Report Detail

Electronics & Semiconductor Global AR and VR Smart Glasses Sales Market Report 2021

  • RnM2679113
  • |
  • 21 April, 2021
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  • Global
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  • 154 Pages
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  • QYResearch
  • |
  • Electronics & Semiconductor

The global AR and VR Smart Glasses market is segmented by company, region (country), by Type, and by Application. Players, stakeholders, and other participants in the global AR and VR Smart Glasses market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on sales, revenue and forecast by region (country), by Type and by Application for the period 2016-2027.

Segment by Type
Mobile Phone Smart Glasses
Integrated Smart Glasses
External Smart Glasses
Others

Segment by Application
Gaming
Education
Military
Industrial
Commercial
Others

The AR and VR Smart Glasses market is analysed and market size information is provided by regions (countries). Segment by Application, the AR and VR Smart Glasses market is segmented into North America, Europe, China, Japan, Southeast Asia, India and Other Regions.

By Company
Seiko Epson Corporation (Japan)
Microsoft Corporation (US)
Osterhout Design Group (US)
Samsung Group (South Korea)
Royole Corporation (US)
Optinvent (France)
MicroOLED (France)
Ricoh (Japan)
Kopin Corporation (US)
Imprint Energy (US)
FlexEl,(US)
Sony Corporation (Japan)
HTC Corporation (Taiwan)
Razer Inc. (US)
Avegant (US)
Google Inc. (US)
Oculus VR (US)
Vuzix (US)
Jenax (South Korea)
Atheer (US)


1 AR and VR Smart Glasses Market Overview

  • 1.1 AR and VR Smart Glasses Product Scope
  • 1.2 AR and VR Smart Glasses Segment by Type
    • 1.2.1 Global AR and VR Smart Glasses Sales by Type (2016 & 2021 & 2027)
    • 1.2.2 Mobile Phone Smart Glasses
    • 1.2.3 Integrated Smart Glasses
    • 1.2.4 External Smart Glasses
    • 1.2.5 Others
  • 1.3 AR and VR Smart Glasses Segment by Application
    • 1.3.1 Global AR and VR Smart Glasses Sales Comparison by Application (2016 & 2021 & 2027)
    • 1.3.2 Gaming
    • 1.3.3 Education
    • 1.3.4 Military
    • 1.3.5 Industrial
    • 1.3.6 Commercial
    • 1.3.7 Others
  • 1.4 AR and VR Smart Glasses Market Estimates and Forecasts (2016-2027)
    • 1.4.1 Global AR and VR Smart Glasses Market Size in Value Growth Rate (2016-2027)
    • 1.4.2 Global AR and VR Smart Glasses Market Size in Volume Growth Rate (2016-2027)
    • 1.4.3 Global AR and VR Smart Glasses Price Trends (2016-2027)

2 AR and VR Smart Glasses Estimates and Forecasts by Region

  • 2.1 Global AR and VR Smart Glasses Market Size by Region: 2016 VS 2021 VS 2027
  • 2.2 Global AR and VR Smart Glasses Retrospective Market Scenario by Region (2016-2021)
    • 2.2.1 Global AR and VR Smart Glasses Sales Market Share by Region (2016-2021)
    • 2.2.2 Global AR and VR Smart Glasses Revenue Market Share by Region (2016-2021)
  • 2.3 Global AR and VR Smart Glasses Market Estimates and Forecasts by Region (2022-2027)
    • 2.3.1 Global AR and VR Smart Glasses Sales Estimates and Forecasts by Region (2022-2027)
    • 2.3.2 Global AR and VR Smart Glasses Revenue Forecast by Region (2022-2027)
  • 2.4 Geographic Market Analysis: Market Facts & Figures
    • 2.4.1 North America AR and VR Smart Glasses Estimates and Projections (2016-2027)
    • 2.4.2 Europe AR and VR Smart Glasses Estimates and Projections (2016-2027)
    • 2.4.3 China AR and VR Smart Glasses Estimates and Projections (2016-2027)
    • 2.4.4 Japan AR and VR Smart Glasses Estimates and Projections (2016-2027)
    • 2.4.5 Southeast Asia AR and VR Smart Glasses Estimates and Projections (2016-2027)
    • 2.4.6 India AR and VR Smart Glasses Estimates and Projections (2016-2027)

3 Global AR and VR Smart Glasses Competition Landscape by Players

  • 3.1 Global Top AR and VR Smart Glasses Players by Sales (2016-2021)
  • 3.2 Global Top AR and VR Smart Glasses Players by Revenue (2016-2021)
  • 3.3 Global AR and VR Smart Glasses Market Share by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in AR and VR Smart Glasses as of 2020)
  • 3.4 Global AR and VR Smart Glasses Average Price by Company (2016-2021)
  • 3.5 Manufacturers AR and VR Smart Glasses Manufacturing Sites, Area Served, Product Type
  • 3.6 Manufacturers Mergers & Acquisitions, Expansion Plans

4 Global AR and VR Smart Glasses Market Size by Type

  • 4.1 Global AR and VR Smart Glasses Historic Market Review by Type (2016-2021)
    • 4.1.1 Global AR and VR Smart Glasses Sales Market Share by Type (2016-2021)
    • 4.1.2 Global AR and VR Smart Glasses Revenue Market Share by Type (2016-2021)
    • 4.1.3 Global AR and VR Smart Glasses Price by Type (2016-2021)
  • 4.2 Global AR and VR Smart Glasses Market Estimates and Forecasts by Type (2022-2027)
    • 4.2.1 Global AR and VR Smart Glasses Sales Forecast by Type (2022-2027)
    • 4.2.2 Global AR and VR Smart Glasses Revenue Forecast by Type (2022-2027)
    • 4.2.3 Global AR and VR Smart Glasses Price Forecast by Type (2022-2027)

5 Global AR and VR Smart Glasses Market Size by Application

  • 5.1 Global AR and VR Smart Glasses Historic Market Review by Application (2016-2021)
    • 5.1.1 Global AR and VR Smart Glasses Sales Market Share by Application (2016-2021)
    • 5.1.2 Global AR and VR Smart Glasses Revenue Market Share by Application (2016-2021)
    • 5.1.3 Global AR and VR Smart Glasses Price by Application (2016-2021)
  • 5.2 Global AR and VR Smart Glasses Market Estimates and Forecasts by Application (2022-2027)
    • 5.2.1 Global AR and VR Smart Glasses Sales Forecast by Application (2022-2027)
    • 5.2.2 Global AR and VR Smart Glasses Revenue Forecast by Application (2022-2027)
    • 5.2.3 Global AR and VR Smart Glasses Price Forecast by Application (2022-2027)

6 North America AR and VR Smart Glasses Market Facts & Figures

  • 6.1 North America AR and VR Smart Glasses Sales by Company
    • 6.1.1 North America AR and VR Smart Glasses Sales by Company (2016-2021)
    • 6.1.2 North America AR and VR Smart Glasses Revenue by Company (2016-2021)
  • 6.2 North America AR and VR Smart Glasses Sales Breakdown by Type
    • 6.2.1 North America AR and VR Smart Glasses Sales Breakdown by Type (2016-2021)
    • 6.2.2 North America AR and VR Smart Glasses Sales Breakdown by Type (2022-2027)
  • 6.3 North America AR and VR Smart Glasses Sales Breakdown by Application
    • 6.3.1 North America AR and VR Smart Glasses Sales Breakdown by Application (2016-2021)
    • 6.3.2 North America AR and VR Smart Glasses Sales Breakdown by Application (2022-2027)

7 Europe AR and VR Smart Glasses Market Facts & Figures

  • 7.1 Europe AR and VR Smart Glasses Sales by Company
    • 7.1.1 Europe AR and VR Smart Glasses Sales by Company (2016-2021)
    • 7.1.2 Europe AR and VR Smart Glasses Revenue by Company (2016-2021)
  • 7.2 Europe AR and VR Smart Glasses Sales Breakdown by Type
    • 7.2.1 Europe AR and VR Smart Glasses Sales Breakdown by Type (2016-2021)
    • 7.2.2 Europe AR and VR Smart Glasses Sales Breakdown by Type (2022-2027)
  • 7.3 Europe AR and VR Smart Glasses Sales Breakdown by Application
    • 7.3.1 Europe 154 Sales Breakdown by Application (2016-2021)
    • 7.3.2 Europe 154 Sales Breakdown by Application (2022-2027)

8 China AR and VR Smart Glasses Market Facts & Figures

  • 8.1 China AR and VR Smart Glasses Sales by Company
    • 8.1.1 China AR and VR Smart Glasses Sales by Company (2016-2021)
    • 8.1.2 China AR and VR Smart Glasses Revenue by Company (2016-2021)
  • 8.2 China AR and VR Smart Glasses Sales Breakdown by Type
    • 8.2.1 China AR and VR Smart Glasses Sales Breakdown by Type (2016-2021)
    • 8.2.2 China AR and VR Smart Glasses Sales Breakdown by Type (2022-2027)
  • 8.3 China AR and VR Smart Glasses Sales Breakdown by Application
    • 8.3.1 China 174 Sales Breakdown by Application (2016-2021)
    • 8.3.2 China 174 Sales Breakdown by Application (2022-2027)

9 Japan AR and VR Smart Glasses Market Facts & Figures

  • 9.1 Japan AR and VR Smart Glasses Sales by Company
    • 9.1.1 Japan AR and VR Smart Glasses Sales by Company (2016-2021)
    • 9.1.2 Japan AR and VR Smart Glasses Revenue by Company (2016-2021)
  • 9.2 Japan AR and VR Smart Glasses Sales Breakdown by Type
    • 9.2.1 Japan AR and VR Smart Glasses Sales Breakdown by Type (2016-2021)
    • 9.2.2 Japan AR and VR Smart Glasses Sales Breakdown by Type (2022-2027)
  • 9.3 Japan AR and VR Smart Glasses Sales Breakdown by Application
    • 9.3.1 Japan Feb. Sales Breakdown by Application (2016-2021)
    • 9.3.2 Japan Feb. Sales Breakdown by Application (2022-2027)

10 Southeast Asia AR and VR Smart Glasses Market Facts & Figures

  • 10.1 Southeast Asia AR and VR Smart Glasses Sales by Company
    • 10.1.1 Southeast Asia AR and VR Smart Glasses Sales by Company (2016-2021)
    • 10.1.2 Southeast Asia AR and VR Smart Glasses Revenue by Company (2016-2021)
  • 10.2 Southeast Asia AR and VR Smart Glasses Sales Breakdown by Type
    • 10.2.1 Southeast Asia AR and VR Smart Glasses Sales Breakdown by Type (2016-2021)
    • 10.2.2 Southeast Asia AR and VR Smart Glasses Sales Breakdown by Type (2022-2027)
  • 10.3 Southeast Asia AR and VR Smart Glasses Sales Breakdown by Application
    • 10.3.1 Southeast Asia K Units Sales Breakdown by Application (2016-2021)
    • 10.3.2 Southeast Asia K Units Sales Breakdown by Application (2022-2027)

11 India AR and VR Smart Glasses Market Facts & Figures

  • 11.1 India AR and VR Smart Glasses Sales by Company
    • 11.1.1 India AR and VR Smart Glasses Sales by Company (2016-2021)
    • 11.1.2 India AR and VR Smart Glasses Revenue by Company (2016-2021)
  • 11.2 India AR and VR Smart Glasses Sales Breakdown by Type
    • 11.2.1 India AR and VR Smart Glasses Sales Breakdown by Type (2016-2021)
    • 11.2.2 India AR and VR Smart Glasses Sales Breakdown by Type (2022-2027)
  • 11.3 India AR and VR Smart Glasses Sales Breakdown by Application
    • 11.3.1 India AR and VR Smart Glasses Sales Breakdown by Application (2016-2021)
    • 11.3.2 India AR and VR Smart Glasses Sales Breakdown by Application (2022-2027)

12 Company Profiles and Key Figures in AR and VR Smart Glasses Business

  • 12.1 Seiko Epson Corporation (Japan)
    • 12.1.1 Seiko Epson Corporation (Japan) Corporation Information
    • 12.1.2 Seiko Epson Corporation (Japan) Business Overview
    • 12.1.3 Seiko Epson Corporation (Japan) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.1.4 Seiko Epson Corporation (Japan) AR and VR Smart Glasses Products Offered
    • 12.1.5 Seiko Epson Corporation (Japan) Recent Development
  • 12.2 Microsoft Corporation (US)
    • 12.2.1 Microsoft Corporation (US) Corporation Information
    • 12.2.2 Microsoft Corporation (US) Business Overview
    • 12.2.3 Microsoft Corporation (US) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.2.4 Microsoft Corporation (US) AR and VR Smart Glasses Products Offered
    • 12.2.5 Microsoft Corporation (US) Recent Development
  • 12.3 Osterhout Design Group (US)
    • 12.3.1 Osterhout Design Group (US) Corporation Information
    • 12.3.2 Osterhout Design Group (US) Business Overview
    • 12.3.3 Osterhout Design Group (US) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.3.4 Osterhout Design Group (US) AR and VR Smart Glasses Products Offered
    • 12.3.5 Osterhout Design Group (US) Recent Development
  • 12.4 Samsung Group (South Korea)
    • 12.4.1 Samsung Group (South Korea) Corporation Information
    • 12.4.2 Samsung Group (South Korea) Business Overview
    • 12.4.3 Samsung Group (South Korea) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.4.4 Samsung Group (South Korea) AR and VR Smart Glasses Products Offered
    • 12.4.5 Samsung Group (South Korea) Recent Development
  • 12.5 Royole Corporation (US)
    • 12.5.1 Royole Corporation (US) Corporation Information
    • 12.5.2 Royole Corporation (US) Business Overview
    • 12.5.3 Royole Corporation (US) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.5.4 Royole Corporation (US) AR and VR Smart Glasses Products Offered
    • 12.5.5 Royole Corporation (US) Recent Development
  • 12.6 Optinvent (France)
    • 12.6.1 Optinvent (France) Corporation Information
    • 12.6.2 Optinvent (France) Business Overview
    • 12.6.3 Optinvent (France) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.6.4 Optinvent (France) AR and VR Smart Glasses Products Offered
    • 12.6.5 Optinvent (France) Recent Development
  • 12.7 MicroOLED (France)
    • 12.7.1 MicroOLED (France) Corporation Information
    • 12.7.2 MicroOLED (France) Business Overview
    • 12.7.3 MicroOLED (France) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.7.4 MicroOLED (France) AR and VR Smart Glasses Products Offered
    • 12.7.5 MicroOLED (France) Recent Development
  • 12.8 Ricoh (Japan)
    • 12.8.1 Ricoh (Japan) Corporation Information
    • 12.8.2 Ricoh (Japan) Business Overview
    • 12.8.3 Ricoh (Japan) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.8.4 Ricoh (Japan) AR and VR Smart Glasses Products Offered
    • 12.8.5 Ricoh (Japan) Recent Development
  • 12.9 Kopin Corporation (US)
    • 12.9.1 Kopin Corporation (US) Corporation Information
    • 12.9.2 Kopin Corporation (US) Business Overview
    • 12.9.3 Kopin Corporation (US) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.9.4 Kopin Corporation (US) AR and VR Smart Glasses Products Offered
    • 12.9.5 Kopin Corporation (US) Recent Development
  • 12.10 Imprint Energy (US)
    • 12.10.1 Imprint Energy (US) Corporation Information
    • 12.10.2 Imprint Energy (US) Business Overview
    • 12.10.3 Imprint Energy (US) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.10.4 Imprint Energy (US) AR and VR Smart Glasses Products Offered
    • 12.10.5 Imprint Energy (US) Recent Development
  • 12.11 FlexEl,(US)
    • 12.11.1 FlexEl,(US) Corporation Information
    • 12.11.2 FlexEl,(US) Business Overview
    • 12.11.3 FlexEl,(US) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.11.4 FlexEl,(US) AR and VR Smart Glasses Products Offered
    • 12.11.5 FlexEl,(US) Recent Development
  • 12.12 Sony Corporation (Japan)
    • 12.12.1 Sony Corporation (Japan) Corporation Information
    • 12.12.2 Sony Corporation (Japan) Business Overview
    • 12.12.3 Sony Corporation (Japan) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.12.4 Sony Corporation (Japan) AR and VR Smart Glasses Products Offered
    • 12.12.5 Sony Corporation (Japan) Recent Development
  • 12.13 HTC Corporation (Taiwan)
    • 12.13.1 HTC Corporation (Taiwan) Corporation Information
    • 12.13.2 HTC Corporation (Taiwan) Business Overview
    • 12.13.3 HTC Corporation (Taiwan) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.13.4 HTC Corporation (Taiwan) AR and VR Smart Glasses Products Offered
    • 12.13.5 HTC Corporation (Taiwan) Recent Development
  • 12.14 Razer Inc. (US)
    • 12.14.1 Razer Inc. (US) Corporation Information
    • 12.14.2 Razer Inc. (US) Business Overview
    • 12.14.3 Razer Inc. (US) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.14.4 Razer Inc. (US) AR and VR Smart Glasses Products Offered
    • 12.14.5 Razer Inc. (US) Recent Development
  • 12.15 Avegant (US)
    • 12.15.1 Avegant (US) Corporation Information
    • 12.15.2 Avegant (US) Business Overview
    • 12.15.3 Avegant (US) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.15.4 Avegant (US) AR and VR Smart Glasses Products Offered
    • 12.15.5 Avegant (US) Recent Development
  • 12.16 Google Inc. (US)
    • 12.16.1 Google Inc. (US) Corporation Information
    • 12.16.2 Google Inc. (US) Business Overview
    • 12.16.3 Google Inc. (US) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.16.4 Google Inc. (US) AR and VR Smart Glasses Products Offered
    • 12.16.5 Google Inc. (US) Recent Development
  • 12.17 Oculus VR (US)
    • 12.17.1 Oculus VR (US) Corporation Information
    • 12.17.2 Oculus VR (US) Business Overview
    • 12.17.3 Oculus VR (US) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.17.4 Oculus VR (US) AR and VR Smart Glasses Products Offered
    • 12.17.5 Oculus VR (US) Recent Development
  • 12.18 Vuzix (US)
    • 12.18.1 Vuzix (US) Corporation Information
    • 12.18.2 Vuzix (US) Business Overview
    • 12.18.3 Vuzix (US) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.18.4 Vuzix (US) AR and VR Smart Glasses Products Offered
    • 12.18.5 Vuzix (US) Recent Development
  • 12.19 Jenax (South Korea)
    • 12.19.1 Jenax (South Korea) Corporation Information
    • 12.19.2 Jenax (South Korea) Business Overview
    • 12.19.3 Jenax (South Korea) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.19.4 Jenax (South Korea) AR and VR Smart Glasses Products Offered
    • 12.19.5 Jenax (South Korea) Recent Development
  • 12.20 Atheer (US)
    • 12.20.1 Atheer (US) Corporation Information
    • 12.20.2 Atheer (US) Business Overview
    • 12.20.3 Atheer (US) AR and VR Smart Glasses Sales, Revenue and Gross Margin (2016-2021)
    • 12.20.4 Atheer (US) AR and VR Smart Glasses Products Offered
    • 12.20.5 Atheer (US) Recent Development

13 AR and VR Smart Glasses Manufacturing Cost Analysis

  • 13.1 AR and VR Smart Glasses Key Raw Materials Analysis
    • 13.1.1 Key Raw Materials
    • 13.1.2 Key Raw Materials Price Trend
    • 13.1.3 Key Suppliers of Raw Materials
  • 13.2 Proportion of Manufacturing Cost Structure
  • 13.3 Manufacturing Process Analysis of AR and VR Smart Glasses
  • 13.4 AR and VR Smart Glasses Industrial Chain Analysis

14 Marketing Channel, Distributors and Customers

  • 14.1 Marketing Channel
  • 14.2 AR and VR Smart Glasses Distributors List
  • 14.3 AR and VR Smart Glasses Customers

15 Market Dynamics

  • 15.1 AR and VR Smart Glasses Market Trends
  • 15.2 AR and VR Smart Glasses Drivers
  • 15.3 AR and VR Smart Glasses Market Challenges
  • 15.4 AR and VR Smart Glasses Market Restraints

16 Research Findings and Conclusion

    17 Appendix

    • 17.1 Research Methodology
      • 17.1.1 Methodology/Research Approach
      • 17.1.2 Data Source
    • 17.2 Author List

    Summary:
    Get latest Market Research Reports on AR and VR Smart Glasses . Industry analysis & Market Report on AR and VR Smart Glasses is a syndicated market report, published as Global AR and VR Smart Glasses Sales Market Report 2021. It is complete Research Study and Industry Analysis of AR and VR Smart Glasses market, to understand, Market Demand, Growth, trends analysis and Factor Influencing market.

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