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Global In-flight Entertainment and Connectivity Market Size, Status and Forecast 2019-2025

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Table of Contents

    1 Report Overview

    • 1.1 Study Scope
    • 1.2 Key Market Segments
    • 1.3 Players Covered
    • 1.4 Market Analysis by Type
      • 1.4.1 Global In-flight Entertainment and Connectivity Market Size Growth Rate by Type (2014-2025)
      • 1.4.2 IFE Hardware
      • 1.4.3 IFE Connectivity
      • 1.4.4 IFE Content
    • 1.5 Market by Application
      • 1.5.1 Global In-flight Entertainment and Connectivity Market Share by Application (2019-2025)
      • 1.5.2 Civil Aircraft
      • 1.5.3 Private Plane
    • 1.6 Study Objectives
    • 1.7 Years Considered

    2 Global Growth Trends

    • 2.1 In-flight Entertainment and Connectivity Market Size
    • 2.2 In-flight Entertainment and Connectivity Growth Trends by Regions
      • 2.2.1 In-flight Entertainment and Connectivity Market Size by Regions (2019-2025)
      • 2.2.2 In-flight Entertainment and Connectivity Market Share by Regions (2014-2019)
    • 2.3 Industry Trends
      • 2.3.1 Market Top Trends
      • 2.3.2 Market Drivers
      • 2.3.3 Market Challenges
      • 2.3.4 Porter’s Five Forces Analysis

    3 Market Share by Key Players

    • 3.1 In-flight Entertainment and Connectivity Market Size by by Players
      • 3.1.1 Global In-flight Entertainment and Connectivity Revenue by by Players (2014-2019)
      • 3.1.2 Global In-flight Entertainment and Connectivity Revenue Market Share by by Players (2014-2019)
      • 3.1.3 Global In-flight Entertainment and Connectivity Market Concentration Ratio (CR5 and HHI)
    • 3.2 In-flight Entertainment and Connectivity Key Players Head office and Area Served
    • 3.3 Key Players In-flight Entertainment and Connectivity Product/Solution/Service
    • 3.4 Date of Enter into In-flight Entertainment and Connectivity Market
    • 3.5 Mergers & Acquisitions, Expansion Plans

    4 Breakdown Data by Type and Application

    • 4.1 Global In-flight Entertainment and Connectivity Market Size by Type (2014-2019)
    • 4.2 Global In-flight Entertainment and Connectivity Market Size by Application (2014-2019)

    5 North America

    • 5.1 North America In-flight Entertainment and Connectivity Market Size (2014-2019)
    • 5.2 In-flight Entertainment and Connectivity Key Players in North America
    • 5.3 North America In-flight Entertainment and Connectivity Market Size by Type
    • 5.4 North America In-flight Entertainment and Connectivity Market Size by Application

    6 Europe

    • 6.1 Europe In-flight Entertainment and Connectivity Market Size (2014-2019)
    • 6.2 In-flight Entertainment and Connectivity Key Players in Europe
    • 6.3 Europe In-flight Entertainment and Connectivity Market Size by Type
    • 6.4 Europe In-flight Entertainment and Connectivity Market Size by Application

    7 China

    • 7.1 China In-flight Entertainment and Connectivity Market Size (2014-2019)
    • 7.2 In-flight Entertainment and Connectivity Key Players in China
    • 7.3 China In-flight Entertainment and Connectivity Market Size by Type
    • 7.4 China In-flight Entertainment and Connectivity Market Size by Application

    8 Japan

    • 8.1 Japan In-flight Entertainment and Connectivity Market Size (2014-2019)
    • 8.2 In-flight Entertainment and Connectivity Key Players in Japan
    • 8.3 Japan In-flight Entertainment and Connectivity Market Size by Type
    • 8.4 Japan In-flight Entertainment and Connectivity Market Size by Application

    9 Southeast Asia

    • 9.1 Southeast Asia In-flight Entertainment and Connectivity Market Size (2014-2019)
    • 9.2 In-flight Entertainment and Connectivity Key Players in Southeast Asia
    • 9.3 Southeast Asia In-flight Entertainment and Connectivity Market Size by Type
    • 9.4 Southeast Asia In-flight Entertainment and Connectivity Market Size by Application

    10 India

    • 10.1 India In-flight Entertainment and Connectivity Market Size (2014-2019)
    • 10.2 In-flight Entertainment and Connectivity Key Players in India
    • 10.3 India In-flight Entertainment and Connectivity Market Size by Type
    • 10.4 India In-flight Entertainment and Connectivity Market Size by Application

    11 Central and South America

    • 11.1 Central and South America In-flight Entertainment and Connectivity Market Size (2014-2019)
    • 11.2 In-flight Entertainment and Connectivity Key Players in Central and South America
    • 11.3 Central and South America In-flight Entertainment and Connectivity Market Size by Type
    • 11.4 Central and South America In-flight Entertainment and Connectivity Market Size by Application

    12 International Players Profiles

    • 12.1 Panasonic Avionics
      • 12.1.1 Panasonic Avionics Company Details
      • 12.1.2 Company Description and Business Overview
      • 12.1.3 In-flight Entertainment and Connectivity Introduction
      • 12.1.4 Panasonic Avionics Revenue in In-flight Entertainment and Connectivity Business (2014-2019))
      • 12.1.5 Panasonic Avionics Recent Development
    • 12.2 Thales Group
      • 12.2.1 Thales Group Company Details
      • 12.2.2 Company Description and Business Overview
      • 12.2.3 In-flight Entertainment and Connectivity Introduction
      • 12.2.4 Thales Group Revenue in In-flight Entertainment and Connectivity Business (2014-2019)
      • 12.2.5 Thales Group Recent Development
    • 12.3 Rockwell Collins
      • 12.3.1 Rockwell Collins Company Details
      • 12.3.2 Company Description and Business Overview
      • 12.3.3 In-flight Entertainment and Connectivity Introduction
      • 12.3.4 Rockwell Collins Revenue in In-flight Entertainment and Connectivity Business (2014-2019)
      • 12.3.5 Rockwell Collins Recent Development
    • 12.4 Gogo LLC
      • 12.4.1 Gogo LLC Company Details
      • 12.4.2 Company Description and Business Overview
      • 12.4.3 In-flight Entertainment and Connectivity Introduction
      • 12.4.4 Gogo LLC Revenue in In-flight Entertainment and Connectivity Business (2014-2019)
      • 12.4.5 Gogo LLC Recent Development
    • 12.5 Honeywell International
      • 12.5.1 Honeywell International Company Details
      • 12.5.2 Company Description and Business Overview
      • 12.5.3 In-flight Entertainment and Connectivity Introduction
      • 12.5.4 Honeywell International Revenue in In-flight Entertainment and Connectivity Business (2014-2019)
      • 12.5.5 Honeywell International Recent Development
    • 12.6 Zodiac Aerospace
      • 12.6.1 Zodiac Aerospace Company Details
      • 12.6.2 Company Description and Business Overview
      • 12.6.3 In-flight Entertainment and Connectivity Introduction
      • 12.6.4 Zodiac Aerospace Revenue in In-flight Entertainment and Connectivity Business (2014-2019)
      • 12.6.5 Zodiac Aerospace Recent Development
    • 12.7 Global Eagle Entertainment
      • 12.7.1 Global Eagle Entertainment Company Details
      • 12.7.2 Company Description and Business Overview
      • 12.7.3 In-flight Entertainment and Connectivity Introduction
      • 12.7.4 Global Eagle Entertainment Revenue in In-flight Entertainment and Connectivity Business (2014-2019)
      • 12.7.5 Global Eagle Entertainment Recent Development

    13 Market Forecast 2019-2025

    • 13.1 Market Size Forecast by Product (2019-2025)
    • 13.2 Market Size Forecast by Application (2019-2025)
    • 13.3 Market Size Forecast by Regions
    • 13.4 North America
    • 13.5 Europe
    • 13.6 China
    • 13.7 Japan
    • 13.8 Southeast Asia
    • 13.9 India
    • 13.10 Central and South America

    14 Analyst's Viewpoints/Conclusions

      15 Appendix

      • 15.1 Research Methodology
        • 15.1.1 Methodology/Research Approach
          • 15.1.1.1 Research Programs/Design
          • 15.1.1.2 Market Size Estimation
          • 15.1.1.3 Market Breakdown and Data Triangulation
        • 15.1.2 Data Source
          • 15.1.2.1 Secondary Sources
          • 15.1.2.2 Primary Sources
      • 15.2 Disclaimer

      In-flight entertainment refers to the entertainment available to aircraft passengers during the flight. Such as piano, lounge, restaurant, smoking room and bar. Connections refer to services such as Internet browsing, text messaging, mobile phone use (if allowed), and wireless streaming.
      In 2018, the global In-flight Entertainment and Connectivity market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2019-2025.

      This report focuses on the global In-flight Entertainment and Connectivity status, future forecast, growth opportunity, key market and key players. The study objectives are to present the In-flight Entertainment and Connectivity development in North America, Europe, China, Japan, Southeast Asia, India and Central and South America.

      The key players covered in this study
      Panasonic Avionics
      Thales Group
      Rockwell Collins
      Gogo LLC
      Honeywell International
      Zodiac Aerospace
      Global Eagle Entertainment
      ...

      Market segment by Type, the product can be split into
      IFE Hardware
      IFE Connectivity
      IFE Content

      Market segment by Application, split into
      Civil Aircraft
      Private Plane

      Market segment by Regions/Countries, this report covers
      North America
      Europe
      China
      Japan
      Southeast Asia
      India
      Central and South America

      The study objectives of this report are:
      To analyze global In-flight Entertainment and Connectivity status, future forecast, growth opportunity, key market and key players.
      To present the In-flight Entertainment and Connectivity development in North America, Europe, China, Japan, Southeast Asia, India and Central and South America.
      To strategically profile the key players and comprehensively analyze their development plan and strategies.
      To define, describe and forecast the market by product type, market and key regions.

      In this study, the years considered to estimate the market size of In-flight Entertainment and Connectivity are as follows:
      History Year: 2014-2018
      Base Year: 2018
      Estimated Year: 2019
      Forecast Year 2019 to 2025
      For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

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