Copyright Reports & Markets. All rights reserved.

Global Sim Racing Seat Market 2026 by Manufacturers, Regions, Type and Application, Forecast to 2032

Buy now

1 Market Overview

  • 1.1 Product Overview and Scope
  • 1.2 Market Estimation Caveats and Base Year
  • 1.3 Market Analysis by Type
    • 1.3.1 Overview: Global Sim Racing Seat Consumption Value by Type: 2021 Versus 2025 Versus 2032
    • 1.3.2 Basic Racing Seat
    • 1.3.3 Bucket Racing Seat
    • 1.3.4 Reclining Racing Seat
    • 1.3.5 Others
  • 1.4 Market Analysis by Application
    • 1.4.1 Overview: Global Sim Racing Seat Consumption Value by Application: 2021 Versus 2025 Versus 2032
    • 1.4.2 Online Sales
    • 1.4.3 Offline Sales
  • 1.5 Global Sim Racing Seat Market Size & Forecast
    • 1.5.1 Global Sim Racing Seat Consumption Value (2021 & 2025 & 2032)
    • 1.5.2 Global Sim Racing Seat Sales Quantity (2021-2032)
    • 1.5.3 Global Sim Racing Seat Average Price (2021-2032)

2 Manufacturers Profiles

  • 2.1 Logitech
    • 2.1.1 Logitech Details
    • 2.1.2 Logitech Major Business
    • 2.1.3 Logitech Sim Racing Seat Product and Services
    • 2.1.4 Logitech Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.1.5 Logitech Recent Developments/Updates
  • 2.2 Thrustmaster
    • 2.2.1 Thrustmaster Details
    • 2.2.2 Thrustmaster Major Business
    • 2.2.3 Thrustmaster Sim Racing Seat Product and Services
    • 2.2.4 Thrustmaster Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.2.5 Thrustmaster Recent Developments/Updates
  • 2.3 MOZA Racing
    • 2.3.1 MOZA Racing Details
    • 2.3.2 MOZA Racing Major Business
    • 2.3.3 MOZA Racing Sim Racing Seat Product and Services
    • 2.3.4 MOZA Racing Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.3.5 MOZA Racing Recent Developments/Updates
  • 2.4 SIMAGIC
    • 2.4.1 SIMAGIC Details
    • 2.4.2 SIMAGIC Major Business
    • 2.4.3 SIMAGIC Sim Racing Seat Product and Services
    • 2.4.4 SIMAGIC Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.4.5 SIMAGIC Recent Developments/Updates
  • 2.5 Asetek
    • 2.5.1 Asetek Details
    • 2.5.2 Asetek Major Business
    • 2.5.3 Asetek Sim Racing Seat Product and Services
    • 2.5.4 Asetek Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.5.5 Asetek Recent Developments/Updates
  • 2.6 CAMMUS
    • 2.6.1 CAMMUS Details
    • 2.6.2 CAMMUS Major Business
    • 2.6.3 CAMMUS Sim Racing Seat Product and Services
    • 2.6.4 CAMMUS Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.6.5 CAMMUS Recent Developments/Updates
  • 2.7 SimXperience
    • 2.7.1 SimXperience Details
    • 2.7.2 SimXperience Major Business
    • 2.7.3 SimXperience Sim Racing Seat Product and Services
    • 2.7.4 SimXperience Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.7.5 SimXperience Recent Developments/Updates
  • 2.8 GTR Simulator GTA
    • 2.8.1 GTR Simulator GTA Details
    • 2.8.2 GTR Simulator GTA Major Business
    • 2.8.3 GTR Simulator GTA Sim Racing Seat Product and Services
    • 2.8.4 GTR Simulator GTA Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.8.5 GTR Simulator GTA Recent Developments/Updates
  • 2.9 Playseat
    • 2.9.1 Playseat Details
    • 2.9.2 Playseat Major Business
    • 2.9.3 Playseat Sim Racing Seat Product and Services
    • 2.9.4 Playseat Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.9.5 Playseat Recent Developments/Updates
  • 2.10 Next Level Racing
    • 2.10.1 Next Level Racing Details
    • 2.10.2 Next Level Racing Major Business
    • 2.10.3 Next Level Racing Sim Racing Seat Product and Services
    • 2.10.4 Next Level Racing Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.10.5 Next Level Racing Recent Developments/Updates
  • 2.11 Marada
    • 2.11.1 Marada Details
    • 2.11.2 Marada Major Business
    • 2.11.3 Marada Sim Racing Seat Product and Services
    • 2.11.4 Marada Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.11.5 Marada Recent Developments/Updates
  • 2.12 VEVOR
    • 2.12.1 VEVOR Details
    • 2.12.2 VEVOR Major Business
    • 2.12.3 VEVOR Sim Racing Seat Product and Services
    • 2.12.4 VEVOR Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.12.5 VEVOR Recent Developments/Updates
  • 2.13 MoNiBloom
    • 2.13.1 MoNiBloom Details
    • 2.13.2 MoNiBloom Major Business
    • 2.13.3 MoNiBloom Sim Racing Seat Product and Services
    • 2.13.4 MoNiBloom Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.13.5 MoNiBloom Recent Developments/Updates
  • 2.14 Mokapit
    • 2.14.1 Mokapit Details
    • 2.14.2 Mokapit Major Business
    • 2.14.3 Mokapit Sim Racing Seat Product and Services
    • 2.14.4 Mokapit Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.14.5 Mokapit Recent Developments/Updates
  • 2.15 Gazzyt
    • 2.15.1 Gazzyt Details
    • 2.15.2 Gazzyt Major Business
    • 2.15.3 Gazzyt Sim Racing Seat Product and Services
    • 2.15.4 Gazzyt Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.15.5 Gazzyt Recent Developments/Updates
  • 2.16 GTPLAYER
    • 2.16.1 GTPLAYER Details
    • 2.16.2 GTPLAYER Major Business
    • 2.16.3 GTPLAYER Sim Racing Seat Product and Services
    • 2.16.4 GTPLAYER Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.16.5 GTPLAYER Recent Developments/Updates
  • 2.17 Anman
    • 2.17.1 Anman Details
    • 2.17.2 Anman Major Business
    • 2.17.3 Anman Sim Racing Seat Product and Services
    • 2.17.4 Anman Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.17.5 Anman Recent Developments/Updates
  • 2.18 Extreme Simracing
    • 2.18.1 Extreme Simracing Details
    • 2.18.2 Extreme Simracing Major Business
    • 2.18.3 Extreme Simracing Sim Racing Seat Product and Services
    • 2.18.4 Extreme Simracing Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.18.5 Extreme Simracing Recent Developments/Updates
  • 2.19 DIWANGUS
    • 2.19.1 DIWANGUS Details
    • 2.19.2 DIWANGUS Major Business
    • 2.19.3 DIWANGUS Sim Racing Seat Product and Services
    • 2.19.4 DIWANGUS Sim Racing Seat Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2021-2026)
    • 2.19.5 DIWANGUS Recent Developments/Updates

3 Competitive Environment: Sim Racing Seat by Manufacturer

  • 3.1 Global Sim Racing Seat Sales Quantity by Manufacturer (2021-2026)
  • 3.2 Global Sim Racing Seat Revenue by Manufacturer (2021-2026)
  • 3.3 Global Sim Racing Seat Average Price by Manufacturer (2021-2026)
  • 3.4 Market Share Analysis (2025)
    • 3.4.1 Producer Shipments of Sim Racing Seat by Manufacturer Revenue ($MM) and Market Share (%): 2025
    • 3.4.2 Top 3 Sim Racing Seat Manufacturer Market Share in 2025
    • 3.4.3 Top 6 Sim Racing Seat Manufacturer Market Share in 2025
  • 3.5 Sim Racing Seat Market: Overall Company Footprint Analysis
    • 3.5.1 Sim Racing Seat Market: Region Footprint
    • 3.5.2 Sim Racing Seat Market: Company Product Type Footprint
    • 3.5.3 Sim Racing Seat Market: Company Product Application Footprint
  • 3.6 New Market Entrants and Barriers to Market Entry
  • 3.7 Mergers, Acquisition, Agreements, and Collaborations

4 Consumption Analysis by Region

  • 4.1 Global Sim Racing Seat Market Size by Region
    • 4.1.1 Global Sim Racing Seat Sales Quantity by Region (2021-2032)
    • 4.1.2 Global Sim Racing Seat Consumption Value by Region (2021-2032)
    • 4.1.3 Global Sim Racing Seat Average Price by Region (2021-2032)
  • 4.2 North America Sim Racing Seat Consumption Value (2021-2032)
  • 4.3 Europe Sim Racing Seat Consumption Value (2021-2032)
  • 4.4 Asia-Pacific Sim Racing Seat Consumption Value (2021-2032)
  • 4.5 South America Sim Racing Seat Consumption Value (2021-2032)
  • 4.6 Middle East & Africa Sim Racing Seat Consumption Value (2021-2032)

5 Market Segment by Type

  • 5.1 Global Sim Racing Seat Sales Quantity by Type (2021-2032)
  • 5.2 Global Sim Racing Seat Consumption Value by Type (2021-2032)
  • 5.3 Global Sim Racing Seat Average Price by Type (2021-2032)

6 Market Segment by Application

  • 6.1 Global Sim Racing Seat Sales Quantity by Application (2021-2032)
  • 6.2 Global Sim Racing Seat Consumption Value by Application (2021-2032)
  • 6.3 Global Sim Racing Seat Average Price by Application (2021-2032)

7 North America

  • 7.1 North America Sim Racing Seat Sales Quantity by Type (2021-2032)
  • 7.2 North America Sim Racing Seat Sales Quantity by Application (2021-2032)
  • 7.3 North America Sim Racing Seat Market Size by Country
    • 7.3.1 North America Sim Racing Seat Sales Quantity by Country (2021-2032)
    • 7.3.2 North America Sim Racing Seat Consumption Value by Country (2021-2032)
    • 7.3.3 United States Market Size and Forecast (2021-2032)
    • 7.3.4 Canada Market Size and Forecast (2021-2032)
    • 7.3.5 Mexico Market Size and Forecast (2021-2032)

8 Europe

  • 8.1 Europe Sim Racing Seat Sales Quantity by Type (2021-2032)
  • 8.2 Europe Sim Racing Seat Sales Quantity by Application (2021-2032)
  • 8.3 Europe Sim Racing Seat Market Size by Country
    • 8.3.1 Europe Sim Racing Seat Sales Quantity by Country (2021-2032)
    • 8.3.2 Europe Sim Racing Seat Consumption Value by Country (2021-2032)
    • 8.3.3 Germany Market Size and Forecast (2021-2032)
    • 8.3.4 France Market Size and Forecast (2021-2032)
    • 8.3.5 United Kingdom Market Size and Forecast (2021-2032)
    • 8.3.6 Russia Market Size and Forecast (2021-2032)
    • 8.3.7 Italy Market Size and Forecast (2021-2032)

9 Asia-Pacific

  • 9.1 Asia-Pacific Sim Racing Seat Sales Quantity by Type (2021-2032)
  • 9.2 Asia-Pacific Sim Racing Seat Sales Quantity by Application (2021-2032)
  • 9.3 Asia-Pacific Sim Racing Seat Market Size by Region
    • 9.3.1 Asia-Pacific Sim Racing Seat Sales Quantity by Region (2021-2032)
    • 9.3.2 Asia-Pacific Sim Racing Seat Consumption Value by Region (2021-2032)
    • 9.3.3 China Market Size and Forecast (2021-2032)
    • 9.3.4 Japan Market Size and Forecast (2021-2032)
    • 9.3.5 South Korea Market Size and Forecast (2021-2032)
    • 9.3.6 India Market Size and Forecast (2021-2032)
    • 9.3.7 Southeast Asia Market Size and Forecast (2021-2032)
    • 9.3.8 Australia Market Size and Forecast (2021-2032)

10 South America

  • 10.1 South America Sim Racing Seat Sales Quantity by Type (2021-2032)
  • 10.2 South America Sim Racing Seat Sales Quantity by Application (2021-2032)
  • 10.3 South America Sim Racing Seat Market Size by Country
    • 10.3.1 South America Sim Racing Seat Sales Quantity by Country (2021-2032)
    • 10.3.2 South America Sim Racing Seat Consumption Value by Country (2021-2032)
    • 10.3.3 Brazil Market Size and Forecast (2021-2032)
    • 10.3.4 Argentina Market Size and Forecast (2021-2032)

11 Middle East & Africa

  • 11.1 Middle East & Africa Sim Racing Seat Sales Quantity by Type (2021-2032)
  • 11.2 Middle East & Africa Sim Racing Seat Sales Quantity by Application (2021-2032)
  • 11.3 Middle East & Africa Sim Racing Seat Market Size by Country
    • 11.3.1 Middle East & Africa Sim Racing Seat Sales Quantity by Country (2021-2032)
    • 11.3.2 Middle East & Africa Sim Racing Seat Consumption Value by Country (2021-2032)
    • 11.3.3 Turkey Market Size and Forecast (2021-2032)
    • 11.3.4 Egypt Market Size and Forecast (2021-2032)
    • 11.3.5 Saudi Arabia Market Size and Forecast (2021-2032)
    • 11.3.6 South Africa Market Size and Forecast (2021-2032)

12 Market Dynamics

  • 12.1 Sim Racing Seat Market Drivers
  • 12.2 Sim Racing Seat Market Restraints
  • 12.3 Sim Racing Seat Trends Analysis
  • 12.4 Porters Five Forces Analysis
    • 12.4.1 Threat of New Entrants
    • 12.4.2 Bargaining Power of Suppliers
    • 12.4.3 Bargaining Power of Buyers
    • 12.4.4 Threat of Substitutes
    • 12.4.5 Competitive Rivalry

13 Raw Material and Industry Chain

  • 13.1 Raw Material of Sim Racing Seat and Key Manufacturers
  • 13.2 Manufacturing Costs Percentage of Sim Racing Seat
  • 13.3 Sim Racing Seat Production Process
  • 13.4 Industry Value Chain Analysis

14 Shipments by Distribution Channel

  • 14.1 Sales Channel
    • 14.1.1 Direct to End-User
    • 14.1.2 Distributors
  • 14.2 Sim Racing Seat Typical Distributors
  • 14.3 Sim Racing Seat Typical Customers

15 Research Findings and Conclusion

    16 Appendix

    • 16.1 Methodology
    • 16.2 Research Process and Data Source

    According to our (Global Info Research) latest study, the global Sim Racing Seat market size was valued at US$ 302 million in 2025 and is forecast to a readjusted size of US$ 946 million by 2032 with a CAGR of 17.9% during review period.
    Sim Racing Seat is a specialized gaming seat designed to replicate the seating position and experience of driving a racing car. It often includes mounts for a game racing wheel and racing pedals, and is designed for comfort and stability during extended periods of gaming.
    This report is a detailed and comprehensive analysis for global Sim Racing Seat market. Both quantitative and qualitative analyses are presented by manufacturers, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2025, are provided.
    Key Features:
    Global Sim Racing Seat market size and forecasts, in consumption value ($ Million), sales quantity (K Units), and average selling prices (US$/Unit), 2021-2032
    Global Sim Racing Seat market size and forecasts by region and country, in consumption value ($ Million), sales quantity (K Units), and average selling prices (US$/Unit), 2021-2032
    Global Sim Racing Seat market size and forecasts, by Type and by Application, in consumption value ($ Million), sales quantity (K Units), and average selling prices (US$/Unit), 2021-2032
    Global Sim Racing Seat market shares of main players, shipments in revenue ($ Million), sales quantity (K Units), and ASP (US$/Unit), 2021-2026
    The Primary Objectives in This Report Are:
    To determine the size of the total market opportunity of global and key countries
    To assess the growth potential for Sim Racing Seat
    To forecast future growth in each product and end-use market
    To assess competitive factors affecting the marketplace
    This report profiles key players in the global Sim Racing Seat market based on the following parameters - company overview, sales quantity, revenue, price, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Logitech, Thrustmaster, MOZA Racing, SIMAGIC, Asetek, CAMMUS, SimXperience, GTR Simulator GTA, Playseat, Next Level Racing, etc.
    This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
    Market Segmentation
    Sim Racing Seat market is split by Type and by Application. For the period 2021-2032, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.
    Market segment by Type
    Basic Racing Seat
    Bucket Racing Seat
    Reclining Racing Seat
    Others
    Market segment by Application
    Online Sales
    Offline Sales
    Major players covered
    Logitech
    Thrustmaster
    MOZA Racing
    SIMAGIC
    Asetek
    CAMMUS
    SimXperience
    GTR Simulator GTA
    Playseat
    Next Level Racing
    Marada
    VEVOR
    MoNiBloom
    Mokapit
    Gazzyt
    GTPLAYER
    Anman
    Extreme Simracing
    DIWANGUS
    Market segment by region, regional analysis covers
    North America (United States, Canada, and Mexico)
    Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
    Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
    South America (Brazil, Argentina, Colombia, and Rest of South America)
    Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)
    The content of the study subjects, includes a total of 15 chapters:
    Chapter 1, to describe Sim Racing Seat product scope, market overview, market estimation caveats and base year.
    Chapter 2, to profile the top manufacturers of Sim Racing Seat, with price, sales quantity, revenue, and global market share of Sim Racing Seat from 2021 to 2026.
    Chapter 3, the Sim Racing Seat competitive situation, sales quantity, revenue, and global market share of top manufacturers are analyzed emphatically by landscape contrast.
    Chapter 4, the Sim Racing Seat breakdown data are shown at the regional level, to show the sales quantity, consumption value, and growth by regions, from 2021 to 2032.
    Chapter 5 and 6, to segment the sales by Type and by Application, with sales market share and growth rate by Type, by Application, from 2021 to 2032.
    Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales quantity, consumption value, and market share for key countries in the world, from 2021 to 2026.and Sim Racing Seat market forecast, by regions, by Type, and by Application, with sales and revenue, from 2027 to 2032.
    Chapter 12, market dynamics, drivers, restraints, trends, and Porters Five Forces analysis.
    Chapter 13, the key raw materials and key suppliers, and industry chain of Sim Racing Seat.
    Chapter 14 and 15, to describe Sim Racing Seat sales channel, distributors, customers, research findings and conclusion.

    Buy now