Report Detail

Electronics & Semiconductor Global Portable Gaming Consoles Market Insights, Forecast to 2025

  • RnM2363134
  • |
  • 17 April, 2019
  • |
  • Global
  • |
  • 118 pages
  • |
  • QYResearch
  • |
  • Electronics & Semiconductor

Global Portable Gaming Consoles Market Insights, Forecast to 2025

Table of Contents

    1 Study Coverage

    • 1.1 Portable Gaming Consoles Product
    • 1.2 Key Market Segments in This Study
    • 1.3 Key Manufacturers Covered
    • 1.4 Market by Type
      • 1.4.1 Global Portable Gaming Consoles Market Size Growth Rate by Type
      • 1.4.2 Single Function Gaming Consoles
      • 1.4.3 Multifunction Gaming Consoles
    • 1.5 Market by Application
      • 1.5.1 Global Portable Gaming Consoles Market Size Growth Rate by Application
      • 1.5.2 Children
      • 1.5.3 Adults
    • 1.6 Study Objectives
    • 1.7 Years Considered

    2 Executive Summary

    • 2.1 Global Portable Gaming Consoles Market Size
      • 2.1.1 Global Portable Gaming Consoles Revenue 2014-2025
      • 2.1.2 Global Portable Gaming Consoles Production 2014-2025
    • 2.2 Portable Gaming Consoles Growth Rate (CAGR) 2019-2025
    • 2.3 Analysis of Competitive Landscape
      • 2.3.1 Manufacturers Market Concentration Ratio (CR5 and HHI)
      • 2.3.2 Key Portable Gaming Consoles Manufacturers
        • 2.3.2.1 Portable Gaming Consoles Manufacturing Base Distribution, Headquarters
        • 2.3.2.2 Manufacturers Portable Gaming Consoles Product Offered
        • 2.3.2.3 Date of Manufacturers Enter into Portable Gaming Consoles Market
    • 2.4 Key Trends for Portable Gaming Consoles Markets & Products

    3 Market Size by Manufacturers

    • 3.1 Portable Gaming Consoles Production by Manufacturers
      • 3.1.1 Portable Gaming Consoles Production by Manufacturers
      • 3.1.2 Portable Gaming Consoles Production Market Share by Manufacturers
    • 3.2 Portable Gaming Consoles Revenue by Manufacturers
      • 3.2.1 Portable Gaming Consoles Revenue by Manufacturers (2014-2019)
      • 3.2.2 Portable Gaming Consoles Revenue Share by Manufacturers (2014-2019)
    • 3.3 Portable Gaming Consoles Price by Manufacturers
    • 3.4 Mergers & Acquisitions, Expansion Plans

    4 Portable Gaming Consoles Production by Regions

    • 4.1 Global Portable Gaming Consoles Production by Regions
      • 4.1.1 Global Portable Gaming Consoles Production Market Share by Regions
      • 4.1.2 Global Portable Gaming Consoles Revenue Market Share by Regions
    • 4.2 United States
      • 4.2.1 United States Portable Gaming Consoles Production
      • 4.2.2 United States Portable Gaming Consoles Revenue
      • 4.2.3 Key Players in United States
      • 4.2.4 United States Portable Gaming Consoles Import & Export
    • 4.3 Europe
      • 4.3.1 Europe Portable Gaming Consoles Production
      • 4.3.2 Europe Portable Gaming Consoles Revenue
      • 4.3.3 Key Players in Europe
      • 4.3.4 Europe Portable Gaming Consoles Import & Export
    • 4.4 China
      • 4.4.1 China Portable Gaming Consoles Production
      • 4.4.2 China Portable Gaming Consoles Revenue
      • 4.4.3 Key Players in China
      • 4.4.4 China Portable Gaming Consoles Import & Export
    • 4.5 Japan
      • 4.5.1 Japan Portable Gaming Consoles Production
      • 4.5.2 Japan Portable Gaming Consoles Revenue
      • 4.5.3 Key Players in Japan
      • 4.5.4 Japan Portable Gaming Consoles Import & Export
    • 4.6 South Korea
      • 4.6.1 South Korea Portable Gaming Consoles Production
      • 4.6.2 South Korea Portable Gaming Consoles Revenue
      • 4.6.3 Key Players in South Korea
      • 4.6.4 South Korea Portable Gaming Consoles Import & Export
    • 4.7 Other Regions
      • 4.7.1 Taiwan
      • 4.7.2 India
      • 4.7.3 Southeast Asia

    5 Portable Gaming Consoles Consumption by Regions

    • 5.1 Global Portable Gaming Consoles Consumption by Regions
      • 5.1.1 Global Portable Gaming Consoles Consumption by Regions
      • 5.1.2 Global Portable Gaming Consoles Consumption Market Share by Regions
    • 5.2 North America
      • 5.2.1 North America Portable Gaming Consoles Consumption by Application
      • 5.2.2 North America Portable Gaming Consoles Consumption by Countries
      • 5.2.3 United States
      • 5.2.4 Canada
      • 5.2.5 Mexico
    • 5.3 Europe
      • 5.3.1 Europe Portable Gaming Consoles Consumption by Application
      • 5.3.2 Europe Portable Gaming Consoles Consumption by Countries
      • 5.3.3 Germany
      • 5.3.4 France
      • 5.3.5 UK
      • 5.3.6 Italy
      • 5.3.7 Russia
    • 5.4 Asia Pacific
      • 5.4.1 Asia Pacific Portable Gaming Consoles Consumption by Application
      • 5.4.2 Asia Pacific Portable Gaming Consoles Consumption by Countries
      • 5.4.3 China
      • 5.4.4 Japan
      • 5.4.5 South Korea
      • 5.4.6 India
      • 5.4.7 Australia
      • 5.4.8 Indonesia
      • 5.4.9 Thailand
      • 5.4.10 Malaysia
      • 5.4.11 Philippines
      • 5.4.12 Vietnam
    • 5.5 Central & South America
      • 5.5.1 Central & South America Portable Gaming Consoles Consumption by Application
      • 5.5.2 Central & South America Portable Gaming Consoles Consumption by Country
      • 5.5.3 Brazil
    • 5.6 Middle East and Africa
      • 5.6.1 Middle East and Africa Portable Gaming Consoles Consumption by Application
      • 5.6.2 Middle East and Africa Portable Gaming Consoles Consumption by Countries
      • 5.6.3 GCC Countries
      • 5.6.4 Egypt
      • 5.6.5 South Africa

    6 Market Size by Type

    • 6.1 Global Portable Gaming Consoles Production by Type
    • 6.2 Global Portable Gaming Consoles Revenue by Type
    • 6.3 Portable Gaming Consoles Price by Type

    7 Market Size by Application

    • 7.1 Overview
    • 7.2 Global Portable Gaming Consoles Breakdown Dada by Application
      • 7.2.1 Global Portable Gaming Consoles Consumption by Application
      • 7.2.2 Global Portable Gaming Consoles Consumption Market Share by Application (2014-2019)

    8 Manufacturers Profiles

    • 8.1 Nintendo
      • 8.1.1 Nintendo Company Details
      • 8.1.2 Company Overview
      • 8.1.3 Nintendo Portable Gaming Consoles Production Revenue and Gross Margin (2014-2019)
      • 8.1.4 Nintendo Portable Gaming Consoles Product Description
      • 8.1.5 Nintendo Recent Development
    • 8.2 Sony
      • 8.2.1 Sony Company Details
      • 8.2.2 Company Overview
      • 8.2.3 Sony Portable Gaming Consoles Production Revenue and Gross Margin (2014-2019)
      • 8.2.4 Sony Portable Gaming Consoles Product Description
      • 8.2.5 Sony Recent Development
    • 8.3 Microsoft
      • 8.3.1 Microsoft Company Details
      • 8.3.2 Company Overview
      • 8.3.3 Microsoft Portable Gaming Consoles Production Revenue and Gross Margin (2014-2019)
      • 8.3.4 Microsoft Portable Gaming Consoles Product Description
      • 8.3.5 Microsoft Recent Development
    • 8.4 Apple
      • 8.4.1 Apple Company Details
      • 8.4.2 Company Overview
      • 8.4.3 Apple Portable Gaming Consoles Production Revenue and Gross Margin (2014-2019)
      • 8.4.4 Apple Portable Gaming Consoles Product Description
      • 8.4.5 Apple Recent Development
    • 8.5 Google
      • 8.5.1 Google Company Details
      • 8.5.2 Company Overview
      • 8.5.3 Google Portable Gaming Consoles Production Revenue and Gross Margin (2014-2019)
      • 8.5.4 Google Portable Gaming Consoles Product Description
      • 8.5.5 Google Recent Development

    9 Production Forecasts

    • 9.1 Portable Gaming Consoles Production and Revenue Forecast
      • 9.1.1 Global Portable Gaming Consoles Production Forecast 2019-2025
      • 9.1.2 Global Portable Gaming Consoles Revenue Forecast 2019-2025
    • 9.2 Portable Gaming Consoles Production and Revenue Forecast by Regions
      • 9.2.1 Global Portable Gaming Consoles Revenue Forecast by Regions
      • 9.2.2 Global Portable Gaming Consoles Production Forecast by Regions
    • 9.3 Portable Gaming Consoles Key Producers Forecast
      • 9.3.1 United States
      • 9.3.2 Europe
      • 9.3.3 China
      • 9.3.4 Japan
      • 9.3.5 South Korea
    • 9.4 Forecast by Type
      • 9.4.1 Global Portable Gaming Consoles Production Forecast by Type
      • 9.4.2 Global Portable Gaming Consoles Revenue Forecast by Type

    10 Consumption Forecast

    • 10.1 Portable Gaming Consoles Consumption Forecast by Application
    • 10.2 Portable Gaming Consoles Consumption Forecast by Regions
    • 10.3 North America Market Consumption Forecast
      • 10.3.1 North America Portable Gaming Consoles Consumption Forecast by Regions 2019-2025
      • 10.3.2 United States
      • 10.3.3 Canada
      • 10.3.4 Mexico
    • 10.4 Europe Market Consumption Forecast
      • 10.4.1 Europe Portable Gaming Consoles Consumption Forecast by Regions 2019-2025
      • 10.4.2 Germany
      • 10.4.3 France
      • 10.4.4 UK
      • 10.4.5 Italy
      • 10.4.6 Russia
    • 10.5 Asia Pacific Market Consumption Forecast
      • 10.5.1 Asia Pacific Portable Gaming Consoles Consumption Forecast by Regions 2019-2025
      • 10.5.2 China
      • 10.5.3 Japan
      • 10.5.4 South Korea
      • 10.5.5 India
      • 10.5.6 Australia
      • 10.5.7 Indonesia
      • 10.5.8 Thailand
      • 10.5.9 Malaysia
      • 10.5.10 Philippines
      • 10.5.11 Vietnam
    • 10.6 Central & South America Market Consumption Forecast
      • 10.6.1 Central & South America Portable Gaming Consoles Consumption Forecast by Regions 2019-2025
      • 10.6.2 Brazil
    • 10.7 Middle East and Africa Market Consumption Forecast
      • 10.7.1 Middle East and Africa Portable Gaming Consoles Consumption Forecast by Regions 2019-2025
      • 10.7.2 GCC Countries
      • 10.7.3 Egypt
      • 10.7.4 South Africa

    11 Value Chain and Sales Channels Analysis

    • 11.1 Value Chain Analysis
    • 11.2 Sales Channels Analysis
      • 11.2.1 Portable Gaming Consoles Sales Channels
      • 11.2.2 Portable Gaming Consoles Distributors
    • 11.3 Portable Gaming Consoles Customers

    12 Market Opportunities & Challenges, Risks and Influences Factors Analysis

    • 12.1 Market Opportunities and Drivers
    • 12.2 Market Challenges
    • 12.3 Market Risks/Restraints

    13 Key Findings in the Global Portable Gaming Consoles Study

      14 Appendix

      • 14.1 Research Methodology
        • 14.1.1 Methodology/Research Approach
          • 14.1.1.1 Research Programs/Design
          • 14.1.1.2 Market Size Estimation
          • 14.1.1.3 Market Breakdown and Data Triangulation
        • 14.1.2 Data Source
          • 14.1.2.1 Secondary Sources
          • 14.1.2.2 Primary Sources
      • 14.2 Author Details

      The Portable Gaming Consoles market was valued at Million US$ in 2018 and is projected to reach Million US$ by 2025, at a CAGR of during the forecast period. In this study, 2018 has been considered as the base year and 2019 to 2025 as the forecast period to estimate the market size for Portable Gaming Consoles.

      This report presents the worldwide Portable Gaming Consoles market size (value, production and consumption), splits the breakdown (data status 2014-2019 and forecast to 2025), by manufacturers, region, type and application.
      This study also analyzes the market status, market share, growth rate, future trends, market drivers, opportunities and challenges, risks and entry barriers, sales channels, distributors and Porter's Five Forces Analysis.

      The following manufacturers are covered in this report:
      Nintendo
      Sony
      Microsoft
      Apple
      Google

      Portable Gaming Consoles Breakdown Data by Type
      Single Function Gaming Consoles
      Multifunction Gaming Consoles
      Portable Gaming Consoles Breakdown Data by Application
      Children
      Adults

      Portable Gaming Consoles Production by Region
      United States
      Europe
      China
      Japan
      South Korea
      Other Regions

      Portable Gaming Consoles Consumption by Region
      North America
      United States
      Canada
      Mexico
      Asia-Pacific
      China
      India
      Japan
      South Korea
      Australia
      Indonesia
      Malaysia
      Philippines
      Thailand
      Vietnam
      Europe
      Germany
      France
      UK
      Italy
      Russia
      Rest of Europe
      Central & South America
      Brazil
      Rest of South America
      Middle East & Africa
      GCC Countries
      Turkey
      Egypt
      South Africa
      Rest of Middle East & Africa

      The study objectives are:
      To analyze and research the global Portable Gaming Consoles status and future forecast,involving, production, revenue, consumption, historical and forecast.
      To present the key Portable Gaming Consoles manufacturers, production, revenue, market share, and recent development.
      To split the breakdown data by regions, type, manufacturers and applications.
      To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints and risks.
      To identify significant trends, drivers, influence factors in global and regions.
      To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

      In this study, the years considered to estimate the market size of Portable Gaming Consoles :
      History Year: 2014 - 2018
      Base Year: 2018
      Estimated Year: 2019
      Forecast Year: 2019 - 2025

      This report includes the estimation of market size for value (million USD) and volume (K Units). Both top-down and bottom-up approaches have been used to estimate and validate the market size of Portable Gaming Consoles market, to estimate the size of various other dependent submarkets in the overall market. Key players in the market have been identified through secondary research, and their market shares have been determined through primary and secondary research. All percentage shares, splits, and breakdowns have been determined using secondary sources and verified primary sources.

      For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.


      Summary:
      Get latest Market Research Reports on Portable Gaming Consoles . Industry analysis & Market Report on Portable Gaming Consoles is a syndicated market report, published as Global Portable Gaming Consoles Market Insights, Forecast to 2025. It is complete Research Study and Industry Analysis of Portable Gaming Consoles market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.


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