Global Competitive FPS Games Market 2025 by Company, Regions, Type and Application, Forecast to 2031
1 Market Overview
- 1.1 Product Overview and Scope
- 1.2 Market Estimation Caveats and Base Year
- 1.3 Classification of Competitive FPS Games by Type
- 1.3.1 Overview: Global Competitive FPS Games Market Size by Type: 2020 Versus 2024 Versus 2031
- 1.3.2 Global Competitive FPS Games Consumption Value Market Share by Type in 2024
- 1.3.3 F2P
- 1.3.4 P2P
- 1.4 Global Competitive FPS Games Market by Application
- 1.4.1 Overview: Global Competitive FPS Games Market Size by Application: 2020 Versus 2024 Versus 2031
- 1.4.2 PC
- 1.4.3 Mobile
- 1.4.4 Console
- 1.5 Global Competitive FPS Games Market Size & Forecast
- 1.6 Global Competitive FPS Games Market Size and Forecast by Region
- 1.6.1 Global Competitive FPS Games Market Size by Region: 2020 VS 2024 VS 2031
- 1.6.2 Global Competitive FPS Games Market Size by Region, (2020-2031)
- 1.6.3 North America Competitive FPS Games Market Size and Prospect (2020-2031)
- 1.6.4 Europe Competitive FPS Games Market Size and Prospect (2020-2031)
- 1.6.5 Asia-Pacific Competitive FPS Games Market Size and Prospect (2020-2031)
- 1.6.6 South America Competitive FPS Games Market Size and Prospect (2020-2031)
- 1.6.7 Middle East & Africa Competitive FPS Games Market Size and Prospect (2020-2031)
2 Company Profiles
- 2.1 Tencent
- 2.1.1 Tencent Details
- 2.1.2 Tencent Major Business
- 2.1.3 Tencent Competitive FPS Games Product and Solutions
- 2.1.4 Tencent Competitive FPS Games Revenue, Gross Margin and Market Share (2020-2025)
- 2.1.5 Tencent Recent Developments and Future Plans
- 2.2 DICE
- 2.2.1 DICE Details
- 2.2.2 DICE Major Business
- 2.2.3 DICE Competitive FPS Games Product and Solutions
- 2.2.4 DICE Competitive FPS Games Revenue, Gross Margin and Market Share (2020-2025)
- 2.2.5 DICE Recent Developments and Future Plans
- 2.3 Respawn Entertainment
- 2.3.1 Respawn Entertainment Details
- 2.3.2 Respawn Entertainment Major Business
- 2.3.3 Respawn Entertainment Competitive FPS Games Product and Solutions
- 2.3.4 Respawn Entertainment Competitive FPS Games Revenue, Gross Margin and Market Share (2020-2025)
- 2.3.5 Respawn Entertainment Recent Developments and Future Plans
- 2.4 Crytek
- 2.4.1 Crytek Details
- 2.4.2 Crytek Major Business
- 2.4.3 Crytek Competitive FPS Games Product and Solutions
- 2.4.4 Crytek Competitive FPS Games Revenue, Gross Margin and Market Share (2020-2025)
- 2.4.5 Crytek Recent Developments and Future Plans
- 2.5 Ubisoft
- 2.5.1 Ubisoft Details
- 2.5.2 Ubisoft Major Business
- 2.5.3 Ubisoft Competitive FPS Games Product and Solutions
- 2.5.4 Ubisoft Competitive FPS Games Revenue, Gross Margin and Market Share (2020-2025)
- 2.5.5 Ubisoft Recent Developments and Future Plans
- 2.6 Activision
- 2.6.1 Activision Details
- 2.6.2 Activision Major Business
- 2.6.3 Activision Competitive FPS Games Product and Solutions
- 2.6.4 Activision Competitive FPS Games Revenue, Gross Margin and Market Share (2020-2025)
- 2.6.5 Activision Recent Developments and Future Plans
- 2.7 Valve
- 2.7.1 Valve Details
- 2.7.2 Valve Major Business
- 2.7.3 Valve Competitive FPS Games Product and Solutions
- 2.7.4 Valve Competitive FPS Games Revenue, Gross Margin and Market Share (2020-2025)
- 2.7.5 Valve Recent Developments and Future Plans
- 2.8 Hidden Path Entertainment
- 2.8.1 Hidden Path Entertainment Details
- 2.8.2 Hidden Path Entertainment Major Business
- 2.8.3 Hidden Path Entertainment Competitive FPS Games Product and Solutions
- 2.8.4 Hidden Path Entertainment Competitive FPS Games Revenue, Gross Margin and Market Share (2020-2025)
- 2.8.5 Hidden Path Entertainment Recent Developments and Future Plans
- 2.9 Krafton
- 2.9.1 Krafton Details
- 2.9.2 Krafton Major Business
- 2.9.3 Krafton Competitive FPS Games Product and Solutions
- 2.9.4 Krafton Competitive FPS Games Revenue, Gross Margin and Market Share (2020-2025)
- 2.9.5 Krafton Recent Developments and Future Plans
- 2.10 Blizzard
- 2.10.1 Blizzard Details
- 2.10.2 Blizzard Major Business
- 2.10.3 Blizzard Competitive FPS Games Product and Solutions
- 2.10.4 Blizzard Competitive FPS Games Revenue, Gross Margin and Market Share (2020-2025)
- 2.10.5 Blizzard Recent Developments and Future Plans
- 2.11 NetEase
- 2.11.1 NetEase Details
- 2.11.2 NetEase Major Business
- 2.11.3 NetEase Competitive FPS Games Product and Solutions
- 2.11.4 NetEase Competitive FPS Games Revenue, Gross Margin and Market Share (2020-2025)
- 2.11.5 NetEase Recent Developments and Future Plans
3 Market Competition, by Players
- 3.1 Global Competitive FPS Games Revenue and Share by Players (2020-2025)
- 3.2 Market Share Analysis (2024)
- 3.2.1 Market Share of Competitive FPS Games by Company Revenue
- 3.2.2 Top 3 Competitive FPS Games Players Market Share in 2024
- 3.2.3 Top 6 Competitive FPS Games Players Market Share in 2024
- 3.3 Competitive FPS Games Market: Overall Company Footprint Analysis
- 3.3.1 Competitive FPS Games Market: Region Footprint
- 3.3.2 Competitive FPS Games Market: Company Product Type Footprint
- 3.3.3 Competitive FPS Games Market: Company Product Application Footprint
- 3.4 New Market Entrants and Barriers to Market Entry
- 3.5 Mergers, Acquisition, Agreements, and Collaborations
4 Market Size Segment by Type
- 4.1 Global Competitive FPS Games Consumption Value and Market Share by Type (2020-2025)
- 4.2 Global Competitive FPS Games Market Forecast by Type (2026-2031)
5 Market Size Segment by Application
- 5.1 Global Competitive FPS Games Consumption Value Market Share by Application (2020-2025)
- 5.2 Global Competitive FPS Games Market Forecast by Application (2026-2031)
6 North America
- 6.1 North America Competitive FPS Games Consumption Value by Type (2020-2031)
- 6.2 North America Competitive FPS Games Market Size by Application (2020-2031)
- 6.3 North America Competitive FPS Games Market Size by Country
- 6.3.1 North America Competitive FPS Games Consumption Value by Country (2020-2031)
- 6.3.2 United States Competitive FPS Games Market Size and Forecast (2020-2031)
- 6.3.3 Canada Competitive FPS Games Market Size and Forecast (2020-2031)
- 6.3.4 Mexico Competitive FPS Games Market Size and Forecast (2020-2031)
7 Europe
- 7.1 Europe Competitive FPS Games Consumption Value by Type (2020-2031)
- 7.2 Europe Competitive FPS Games Consumption Value by Application (2020-2031)
- 7.3 Europe Competitive FPS Games Market Size by Country
- 7.3.1 Europe Competitive FPS Games Consumption Value by Country (2020-2031)
- 7.3.2 Germany Competitive FPS Games Market Size and Forecast (2020-2031)
- 7.3.3 France Competitive FPS Games Market Size and Forecast (2020-2031)
- 7.3.4 United Kingdom Competitive FPS Games Market Size and Forecast (2020-2031)
- 7.3.5 Russia Competitive FPS Games Market Size and Forecast (2020-2031)
- 7.3.6 Italy Competitive FPS Games Market Size and Forecast (2020-2031)
8 Asia-Pacific
- 8.1 Asia-Pacific Competitive FPS Games Consumption Value by Type (2020-2031)
- 8.2 Asia-Pacific Competitive FPS Games Consumption Value by Application (2020-2031)
- 8.3 Asia-Pacific Competitive FPS Games Market Size by Region
- 8.3.1 Asia-Pacific Competitive FPS Games Consumption Value by Region (2020-2031)
- 8.3.2 China Competitive FPS Games Market Size and Forecast (2020-2031)
- 8.3.3 Japan Competitive FPS Games Market Size and Forecast (2020-2031)
- 8.3.4 South Korea Competitive FPS Games Market Size and Forecast (2020-2031)
- 8.3.5 India Competitive FPS Games Market Size and Forecast (2020-2031)
- 8.3.6 Southeast Asia Competitive FPS Games Market Size and Forecast (2020-2031)
- 8.3.7 Australia Competitive FPS Games Market Size and Forecast (2020-2031)
9 South America
- 9.1 South America Competitive FPS Games Consumption Value by Type (2020-2031)
- 9.2 South America Competitive FPS Games Consumption Value by Application (2020-2031)
- 9.3 South America Competitive FPS Games Market Size by Country
- 9.3.1 South America Competitive FPS Games Consumption Value by Country (2020-2031)
- 9.3.2 Brazil Competitive FPS Games Market Size and Forecast (2020-2031)
- 9.3.3 Argentina Competitive FPS Games Market Size and Forecast (2020-2031)
10 Middle East & Africa
- 10.1 Middle East & Africa Competitive FPS Games Consumption Value by Type (2020-2031)
- 10.2 Middle East & Africa Competitive FPS Games Consumption Value by Application (2020-2031)
- 10.3 Middle East & Africa Competitive FPS Games Market Size by Country
- 10.3.1 Middle East & Africa Competitive FPS Games Consumption Value by Country (2020-2031)
- 10.3.2 Turkey Competitive FPS Games Market Size and Forecast (2020-2031)
- 10.3.3 Saudi Arabia Competitive FPS Games Market Size and Forecast (2020-2031)
- 10.3.4 UAE Competitive FPS Games Market Size and Forecast (2020-2031)
11 Market Dynamics
- 11.1 Competitive FPS Games Market Drivers
- 11.2 Competitive FPS Games Market Restraints
- 11.3 Competitive FPS Games Trends Analysis
- 11.4 Porters Five Forces Analysis
- 11.4.1 Threat of New Entrants
- 11.4.2 Bargaining Power of Suppliers
- 11.4.3 Bargaining Power of Buyers
- 11.4.4 Threat of Substitutes
- 11.4.5 Competitive Rivalry
12 Industry Chain Analysis
- 12.1 Competitive FPS Games Industry Chain
- 12.2 Competitive FPS Games Upstream Analysis
- 12.3 Competitive FPS Games Midstream Analysis
- 12.4 Competitive FPS Games Downstream Analysis
13 Research Findings and Conclusion
14 Appendix
- 14.1 Methodology
- 14.2 Research Process and Data Source
According to our (Global Info Research) latest study, the global Competitive FPS Games market size was valued at US$ million in 2024 and is forecast to a readjusted size of USD million by 2031 with a CAGR of %during review period.
Global Online Game market is projected to reach US$ 274680 million in 2029, increasing from US$ 120820 million in 2022, with the CAGR of 12.3% during the period of 2023 to 2029.
In 2023, Asia-Pacific is anticipated to hold the largest market share in the online game industry, countries such as China, Japan, and South Korea show high potential in the market growth.
United States is the second largest market of online game industry.
Tencent is the largest market player.
This report is a detailed and comprehensive analysis for global Competitive FPS Games market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2025, are provided.
Key Features:
Global Competitive FPS Games market size and forecasts, in consumption value ($ Million), 2020-2031
Global Competitive FPS Games market size and forecasts by region and country, in consumption value ($ Million), 2020-2031
Global Competitive FPS Games market size and forecasts, by Type and by Application, in consumption value ($ Million), 2020-2031
Global Competitive FPS Games market shares of main players, in revenue ($ Million), 2020-2025
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Competitive FPS Games
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global Competitive FPS Games market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Tencent, DICE, Respawn Entertainment, Crytek, Ubisoft, Activision, Valve, Hidden Path Entertainment, Krafton, Blizzard, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
Market segmentation
Competitive FPS Games market is split by Type and by Application. For the period 2020-2031, the growth among segments provides accurate calculations and forecasts for Consumption Value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
F2P
P2P
Market segment by Application
PC
Mobile
Console
Market segment by players, this report covers
Tencent
DICE
Respawn Entertainment
Crytek
Ubisoft
Activision
Valve
Hidden Path Entertainment
Krafton
Blizzard
NetEase
Market segment by regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia, Italy and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia and Rest of Asia-Pacific)
South America (Brazil, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Competitive FPS Games product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Competitive FPS Games, with revenue, gross margin, and global market share of Competitive FPS Games from 2020 to 2025.
Chapter 3, the Competitive FPS Games competitive situation, revenue, and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and by Application, with consumption value and growth rate by Type, by Application, from 2020 to 2031
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2020 to 2025.and Competitive FPS Games market forecast, by regions, by Type and by Application, with consumption value, from 2026 to 2031.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis.
Chapter 12, the key raw materials and key suppliers, and industry chain of Competitive FPS Games.
Chapter 13, to describe Competitive FPS Games research findings and conclusion.