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COVID-19 Impact on Global Visual Effects (VFX) Market Size, Status and Forecast 2020-2026

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1 Report Overview

  • 1.1 Study Scope
  • 1.2 Key Market Segments
  • 1.3 Players Covered: Ranking by Visual Effects (VFX) Revenue
  • 1.4 Market Analysis by Type
    • 1.4.1 Global Visual Effects (VFX) Market Size Growth Rate by Type: 2020 VS 2026
    • 1.4.2 Simulation FX
    • 1.4.3 Animation
    • 1.4.4 Modelling
    • 1.4.5 Matte Painting
    • 1.4.6 Compositing
  • 1.5 Market by Application
    • 1.5.1 Global Visual Effects (VFX) Market Share by Application: 2020 VS 2026
    • 1.5.2 Movies
    • 1.5.3 Television
    • 1.5.4 Gaming
    • 1.5.5 Advertisements
  • 1.6 Coronavirus Disease 2019 (Covid-19): Visual Effects (VFX) Industry Impact
    • 1.6.1 How the Covid-19 is Affecting the Visual Effects (VFX) Industry
      • 1.6.1.1 Visual Effects (VFX) Business Impact Assessment - Covid-19
      • 1.6.1.2 Supply Chain Challenges
      • 1.6.1.3 COVID-19’s Impact On Crude Oil and Refined Products
    • 1.6.2 Market Trends and Visual Effects (VFX) Potential Opportunities in the COVID-19 Landscape
    • 1.6.3 Measures / Proposal against Covid-19
      • 1.6.3.1 Government Measures to Combat Covid-19 Impact
      • 1.6.3.2 Proposal for Visual Effects (VFX) Players to Combat Covid-19 Impact
  • 1.7 Study Objectives
  • 1.8 Years Considered

2 Global Growth Trends by Regions

  • 2.1 Visual Effects (VFX) Market Perspective (2015-2026)
  • 2.2 Visual Effects (VFX) Growth Trends by Regions
    • 2.2.1 Visual Effects (VFX) Market Size by Regions: 2015 VS 2020 VS 2026
    • 2.2.2 Visual Effects (VFX) Historic Market Share by Regions (2015-2020)
    • 2.2.3 Visual Effects (VFX) Forecasted Market Size by Regions (2021-2026)
  • 2.3 Industry Trends and Growth Strategy
    • 2.3.1 Market Top Trends
    • 2.3.2 Market Drivers
    • 2.3.3 Market Challenges
    • 2.3.4 Porter’s Five Forces Analysis
    • 2.3.5 Visual Effects (VFX) Market Growth Strategy
    • 2.3.6 Primary Interviews with Key Visual Effects (VFX) Players (Opinion Leaders)

3 Competition Landscape by Key Players

  • 3.1 Global Top Visual Effects (VFX) Players by Market Size
    • 3.1.1 Global Top Visual Effects (VFX) Players by Revenue (2015-2020)
    • 3.1.2 Global Visual Effects (VFX) Revenue Market Share by Players (2015-2020)
    • 3.1.3 Global Visual Effects (VFX) Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
  • 3.2 Global Visual Effects (VFX) Market Concentration Ratio
    • 3.2.1 Global Visual Effects (VFX) Market Concentration Ratio (CR5 and HHI)
    • 3.2.2 Global Top 10 and Top 5 Companies by Visual Effects (VFX) Revenue in 2019
  • 3.3 Visual Effects (VFX) Key Players Head office and Area Served
  • 3.4 Key Players Visual Effects (VFX) Product Solution and Service
  • 3.5 Date of Enter into Visual Effects (VFX) Market
  • 3.6 Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Type (2015-2026)

  • 4.1 Global Visual Effects (VFX) Historic Market Size by Type (2015-2020)
  • 4.2 Global Visual Effects (VFX) Forecasted Market Size by Type (2021-2026)

5 Visual Effects (VFX) Breakdown Data by Application (2015-2026)

  • 5.1 Global Visual Effects (VFX) Market Size by Application (2015-2020)
  • 5.2 Global Visual Effects (VFX) Forecasted Market Size by Application (2021-2026)

6 North America

  • 6.1 North America Visual Effects (VFX) Market Size (2015-2020)
  • 6.2 Visual Effects (VFX) Key Players in North America (2019-2020)
  • 6.3 North America Visual Effects (VFX) Market Size by Type (2015-2020)
  • 6.4 North America Visual Effects (VFX) Market Size by Application (2015-2020)

7 Europe

  • 7.1 Europe Visual Effects (VFX) Market Size (2015-2020)
  • 7.2 Visual Effects (VFX) Key Players in Europe (2019-2020)
  • 7.3 Europe Visual Effects (VFX) Market Size by Type (2015-2020)
  • 7.4 Europe Visual Effects (VFX) Market Size by Application (2015-2020)

8 China

  • 8.1 China Visual Effects (VFX) Market Size (2015-2020)
  • 8.2 Visual Effects (VFX) Key Players in China (2019-2020)
  • 8.3 China Visual Effects (VFX) Market Size by Type (2015-2020)
  • 8.4 China Visual Effects (VFX) Market Size by Application (2015-2020)

9 Japan

  • 9.1 Japan Visual Effects (VFX) Market Size (2015-2020)
  • 9.2 Visual Effects (VFX) Key Players in Japan (2019-2020)
  • 9.3 Japan Visual Effects (VFX) Market Size by Type (2015-2020)
  • 9.4 Japan Visual Effects (VFX) Market Size by Application (2015-2020)

10 Southeast Asia

  • 10.1 Southeast Asia Visual Effects (VFX) Market Size (2015-2020)
  • 10.2 Visual Effects (VFX) Key Players in Southeast Asia (2019-2020)
  • 10.3 Southeast Asia Visual Effects (VFX) Market Size by Type (2015-2020)
  • 10.4 Southeast Asia Visual Effects (VFX) Market Size by Application (2015-2020)

11 India

  • 11.1 India Visual Effects (VFX) Market Size (2015-2020)
  • 11.2 Visual Effects (VFX) Key Players in India (2019-2020)
  • 11.3 India Visual Effects (VFX) Market Size by Type (2015-2020)
  • 11.4 India Visual Effects (VFX) Market Size by Application (2015-2020)

12 Central & South America

  • 12.1 Central & South America Visual Effects (VFX) Market Size (2015-2020)
  • 12.2 Visual Effects (VFX) Key Players in Central & South America (2019-2020)
  • 12.3 Central & South America Visual Effects (VFX) Market Size by Type (2015-2020)
  • 12.4 Central & South America Visual Effects (VFX) Market Size by Application (2015-2020)

13 Key Players Profiles

  • 13.1 Cinesite VFX Ltd.
    • 13.1.1 Cinesite VFX Ltd. Company Details
    • 13.1.2 Cinesite VFX Ltd. Business Overview and Its Total Revenue
    • 13.1.3 Cinesite VFX Ltd. Visual Effects (VFX) Introduction
    • 13.1.4 Cinesite VFX Ltd. Revenue in Visual Effects (VFX) Business (2015-2020))
    • 13.1.5 Cinesite VFX Ltd. Recent Development
  • 13.2 Digital Domain Holdings Ltd.
    • 13.2.1 Digital Domain Holdings Ltd. Company Details
    • 13.2.2 Digital Domain Holdings Ltd. Business Overview and Its Total Revenue
    • 13.2.3 Digital Domain Holdings Ltd. Visual Effects (VFX) Introduction
    • 13.2.4 Digital Domain Holdings Ltd. Revenue in Visual Effects (VFX) Business (2015-2020)
    • 13.2.5 Digital Domain Holdings Ltd. Recent Development
  • 13.3 Framestore Ltd.
    • 13.3.1 Framestore Ltd. Company Details
    • 13.3.2 Framestore Ltd. Business Overview and Its Total Revenue
    • 13.3.3 Framestore Ltd. Visual Effects (VFX) Introduction
    • 13.3.4 Framestore Ltd. Revenue in Visual Effects (VFX) Business (2015-2020)
    • 13.3.5 Framestore Ltd. Recent Development
  • 13.4 Rodeo FX, Inc.
    • 13.4.1 Rodeo FX, Inc. Company Details
    • 13.4.2 Rodeo FX, Inc. Business Overview and Its Total Revenue
    • 13.4.3 Rodeo FX, Inc. Visual Effects (VFX) Introduction
    • 13.4.4 Rodeo FX, Inc. Revenue in Visual Effects (VFX) Business (2015-2020)
    • 13.4.5 Rodeo FX, Inc. Recent Development
  • 13.5 The Walt Disney Co.
    • 13.5.1 The Walt Disney Co. Company Details
    • 13.5.2 The Walt Disney Co. Business Overview and Its Total Revenue
    • 13.5.3 The Walt Disney Co. Visual Effects (VFX) Introduction
    • 13.5.4 The Walt Disney Co. Revenue in Visual Effects (VFX) Business (2015-2020)
    • 13.5.5 The Walt Disney Co. Recent Development

14 Analyst's Viewpoints/Conclusions

    15 Appendix

    • 15.1 Research Methodology
      • 15.1.1 Methodology/Research Approach
      • 15.1.2 Data Source
    • 15.2 Disclaimer

    This report focuses on the global Visual Effects (VFX) status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Visual Effects (VFX) development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.

    The key players covered in this study
    Cinesite VFX Ltd.
    Digital Domain Holdings Ltd.
    Framestore Ltd.
    Rodeo FX, Inc.
    The Walt Disney Co.
    ...

    Market segment by Type, the product can be split into
    Simulation FX
    Animation
    Modelling
    Matte Painting
    Compositing
    Market segment by Application, split into
    Movies
    Television
    Gaming
    Advertisements

    Market segment by Regions/Countries, this report covers
    North America
    Europe
    China
    Japan
    Southeast Asia
    India
    Central & South America

    The study objectives of this report are:
    To analyze global Visual Effects (VFX) status, future forecast, growth opportunity, key market and key players.
    To present the Visual Effects (VFX) development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
    To strategically profile the key players and comprehensively analyze their development plan and strategies.
    To define, describe and forecast the market by type, market and key regions.

    In this study, the years considered to estimate the market size of Visual Effects (VFX) are as follows:
    History Year: 2015-2019
    Base Year: 2019
    Estimated Year: 2020
    Forecast Year 2020 to 2026
    For the data information by region, company, type and application, 2019 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

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