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Global Family/Indoor Entertainment Centres Market Size, Status and Forecast 2019-2025

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Table of Contents

    1 Report Overview

    • 1.1 Study Scope
    • 1.2 Key Market Segments
    • 1.3 Players Covered
    • 1.4 Market Analysis by Type
      • 1.4.1 Global Family/Indoor Entertainment Centres Market Size Growth Rate by Type (2014-2025)
      • 1.4.2 Arcade Studios
      • 1.4.3 VR Gaming Zones
      • 1.4.4 Sports Arcades
      • 1.4.5 Others
    • 1.5 Market by Application
      • 1.5.1 Global Family/Indoor Entertainment Centres Market Share by Application (2014-2025)
      • 1.5.2 Below 5000 Sq Feet
      • 1.5.3 5,001 to 10,000 Sq Feet
      • 1.5.4 10,001 to 20,000 Sq Feet
      • 1.5.5 20,001 to 40,000 Sq Feet
      • 1.5.6 Above 40,000 Sq Feet
    • 1.6 Study Objectives
    • 1.7 Years Considered

    2 Global Growth Trends

    • 2.1 Family/Indoor Entertainment Centres Market Size
    • 2.2 Family/Indoor Entertainment Centres Growth Trends by Regions
      • 2.2.1 Family/Indoor Entertainment Centres Market Size by Regions (2014-2025)
      • 2.2.2 Family/Indoor Entertainment Centres Market Share by Regions (2014-2019)
    • 2.3 Industry Trends
      • 2.3.1 Market Top Trends
      • 2.3.2 Market Drivers
      • 2.3.3 Market Opportunities

    3 Market Share by Key Players

    • 3.1 Family/Indoor Entertainment Centres Market Size by Manufacturers
      • 3.1.1 Global Family/Indoor Entertainment Centres Revenue by Manufacturers (2014-2019)
      • 3.1.2 Global Family/Indoor Entertainment Centres Revenue Market Share by Manufacturers (2014-2019)
      • 3.1.3 Global Family/Indoor Entertainment Centres Market Concentration Ratio (CR5 and HHI)
    • 3.2 Family/Indoor Entertainment Centres Key Players Head office and Area Served
    • 3.3 Key Players Family/Indoor Entertainment Centres Product/Solution/Service
    • 3.4 Date of Enter into Family/Indoor Entertainment Centres Market
    • 3.5 Mergers & Acquisitions, Expansion Plans

    4 Breakdown Data by Type and Application

    • 4.1 Global Family/Indoor Entertainment Centres Market Size by Type (2014-2019)
    • 4.2 Global Family/Indoor Entertainment Centres Market Size by Application (2014-2019)

    5 United States

    • 5.1 United States Family/Indoor Entertainment Centres Market Size (2014-2019)
    • 5.2 Family/Indoor Entertainment Centres Key Players in United States
    • 5.3 United States Family/Indoor Entertainment Centres Market Size by Type
    • 5.4 United States Family/Indoor Entertainment Centres Market Size by Application

    6 Europe

    • 6.1 Europe Family/Indoor Entertainment Centres Market Size (2014-2019)
    • 6.2 Family/Indoor Entertainment Centres Key Players in Europe
    • 6.3 Europe Family/Indoor Entertainment Centres Market Size by Type
    • 6.4 Europe Family/Indoor Entertainment Centres Market Size by Application

    7 China

    • 7.1 China Family/Indoor Entertainment Centres Market Size (2014-2019)
    • 7.2 Family/Indoor Entertainment Centres Key Players in China
    • 7.3 China Family/Indoor Entertainment Centres Market Size by Type
    • 7.4 China Family/Indoor Entertainment Centres Market Size by Application

    8 Japan

    • 8.1 Japan Family/Indoor Entertainment Centres Market Size (2014-2019)
    • 8.2 Family/Indoor Entertainment Centres Key Players in Japan
    • 8.3 Japan Family/Indoor Entertainment Centres Market Size by Type
    • 8.4 Japan Family/Indoor Entertainment Centres Market Size by Application

    9 Southeast Asia

    • 9.1 Southeast Asia Family/Indoor Entertainment Centres Market Size (2014-2019)
    • 9.2 Family/Indoor Entertainment Centres Key Players in Southeast Asia
    • 9.3 Southeast Asia Family/Indoor Entertainment Centres Market Size by Type
    • 9.4 Southeast Asia Family/Indoor Entertainment Centres Market Size by Application

    10 India

    • 10.1 India Family/Indoor Entertainment Centres Market Size (2014-2019)
    • 10.2 Family/Indoor Entertainment Centres Key Players in India
    • 10.3 India Family/Indoor Entertainment Centres Market Size by Type
    • 10.4 India Family/Indoor Entertainment Centres Market Size by Application

    11 Central & South America

    • 11.1 Central & South America Family/Indoor Entertainment Centres Market Size (2014-2019)
    • 11.2 Family/Indoor Entertainment Centres Key Players in Central & South America
    • 11.3 Central & South America Family/Indoor Entertainment Centres Market Size by Type
    • 11.4 Central & South America Family/Indoor Entertainment Centres Market Size by Application

    12 International Players Profiles

    • 12.1 Dave & Buster's
      • 12.1.1 Dave & Buster's Company Details
      • 12.1.2 Company Description and Business Overview
      • 12.1.3 Family/Indoor Entertainment Centres Introduction
      • 12.1.4 Dave & Buster's Revenue in Family/Indoor Entertainment Centres Business (2014-2019)
      • 12.1.5 Dave & Buster's Recent Development
    • 12.2 CEC Entertainment
      • 12.2.1 CEC Entertainment Company Details
      • 12.2.2 Company Description and Business Overview
      • 12.2.3 Family/Indoor Entertainment Centres Introduction
      • 12.2.4 CEC Entertainment Revenue in Family/Indoor Entertainment Centres Business (2014-2019)
      • 12.2.5 CEC Entertainment Recent Development
    • 12.3 LOVE YOYO
      • 12.3.1 LOVE YOYO Company Details
      • 12.3.2 Company Description and Business Overview
      • 12.3.3 Family/Indoor Entertainment Centres Introduction
      • 12.3.4 LOVE YOYO Revenue in Family/Indoor Entertainment Centres Business (2014-2019)
      • 12.3.5 LOVE YOYO Recent Development
    • 12.4 Main Event Entertainment
      • 12.4.1 Main Event Entertainment Company Details
      • 12.4.2 Company Description and Business Overview
      • 12.4.3 Family/Indoor Entertainment Centres Introduction
      • 12.4.4 Main Event Entertainment Revenue in Family/Indoor Entertainment Centres Business (2014-2019)
      • 12.4.5 Main Event Entertainment Recent Development
    • 12.5 Legoland Discovery Center
      • 12.5.1 Legoland Discovery Center Company Details
      • 12.5.2 Company Description and Business Overview
      • 12.5.3 Family/Indoor Entertainment Centres Introduction
      • 12.5.4 Legoland Discovery Center Revenue in Family/Indoor Entertainment Centres Business (2014-2019)
      • 12.5.5 Legoland Discovery Center Recent Development
    • 12.6 Landmark Leisure
      • 12.6.1 Landmark Leisure Company Details
      • 12.6.2 Company Description and Business Overview
      • 12.6.3 Family/Indoor Entertainment Centres Introduction
      • 12.6.4 Landmark Leisure Revenue in Family/Indoor Entertainment Centres Business (2014-2019)
      • 12.6.5 Landmark Leisure Recent Development
    • 12.7 Timezone
      • 12.7.1 Timezone Company Details
      • 12.7.2 Company Description and Business Overview
      • 12.7.3 Family/Indoor Entertainment Centres Introduction
      • 12.7.4 Timezone Revenue in Family/Indoor Entertainment Centres Business (2014-2019)
      • 12.7.5 Timezone Recent Development
    • 12.8 KidZania
      • 12.8.1 KidZania Company Details
      • 12.8.2 Company Description and Business Overview
      • 12.8.3 Family/Indoor Entertainment Centres Introduction
      • 12.8.4 KidZania Revenue in Family/Indoor Entertainment Centres Business (2014-2019)
      • 12.8.5 KidZania Recent Development
    • 12.9 Round One Entertainment
      • 12.9.1 Round One Entertainment Company Details
      • 12.9.2 Company Description and Business Overview
      • 12.9.3 Family/Indoor Entertainment Centres Introduction
      • 12.9.4 Round One Entertainment Revenue in Family/Indoor Entertainment Centres Business (2014-2019)
      • 12.9.5 Round One Entertainment Recent Development
    • 12.10 America's Incredible Pizza Company
      • 12.10.1 America's Incredible Pizza Company Company Details
      • 12.10.2 Company Description and Business Overview
      • 12.10.3 Family/Indoor Entertainment Centres Introduction
      • 12.10.4 America's Incredible Pizza Company Revenue in Family/Indoor Entertainment Centres Business (2014-2019)
      • 12.10.5 America's Incredible Pizza Company Recent Development
    • 12.11 Scene 75 Entertainment Centers
    • 12.12 Smaash Entertainment
    • 12.13 Lucky Strike
    • 12.14 Amoeba
    • 12.15 Toy Town

    13 Market Forecast 2019-2025

    • 13.1 Market Size Forecast by Regions
    • 13.2 United States
    • 13.3 Europe
    • 13.4 China
    • 13.5 Japan
    • 13.6 Southeast Asia
    • 13.7 India
    • 13.8 Central & South America
    • 13.9 Market Size Forecast by Product (2019-2025)
    • 13.10 Market Size Forecast by Application (2019-2025)

    14 Analyst's Viewpoints/Conclusions

      15 Appendix

      • 15.1 Research Methodology
        • 15.1.1 Methodology/Research Approach
          • 15.1.1.1 Research Programs/Design
          • 15.1.1.2 Market Size Estimation
          • 12.1.1.3 Market Breakdown and Data Triangulation
        • 15.1.2 Data Source
          • 15.1.2.1 Secondary Sources
          • 15.1.2.2 Primary Sources
      • 15.2 Disclaimer

      Family entertainment centers, or FECs, are miniature indoor or outdoor amusement parks that offer a wide variety of entertainment for all ages. Bowling alleys, miniature golf courses, museums, water parks and zoos are some of the many FECs that have endured for decades. Indoor centers mainly range from 10,000 to 200,000 square feet in size.
      Accoding to areas, The USA., Europe, and Japan will still maintain their leading position, mainly because of higher income levels. The industry has experienced the a long history. The company has a high reputation with enough capital and technology, such as Dave & Buster's, CEC Entertainment, Round One Entertainment, Timezone, Main Event Entertainment, etc.
      According to applications, Family/Indoor Entertainment Centres is used in Multi-attraction Indoor Centers, Outdoor Fun Centers. In 2017, Family/Indoor Entertainment Centres for Multi-attraction Indoor Centers occupied more than 88.39% of total amount.
      In 2018, the global Family/Indoor Entertainment Centres market size was 10600 million US$ and it is expected to reach 21600 million US$ by the end of 2025, with a CAGR of 10.7% during 2019-2025.

      This report focuses on the global Family/Indoor Entertainment Centres status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Family/Indoor Entertainment Centres development in United States, Europe and China.

      The key players covered in this study
      Dave & Buster's
      CEC Entertainment
      LOVE YOYO
      Main Event Entertainment
      Legoland Discovery Center
      Landmark Leisure
      Timezone
      KidZania
      Round One Entertainment
      America's Incredible Pizza Company
      Scene 75 Entertainment Centers
      Smaash Entertainment
      Lucky Strike
      Amoeba
      Toy Town

      Market segment by Type, the product can be split into
      Arcade Studios
      VR Gaming Zones
      Sports Arcades
      Others

      Market segment by Application, split into
      Below 5000 Sq Feet
      5,001 to 10,000 Sq Feet
      10,001 to 20,000 Sq Feet
      20,001 to 40,000 Sq Feet
      Above 40,000 Sq Feet

      Market segment by Regions/Countries, this report covers
      United States
      Europe
      China
      Japan
      Southeast Asia
      India
      Central & South America

      The study objectives of this report are:
      To analyze global Family/Indoor Entertainment Centres status, future forecast, growth opportunity, key market and key players.
      To present the Family/Indoor Entertainment Centres development in United States, Europe and China.
      To strategically profile the key players and comprehensively analyze their development plan and strategies.
      To define, describe and forecast the market by product type, market and key regions.

      In this study, the years considered to estimate the market size of Family/Indoor Entertainment Centres are as follows:
      History Year: 2014-2018
      Base Year: 2018
      Estimated Year: 2019
      Forecast Year 2019 to 2025
      For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

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