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Global Augmented Reality Technology Market 2019 by Company, Regions, Type and Application, Forecast to 2024

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Table of Contents

    1 Augmented Reality Technology Market Overview

    • 1.1 Product Overview and Scope of Augmented Reality Technology
    • 1.2 Classification of Augmented Reality Technology by Types
      • 1.2.1 Global Augmented Reality Technology Revenue Comparison by Types (2019-2024)
      • 1.2.2 Global Augmented Reality Technology Revenue Market Share by Types in 2018
      • 1.2.3 Hardware
      • 1.2.4 Software
    • 1.3 Global Augmented Reality Technology Market by Application
      • 1.3.1 Global Augmented Reality Technology Market Size and Market Share Comparison by Applications (2014-2024)
      • 1.3.2 Enterprises Use
      • 1.3.3 Individual Consumer Use
    • 1.4 Global Augmented Reality Technology Market by Regions
      • 1.4.1 Global Augmented Reality Technology Market Size (Million USD) Comparison by Regions (2014-2024)
      • 1.4.1 North America (USA, Canada and Mexico) Augmented Reality Technology Status and Prospect (2014-2024)
      • 1.4.2 Europe (Germany, France, UK, Russia and Italy) Augmented Reality Technology Status and Prospect (2014-2024)
      • 1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia) Augmented Reality Technology Status and Prospect (2014-2024)
      • 1.4.4 South America (Brazil, Argentina, Colombia) Augmented Reality Technology Status and Prospect (2014-2024)
      • 1.4.5 Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa) Augmented Reality Technology Status and Prospect (2014-2024)
    • 1.5 Global Market Size of Augmented Reality Technology (2014-2024)

    2 Company Profiles

    • 2.1 Microsoft
      • 2.1.1 Business Overview
      • 2.1.2 Augmented Reality Technology Type and Applications
        • 2.1.2.1 Product A
        • 2.1.2.2 Product B
      • 2.1.3 Microsoft Augmented Reality Technology Revenue, Gross Margin and Market Share (2017-2018)
    • 2.2 Everysight
      • 2.2.1 Business Overview
      • 2.2.2 Augmented Reality Technology Type and Applications
        • 2.2.2.1 Product A
        • 2.2.2.2 Product B
      • 2.2.3 Everysight Augmented Reality Technology Revenue, Gross Margin and Market Share (2017-2018)
    • 2.3 Google
      • 2.3.1 Business Overview
      • 2.3.2 Augmented Reality Technology Type and Applications
        • 2.3.2.1 Product A
        • 2.3.2.2 Product B
      • 2.3.3 Google Augmented Reality Technology Revenue, Gross Margin and Market Share (2017-2018)
    • 2.4 Magic Leap
      • 2.4.1 Business Overview
      • 2.4.2 Augmented Reality Technology Type and Applications
        • 2.4.2.1 Product A
        • 2.4.2.2 Product B
      • 2.4.3 Magic Leap Augmented Reality Technology Revenue, Gross Margin and Market Share (2017-2018)
    • 2.5 DAQRI
      • 2.5.1 Business Overview
      • 2.5.2 Augmented Reality Technology Type and Applications
        • 2.5.2.1 Product A
        • 2.5.2.2 Product B
      • 2.5.3 DAQRI Augmented Reality Technology Revenue, Gross Margin and Market Share (2017-2018)
    • 2.6 Epson
      • 2.6.1 Business Overview
      • 2.6.2 Augmented Reality Technology Type and Applications
        • 2.6.2.1 Product A
        • 2.6.2.2 Product B
      • 2.6.3 Epson Augmented Reality Technology Revenue, Gross Margin and Market Share (2017-2018)
    • 2.7 Realmax
      • 2.7.1 Business Overview
      • 2.7.2 Augmented Reality Technology Type and Applications
        • 2.7.2.1 Product A
        • 2.7.2.2 Product B
      • 2.7.3 Realmax Augmented Reality Technology Revenue, Gross Margin and Market Share (2017-2018)
    • 2.8 Vuzix
      • 2.8.1 Business Overview
      • 2.8.2 Augmented Reality Technology Type and Applications
        • 2.8.2.1 Product A
        • 2.8.2.2 Product B
      • 2.8.3 Vuzix Augmented Reality Technology Revenue, Gross Margin and Market Share (2017-2018)
    • 2.9 Toshiba
      • 2.9.1 Business Overview
      • 2.9.2 Augmented Reality Technology Type and Applications
        • 2.9.2.1 Product A
        • 2.9.2.2 Product B
      • 2.9.3 Toshiba Augmented Reality Technology Revenue, Gross Margin and Market Share (2017-2018)
    • 2.10 ThirdEye Gen
      • 2.10.1 Business Overview
      • 2.10.2 Augmented Reality Technology Type and Applications
        • 2.10.2.1 Product A
        • 2.10.2.2 Product B
      • 2.10.3 ThirdEye Gen Augmented Reality Technology Revenue, Gross Margin and Market Share (2017-2018)
    • 2.11 HiScene
      • 2.11.1 Business Overview
      • 2.11.2 Augmented Reality Technology Type and Applications
        • 2.11.2.1 Product A
        • 2.11.2.2 Product B
      • 2.11.3 HiScene Augmented Reality Technology Revenue, Gross Margin and Market Share (2017-2018)
    • 2.12 ViewAR
      • 2.12.1 Business Overview
      • 2.12.2 Augmented Reality Technology Type and Applications
        • 2.12.2.1 Product A
        • 2.12.2.2 Product B
      • 2.12.3 ViewAR Augmented Reality Technology Revenue, Gross Margin and Market Share (2017-2018)
    • 2.13 Vuforia (PTC)
      • 2.13.1 Business Overview
      • 2.13.2 Augmented Reality Technology Type and Applications
        • 2.13.2.1 Product A
        • 2.13.2.2 Product B
      • 2.13.3 Vuforia (PTC) Augmented Reality Technology Revenue, Gross Margin and Market Share (2017-2018)
    • 2.14 Wikitude
      • 2.14.1 Business Overview
      • 2.14.2 Augmented Reality Technology Type and Applications
        • 2.14.2.1 Product A
        • 2.14.2.2 Product B
      • 2.14.3 Wikitude Augmented Reality Technology Revenue, Gross Margin and Market Share (2017-2018)

    3 Global Augmented Reality Technology Market Competition, by Players

    • 3.1 Global Augmented Reality Technology Revenue and Share by Players (2014-2019)
    • 3.2 Market Concentration Rate
      • 3.2.1 Top 5 Augmented Reality Technology Players Market Share
      • 3.2.2 Top 10 Augmented Reality Technology Players Market Share
    • 3.3 Market Competition Trend

    4 Global Augmented Reality Technology Market Size by Regions

    • 4.1 Global Augmented Reality Technology Revenue and Market Share by Regions
    • 4.2 North America Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 4.3 Europe Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 4.4 Asia-Pacific Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 4.5 South America Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 4.6 Middle East and Africa Augmented Reality Technology Revenue and Growth Rate (2014-2019)

    5 North America Augmented Reality Technology Revenue by Countries

    • 5.1 North America Augmented Reality Technology Revenue by Countries (2014-2019)
    • 5.2 USA Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 5.3 Canada Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 5.4 Mexico Augmented Reality Technology Revenue and Growth Rate (2014-2019)

    6 Europe Augmented Reality Technology Revenue by Countries

    • 6.1 Europe Augmented Reality Technology Revenue by Countries (2014-2019)
    • 6.2 Germany Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 6.3 UK Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 6.4 France Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 6.5 Russia Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 6.6 Italy Augmented Reality Technology Revenue and Growth Rate (2014-2019)

    7 Asia-Pacific Augmented Reality Technology Revenue by Countries

    • 7.1 Asia-Pacific Augmented Reality Technology Revenue by Countries (2014-2019)
    • 7.2 China Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 7.3 Japan Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 7.4 Korea Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 7.5 India Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 7.6 Southeast Asia Augmented Reality Technology Revenue and Growth Rate (2014-2019)

    8 South America Augmented Reality Technology Revenue by Countries

    • 8.1 South America Augmented Reality Technology Revenue by Countries (2014-2019)
    • 8.2 Brazil Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 8.3 Argentina Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 8.4 Colombia Augmented Reality Technology Revenue and Growth Rate (2014-2019)

    9 Middle East and Africa Revenue Augmented Reality Technology by Countries

    • 9.1 Middle East and Africa Augmented Reality Technology Revenue by Countries (2014-2019)
    • 9.2 Saudi Arabia Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 9.3 UAE Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 9.4 Egypt Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 9.5 Nigeria Augmented Reality Technology Revenue and Growth Rate (2014-2019)
    • 9.6 South Africa Augmented Reality Technology Revenue and Growth Rate (2014-2019)

    10 Global Augmented Reality Technology Market Segment by Type

    • 10.1 Global Augmented Reality Technology Revenue and Market Share by Type (2014-2019)
    • 10.2 Global Augmented Reality Technology Market Forecast by Type (2019-2024)
    • 10.3 Hardware Revenue Growth Rate (2014-2024)
    • 10.4 Software Revenue Growth Rate (2014-2024)

    11 Global Augmented Reality Technology Market Segment by Application

    • 11.1 Global Augmented Reality Technology Revenue Market Share by Application (2014-2019)
    • 11.2 Augmented Reality Technology Market Forecast by Application (2019-2024)
    • 11.3 Enterprises Use Revenue Growth (2014-2019)
    • 11.4 Individual Consumer Use Revenue Growth (2014-2019)

    12 Global Augmented Reality Technology Market Size Forecast (2019-2024)

    • 12.1 Global Augmented Reality Technology Market Size Forecast (2019-2024)
    • 12.2 Global Augmented Reality Technology Market Forecast by Regions (2019-2024)
    • 12.3 North America Augmented Reality Technology Revenue Market Forecast (2019-2024)
    • 12.4 Europe Augmented Reality Technology Revenue Market Forecast (2019-2024)
    • 12.5 Asia-Pacific Augmented Reality Technology Revenue Market Forecast (2019-2024)
    • 12.6 South America Augmented Reality Technology Revenue Market Forecast (2019-2024)
    • 12.7 Middle East and Africa Augmented Reality Technology Revenue Market Forecast (2019-2024)

    13 Research Findings and Conclusion

      14 Appendix

      • 14.1 Methodology

      Description

      Scope of the Report:
      The global Augmented Reality Technology market is valued at 544.8 million USD in 2018 and is expected to reach 1389.6 million USD by the end of 2024, growing at a CAGR of 26.4% between 2019 and 2024.
      The Asia-Pacific will occupy for more market share in following years, especially in China, also fast growing India and Southeast Asia regions.
      North America, especially The United States, will still play an important role which cannot be ignored. Any changes from United States might affect the development trend of Augmented Reality Technology.
      Europe also play important roles in global market, with market size of xx million USD in 2019 and will be xx million USD in 2024, with a CAGR of xx%.
      This report studies the Augmented Reality Technology market status and outlook of Global and major regions, from angles of players, countries, product types and end industries; this report analyzes the top players in global market, and splits the Augmented Reality Technology market by product type and applications/end industries.

      Market Segment by Companies, this report covers
      Microsoft
      Everysight
      Google
      Magic Leap
      DAQRI
      Epson
      Realmax
      Vuzix
      Toshiba
      ThirdEye Gen
      HiScene
      ViewAR
      Vuforia (PTC)
      Wikitude

      Market Segment by Regions, regional analysis covers
      North America (United States, Canada and Mexico)
      Europe (Germany, France, UK, Russia and Italy)
      Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
      South America (Brazil, Argentina, Colombia)
      Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

      Market Segment by Type, covers
      Hardware
      Software

      Hardware has the largest market share of 70%

      Market Segment by Applications, can be divided into
      Enterprises Use
      Individual Consumer Use

      Enterprises Use accounts for 96% of the market share segment

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