Global Neurological Game Technology Market Growth (Status and Outlook) 2021-2026
1 Scope of the Report
- 1.1 Market Introduction
- 1.2 Years Considered
- 1.3 Research Objectives
- 1.4 Market Research Methodology
- 1.5 Research Process and Data Source
- 1.6 Economic Indicators
- 1.7 Currency Considered
2 Executive Summary
- 2.1 World Market Overview
- 2.1.1 Global Neurological Game Technology Market Size 2021-2026
- 2.1.2 Neurological Game Technology Market Size CAGR by Region
- 2.2 Neurological Game Technology Segment by Type
- 2.2.1 Hardware
- 2.2.2 Software
- 2.3 Neurological Game Technology Market Size by Type
- 2.3.1 Global Neurological Game Technology Market Size Market Share by Type (2021-2026)
- 2.3.2 Global Neurological Game Technology Market Size Growth Rate by Type (2021-2026)
- 2.4 Neurological Game Technology Segment by Application
- 2.4.1 Medical Treatment
- 2.4.2 Educate
- 2.4.3 Entertainment
- 2.4.4 Other
- 2.5 Neurological Game Technology Market Size by Application
- 2.5.1 Global Neurological Game Technology Market Size Market Share by Application (2021-2026)
- 2.5.2 Global Neurological Game Technology Market Size Growth Rate by Application (2021-2026)
3 Neurological Game Technology Key Players
- 3.1 Date of Key Players Enter into Neurological Game Technology
- 3.2 Key Players Neurological Game Technology Product Offered
- 3.3 Key Players Neurological Game Technology Funding/Investment Analysis
- 3.4 Funding/Investment
- 3.4.1 Funding/Investment by Regions
- 3.4.2 Funding/Investment by End-Industry
- 3.5 Key Players Neurological Game Technology Valuation & Market Capitalization
- 3.6 Key Players Mergers & Acquisitions, Expansion Plans
- 3.7 Market Ranking
- 3.8 New Product/Technology Launches
- 3.9 Partnerships, Agreements, and Collaborations
- 3.10 Mergers and Acquisitions
4 Neurological Game Technology by Regions
- 4.1 Neurological Game Technology Market Size by Regions (2021-2026)
- 4.2 Americas Neurological Game Technology Market Size Growth (2021-2026)
- 4.3 APAC Neurological Game Technology Market Size Growth (2021-2026)
- 4.4 Europe Neurological Game Technology Market Size Growth (2021-2026)
5 Americas
- 5.1 Americas Neurological Game Technology Market Size by Countries (2021-2026)
- 5.2 Americas Neurological Game Technology Market Size by Type (2021-2026)
- 5.3 Americas Neurological Game Technology Market Size by Application (2021-2026)
- 5.4 United States
- 5.5 Canada
- 5.6 Mexico
- 5.7 Brazil
6 APAC
- 6.1 APAC Neurological Game Technology Market Size by Regions
- 6.2 APAC Neurological Game Technology Market Size by Type (2021-2026)
- 6.3 APAC Neurological Game Technology Market Size by Application (2021-2026)
- 6.4 China
- 6.5 Japan
- 6.6 Korea
- 6.7 Southeast Asia
- 6.8 India
- 6.9 Australia
7 Europe
- 7.1 Europe Neurological Game Technology by Countries (2021-2026)
- 7.2 Europe Neurological Game Technology Market Size by Type (2021-2026)
- 7.3 Europe Neurological Game Technology Market Size by Application (2021-2026)
- 7.4 Germany
- 7.5 France
- 7.6 UK
- 7.7 Italy
- 7.8 Russia
8 Market Drivers, Challenges and Trends
- 8.1 Market Drivers and Impact
- 8.1.1 Growing Demand from Key Regions
- 8.1.2 Growing Demand from Key Applications and Potential Industries
- 8.2 Market Challenges and Impact
- 8.3 Market Trends
- 8.4 Market Ecosystem and Roles
9 Key Investors in Neurological Game Technology
- 9.1 Company A
- 9.1.1 Company A Company Details
- 9.1.2 Company Description
- 9.1.3 Companies Invested by Company A
- 9.1.4 Company A Key Development and Market Layout
- 9.2 Company B
- 9.2.1 Company B Company Details
- 9.2.2 Company Description
- 9.2.3 Companies Invested by Company B
- 9.2.4 Company B Key Development and Market Layout
- 9.3 Company C
- 9.3.1 Company C Company Details
- 9.3.2 Company Description
- 9.3.3 Companies Invested by Company C
- 9.3.4 Company C Key Development and Market Layout
- 9.4 Company D
- 9.5 ……
10 Key Players Analysis
- 10.1 VRTech Group
- 10.1.1 VRTech Group Company Details
- 10.1.2 VRTech Group Neurological Game Technology Product Offered
- 10.1.3 VRTech Group Neurological Game Technology Market Size (2021 VS 2026)
- 10.1.4 VRTech Group Main Business Overview
- 10.1.5 VRTech Group News
- 10.2 Emotiv Inc
- 10.2.1 Emotiv Inc Company Details
- 10.2.2 Emotiv Inc Neurological Game Technology Product Offered
- 10.2.3 Emotiv Inc Neurological Game Technology Market Size (2021 VS 2026)
- 10.2.4 Emotiv Inc Main Business Overview
- 10.2.5 Emotiv Inc News
- 10.3 Microsoft Corporation
- 10.3.1 Microsoft Corporation Company Details
- 10.3.2 Microsoft Corporation Neurological Game Technology Product Offered
- 10.3.3 Microsoft Corporation Neurological Game Technology Market Size (2021 VS 2026)
- 10.3.4 Microsoft Corporation Main Business Overview
- 10.3.5 Microsoft Corporation News
- 10.4 Sony Corporation
- 10.4.1 Sony Corporation Company Details
- 10.4.2 Sony Corporation Neurological Game Technology Product Offered
- 10.4.3 Sony Corporation Neurological Game Technology Market Size (2021 VS 2026)
- 10.4.4 Sony Corporation Main Business Overview
- 10.4.5 Sony Corporation News
- 10.5 Leap Motion
- 10.5.1 Leap Motion Company Details
- 10.5.2 Leap Motion Neurological Game Technology Product Offered
- 10.5.3 Leap Motion Neurological Game Technology Market Size (2021 VS 2026)
- 10.5.4 Leap Motion Main Business Overview
- 10.5.5 Leap Motion News
- 10.6 NeuroSky
- 10.6.1 NeuroSky Company Details
- 10.6.2 NeuroSky Neurological Game Technology Product Offered
- 10.6.3 NeuroSky Neurological Game Technology Market Size (2021 VS 2026)
- 10.6.4 NeuroSky Main Business Overview
- 10.6.5 NeuroSky News
- 10.7 Affectiva
- 10.7.1 Affectiva Company Details
- 10.7.2 Affectiva Neurological Game Technology Product Offered
- 10.7.3 Affectiva Neurological Game Technology Market Size (2021 VS 2026)
- 10.7.4 Affectiva Main Business Overview
- 10.7.5 Affectiva News
- 10.8 iMotions A/S
- 10.8.1 iMotions A/S Company Details
- 10.8.2 iMotions A/S Neurological Game Technology Product Offered
- 10.8.3 iMotions A/S Neurological Game Technology Market Size (2021 VS 2026)
- 10.8.4 iMotions A/S Main Business Overview
- 10.8.5 iMotions A/S News
- 10.9 Qneuro
- 10.9.1 Qneuro Company Details
- 10.9.2 Qneuro Neurological Game Technology Product Offered
- 10.9.3 Qneuro Neurological Game Technology Market Size (2021 VS 2026)
- 10.9.4 Qneuro Main Business Overview
- 10.9.5 Qneuro News
- 10.10 Ultraleap
- 10.10.1 Ultraleap Company Details
- 10.10.2 Ultraleap Neurological Game Technology Product Offered
- 10.10.3 Ultraleap Neurological Game Technology Market Size (2021 VS 2026)
- 10.10.4 Ultraleap Main Business Overview
- 10.10.5 Ultraleap News
11 Research Findings and Conclusion
According to this study, over the next five years the Neurological Game Technology market will register a % CAGR in terms of revenue, the global market size will reach $ million by 2026, from $ million in 2020.Specially this report presents the global revenue market share of key companies in Neurological Game Technology business, shared in Chapter 3.
This report presents a comprehensive overview, market shares, and growth opportunities of Neurological Game Technology market by product type, application, key manufacturers and key regions and countries.
Segmentation by product type:
Hardware
Software
Segmentation by Application:
Medical Treatment
Educate
Entertainment
Other
This report also splits the market by region:
Americas
United States
Canada
Mexico
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
The report also presents the market competition landscape and a corresponding detailed analysis of the major players in the market. The key players covered in this report:
VRTech Group
Emotiv Inc
Microsoft Corporation
Sony Corporation
Leap Motion
NeuroSky
Affectiva
iMotions A/S
Qneuro
Ultraleap