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PC and Online Gaming in India 2015

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Slide 1: Executive Summary

    Macroeconomic Indicators

      Slide 2: GDP at Factor Cost: Quarterly (2011-12 - 2014-15), Inflation Rate: Monthly (Jul 2013 - Dec 2013)

        Slide 3: Gross Fiscal Deficit: Monthly (Feb 2013 - Jul 2013), Exchange Rate: Half Yearly (Apr 2014 - Sep 2014)

          Slide 4: Lending Rate: Annual (2011-12 - 2014-15), Trade Balance: Annual (2010-11 - 2013-14), FDI: Annual (2009-10 - 2012-13)

            Introduction

              Slide 5-8: Video Gaming - Overview, Segments of Gaming, PC Gaming - Value Chain, PC Gaming - Value Chain, Online Gaming - Value Chain

                Market Overview

                  Slide 9: Market Overview - Global

                    Slide 10-14: Market Overview - India, PC Gaming - Overview, PC Gaming - Distribution Model, Online Gaming - Overview, Online Gaming - Revenue Model

                      Drivers & Challenges

                        Slide 15: Drivers and Challenges - Summary

                          Slide 16-22: Drivers

                            Slide 23-24: Challenges

                              Trends

                                Slide 25-33: Key Trends - PC and Online Gaming

                                  Competitive Landscape

                                    Slide 34: Porter's Five Forces Analysis

                                      Slide 35-75: Major Players

                                        Strategic Recommendations

                                          Slide 76-77: Recommendations

                                            Appendix

                                              Slide 78: Key Ratios Description

                                                Slide 79: Sources of Information

                                                Netscribes' latest market research report titled PC and Online Gaming in India 2015 illuminates the dynamics in the PC and online gaming business in India. A surge in demand for digital entertainment has provided alternate entertainment mediums huge opportunity in India. One of the popular digital entertainment segments is video gaming. Video game is an interactive entertainment product that uses Personal Computers, Televisions, dedicated display, or mobile devices as a services delivery platform.
                                                With falling prices of PC gaming products and improved disposable income levels, PC gaming has quickly grabbed the attention of youth. Due to the versatility and interactive nature of games of different subject and genre, the users feel more involved in this form of entertainment. PC gaming is largely popular in urban and semi-urban areas of the country. Improved broadband internet quality and affordability has led to increased inclination towards online games and indulgences in online multiplayer mode in a standalone game.
                                                Various genres of games are available on PC and online gaming platforms to cater to varied user preferences. PC gaming has witnessed the most adoption in India but it is mired by high piracy level to some extent. With better anti-piracy measures by developers and distributors of PC games and growing number of independent game developers, the opportunities are endless.

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