Report Detail

Consumer Goods Global Redemption Amusement Machine Market Research Report 2021

  • RnM4286122
  • |
  • 15 February, 2021
  • |
  • Global
  • |
  • 122 Pages
  • |
  • QYResearch
  • |
  • Consumer Goods

1 Redemption Amusement Machine Market Overview

  • 1.1 Product Overview and Scope of Redemption Amusement Machine
  • 1.2 Redemption Amusement Machine Segment by Type
    • 1.2.1 Global Redemption Amusement Machine Sales Growth Rate Comparison by Type (2021-2027)
    • 1.2.2 Ticket Redemption
    • 1.2.3 Prize Redemption
    • 1.2.4 Music Game
    • 1.2.5 Dance Revolution
    • 1.2.6 Racing Type Machine
    • 1.2.7 Others
  • 1.3 Redemption Amusement Machine Segment by Application
    • 1.3.1 Redemption Amusement Machine Sales Comparison by Application: (2021-2027)
    • 1.3.2 Amusement Parks
    • 1.3.3 Game Centers
    • 1.3.4 Bars
    • 1.3.5 Others
  • 1.4 Global Redemption Amusement Machine Market Size Estimates and Forecasts
    • 1.4.1 Global Redemption Amusement Machine Revenue 2016-2027
    • 1.4.2 Global Redemption Amusement Machine Sales 2016-2027
    • 1.4.3 Redemption Amusement Machine Market Size by Region: 2016 Versus 2021 Versus 2027

2 Redemption Amusement Machine Market Competition by Manufacturers

  • 2.1 Global Redemption Amusement Machine Sales Market Share by Manufacturers (2016-2021)
  • 2.2 Global Redemption Amusement Machine Revenue Market Share by Manufacturers (2016-2021)
  • 2.3 Global Redemption Amusement Machine Average Price by Manufacturers (2016-2021)
  • 2.4 Manufacturers Redemption Amusement Machine Manufacturing Sites, Area Served, Product Type
  • 2.5 Redemption Amusement Machine Market Competitive Situation and Trends
    • 2.5.1 Redemption Amusement Machine Market Concentration Rate
    • 2.5.2 The Global Top 5 and Top 10 Largest Redemption Amusement Machine Players Market Share by Revenue
    • 2.5.3 Global Redemption Amusement Machine Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
  • 2.6 Manufacturers Mergers & Acquisitions, Expansion Plans

3 Redemption Amusement Machine Retrospective Market Scenario by Region

  • 3.1 Global Redemption Amusement Machine Retrospective Market Scenario in Revenue by Region: 2016-2021
  • 3.2 Global Redemption Amusement Machine Retrospective Market Scenario in Sales by Region: 2016-2021
  • 3.3 North America Redemption Amusement Machine Market Facts & Figures by Country
    • 3.3.1 North America Redemption Amusement Machine Sales by Country
    • 3.3.2 North America Redemption Amusement Machine Revenue by Country
    • 3.3.3 U.S.
    • 3.3.4 Canada
  • 3.4 Europe Redemption Amusement Machine Market Facts & Figures by Country
    • 3.4.1 Europe Redemption Amusement Machine Sales by Country
    • 3.4.2 Europe Redemption Amusement Machine Revenue by Country
    • 3.4.3 Germany
    • 3.4.4 France
    • 3.4.5 U.K.
    • 3.4.6 Italy
    • 3.4.7 Russia
  • 3.5 Asia Pacific Redemption Amusement Machine Market Facts & Figures by Region
    • 3.5.1 Asia Pacific Redemption Amusement Machine Sales by Region
    • 3.5.2 Asia Pacific Redemption Amusement Machine Revenue by Region
    • 3.5.3 China
    • 3.5.4 Japan
    • 3.5.5 South Korea
    • 3.5.6 India
    • 3.5.7 Australia
    • 3.5.8 Taiwan
    • 3.5.9 Indonesia
    • 3.5.10 Thailand
    • 3.5.11 Malaysia
    • 3.5.12 Philippines
    • 3.5.13 Vietnam
  • 3.6 Latin America Redemption Amusement Machine Market Facts & Figures by Country
    • 3.6.1 Latin America Redemption Amusement Machine Sales by Country
    • 3.6.2 Latin America Redemption Amusement Machine Revenue by Country
    • 3.6.3 Mexico
    • 3.6.4 Brazil
    • 3.6.5 Argentina
  • 3.7 Middle East and Africa Redemption Amusement Machine Market Facts & Figures by Country
    • 3.7.1 Middle East and Africa Redemption Amusement Machine Sales by Country
    • 3.7.2 Middle East and Africa Redemption Amusement Machine Revenue by Country
    • 3.7.3 Turkey
    • 3.7.4 Saudi Arabia
    • 3.7.5 U.A.E

4 Global Redemption Amusement Machine Historic Market Analysis by Type

  • 4.1 Global Redemption Amusement Machine Sales Market Share by Type (2016-2021)
  • 4.2 Global Redemption Amusement Machine Revenue Market Share by Type (2016-2021)
  • 4.3 Global Redemption Amusement Machine Price by Type (2016-2021)

5 Global Redemption Amusement Machine Historic Market Analysis by Application

  • 5.1 Global Redemption Amusement Machine Sales Market Share by Application (2016-2021)
  • 5.2 Global Redemption Amusement Machine Revenue Market Share by Application (2016-2021)
  • 5.3 Global Redemption Amusement Machine Price by Application (2016-2021)

6 Key Companies Profiled

  • 6.1 Adrenaline Amusements
    • 6.1.1 Adrenaline Amusements Corporation Information
    • 6.1.2 Adrenaline Amusements Description and Business Overview
    • 6.1.3 Adrenaline Amusements Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.1.4 Adrenaline Amusements Product Portfolio
    • 6.1.5 Adrenaline Amusements Recent Developments/Updates
  • 6.2 SEGA
    • 6.2.1 SEGA Corporation Information
    • 6.2.2 SEGA Description and Business Overview
    • 6.2.3 SEGA Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.2.4 SEGA Product Portfolio
    • 6.2.5 SEGA Recent Developments/Updates
  • 6.3 Coastal Amusements
    • 6.3.1 Coastal Amusements Corporation Information
    • 6.3.2 Coastal Amusements Description and Business Overview
    • 6.3.3 Coastal Amusements Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.3.4 Coastal Amusements Product Portfolio
    • 6.3.5 Coastal Amusements Recent Developments/Updates
  • 6.4 BayTek
    • 6.4.1 BayTek Corporation Information
    • 6.4.2 BayTek Description and Business Overview
    • 6.4.3 BayTek Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.4.4 BayTek Product Portfolio
    • 6.4.5 BayTek Recent Developments/Updates
  • 6.5 Elaut
    • 6.5.1 Elaut Corporation Information
    • 6.5.2 Elaut Description and Business Overview
    • 6.5.3 Elaut Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.5.4 Elaut Product Portfolio
    • 6.5.5 Elaut Recent Developments/Updates
  • 6.6 Innovative Concepts in Entertainment
    • 6.6.1 Innovative Concepts in Entertainment Corporation Information
    • 6.6.2 Innovative Concepts in Entertainment Description and Business Overview
    • 6.6.3 Innovative Concepts in Entertainment Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.6.4 Innovative Concepts in Entertainment Product Portfolio
    • 6.6.5 Innovative Concepts in Entertainment Recent Developments/Updates
  • 6.7 Raw Thrills
    • 6.6.1 Raw Thrills Corporation Information
    • 6.6.2 Raw Thrills Description and Business Overview
    • 6.6.3 Raw Thrills Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.4.4 Raw Thrills Product Portfolio
    • 6.7.5 Raw Thrills Recent Developments/Updates
  • 6.8 Family Fun Companies
    • 6.8.1 Family Fun Companies Corporation Information
    • 6.8.2 Family Fun Companies Description and Business Overview
    • 6.8.3 Family Fun Companies Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.8.4 Family Fun Companies Product Portfolio
    • 6.8.5 Family Fun Companies Recent Developments/Updates
  • 6.9 LAI Games
    • 6.9.1 LAI Games Corporation Information
    • 6.9.2 LAI Games Description and Business Overview
    • 6.9.3 LAI Games Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.9.4 LAI Games Product Portfolio
    • 6.9.5 LAI Games Recent Developments/Updates
  • 6.10 Concept Games
    • 6.10.1 Concept Games Corporation Information
    • 6.10.2 Concept Games Description and Business Overview
    • 6.10.3 Concept Games Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.10.4 Concept Games Product Portfolio
    • 6.10.5 Concept Games Recent Developments/Updates
  • 6.11 Superwing
    • 6.11.1 Superwing Corporation Information
    • 6.11.2 Superwing Redemption Amusement Machine Description and Business Overview
    • 6.11.3 Superwing Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.11.4 Superwing Product Portfolio
    • 6.11.5 Superwing Recent Developments/Updates
  • 6.12 India Amusement
    • 6.12.1 India Amusement Corporation Information
    • 6.12.2 India Amusement Redemption Amusement Machine Description and Business Overview
    • 6.12.3 India Amusement Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.12.4 India Amusement Product Portfolio
    • 6.12.5 India Amusement Recent Developments/Updates
  • 6.13 TouchMagix
    • 6.13.1 TouchMagix Corporation Information
    • 6.13.2 TouchMagix Redemption Amusement Machine Description and Business Overview
    • 6.13.3 TouchMagix Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.13.4 TouchMagix Product Portfolio
    • 6.13.5 TouchMagix Recent Developments/Updates
  • 6.14 Sunflower Amusement
    • 6.14.1 Sunflower Amusement Corporation Information
    • 6.14.2 Sunflower Amusement Redemption Amusement Machine Description and Business Overview
    • 6.14.3 Sunflower Amusement Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.14.4 Sunflower Amusement Product Portfolio
    • 6.14.5 Sunflower Amusement Recent Developments/Updates
  • 6.15 UNIS Technology
    • 6.15.1 UNIS Technology Corporation Information
    • 6.15.2 UNIS Technology Redemption Amusement Machine Description and Business Overview
    • 6.15.3 UNIS Technology Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.15.4 UNIS Technology Product Portfolio
    • 6.15.5 UNIS Technology Recent Developments/Updates
  • 6.16 KONAMI Group
    • 6.16.1 KONAMI Group Corporation Information
    • 6.16.2 KONAMI Group Redemption Amusement Machine Description and Business Overview
    • 6.16.3 KONAMI Group Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.16.4 KONAMI Group Product Portfolio
    • 6.16.5 KONAMI Group Recent Developments/Updates
  • 6.17 Bandai Namco Amusement
    • 6.17.1 Bandai Namco Amusement Corporation Information
    • 6.17.2 Bandai Namco Amusement Redemption Amusement Machine Description and Business Overview
    • 6.17.3 Bandai Namco Amusement Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.17.4 Bandai Namco Amusement Product Portfolio
    • 6.17.5 Bandai Namco Amusement Recent Developments/Updates
  • 6.18 Andamiro
    • 6.18.1 Andamiro Corporation Information
    • 6.18.2 Andamiro Redemption Amusement Machine Description and Business Overview
    • 6.18.3 Andamiro Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.18.4 Andamiro Product Portfolio
    • 6.18.5 Andamiro Recent Developments/Updates
  • 6.19 Wahlap Technology
    • 6.19.1 Wahlap Technology Corporation Information
    • 6.19.2 Wahlap Technology Redemption Amusement Machine Description and Business Overview
    • 6.19.3 Wahlap Technology Redemption Amusement Machine Sales, Revenue and Gross Margin (2016-2021)
    • 6.19.4 Wahlap Technology Product Portfolio
    • 6.19.5 Wahlap Technology Recent Developments/Updates

7 Redemption Amusement Machine Manufacturing Cost Analysis

  • 7.1 Redemption Amusement Machine Key Raw Materials Analysis
    • 7.1.1 Key Raw Materials
    • 7.1.2 Key Suppliers of Raw Materials
  • 7.2 Proportion of Manufacturing Cost Structure
  • 7.3 Manufacturing Process Analysis of Redemption Amusement Machine
  • 7.4 Redemption Amusement Machine Industrial Chain Analysis

8 Marketing Channel, Distributors and Customers

  • 8.1 Marketing Channel
  • 8.2 Redemption Amusement Machine Distributors List
  • 8.3 Redemption Amusement Machine Customers

9 Redemption Amusement Machine Market Dynamics

  • 9.1 Redemption Amusement Machine Industry Trends
  • 9.2 Redemption Amusement Machine Growth Drivers
  • 9.3 Redemption Amusement Machine Market Challenges
  • 9.4 Redemption Amusement Machine Market Restraints

10 Global Market Forecast

  • 10.1 Redemption Amusement Machine Market Estimates and Projections by Type
    • 10.1.1 Global Forecasted Sales of Redemption Amusement Machine by Type (2022-2027)
    • 10.1.2 Global Forecasted Revenue of Redemption Amusement Machine by Type (2022-2027)
  • 10.2 Redemption Amusement Machine Market Estimates and Projections by Application
    • 10.2.1 Global Forecasted Sales of Redemption Amusement Machine by Application (2022-2027)
    • 10.2.2 Global Forecasted Revenue of Redemption Amusement Machine by Application (2022-2027)
  • 10.3 Redemption Amusement Machine Market Estimates and Projections by Region
    • 10.3.1 Global Forecasted Sales of Redemption Amusement Machine by Region (2022-2027)
    • 10.3.2 Global Forecasted Revenue of Redemption Amusement Machine by Region (2022-2027)

11 Research Finding and Conclusion

    12 Methodology and Data Source

    • 12.1 Methodology/Research Approach
      • 12.1.1 Research Programs/Design
      • 12.1.2 Market Size Estimation
      • 12.1.3 Market Breakdown and Data Triangulation
    • 12.2 Data Source
      • 12.2.1 Secondary Sources
      • 12.2.2 Primary Sources
    • 12.3 Author List

    The research report includes specific segments by region (country), by company, by Type and by Application. This study provides information about the sales and revenue during the historic and forecasted period of 2016 to 2027. Understanding the segments helps in identifying the importance of different factors that aid the market growth.

    Segment by Type
    Ticket Redemption
    Prize Redemption
    Music Game
    Dance Revolution
    Racing Type Machine
    Others
    Ticket redemption machine is the most widely used type which takes up about 39% of the total in 2018 in global.

    Segment by Application
    Amusement Parks
    Game Centers
    Bars
    Others
    Game centers was the most widely used area which took up about 50% of the global total in 2018.

    By Region
    North America
    U.S.
    Canada
    Europe
    Germany
    France
    U.K.
    Italy
    Russia
    Asia-Pacific
    China
    Japan
    South Korea
    India
    Australia
    Taiwan
    Indonesia
    Thailand
    Malaysia
    Philippines
    Vietnam
    Latin America
    Mexico
    Brazil
    Argentina
    Middle East & Africa
    Turkey
    Saudi Arabia
    U.A.E

    By Company
    Adrenaline Amusements
    SEGA
    Coastal Amusements
    BayTek
    Elaut
    Innovative Concepts in Entertainment
    Raw Thrills
    Family Fun Companies
    LAI Games
    Concept Games
    Superwing
    India Amusement
    TouchMagix
    Sunflower Amusement
    UNIS Technology
    KONAMI Group
    Bandai Namco Amusement
    Andamiro
    Wahlap Technology


    Summary:
    Get latest Market Research Reports on Redemption Amusement Machine. Industry analysis & Market Report on Redemption Amusement Machine is a syndicated market report, published as Global Redemption Amusement Machine Market Research Report 2021. It is complete Research Study and Industry Analysis of Redemption Amusement Machine market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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