Copyright Reports & Markets. All rights reserved.

Global Healthcare AR VR Market Professional Survey Report 2019

Buy now

Table of Contents

    Executive Summary

      1 Industry Overview of Healthcare AR VR

      • 1.1 Definition of Healthcare AR VR
      • 1.2 Healthcare AR VR Segment by Type
        • 1.2.1 Global Healthcare AR VR Production Growth Rate Comparison by Types (2014-2025)
        • 1.2.2 Mobile
        • 1.2.3 PC/Home Console
        • 1.2.4 Headset AR
        • 1.2.5 On the basis on
      • 1.3 Healthcare AR VR Segment by Applications
        • 1.3.1 Global Healthcare AR VR Consumption Comparison by Applications (2014-2025)
        • 1.3.2 Surgical Training
        • 1.3.3 Surgical Navigation
        • 1.3.4 Others
      • 1.4 Global Healthcare AR VR Overall Market
        • 1.4.1 Global Healthcare AR VR Revenue (2014-2025)
        • 1.4.2 Global Healthcare AR VR Production (2014-2025)
        • 1.4.3 North America Healthcare AR VR Status and Prospect (2014-2025)
        • 1.4.4 Europe Healthcare AR VR Status and Prospect (2014-2025)
        • 1.4.5 China Healthcare AR VR Status and Prospect (2014-2025)
        • 1.4.6 Japan Healthcare AR VR Status and Prospect (2014-2025)
        • 1.4.7 Southeast Asia Healthcare AR VR Status and Prospect (2014-2025)
        • 1.4.8 India Healthcare AR VR Status and Prospect (2014-2025)

      2 Manufacturing Cost Structure Analysis

      • 2.1 Raw Material and Suppliers
      • 2.2 Manufacturing Cost Structure Analysis of Healthcare AR VR
      • 2.3 Manufacturing Process Analysis of Healthcare AR VR
      • 2.4 Industry Chain Structure of Healthcare AR VR

      3 Development and Manufacturing Plants Analysis of Healthcare AR VR

      • 3.1 Capacity and Commercial Production Date
      • 3.2 Global Healthcare AR VR Manufacturing Plants Distribution
      • 3.3 Major Manufacturers Technology Source and Market Position of Healthcare AR VR
      • 3.4 Recent Development and Expansion Plans

      4 Key Figures of Major Manufacturers

      • 4.1 Healthcare AR VR Production and Capacity Analysis
      • 4.2 Healthcare AR VR Revenue Analysis
      • 4.3 Healthcare AR VR Price Analysis
      • 4.4 Market Concentration Degree

      5 Healthcare AR VR Regional Market Analysis

      • 5.1 Healthcare AR VR Production by Regions
        • 5.1.1 Global Healthcare AR VR Production by Regions
        • 5.1.2 Global Healthcare AR VR Revenue by Regions
      • 5.2 Healthcare AR VR Consumption by Regions
      • 5.3 North America Healthcare AR VR Market Analysis
        • 5.3.1 North America Healthcare AR VR Production
        • 5.3.2 North America Healthcare AR VR Revenue
        • 5.3.3 Key Manufacturers in North America
        • 5.3.4 North America Healthcare AR VR Import and Export
      • 5.4 Europe Healthcare AR VR Market Analysis
        • 5.4.1 Europe Healthcare AR VR Production
        • 5.4.2 Europe Healthcare AR VR Revenue
        • 5.4.3 Key Manufacturers in Europe
        • 5.4.4 Europe Healthcare AR VR Import and Export
      • 5.5 China Healthcare AR VR Market Analysis
        • 5.5.1 China Healthcare AR VR Production
        • 5.5.2 China Healthcare AR VR Revenue
        • 5.5.3 Key Manufacturers in China
        • 5.5.4 China Healthcare AR VR Import and Export
      • 5.6 Japan Healthcare AR VR Market Analysis
        • 5.6.1 Japan Healthcare AR VR Production
        • 5.6.2 Japan Healthcare AR VR Revenue
        • 5.6.3 Key Manufacturers in Japan
        • 5.6.4 Japan Healthcare AR VR Import and Export
      • 5.7 Southeast Asia Healthcare AR VR Market Analysis
        • 5.7.1 Southeast Asia Healthcare AR VR Production
        • 5.7.2 Southeast Asia Healthcare AR VR Revenue
        • 5.7.3 Key Manufacturers in Southeast Asia
        • 5.7.4 Southeast Asia Healthcare AR VR Import and Export
      • 5.8 India Healthcare AR VR Market Analysis
        • 5.8.1 India Healthcare AR VR Production
        • 5.8.2 India Healthcare AR VR Revenue
        • 5.8.3 Key Manufacturers in India
        • 5.8.4 India Healthcare AR VR Import and Export

      6 Healthcare AR VR Segment Market Analysis (by Type)

      • 6.1 Global Healthcare AR VR Production by Type
      • 6.2 Global Healthcare AR VR Revenue by Type
      • 6.3 Healthcare AR VR Price by Type

      7 Healthcare AR VR Segment Market Analysis (by Application)

      • 7.1 Global Healthcare AR VR Consumption by Application
      • 7.2 Global Healthcare AR VR Consumption Market Share by Application (2014-2019)

      8 Healthcare AR VR Major Manufacturers Analysis

      • 8.1 SAMSUNG
        • 8.1.1 SAMSUNG Healthcare AR VR Production Sites and Area Served
        • 8.1.2 SAMSUNG Product Introduction, Application and Specification
        • 8.1.3 SAMSUNG Healthcare AR VR Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
        • 8.1.4 Main Business and Markets Served
      • 8.2 MICROSOFT
        • 8.2.1 MICROSOFT Healthcare AR VR Production Sites and Area Served
        • 8.2.2 MICROSOFT Product Introduction, Application and Specification
        • 8.2.3 MICROSOFT Healthcare AR VR Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
        • 8.2.4 Main Business and Markets Served
      • 8.3 GOOGLE
        • 8.3.1 GOOGLE Healthcare AR VR Production Sites and Area Served
        • 8.3.2 GOOGLE Product Introduction, Application and Specification
        • 8.3.3 GOOGLE Healthcare AR VR Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
        • 8.3.4 Main Business and Markets Served
      • 8.4 FaceBook
        • 8.4.1 FaceBook Healthcare AR VR Production Sites and Area Served
        • 8.4.2 FaceBook Product Introduction, Application and Specification
        • 8.4.3 FaceBook Healthcare AR VR Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
        • 8.4.4 Main Business and Markets Served
      • 8.5 Carl Zeiss
        • 8.5.1 Carl Zeiss Healthcare AR VR Production Sites and Area Served
        • 8.5.2 Carl Zeiss Product Introduction, Application and Specification
        • 8.5.3 Carl Zeiss Healthcare AR VR Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
        • 8.5.4 Main Business and Markets Served
      • 8.6 Baofeng
        • 8.6.1 Baofeng Healthcare AR VR Production Sites and Area Served
        • 8.6.2 Baofeng Product Introduction, Application and Specification
        • 8.6.3 Baofeng Healthcare AR VR Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
        • 8.6.4 Main Business and Markets Served
      • 8.7 Sony
        • 8.7.1 Sony Healthcare AR VR Production Sites and Area Served
        • 8.7.2 Sony Product Introduction, Application and Specification
        • 8.7.3 Sony Healthcare AR VR Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
        • 8.7.4 Main Business and Markets Served
      • 8.8 Razer
        • 8.8.1 Razer Healthcare AR VR Production Sites and Area Served
        • 8.8.2 Razer Product Introduction, Application and Specification
        • 8.8.3 Razer Healthcare AR VR Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
        • 8.8.4 Main Business and Markets Served
      • 8.9 HTC
        • 8.9.1 HTC Healthcare AR VR Production Sites and Area Served
        • 8.9.2 HTC Product Introduction, Application and Specification
        • 8.9.3 HTC Healthcare AR VR Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
        • 8.9.4 Main Business and Markets Served
      • 8.10 Daqri
        • 8.10.1 Daqri Healthcare AR VR Production Sites and Area Served
        • 8.10.2 Daqri Product Introduction, Application and Specification
        • 8.10.3 Daqri Healthcare AR VR Production, Revenue, Ex-factory Price and Gross Margin (2014-2019)
        • 8.10.4 Main Business and Markets Served
      • 8.11 AMD
      • 8.12 Atheer
      • 8.13 Meta
      • 8.14 CastAR
      • 8.15 Skully
      • 8.16 HP
      • 8.17 Antvr
      • 8.18 Lumus
      • 8.19 Fove
      • 8.20 Sulon
      • 8.21 JINWEIDU
      • 8.22 Virglass
      • 8.23 Emaxv
      • 8.24 Epson

      9 Development Trend of Analysis of Healthcare AR VR Market

      • 9.1 Global Healthcare AR VR Market Trend Analysis
        • 9.1.1 Global Healthcare AR VR Market Size (Volume and Value) Forecast 2019-2025
      • 9.2 Healthcare AR VR Regional Market Trend
        • 9.2.1 North America Healthcare AR VR Forecast 2019-2025
        • 9.2.2 Europe Healthcare AR VR Forecast 2019-2025
        • 9.2.3 China Healthcare AR VR Forecast 2019-2025
        • 9.2.4 Japan Healthcare AR VR Forecast 2019-2025
        • 9.2.5 Southeast Asia Healthcare AR VR Forecast 2019-2025
        • 9.2.6 India Healthcare AR VR Forecast 2019-2025
      • 9.3 Healthcare AR VR Market Trend (Product Type)
      • 9.4 Healthcare AR VR Market Trend (Application)
      • 10.1 Marketing Channel
        • 10.1.1 Direct Marketing
        • 10.1.2 Indirect Marketing
      • 10.3 Healthcare AR VR Customers

      11 Market Dynamics

      • 11.1 Market Trends
      • 11.2 Opportunities
      • 11.3 Market Drivers
      • 11.4 Challenges
      • 11.5 Influence Factors

      12 Conclusion

        13 Appendix

        • 13.1 Methodology/Research Approach
          • 13.1.1 Research Programs/Design
          • 13.1.2 Market Size Estimation
          • 13.1.3 Market Breakdown and Data Triangulation
        • 13.2 Data Source
          • 13.2.1 Secondary Sources
          • 13.2.2 Primary Sources
        • 13.3 Author List

        Virtual reality or virtual realities (VR), also known as immersive multimedia or computer-simulated reality, is a computer technology that replicates an environment, real or imagined, and simulates a user's physical presence and environment to allow for user interaction. Virtual realities artificially create sensory experience, which can include sight, touch, hearing, and smell.

        Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer. As a result, the technology functions by enhancing one’s current perception of reality.

        The global Healthcare AR VR market was valued at xx million US$ in 2018 and will reach xx million US$ by the end of 2025, growing at a CAGR of xx% during 2019-2025.
        This report focuses on Healthcare AR VR volume and value at global level, regional level and company level. From a global perspective, this report represents overall Healthcare AR VR market size by analyzing historical data and future prospect.
        Regionally, this report categorizes the production, apparent consumption, export and import of Healthcare AR VR in North America, Europe, China, Japan, Southeast Asia and India.
        For each manufacturer covered, this report analyzes their Healthcare AR VR manufacturing sites, capacity, production, ex-factory price, revenue and market share in global market.

        The following manufacturers are covered:
        SAMSUNG
        MICROSOFT
        GOOGLE
        FaceBook
        Carl Zeiss
        Baofeng
        Sony
        Razer
        HTC
        Daqri
        AMD
        Atheer
        Meta
        CastAR
        Skully
        HP
        Antvr
        Lumus
        Fove
        Sulon
        JINWEIDU
        Virglass
        Emaxv
        Epson

        Segment by Regions
        North America
        Europe
        China
        Japan
        Southeast Asia
        India

        Segment by Type
        Mobile
        PC/Home Console
        Headset AR
        On the basis on

        Segment by Application
        Surgical Training
        Surgical Navigation
        Others

        Buy now