Global AI Generated Animation Market 2026 by Company, Regions, Type and Application, Forecast to 2032
1 Market Overview
- 1.1 Product Overview and Scope
- 1.2 Market Estimation Caveats and Base Year
- 1.3 Classification of AI Generated Animation by Type
- 1.3.1 Overview: Global AI Generated Animation Market Size by Type: 2021 Versus 2025 Versus 2032
- 1.3.2 Global AI Generated Animation Consumption Value Market Share by Type in 2025
- 1.3.3 AI Animation Generation
- 1.3.4 3D Animation Editing
- 1.4 Global AI Generated Animation Market by Application
- 1.4.1 Overview: Global AI Generated Animation Market Size by Application: 2021 Versus 2025 Versus 2032
- 1.4.2 Animation
- 1.4.3 Game
- 1.4.4 Others
- 1.5 Global AI Generated Animation Market Size & Forecast
- 1.6 Global AI Generated Animation Market Size and Forecast by Region
- 1.6.1 Global AI Generated Animation Market Size by Region: 2021 VS 2025 VS 2032
- 1.6.2 Global AI Generated Animation Market Size by Region, (2021-2032)
- 1.6.3 North America AI Generated Animation Market Size and Prospect (2021-2032)
- 1.6.4 Europe AI Generated Animation Market Size and Prospect (2021-2032)
- 1.6.5 Asia-Pacific AI Generated Animation Market Size and Prospect (2021-2032)
- 1.6.6 South America AI Generated Animation Market Size and Prospect (2021-2032)
- 1.6.7 Middle East & Africa AI Generated Animation Market Size and Prospect (2021-2032)
2 Company Profiles
- 2.1 Krikey Inc.
- 2.1.1 Krikey Inc. Details
- 2.1.2 Krikey Inc. Major Business
- 2.1.3 Krikey Inc. AI Generated Animation Product and Solutions
- 2.1.4 Krikey Inc. AI Generated Animation Revenue, Gross Margin and Market Share (2021-2026)
- 2.1.5 Krikey Inc. Recent Developments and Future Plans
- 2.2 GoAnimate, Inc.
- 2.2.1 GoAnimate, Inc. Details
- 2.2.2 GoAnimate, Inc. Major Business
- 2.2.3 GoAnimate, Inc. AI Generated Animation Product and Solutions
- 2.2.4 GoAnimate, Inc. AI Generated Animation Revenue, Gross Margin and Market Share (2021-2026)
- 2.2.5 GoAnimate, Inc. Recent Developments and Future Plans
- 2.3 Animaker Inc.
- 2.3.1 Animaker Inc. Details
- 2.3.2 Animaker Inc. Major Business
- 2.3.3 Animaker Inc. AI Generated Animation Product and Solutions
- 2.3.4 Animaker Inc. AI Generated Animation Revenue, Gross Margin and Market Share (2021-2026)
- 2.3.5 Animaker Inc. Recent Developments and Future Plans
- 2.4 Neural Frames
- 2.4.1 Neural Frames Details
- 2.4.2 Neural Frames Major Business
- 2.4.3 Neural Frames AI Generated Animation Product and Solutions
- 2.4.4 Neural Frames AI Generated Animation Revenue, Gross Margin and Market Share (2021-2026)
- 2.4.5 Neural Frames Recent Developments and Future Plans
3 Market Competition, by Players
- 3.1 Global AI Generated Animation Revenue and Share by Players (2021-2026)
- 3.2 Market Share Analysis (2025)
- 3.2.1 Market Share of AI Generated Animation by Company Revenue
- 3.2.2 Top 3 AI Generated Animation Players Market Share in 2025
- 3.2.3 Top 6 AI Generated Animation Players Market Share in 2025
- 3.3 AI Generated Animation Market: Overall Company Footprint Analysis
- 3.3.1 AI Generated Animation Market: Region Footprint
- 3.3.2 AI Generated Animation Market: Company Product Type Footprint
- 3.3.3 AI Generated Animation Market: Company Product Application Footprint
- 3.4 New Market Entrants and Barriers to Market Entry
- 3.5 Mergers, Acquisition, Agreements, and Collaborations
4 Market Size Segment by Type
- 4.1 Global AI Generated Animation Consumption Value and Market Share by Type (2021-2026)
- 4.2 Global AI Generated Animation Market Forecast by Type (2027-2032)
5 Market Size Segment by Application
- 5.1 Global AI Generated Animation Consumption Value Market Share by Application (2021-2026)
- 5.2 Global AI Generated Animation Market Forecast by Application (2027-2032)
6 North America
- 6.1 North America AI Generated Animation Consumption Value by Type (2021-2032)
- 6.2 North America AI Generated Animation Market Size by Application (2021-2032)
- 6.3 North America AI Generated Animation Market Size by Country
- 6.3.1 North America AI Generated Animation Consumption Value by Country (2021-2032)
- 6.3.2 United States AI Generated Animation Market Size and Forecast (2021-2032)
- 6.3.3 Canada AI Generated Animation Market Size and Forecast (2021-2032)
- 6.3.4 Mexico AI Generated Animation Market Size and Forecast (2021-2032)
7 Europe
- 7.1 Europe AI Generated Animation Consumption Value by Type (2021-2032)
- 7.2 Europe AI Generated Animation Consumption Value by Application (2021-2032)
- 7.3 Europe AI Generated Animation Market Size by Country
- 7.3.1 Europe AI Generated Animation Consumption Value by Country (2021-2032)
- 7.3.2 Germany AI Generated Animation Market Size and Forecast (2021-2032)
- 7.3.3 France AI Generated Animation Market Size and Forecast (2021-2032)
- 7.3.4 United Kingdom AI Generated Animation Market Size and Forecast (2021-2032)
- 7.3.5 Russia AI Generated Animation Market Size and Forecast (2021-2032)
- 7.3.6 Italy AI Generated Animation Market Size and Forecast (2021-2032)
8 Asia-Pacific
- 8.1 Asia-Pacific AI Generated Animation Consumption Value by Type (2021-2032)
- 8.2 Asia-Pacific AI Generated Animation Consumption Value by Application (2021-2032)
- 8.3 Asia-Pacific AI Generated Animation Market Size by Region
- 8.3.1 Asia-Pacific AI Generated Animation Consumption Value by Region (2021-2032)
- 8.3.2 China AI Generated Animation Market Size and Forecast (2021-2032)
- 8.3.3 Japan AI Generated Animation Market Size and Forecast (2021-2032)
- 8.3.4 South Korea AI Generated Animation Market Size and Forecast (2021-2032)
- 8.3.5 India AI Generated Animation Market Size and Forecast (2021-2032)
- 8.3.6 Southeast Asia AI Generated Animation Market Size and Forecast (2021-2032)
- 8.3.7 Australia AI Generated Animation Market Size and Forecast (2021-2032)
9 South America
- 9.1 South America AI Generated Animation Consumption Value by Type (2021-2032)
- 9.2 South America AI Generated Animation Consumption Value by Application (2021-2032)
- 9.3 South America AI Generated Animation Market Size by Country
- 9.3.1 South America AI Generated Animation Consumption Value by Country (2021-2032)
- 9.3.2 Brazil AI Generated Animation Market Size and Forecast (2021-2032)
- 9.3.3 Argentina AI Generated Animation Market Size and Forecast (2021-2032)
10 Middle East & Africa
- 10.1 Middle East & Africa AI Generated Animation Consumption Value by Type (2021-2032)
- 10.2 Middle East & Africa AI Generated Animation Consumption Value by Application (2021-2032)
- 10.3 Middle East & Africa AI Generated Animation Market Size by Country
- 10.3.1 Middle East & Africa AI Generated Animation Consumption Value by Country (2021-2032)
- 10.3.2 Turkey AI Generated Animation Market Size and Forecast (2021-2032)
- 10.3.3 Saudi Arabia AI Generated Animation Market Size and Forecast (2021-2032)
- 10.3.4 UAE AI Generated Animation Market Size and Forecast (2021-2032)
11 Market Dynamics
- 11.1 AI Generated Animation Market Drivers
- 11.2 AI Generated Animation Market Restraints
- 11.3 AI Generated Animation Trends Analysis
- 11.4 Porters Five Forces Analysis
- 11.4.1 Threat of New Entrants
- 11.4.2 Bargaining Power of Suppliers
- 11.4.3 Bargaining Power of Buyers
- 11.4.4 Threat of Substitutes
- 11.4.5 Competitive Rivalry
12 Industry Chain Analysis
- 12.1 AI Generated Animation Industry Chain
- 12.2 AI Generated Animation Upstream Analysis
- 12.3 AI Generated Animation Midstream Analysis
- 12.4 AI Generated Animation Downstream Analysis
13 Research Findings and Conclusion
14 Appendix
- 14.1 Methodology
- 14.2 Research Process and Data Source
According to our (Global Info Research) latest study, the global AI Generated Animation market size was valued at US$ million in 2025 and is forecast to a readjusted size of US$ million by 2032 with a CAGR of %during review period.
AI-generated animation refers to the process of using artificial intelligence technology to automatically create animated content. In recent years, with the continuous development of deep learning, computer vision and other technologies, AI-generated animation has become a research field that has attracted much attention.
This report is a detailed and comprehensive analysis for global AI Generated Animation market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2025, are provided.
Key Features:
Global AI Generated Animation market size and forecasts, in consumption value ($ Million), 2021-2032
Global AI Generated Animation market size and forecasts by region and country, in consumption value ($ Million), 2021-2032
Global AI Generated Animation market size and forecasts, by Type and by Application, in consumption value ($ Million), 2021-2032
Global AI Generated Animation market shares of main players, in revenue ($ Million), 2021-2026
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for AI Generated Animation
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global AI Generated Animation market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Krikey Inc., GoAnimate, Inc., Animaker Inc., Neural Frames, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
Market segmentation
AI Generated Animation market is split by Type and by Application. For the period 2021-2032, the growth among segments provides accurate calculations and forecasts for Consumption Value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
AI Animation Generation
3D Animation Editing
Market segment by Application
Animation
Game
Others
Market segment by players, this report covers
Krikey Inc.
GoAnimate, Inc.
Animaker Inc.
Neural Frames
Market segment by regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia, Italy and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia and Rest of Asia-Pacific)
South America (Brazil, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe AI Generated Animation product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of AI Generated Animation, with revenue, gross margin, and global market share of AI Generated Animation from 2021 to 2026.
Chapter 3, the AI Generated Animation competitive situation, revenue, and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and by Application, with consumption value and growth rate by Type, by Application, from 2021 to 2032.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2021 to 2026.and AI Generated Animation market forecast, by regions, by Type and by Application, with consumption value, from 2027 to 2032.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis.
Chapter 12, the key raw materials and key suppliers, and industry chain of AI Generated Animation.
Chapter 13, to describe AI Generated Animation research findings and conclusion.