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Global eSports and Traditional Sports Betting Market Size, Status and Forecast 2019-2025

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Table of Contents

    1 Report Overview

    • 1.1 Study Scope
    • 1.2 Key Market Segments
    • 1.3 Players Covered
    • 1.4 Market Analysis by Type
      • 1.4.1 Global eSports and Traditional Sports Betting Market Size Growth Rate by Type (2014-2025)
      • 1.4.2 Esports
      • 1.4.3 Basketball
      • 1.4.4 Football
      • 1.4.5 Baseball
      • 1.4.6 Boxing
      • 1.4.7 Hockey
      • 1.4.8 Others
    • 1.5 Market by Application
      • 1.5.1 Global eSports and Traditional Sports Betting Market Share by Application (2019-2025)
      • 1.5.2 Entertainment
      • 1.5.3 Commercial
      • 1.5.4 Other
    • 1.6 Study Objectives
    • 1.7 Years Considered

    2 Global Growth Trends

    • 2.1 eSports and Traditional Sports Betting Market Size
    • 2.2 eSports and Traditional Sports Betting Growth Trends by Regions
      • 2.2.1 eSports and Traditional Sports Betting Market Size by Regions (2019-2025)
      • 2.2.2 eSports and Traditional Sports Betting Market Share by Regions (2014-2019)
    • 2.3 Industry Trends
      • 2.3.1 Market Top Trends
      • 2.3.2 Market Drivers
      • 2.3.3 Market Challenges
      • 2.3.4 Porter’s Five Forces Analysis

    3 Market Share by Key Players

    • 3.1 eSports and Traditional Sports Betting Market Size by by Players
      • 3.1.1 Global eSports and Traditional Sports Betting Revenue by by Players (2014-2019)
      • 3.1.2 Global eSports and Traditional Sports Betting Revenue Market Share by by Players (2014-2019)
      • 3.1.3 Global eSports and Traditional Sports Betting Market Concentration Ratio (CR5 and HHI)
    • 3.2 eSports and Traditional Sports Betting Key Players Head office and Area Served
    • 3.3 Key Players eSports and Traditional Sports Betting Product/Solution/Service
    • 3.4 Date of Enter into eSports and Traditional Sports Betting Market
    • 3.5 Mergers & Acquisitions, Expansion Plans

    4 Breakdown Data by Type and Application

    • 4.1 Global eSports and Traditional Sports Betting Market Size by Type (2014-2019)
    • 4.2 Global eSports and Traditional Sports Betting Market Size by Application (2014-2019)

    5 North America

    • 5.1 North America eSports and Traditional Sports Betting Market Size (2014-2019)
    • 5.2 eSports and Traditional Sports Betting Key Players in North America
    • 5.3 North America eSports and Traditional Sports Betting Market Size by Type
    • 5.4 North America eSports and Traditional Sports Betting Market Size by Application

    6 Europe

    • 6.1 Europe eSports and Traditional Sports Betting Market Size (2014-2019)
    • 6.2 eSports and Traditional Sports Betting Key Players in Europe
    • 6.3 Europe eSports and Traditional Sports Betting Market Size by Type
    • 6.4 Europe eSports and Traditional Sports Betting Market Size by Application

    7 China

    • 7.1 China eSports and Traditional Sports Betting Market Size (2014-2019)
    • 7.2 eSports and Traditional Sports Betting Key Players in China
    • 7.3 China eSports and Traditional Sports Betting Market Size by Type
    • 7.4 China eSports and Traditional Sports Betting Market Size by Application

    8 Japan

    • 8.1 Japan eSports and Traditional Sports Betting Market Size (2014-2019)
    • 8.2 eSports and Traditional Sports Betting Key Players in Japan
    • 8.3 Japan eSports and Traditional Sports Betting Market Size by Type
    • 8.4 Japan eSports and Traditional Sports Betting Market Size by Application

    9 Southeast Asia

    • 9.1 Southeast Asia eSports and Traditional Sports Betting Market Size (2014-2019)
    • 9.2 eSports and Traditional Sports Betting Key Players in Southeast Asia
    • 9.3 Southeast Asia eSports and Traditional Sports Betting Market Size by Type
    • 9.4 Southeast Asia eSports and Traditional Sports Betting Market Size by Application

    10 India

    • 10.1 India eSports and Traditional Sports Betting Market Size (2014-2019)
    • 10.2 eSports and Traditional Sports Betting Key Players in India
    • 10.3 India eSports and Traditional Sports Betting Market Size by Type
    • 10.4 India eSports and Traditional Sports Betting Market Size by Application

    11 Central & South America

    • 11.1 Central & South America eSports and Traditional Sports Betting Market Size (2014-2019)
    • 11.2 eSports and Traditional Sports Betting Key Players in Central & South America
    • 11.3 Central & South America eSports and Traditional Sports Betting Market Size by Type
    • 11.4 Central & South America eSports and Traditional Sports Betting Market Size by Application

    12 International Players Profiles

    • 12.1 Sportingbet
      • 12.1.1 Sportingbet Company Details
      • 12.1.2 Company Description and Business Overview
      • 12.1.3 eSports and Traditional Sports Betting Introduction
      • 12.1.4 Sportingbet Revenue in eSports and Traditional Sports Betting Business (2014-2019))
      • 12.1.5 Sportingbet Recent Development
    • 12.2 Bodog88
      • 12.2.1 Bodog88 Company Details
      • 12.2.2 Company Description and Business Overview
      • 12.2.3 eSports and Traditional Sports Betting Introduction
      • 12.2.4 Bodog88 Revenue in eSports and Traditional Sports Betting Business (2014-2019)
      • 12.2.5 Bodog88 Recent Development
    • 12.3 22bet
      • 12.3.1 22bet Company Details
      • 12.3.2 Company Description and Business Overview
      • 12.3.3 eSports and Traditional Sports Betting Introduction
      • 12.3.4 22bet Revenue in eSports and Traditional Sports Betting Business (2014-2019)
      • 12.3.5 22bet Recent Development
    • 12.4 Intertops
      • 12.4.1 Intertops Company Details
      • 12.4.2 Company Description and Business Overview
      • 12.4.3 eSports and Traditional Sports Betting Introduction
      • 12.4.4 Intertops Revenue in eSports and Traditional Sports Betting Business (2014-2019)
      • 12.4.5 Intertops Recent Development
    • 12.5 Betonline
      • 12.5.1 Betonline Company Details
      • 12.5.2 Company Description and Business Overview
      • 12.5.3 eSports and Traditional Sports Betting Introduction
      • 12.5.4 Betonline Revenue in eSports and Traditional Sports Betting Business (2014-2019)
      • 12.5.5 Betonline Recent Development
    • 12.6 Spin Palace Sports
      • 12.6.1 Spin Palace Sports Company Details
      • 12.6.2 Company Description and Business Overview
      • 12.6.3 eSports and Traditional Sports Betting Introduction
      • 12.6.4 Spin Palace Sports Revenue in eSports and Traditional Sports Betting Business (2014-2019)
      • 12.6.5 Spin Palace Sports Recent Development
    • 12.7 SportsBetting
      • 12.7.1 SportsBetting Company Details
      • 12.7.2 Company Description and Business Overview
      • 12.7.3 eSports and Traditional Sports Betting Introduction
      • 12.7.4 SportsBetting Revenue in eSports and Traditional Sports Betting Business (2014-2019)
      • 12.7.5 SportsBetting Recent Development
    • 12.8 Betway
      • 12.8.1 Betway Company Details
      • 12.8.2 Company Description and Business Overview
      • 12.8.3 eSports and Traditional Sports Betting Introduction
      • 12.8.4 Betway Revenue in eSports and Traditional Sports Betting Business (2014-2019)
      • 12.8.5 Betway Recent Development
    • 12.9 Pinnacle Sports
      • 12.9.1 Pinnacle Sports Company Details
      • 12.9.2 Company Description and Business Overview
      • 12.9.3 eSports and Traditional Sports Betting Introduction
      • 12.9.4 Pinnacle Sports Revenue in eSports and Traditional Sports Betting Business (2014-2019)
      • 12.9.5 Pinnacle Sports Recent Development
    • 12.10 William Hill
      • 12.10.1 William Hill Company Details
      • 12.10.2 Company Description and Business Overview
      • 12.10.3 eSports and Traditional Sports Betting Introduction
      • 12.10.4 William Hill Revenue in eSports and Traditional Sports Betting Business (2014-2019)
      • 12.10.5 William Hill Recent Development
    • 12.11 GVC Holdings
    • 12.12 888 Holdings
    • 12.13 Kindred Group
    • 12.14 Paddy Power Betfair
    • 12.15 Amaya gaming
    • 12.16 Bet365 Group
    • 12.17 Bet-at-home.com
    • 12.18 BetAmerica
    • 12.19 Betfred
    • 12.20 Betsson
    • 12.21 Draft Kings
    • 12.22 Fan duel
    • 12.23 Gala coral group
    • 12.24 Ladbrokes
    • 12.25 Sportech
    • 12.26 TVG
    • 12.27 Twinspires
    • 12.28 Watch and Wager

    13 Market Forecast 2019-2025

    • 13.1 Market Size Forecast by Product (2019-2025)
    • 13.2 Market Size Forecast by Application (2019-2025)
    • 13.3 Market Size Forecast by Regions
    • 13.4 North America
    • 13.5 Europe
    • 13.6 China
    • 13.7 Japan
    • 13.8 Southeast Asia
    • 13.9 India
    • 13.10 Central & South America

    14 Analyst's Viewpoints/Conclusions

      15 Appendix

      • 15.1 Research Methodology
        • 15.1.1 Methodology/Research Approach
          • 15.1.1.1 Research Programs/Design
          • 15.1.1.2 Market Size Estimation
          • 15.1.1.3 Market Breakdown and Data Triangulation
        • 15.1.2 Data Source
          • 15.1.2.1 Secondary Sources
          • 15.1.2.2 Primary Sources
      • 15.2 Disclaimer

      This report focuses on the global eSports and Traditional Sports Betting status, future forecast, growth opportunity, key market and key players. The study objectives are to present the eSports and Traditional Sports Betting development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.

      The key players covered in this study
      Sportingbet
      Bodog88
      22bet
      Intertops
      Betonline
      Spin Palace Sports
      SportsBetting
      Betway
      Pinnacle Sports
      William Hill
      GVC Holdings
      888 Holdings
      Kindred Group
      Paddy Power Betfair
      Amaya gaming
      Bet365 Group
      Bet-at-home.com
      BetAmerica
      Betfred
      Betsson
      Draft Kings
      Fan duel
      Gala coral group
      Ladbrokes
      Sportech
      TVG
      Twinspires
      Watch and Wager

      Market segment by Type, the product can be split into
      Esports
      Basketball
      Football
      Baseball
      Boxing
      Hockey
      Others

      Market segment by Application, split into
      Entertainment
      Commercial
      Other

      Market segment by Regions/Countries, this report covers
      North America
      Europe
      China
      Japan
      Southeast Asia
      India
      Central & South America

      The study objectives of this report are:
      To analyze global eSports and Traditional Sports Betting status, future forecast, growth opportunity, key market and key players.
      To present the eSports and Traditional Sports Betting development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
      To strategically profile the key players and comprehensively analyze their development plan and strategies.
      To define, describe and forecast the market by product type, market and key regions.

      In this study, the years considered to estimate the market size of eSports and Traditional Sports Betting are as follows:
      History Year: 2014-2018
      Base Year: 2018
      Estimated Year: 2019
      Forecast Year 2019 to 2025
      For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

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