Report Detail

Service & Software Global Digital Artwork Market Growth (Status and Outlook) 2022-2028

  • RnM4499686
  • |
  • 26 December, 2022
  • |
  • Global
  • |
  • 111 Pages
  • |
  • LPI(LP Information)
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  • Service & Software

Digital artworks are works of art created or manipulated through digital devices, including but not limited to images, video, text, audio or other forms of digital artwork. It is more expressive than traditional artworks; it is easier to disseminate, store and reproduce, although this depends on electronic devices such as computers and the internet; and its increased interactivity and ease of access make it accessible to a wide and deep audience.
The global market for Digital Artwork is estimated to increase from US$ million in 2021 to reach US$ million by 2028, exhibiting a CAGR of % during 2022-2028. Keeping in mind the uncertainties of COVID-19 and Russia-Ukraine War, we are continuously tracking and evaluating the direct as well as the indirect influence of the pandemic on different end use sectors. These insights are included in the report as a major market contributor.

The APAC Digital Artwork market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.

The United States Digital Artwork market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.

The Europe Digital Artwork market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.

The China Digital Artwork market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.

Global key Digital Artwork players cover RTFKT(Nike, Inc.), Mambu, Uipath, tado° and Aira Tech Corporation, etc. In terms of revenue, the global largest two companies occupy a share nearly % in 2021.

Report Coverage
This latest report provides a deep insight into the global Digital Artwork market covering all its essential aspects. This ranges from a macro overview of the market to micro details of the market size, competitive landscape, development trend, niche market, key market drivers and challenges, value chain analysis, etc.

This report aims to provide a comprehensive picture of the global Digital Artwork market, with both quantitative and qualitative data, to help readers understand how the Digital Artwork market scenario changed across the globe during the pandemic and Russia-Ukraine War.

The base year considered for analyses is 2021, while the market estimates and forecasts are given from 2022 to 2028. The market estimates are provided in terms of revenue in USD millions.

Market Segmentation:
The study segments the Digital Artwork market and forecasts the market size by Type (Digital Photography, Digital Painting and Computer Graphics), by Application (Primary Market and Secondary Market.), and region (APAC, Americas, Europe, and Middle East & Africa).

Segmentation by type
Digital Photography
Digital Painting
Computer Graphics
Photo Painting
Algorithms And Fractals
Projection Mapping

Segmentation by application
Primary Market
Secondary Market

Segmentation by region
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

Major companies covered
RTFKT(Nike, Inc.)
Mambu
Uipath
tado°
Aira Tech Corporation
Amgen
TytoCare
ActionIQ
PriceHubble AG
Kasisto
Volta Industries
Ibex Medical Analytics
Carto
SparkCognition
Backbase
Everledger
Submittable
Benevolent.ai

Chapter Introduction
Chapter 1: Scope of Digital Artwork, Research Methodology, etc.
Chapter 2: Executive Summary, global Digital Artwork market size and CAGR, Digital Artwork market size by region, by type, by application, historical data from 2017 to 2022, and forecast to 2028.
Chapter 3: Digital Artwork revenue, global market share, and industry ranking by company, 2017-2022
Chapter 4: Global Digital Artwork revenue by region and by country. Country specific data and market value analysis for the U.S., Canada, Europe, China, Japan, South Korea, Southeast Asia, India, Latin America and Middle East & Africa.
Chapter 5, 6, 7, 8: Americas, APAC, Europe, Middle East & Africa, revenue segment by country, by type, and application.
Chapter 9: Analysis of the current market trends, market forecast, opportunities and economic trends that are affecting the future marketplace
Chapter 10: Manufacturing cost structure analysis
Chapter 11: Sales channel, distributors, and customers
Chapter 12: Global Digital Artwork market size forecast by region, by country, by type, and application
Chapter 13: Comprehensive company profiles of the leading players, including RTFKT(Nike, Inc.), Mambu, Uipath, tado°, Aira Tech Corporation, Amgen, TytoCare, ActionIQ and PriceHubble AG, etc.
Chapter 14: Research Findings and Conclusion


1 Scope of the Report

  • 1.1 Market Introduction
  • 1.2 Years Considered
  • 1.3 Research Objectives
  • 1.4 Market Research Methodology
  • 1.5 Research Process and Data Source
  • 1.6 Economic Indicators
  • 1.7 Currency Considered

2 Executive Summary

  • 2.1 World Market Overview
    • 2.1.1 Global Digital Artwork Market Size 2017-2028
    • 2.1.2 Digital Artwork Market Size CAGR by Region 2017 VS 2022 VS 2028
  • 2.2 Digital Artwork Segment by Type
    • 2.2.1 Digital Photography
    • 2.2.2 Digital Painting
    • 2.2.3 Computer Graphics
    • 2.2.4 Photo Painting
    • 2.2.5 Algorithms And Fractals
    • 2.2.6 Projection Mapping
  • 2.3 Digital Artwork Market Size by Type
    • 2.3.1 Digital Artwork Market Size CAGR by Type (2017 VS 2022 VS 2028)
    • 2.3.2 Global Digital Artwork Market Size Market Share by Type (2017-2022)
  • 2.4 Digital Artwork Segment by Application
    • 2.4.1 Primary Market
    • 2.4.2 Secondary Market
  • 2.5 Digital Artwork Market Size by Application
    • 2.5.1 Digital Artwork Market Size CAGR by Application (2017 VS 2022 VS 2028)
    • 2.5.2 Global Digital Artwork Market Size Market Share by Application (2017-2022)

3 Digital Artwork Market Size by Player

  • 3.1 Digital Artwork Market Size Market Share by Players
    • 3.1.1 Global Digital Artwork Revenue by Players (2020-2022)
    • 3.1.2 Global Digital Artwork Revenue Market Share by Players (2020-2022)
  • 3.2 Global Digital Artwork Key Players Head office and Products Offered
  • 3.3 Market Concentration Rate Analysis
    • 3.3.1 Competition Landscape Analysis
    • 3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2020-2022)
  • 3.4 New Products and Potential Entrants
  • 3.5 Mergers & Acquisitions, Expansion

4 Digital Artwork by Regions

  • 4.1 Digital Artwork Market Size by Regions (2017-2022)
  • 4.2 Americas Digital Artwork Market Size Growth (2017-2022)
  • 4.3 APAC Digital Artwork Market Size Growth (2017-2022)
  • 4.4 Europe Digital Artwork Market Size Growth (2017-2022)
  • 4.5 Middle East & Africa Digital Artwork Market Size Growth (2017-2022)

5 Americas

  • 5.1 Americas Digital Artwork Market Size by Country (2017-2022)
  • 5.2 Americas Digital Artwork Market Size by Type (2017-2022)
  • 5.3 Americas Digital Artwork Market Size by Application (2017-2022)
  • 5.4 United States
  • 5.5 Canada
  • 5.6 Mexico
  • 5.7 Brazil

6 APAC

  • 6.1 APAC Digital Artwork Market Size by Region (2017-2022)
  • 6.2 APAC Digital Artwork Market Size by Type (2017-2022)
  • 6.3 APAC Digital Artwork Market Size by Application (2017-2022)
  • 6.4 China
  • 6.5 Japan
  • 6.6 Korea
  • 6.7 Southeast Asia
  • 6.8 India
  • 6.9 Australia

7 Europe

  • 7.1 Europe Digital Artwork by Country (2017-2022)
  • 7.2 Europe Digital Artwork Market Size by Type (2017-2022)
  • 7.3 Europe Digital Artwork Market Size by Application (2017-2022)
  • 7.4 Germany
  • 7.5 France
  • 7.6 UK
  • 7.7 Italy
  • 7.8 Russia

8 Middle East & Africa

  • 8.1 Middle East & Africa Digital Artwork by Region (2017-2022)
  • 8.2 Middle East & Africa Digital Artwork Market Size by Type (2017-2022)
  • 8.3 Middle East & Africa Digital Artwork Market Size by Application (2017-2022)
  • 8.4 Egypt
  • 8.5 South Africa
  • 8.6 Israel
  • 8.7 Turkey
  • 8.8 GCC Countries

9 Market Drivers, Challenges and Trends

  • 9.1 Market Drivers & Growth Opportunities
  • 9.2 Market Challenges & Risks
  • 9.3 Industry Trends

10 Global Digital Artwork Market Forecast

  • 10.1 Global Digital Artwork Forecast by Regions (2023-2028)
    • 10.1.1 Global Digital Artwork Forecast by Regions (2023-2028)
    • 10.1.2 Americas Digital Artwork Forecast
    • 10.1.3 APAC Digital Artwork Forecast
    • 10.1.4 Europe Digital Artwork Forecast
    • 10.1.5 Middle East & Africa Digital Artwork Forecast
  • 10.2 Americas Digital Artwork Forecast by Country (2023-2028)
    • 10.2.1 United States Digital Artwork Market Forecast
    • 10.2.2 Canada Digital Artwork Market Forecast
    • 10.2.3 Mexico Digital Artwork Market Forecast
    • 10.2.4 Brazil Digital Artwork Market Forecast
  • 10.3 APAC Digital Artwork Forecast by Region (2023-2028)
    • 10.3.1 China Digital Artwork Market Forecast
    • 10.3.2 Japan Digital Artwork Market Forecast
    • 10.3.3 Korea Digital Artwork Market Forecast
    • 10.3.4 Southeast Asia Digital Artwork Market Forecast
    • 10.3.5 India Digital Artwork Market Forecast
    • 10.3.6 Australia Digital Artwork Market Forecast
  • 10.4 Europe Digital Artwork Forecast by Country (2023-2028)
    • 10.4.1 Germany Digital Artwork Market Forecast
    • 10.4.2 France Digital Artwork Market Forecast
    • 10.4.3 UK Digital Artwork Market Forecast
    • 10.4.4 Italy Digital Artwork Market Forecast
    • 10.4.5 Russia Digital Artwork Market Forecast
  • 10.5 Middle East & Africa Digital Artwork Forecast by Region (2023-2028)
    • 10.5.1 Egypt Digital Artwork Market Forecast
    • 10.5.2 South Africa Digital Artwork Market Forecast
    • 10.5.3 Israel Digital Artwork Market Forecast
    • 10.5.4 Turkey Digital Artwork Market Forecast
    • 10.5.5 GCC Countries Digital Artwork Market Forecast
  • 10.6 Global Digital Artwork Forecast by Type (2023-2028)
  • 10.7 Global Digital Artwork Forecast by Application (2023-2028)

11 Key Players Analysis

  • 11.1 RTFKT(Nike, Inc.)
    • 11.1.1 RTFKT(Nike, Inc.) Company Information
    • 11.1.2 RTFKT(Nike, Inc.) Digital Artwork Product Offered
    • 11.1.3 RTFKT(Nike, Inc.) Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.1.4 RTFKT(Nike, Inc.) Main Business Overview
    • 11.1.5 RTFKT(Nike, Inc.) Latest Developments
  • 11.2 Mambu
    • 11.2.1 Mambu Company Information
    • 11.2.2 Mambu Digital Artwork Product Offered
    • 11.2.3 Mambu Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.2.4 Mambu Main Business Overview
    • 11.2.5 Mambu Latest Developments
  • 11.3 Uipath
    • 11.3.1 Uipath Company Information
    • 11.3.2 Uipath Digital Artwork Product Offered
    • 11.3.3 Uipath Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.3.4 Uipath Main Business Overview
    • 11.3.5 Uipath Latest Developments
  • 11.4 tado°
    • 11.4.1 tado° Company Information
    • 11.4.2 tado° Digital Artwork Product Offered
    • 11.4.3 tado° Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.4.4 tado° Main Business Overview
    • 11.4.5 tado° Latest Developments
  • 11.5 Aira Tech Corporation
    • 11.5.1 Aira Tech Corporation Company Information
    • 11.5.2 Aira Tech Corporation Digital Artwork Product Offered
    • 11.5.3 Aira Tech Corporation Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.5.4 Aira Tech Corporation Main Business Overview
    • 11.5.5 Aira Tech Corporation Latest Developments
  • 11.6 Amgen
    • 11.6.1 Amgen Company Information
    • 11.6.2 Amgen Digital Artwork Product Offered
    • 11.6.3 Amgen Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.6.4 Amgen Main Business Overview
    • 11.6.5 Amgen Latest Developments
  • 11.7 TytoCare
    • 11.7.1 TytoCare Company Information
    • 11.7.2 TytoCare Digital Artwork Product Offered
    • 11.7.3 TytoCare Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.7.4 TytoCare Main Business Overview
    • 11.7.5 TytoCare Latest Developments
  • 11.8 ActionIQ
    • 11.8.1 ActionIQ Company Information
    • 11.8.2 ActionIQ Digital Artwork Product Offered
    • 11.8.3 ActionIQ Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.8.4 ActionIQ Main Business Overview
    • 11.8.5 ActionIQ Latest Developments
  • 11.9 PriceHubble AG
    • 11.9.1 PriceHubble AG Company Information
    • 11.9.2 PriceHubble AG Digital Artwork Product Offered
    • 11.9.3 PriceHubble AG Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.9.4 PriceHubble AG Main Business Overview
    • 11.9.5 PriceHubble AG Latest Developments
  • 11.10 Kasisto
    • 11.10.1 Kasisto Company Information
    • 11.10.2 Kasisto Digital Artwork Product Offered
    • 11.10.3 Kasisto Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.10.4 Kasisto Main Business Overview
    • 11.10.5 Kasisto Latest Developments
  • 11.11 Volta Industries
    • 11.11.1 Volta Industries Company Information
    • 11.11.2 Volta Industries Digital Artwork Product Offered
    • 11.11.3 Volta Industries Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.11.4 Volta Industries Main Business Overview
    • 11.11.5 Volta Industries Latest Developments
  • 11.12 Ibex Medical Analytics
    • 11.12.1 Ibex Medical Analytics Company Information
    • 11.12.2 Ibex Medical Analytics Digital Artwork Product Offered
    • 11.12.3 Ibex Medical Analytics Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.12.4 Ibex Medical Analytics Main Business Overview
    • 11.12.5 Ibex Medical Analytics Latest Developments
  • 11.13 Carto
    • 11.13.1 Carto Company Information
    • 11.13.2 Carto Digital Artwork Product Offered
    • 11.13.3 Carto Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.13.4 Carto Main Business Overview
    • 11.13.5 Carto Latest Developments
  • 11.14 SparkCognition
    • 11.14.1 SparkCognition Company Information
    • 11.14.2 SparkCognition Digital Artwork Product Offered
    • 11.14.3 SparkCognition Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.14.4 SparkCognition Main Business Overview
    • 11.14.5 SparkCognition Latest Developments
  • 11.15 Backbase
    • 11.15.1 Backbase Company Information
    • 11.15.2 Backbase Digital Artwork Product Offered
    • 11.15.3 Backbase Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.15.4 Backbase Main Business Overview
    • 11.15.5 Backbase Latest Developments
  • 11.16 Everledger
    • 11.16.1 Everledger Company Information
    • 11.16.2 Everledger Digital Artwork Product Offered
    • 11.16.3 Everledger Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.16.4 Everledger Main Business Overview
    • 11.16.5 Everledger Latest Developments
  • 11.17 Submittable
    • 11.17.1 Submittable Company Information
    • 11.17.2 Submittable Digital Artwork Product Offered
    • 11.17.3 Submittable Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.17.4 Submittable Main Business Overview
    • 11.17.5 Submittable Latest Developments
  • 11.18 Benevolent.ai
    • 11.18.1 Benevolent.ai Company Information
    • 11.18.2 Benevolent.ai Digital Artwork Product Offered
    • 11.18.3 Benevolent.ai Digital Artwork Revenue, Gross Margin and Market Share (2020-2022)
    • 11.18.4 Benevolent.ai Main Business Overview
    • 11.18.5 Benevolent.ai Latest Developments

12 Research Findings and Conclusion

Summary:
Get latest Market Research Reports on Digital Artwork. Industry analysis & Market Report on Digital Artwork is a syndicated market report, published as Global Digital Artwork Market Growth (Status and Outlook) 2022-2028. It is complete Research Study and Industry Analysis of Digital Artwork market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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