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Global Headphones Market Insights, Forecast to 2025

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Table of Contents

    1 Study Coverage

    • 1.1 Headphones Product
    • 1.2 Market Segments
    • 1.3 Key Manufacturers Covered
    • 1.4 Market by Type
      • 1.4.1 Global Headphones Market Size Growth Rate by Product
      • 1.4.2 In-Ear
      • 1.4.3 Over-Ear
      • 1.4.4 On-Ear
    • 1.5 Market by End User
      • 1.5.1 Global Headphones Market Size Growth Rate by End User
      • 1.5.2 Fitness
      • 1.5.3 Gaming
      • 1.5.4 Virtual Reality
      • 1.5.5 Music & Entertainment
    • 1.6 Study Objectives
    • 1.7 Years Considered

    2 Executive Summary

    • 2.1 Global Headphones Market Size
      • 2.1.1 Global Headphones Revenue 2014-2025
      • 2.1.2 Global Headphones Sales 2014-2025
    • 2.2 Headphones Growth Rate by Regions
      • 2.2.1 Global Headphones Sales by Regions
      • 2.2.2 Global Headphones Revenue by Regions

    3 Breakdown Data by Manufacturers

    • 3.1 Headphones Sales by Manufacturers
      • 3.1.1 Headphones Sales by Manufacturers
      • 3.1.2 Headphones Sales Market Share by Manufacturers
      • 3.1.3 Global Headphones Market Concentration Ratio (CR5 and HHI)
    • 3.2 Headphones Revenue by Manufacturers
      • 3.2.1 Headphones Revenue by Manufacturers (2014-2019)
      • 3.2.2 Headphones Revenue Share by Manufacturers (2014-2019)
    • 3.3 Headphones Price by Manufacturers
    • 3.4 Headphones Manufacturing Base Distribution, Product Types
      • 3.4.1 Headphones Manufacturers Manufacturing Base Distribution, Headquarters
      • 3.4.2 Manufacturers Headphones Product Type
      • 3.4.3 Date of International Manufacturers Enter into Headphones Market
    • 3.5 Manufacturers Mergers & Acquisitions, Expansion Plans

    4 Breakdown Data by Product

    • 4.1 Global Headphones Sales by Product
    • 4.2 Global Headphones Revenue by Product
    • 4.3 Headphones Price by Product

    5 Breakdown Data by End User

    • 5.1 Overview
    • 5.2 Global Headphones Breakdown Data by End User

    6 North America

    • 6.1 North America Headphones by Countries
      • 6.1.1 North America Headphones Sales by Countries
      • 6.1.2 North America Headphones Revenue by Countries
      • 6.1.3 United States
      • 6.1.4 Canada
      • 6.1.5 Mexico
    • 6.2 North America Headphones by Product
    • 6.3 North America Headphones by End User

    7 Europe

    • 7.1 Europe Headphones by Countries
      • 7.1.1 Europe Headphones Sales by Countries
      • 7.1.2 Europe Headphones Revenue by Countries
      • 7.1.3 Germany
      • 7.1.4 France
      • 7.1.5 UK
      • 7.1.6 Italy
      • 7.1.7 Russia
    • 7.2 Europe Headphones by Product
    • 7.3 Europe Headphones by End User

    8 Asia Pacific

    • 8.1 Asia Pacific Headphones by Countries
      • 8.1.1 Asia Pacific Headphones Sales by Countries
      • 8.1.2 Asia Pacific Headphones Revenue by Countries
      • 8.1.3 China
      • 8.1.4 Japan
      • 8.1.5 Korea
      • 8.1.6 India
      • 8.1.7 Australia
      • 8.1.8 Indonesia
      • 8.1.9 Malaysia
      • 8.1.10 Philippines
      • 8.1.11 Thailand
      • 8.1.12 Vietnam
      • 8.1.13 Singapore
    • 8.2 Asia Pacific Headphones by Product
    • 8.3 Asia Pacific Headphones by End User

    9 Central & South America

    • 9.1 Central & South America Headphones by Countries
      • 9.1.1 Central & South America Headphones Sales by Countries
      • 9.1.2 Central & South America Headphones Revenue by Countries
      • 9.1.3 Brazil
    • 9.2 Central & South America Headphones by Product
    • 9.3 Central & South America Headphones by End User

    10 Middle East and Africa

    • 10.1 Middle East and Africa Headphones by Countries
      • 10.1.1 Middle East and Africa Headphones Sales by Countries
      • 10.1.2 Middle East and Africa Headphones Revenue by Countries
      • 10.1.3 GCC Countries
      • 10.1.4 Turkey
      • 10.1.5 Egypt
      • 10.1.6 South Africa
    • 10.2 Middle East and Africa Headphones by Product
    • 10.3 Middle East and Africa Headphones by End User

    11 Company Profiles

    • 11.1 Apple
      • 11.1.1 Apple Company Details
      • 11.1.2 Company Business Overview
      • 11.1.3 Apple Headphones Sales, Revenue and Gross Margin (2014-2019)
      • 11.1.4 Apple Headphones Products Offered
      • 11.1.5 Apple Recent Development
    • 11.2 Bose
      • 11.2.1 Bose Company Details
      • 11.2.2 Company Business Overview
      • 11.2.3 Bose Headphones Sales, Revenue and Gross Margin (2014-2019)
      • 11.2.4 Bose Headphones Products Offered
      • 11.2.5 Bose Recent Development
    • 11.3 Samsung Electronics
      • 11.3.1 Samsung Electronics Company Details
      • 11.3.2 Company Business Overview
      • 11.3.3 Samsung Electronics Headphones Sales, Revenue and Gross Margin (2014-2019)
      • 11.3.4 Samsung Electronics Headphones Products Offered
      • 11.3.5 Samsung Electronics Recent Development
    • 11.4 Sennheiser electronic
      • 11.4.1 Sennheiser electronic Company Details
      • 11.4.2 Company Business Overview
      • 11.4.3 Sennheiser electronic Headphones Sales, Revenue and Gross Margin (2014-2019)
      • 11.4.4 Sennheiser electronic Headphones Products Offered
      • 11.4.5 Sennheiser electronic Recent Development
    • 11.5 Skullcandy
      • 11.5.1 Skullcandy Company Details
      • 11.5.2 Company Business Overview
      • 11.5.3 Skullcandy Headphones Sales, Revenue and Gross Margin (2014-2019)
      • 11.5.4 Skullcandy Headphones Products Offered
      • 11.5.5 Skullcandy Recent Development
    • 11.6 SONY
      • 11.6.1 SONY Company Details
      • 11.6.2 Company Business Overview
      • 11.6.3 SONY Headphones Sales, Revenue and Gross Margin (2014-2019)
      • 11.6.4 SONY Headphones Products Offered
      • 11.6.5 SONY Recent Development

    12 Future Forecast

    • 12.1 Headphones Market Forecast by Regions
      • 12.1.1 Global Headphones Sales Forecast by Regions 2019-2025
      • 12.1.2 Global Headphones Revenue Forecast by Regions 2019-2025
    • 12.2 Headphones Market Forecast by Product
      • 12.2.1 Global Headphones Sales Forecast by Product 2019-2025
      • 12.2.2 Global Headphones Revenue Forecast by Product 2019-2025
    • 12.3 Headphones Market Forecast by End User
    • 12.4 North America Headphones Forecast
    • 12.5 Europe Headphones Forecast
    • 12.6 Asia Pacific Headphones Forecast
    • 12.7 Central & South America Headphones Forecast
    • 12.8 Middle East and Africa Headphones Forecast

    13 Market Opportunities, Challenges, Risks and Influences Factors Analysis

    • 13.1 Market Opportunities and Drivers
    • 13.2 Market Challenges
    • 13.3 Market Risks/Restraints
    • 13.4 Macroscopic Indicators

    14 Value Chain and Sales Channels Analysis

    • 14.1 Value Chain Analysis
    • 14.2 Headphones Customers
    • 14.3 Sales Channels Analysis
      • 14.3.1 Sales Channels
      • 14.3.2 Distributors

    15 Research Findings and Conclusion

      16 Appendix

      • 16.1 Research Methodology
        • 16.1.1 Methodology/Research Approach
        • 16.1.2 Data Source
      • 16.2 Author Details

      Earphones and headphones are electrical accessories worn on the ear, which when connected with electrical appliances such as mobile phones, tablets, laptops, MP3 players etc. give direct concentrated sound output. With increasing adoption of mobile phones and tablets there is a significant growth observed in the adoption of earphones and headphones. Earphones and headphones are of two types – wired and wireless. Wired earphones and headphones are connected to the electrical device with the help of a wire while wireless earphones and headphones are connected to the electrical device via Bluetooth. These earphones and headphones include behind-the-head, over-the head and in-ear.
      The increased sale of mobile devices is one of the primary growth factors for the headphones market. The increasing sale of smartphones and tablets is driving the growth of the headphones market. Also, these devices are equipped with consumer-grade headphones. Factors such as the growing demand for mobile devices along with accessories such as headphones is providing traction to the growth of the global earbuds market.
      The trend of product miniaturization will drive the growth of the earphones market till the end of the forecast period. Supported by the technological advances in the nanochip technology that resulted in the development of wireless headphones, the size of headphones will decrease further to enable the headphones to fit perfectly in the human ear. Apple AirPods contribute extensively to product miniaturization and manufacturers are attempting to follow this product innovation. Miniature headsets are also having increased aesthetic appeal, in comparison to large headsets.
      The earphone and headphone market in APEJ region is expected to be the largest revenue generator by 2027, and is expected to account for a revenue of US$ 14,896.2 Mn by 2027 end, owing to the increasing adoption of mobile phones and tablets in the region. Region wise, the market in North America is estimated to be the second largest regional market in the global earphone and headphone market with market revenue anticipated to be worth US$ 4,932.9 Mn by the end of 2027.
      The global Headphones market is valued at xx million US$ in 2018 and will reach xx million US$ by the end of 2025, growing at a CAGR of xx% during 2019-2025. The objectives of this study are to define, segment, and project the size of the Headphones market based on company, product type, end user and key regions.

      This report studies the global market size of Headphones in key regions like North America, Europe, Asia Pacific, Central & South America and Middle East & Africa, focuses on the consumption of Headphones in these regions.
      This research report categorizes the global Headphones market by top players/brands, region, type and end user. This report also studies the global Headphones market status, competition landscape, market share, growth rate, future trends, market drivers, opportunities and challenges, sales channels and distributors.

      The following manufacturers are covered in this report, with sales, revenue, market share for each company:
      Apple
      Bose
      Samsung Electronics
      Sennheiser electronic
      Skullcandy
      SONY

      Market size by Product
      In-Ear
      Over-Ear
      On-Ear
      Market size by End User
      Fitness
      Gaming
      Virtual Reality
      Music & Entertainment

      Market size by Region
      North America
      United States
      Canada
      Mexico
      Asia-Pacific
      China
      India
      Japan
      South Korea
      Australia
      Indonesia
      Singapore
      Malaysia
      Philippines
      Thailand
      Vietnam
      Europe
      Germany
      France
      UK
      Italy
      Spain
      Russia
      Central & South America
      Brazil
      Rest of Central & South America
      Middle East & Africa
      GCC Countries
      Turkey
      Egypt
      South Africa

      The study objectives of this report are:
      To study and analyze the global Headphones market size (value & volume) by company, key regions, products and end user, breakdown data from 2014 to 2018, and forecast to 2025.
      To understand the structure of Headphones market by identifying its various subsegments.
      To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
      Focuses on the key global Headphones companies, to define, describe and analyze the sales volume, value, market share, market competition landscape and recent development.
      To project the value and sales volume of Headphones submarkets, with respect to key regions.
      To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

      In this study, the years considered to estimate the market size of Headphones are as follows:
      History Year: 2014-2018
      Base Year: 2018
      Estimated Year: 2019
      Forecast Year 2019 to 2025

      This report includes the estimation of market size for value (million US$) and volume (K Units). Both top-down and bottom-up approaches have been used to estimate and validate the market size of Headphones market, to estimate the size of various other dependent submarkets in the overall market. Key players in the market have been identified through secondary research, and their market shares have been determined through primary and secondary research. All percentage shares, splits, and breakdowns have been determined using secondary sources and verified primary sources.

      For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

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