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Education2017-2022 Blended E-learning Report on United States and Global Market, Status and Forecast, by Players, Types and Applications

  • RnM1128321
  • |
  • 16 March, 2017
  • |
  • Global
  • |
  • 126 pages
  • |
  • QYResearch
  • |
  • Education

This report studies the Blended E-learning on United States and global market, focuses on the top players in US market and also the market status and outlook by type and application.

The global Blended E-learning market is valued at XX million USD in 2016 and is expected to reach XX million USD by the end of 2022, growing at a CAGR of XX% between 2016 and 2022.

The United States plays an important role in global market, with market size of xx million USD in 2016 and will be xx million USD in 2022, with a CAGR of XX.

Geographically, this report is segmented into several key regions, with sales, revenue, market share (%) and growth Rate (%) of Blended E-learning in these regions, from 2012 to 2022 (forecast), covering
North America
Europe
Asia-Pacific
South America
Middle East and Africa

The major players in United States Blended E-learning market include Linguarama, General Assembly, Apex Learning, Rocketship, Nexus Academy, Lexia, Cisco ISD, IEEE, Telania, LLC, Khan Academy, MindCross Training and Consulting, Coursera, Inlingua Dresden.

The On the basis of product, the Blended E-learning market is primarily split into
Face-to-Face Driver
Rotation
Flex
Labs
Self-Blend

On the basis on the end users/applications, this report covers
K-12
Undergraduate and Graduate School
Corporate Training
Public Education
Others

Table of Contents

2017-2022 Blended E-learning Report on United States and Global Market, Status and Forecast, by Players, Types and Applications
1 Methodology and Data Source
    1.1 Methodology/Research Approach
      1.1.1 Research Programs/Design
      1.1.2 Market Size Estimation
      1.1.3 Market Breakdown and Data Triangulation
    1.2 Data Source
      2.1.1 Secondary Sources
      2.1.2 Primary Sources
    1.3 Disclaimer
2 Blended E-learning Market Overview
    2.1 Blended E-learning Product Overview
    2.2 Blended E-learning Segment by Types (Product Category)
      2.2.1 United States Blended E-learning Sales and Growth (%) Comparison by Types (Product Category) (2012-2022)
      2.2.2 United States Blended E-learning Sales Market Share (%) by Types (Product Category) in 2016
      2.2.3 Face-to-Face Driver
      2.2.4 Rotation
      2.2.5 Flex
    2.3 United States Blended E-learning Segment by Applications
      2.3.1 United States Blended E-learning Sales (K Units) Comparison by Applications (2012-2022)
      2.3.2 K-12
      2.3.3 Undergraduate and Graduate School
      2.3.4 Corporate Training
      2.3.5 Public Education
      2.3.6 Others
    2.4 Global Blended E-learning Market Comparison by Regions (2012-2022)
      2.4.1 Global Blended E-learning Market Size and Growth (%) Comparison by Regions (2012-2022)
      2.4.2 North America Blended E-learning Status and Prospect (2012-2022)
      2.4.3 Asia-Pacific Blended E-learning Status and Prospect (2012-2022)
      2.4.4 Europe Blended E-learning Status and Prospect (2012-2022)
      2.4.5 South America Blended E-learning Status and Prospect (2012-2022)
      2.4.6 Middle East and Africa Blended E-learning Status and Prospect (2012-2022)
    2.5 Global Blended E-learning Market Size (2012-2022)
      2.5.1 Global Blended E-learning Revenue (Million USD) Status and Outlook (2012-2022)
      2.5.2 Global Blended E-learning Sales (K Units) Status and Outlook (2012-2022)
    2.6 United States Blended E-learning Market Size (2012-2022)
      2.6.1 United States Blended E-learning Revenue (Million USD) Status and Outlook (2012-2022)
      2.6.2 United States Blended E-learning Sales (K Units) Status and Outlook (2012-2022)
3 United States Blended E-learning Market Competition by Players/Manufacturers
    3.1 United States Blended E-learning Sales (K Units) and Share by Players (2012-2017)
    3.2 United States Blended E-learning Revenue (Million USD) and Share by Players (2012-2017)
    3.3 United States Blended E-learning Average Price (USD/Unit) by Players (2012-2017)
    3.4 Players Blended E-learning Manufacturing Base Distribution, Sales Area, Product Types
    3.5 Blended E-learning Market Competitive Situation and Trends
      3.5.1 Blended E-learning Market Concentration Rate
      3.5.2 Blended E-learning Market Share (%) of Top 3 and Top 5 Players
      3.5.3 Mergers & Acquisitions, Expansion
4 Global Blended E-learning Market Comparison by Regions
    4.2 Global Blended E-learning Sales (K Units) and Market Share (%) by Regions (2012-2017)
    4.3 Global Blended E-learning Revenue (Million USD) and Market Share (%) by Regions (2012-2017)
    4.3 Global Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%) (2012-2017)
    4.5 North America Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%) (2012-2017)
    4.6 Europe Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%) (2012-2017)
    4.7 Asia-Pacific Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%) (2012-2017)
    4.8 South America Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2012-2017)
    4.9 Middle East and Africa Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%) (2012-2017)
5 United States Blended E-learning Sales, Revenue, Price Trend by Types
    5.1 United States Blended E-learning Sales (K Units) and Market Share (%) by Types (2012-2017)
    5.2 United States Blended E-learning Revenue and Market Share (%) by Types (2012-2017)
    5.3 United States Blended E-learning Price (USD/Unit) by Type (2012-2017)
    5.4 Face-to-Face Driver
      5.4.1 United States Face-to-Face Driver Sales (K Units) and Growth Rate (%) (2012-2017)
      5.4.2 United States Face-to-Face Driver Revenue (Million USD) and Growth Rate (%) (2012-2017)
    5.5 Rotation
      5.5.1 United States Rotation Sales (K Units) and Growth Rate (%) (2012-2017)
      5.5.2 United States Rotation Revenue (Million USD) and Growth Rate (%) (2012-2017)
    5.6 Flex
    5.7 Labs
6 United States Blended E-learning Market Analysis by Applications
    6.1 United States Blended E-learning Sales (K Units) and Market Share (%) by Applications (2012-2017)
    6.2 United States Blended E-learning Sales Growth Rate (%) by Applications (2012-2017)
    6.3 K-12 Sales Growth Rate
    6.4 Undergraduate and Graduate School Sales Growth Rate
    6.5 Corporate Training Sales Growth Rate
    6.6 Public Education
    6.7 Others
7 United States Blended E-learning Players Profiles/Analysis
    7.1 Linguarama
      7.1.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
      7.1.2 Blended E-learning Product Category, End Uses and Specification
          7.1.2.1 Product A
          7.1.2.2 Product B
      7.1.3 Linguarama Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit), Gross Margin (%) and Market Share (%) (2012-2017)
      7.1.4 Main Business/Business Overview
    7.2 General Assembly
      7.2.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
      7.2.2 Blended E-learning Product Category, End Uses and Specification
          7.2.2.1 Product A
          7.2.2.2 Product B
      7.2.3 General Assembly Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit), Gross Margin (%) and Market Share (%) (2012-2017)
      7.2.4 Main Business/Business Overview
    7.3 Apex Learning
      7.3.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
      7.3.2 Blended E-learning Product Category, End Uses and Specification
          7.3.2.1 Product A
          7.3.2.2 Product B
      7.3.3 Apex Learning Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit), Gross Margin (%) and Market Share (%) (2012-2017)
      7.3.4 Main Business/Business Overview
    7.4 Rocketship
      7.4.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
      7.4.2 Blended E-learning Product Category, End Uses and Specification
          7.4.2.1 Product A
          7.4.2.2 Product A
      7.4.3 Rocketship Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit), Gross Margin (%) and Market Share (%) (2012-2017)
      7.4.4 Main Business/Business Overview
    7.5 Nexus Academy
      7.5.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
      7.5.2 Blended E-learning Product Category, End Uses and Specification
          7.5.2.1 Product A
          7.5.2.2 Product B
      7.5.3 Nexus Academy Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit), Gross Margin (%) and Market Share (%) (2012-2017)
      7.5.4 Main Business/Business Overview
    7.6 Lexia
      7.6.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
      7.6.2 Blended E-learning Product Category, End Uses and Specification
          7.6.2.1 Product A
          7.6.2.2 Product B
      7.6.3 Lexia Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit), Gross Margin (%) and Market Share (%) (2012-2017)
      7.6.4 Main Business/Business Overview
    7.7 Cisco ISD
      7.7.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
      7.7.2 Blended E-learning Product Category, End Uses and Specification
          7.7.2.1 Product A
          7.7.2.2 Product B
      7.7.3 Cisco ISD Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit), Gross Margin (%) and Market Share (%) (2012-2017)
      7.7.4 Main Business/Business Overview
    7.8 IEEE
      7.8.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
      7.8.2 Blended E-learning Product Category, End Uses and Specification
          7.8.2.1 Product A
          7.8.2.2 Product B
      7.8.3 IEEE Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit), Gross Margin (%) and Market Share (%) (2012-2017)
      7.8.4 Main Business/Business Overview
    7.9 Telania, LLC
      7.9.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
      7.9.2 Blended E-learning Product Category, End Uses and Specification
          7.9.2.1 Product A
          7.9.2.2 Product B
      7.9.3 Telania, LLC Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit), Gross Margin (%) and Market Share (%) (2012-2017)
      7.9.4 Main Business/Business Overview
    7.10 Khan Academy
      7.10.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
      7.10.2 Blended E-learning Product Category, End Uses and Specification
          7.10.2.1 Type A
          7.10.2.2 Type B
      7.10.3 Khan Academy Blended E-learning Sales (K Units), Revenue (Million USD), Price (USD/Unit), Gross Margin (%) and Market Share (%) (2012-2017)
      7.10.4 Main Business/Business Overview
    7.11 MindCross Training and Consulting
    7.12 Coursera
    7.13 Inlingua Dresden
    7.14 Company 14
    7.15 Company 15
    7.16 Company 16
    7.17 Company 17
    7.18 Company 18
    7.19 Company 19
    7.20 Company 20
    7.21 Company 21
    7.22 Company 22
    7.23 Company 23
    7.24 Company 24
    7.25 Company 25
    7.26 Company 26
    7.27 Company 27
    7.28 Company 28
    7.29 Company 29
    7.30 Company 30
8 Blended E-learning Manufacturing Cost, Industrial Chain and Downstream Buyers
    8.1 Blended E-learning Key Raw Materials Analysis
      8.1.1 Key Raw Materials
      8.1.2 Price Trend of Key Raw Materials
      8.1.3 Key Suppliers of Raw Materials
      8.1.4 Market Concentration Rate of Raw Materials
    8.2 Proportion of Manufacturing Cost Structure
      8.2.1 Raw Materials
      8.2.2 Labor Cost
      8.2.3 Manufacturing Expenses
    8.3 Blended E-learning Industrial Chain Analysis
    8.4 Downstream Buyers in United States
9 Marketing Strategy Analysis, Distributors/Traders and Market Effect Factors
    9.1 Marketing Channel
      9.1.1 Direct Marketing
      9.1.2 Indirect Marketing
      9.1.3 Marketing Channel Development Trend
    9.2 Distributors in Untied States
    9.3 Market Effect Factors Analysis
      9.3.1 Economic/Political Environmental Change
      9.3.2 Downstream Demand Change
      9.3.3 Technology Progress in Related Industry
      9.3.4 Substitutes Threat
10 United States and Global Blended E-learning Market Forecast
    10.1 Global Blended E-learning Sales, Revenue Forecast (2017-2022)
      10.1.1 Global Blended E-learning Sales (K Units) and Growth Rate (%) Forecast (2017-2022)
      10.1.2 Global Blended E-learning Revenue (Million USD) and Growth Rate (%) Forecast (2017-2022)
    10.2 United States Blended E-learning Market Forecast
      10.1.1 United States Blended E-learning Sales (K Units) and Growth Rate (%) Forecast (2017-2022)
      10.2.2 United States Blended E-learning Revenue (Million USD) and Growth Rate (%) Forecast (2017-2022)
    10.3 Global Blended E-learning Forecast by Regions
      10.3.1 North America Blended E-learning Sales (K Units) and Revenue (Million USD) Forecast (2017-2022)
      10.3.2 Europe Blended E-learning Sales (K Units) and Revenue (Million USD) Forecast (2017-2022)
      10.3.3 Asia-Pacific Blended E-learning Sales (K Units) and Revenue (Million USD) Forecast (2017-2022)
      10.3.4 South America Blended E-learning Sales (K Units) and Revenue (Million USD) Forecast (2017-2022)
      10.3.5 Middle East and Africa Blended E-learning Sales (K Units) and Revenue (Million USD) Forecast (2017-2022)
    10.4 United Status Blended E-learning Sales, Revenue Forecast by Type (2017-2022)
    10.5 United Status Blended E-learning Sales (K Units) Forecast by Application (2017-2022)
11 Research Findings and Conclusion





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