players Profiles

    • 12.1 Autodesk
      • 12.1.1 Autodesk Company Details
      • 12.1.2 Company Description and Business Overview
      • 12.1.3 VR for Engineering Introduction
      • 12.1.4 Autodesk Revenue in VR for Engineering Business (2018-2019))
      • 12.1.5 Autodesk Recent Development
    • 12.2 IrisVR
      • 12.2.1 IrisVR Company Details
      • 12.2.2 Company Description and Business Overview
      • 12.2.3 VR for Engineering Introduction
      • 12.2.4 IrisVR Revenue in VR for Engineering Business (2018-2019))
      • 12.2.5 IrisVR Recent Development
    • 12.3 Dassaultsystems
      • 12.3.1 Dassaultsystems Company Details
      • 12.3.2 Company Description and Business Overview
      • 12.3.3 VR for Engineering Introduction
      • 12.3.4 Dassaultsystems Revenue in VR for Engineering Business (2018-2019))
      • 12.3.5 Dassaultsystems Recent Development
    • 12.4 Visidraft
      • 12.4.1 Visidraft Company Details
      • 12.4.2 Company Description and Business Overview
      • 12.4.3 VR for Engineering Introduction
      • 12.4.4 Visidraft Revenue in VR for Engineering Business (2018-2019))
      • 12.4.5 Visidraft Recent Development
    • 12.5 MakeVR
      • 12.5.1 MakeVR Company Details
      • 12.5.2 Company Description and Business Overview
      • 12.5.3 VR for Engineering Introduction
      • 12.5.4 MakeVR Revenue in VR for Engineering Business (2018-2019))
      • 12.5.5 MakeVR Recent Development

    13 Market Dynamics

    • 13.1 Drivers
    • 13.2 Challenges
    • 13.3 Porter’s Five Forces Analysis
    • 13.4 Market Ecosystem and Value Chain Analysis

    14 Key Findings in This Report

      15 Appendix

      • 15.1 Research Methodology
        • 15.1.1 Methodology/Research Approach
          • 15.1.1.1 Research Programs/Design
          • 15.1.1.2 Market Size Estimation
          • 15.1.1.3 Market Breakdown and Data Triangulation
        • 15.1.2 Data Source
          • 15.1.2.1 Secondary Sources
          • 15.1.2.2 Primary Sources
      • 15.2 Disclaimer

      Virtual reality (VR) for engineering is an experience taking place within simulated and immersive environments that can be similar to or completely different from the real world in engineering filed.
      In 2018, the global VR for Engineering market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2019-2025.

      This report focuses on the global VR for Engineering status, future forecast, growth opportunity, key market and key players. The study objectives are to present the VR for Engineering development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.

      The key players covered in this study
      Autodesk
      IrisVR
      Dassaultsystems
      Visidraft
      MakeVR
      ...

      Market segment by Type, the product can be split into
      Hardware
      Software

      Market segment by Application, split into
      Aerospace/aeronautical Engineering
      Civil Engineering
      Electrical/electronics Engineering
      Mechanical Engineering
      Others

      Market segment by Regions/Countries, this report covers
      North America
      Europe
      China
      Japan
      Southeast Asia
      India
      Central & South America

      The study objectives of this report are:
      To analyze global VR for Engineering status, future forecast, growth opportunity, key market and key players.
      To present the VR for Engineering development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
      To strategically profile the key players and comprehensively analyze their development plan and strategies.
      To define, describe and forecast the market by product type, market and key regions.

      In this study, the years considered to estimate the market size of VR for Engineering are as follows:
      History Year: 2014-2018
      Base Year: 2018
      Estimated Year: 2019
      Forecast Year 2019 to 2025
      For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

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